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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><description></description><title>A Game Per Day</title><generator>Tumblr (3.0; @nielisson)</generator><link>https://nielisson.tumblr.com/</link><item><title>Gato Roboto</title><description>&lt;p&gt;Just a quick thought, just as quick as my playing experience.&lt;/p&gt;&lt;p&gt;Even though I see all the hard work put into this game and appreciate its unique aesthetics that make it stand out in the crowd, there are two things that bother me the most: the first level&amp;rsquo;s boss, which appears only 2 minutes into the game, is excessively difficult, and the room feels quite claustrophobic. I sometimes found myself trapped on the corner of the screen not being able to dodget the bullet or the enemy.&lt;b&gt; Am I too old for metroidvanias?&lt;/b&gt; Halp ! 🆘‼️&lt;/p&gt;&lt;div class="npf_row"&gt;&lt;figure class="tmblr-full" data-orig-height="320" data-orig-width="640"&gt;&lt;img src="https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s640x960/079b1895c4832081bc596c8e0d633201f370d3d6.gif" data-orig-height="320" data-orig-width="640" srcset="https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s75x75_c1/ccb0bd8a99f56a4c1a0e86eaf4cbee5c2b7bc546.gifv 75w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s100x200/1392f1bdb1ea84789a408873e53d85355b9a8d54.gifv 100w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s250x400/7f463bfb03bb7cafb7d31d377b9534a10dafbed5.gifv 250w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s400x600/693119268dc9439c56a481ee75bc39b10fea18a5.gifv 400w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s500x750/167633d35d9fada1f195bff679a7f66122ac367a.gifv 500w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s540x810/ddee78b69bd4287caf0e7ef4da421bc7aafaedee.gifv 540w, https://64.media.tumblr.com/1454c8882dd1c734ee2e21ed87b2fa73/e86aa7d7de4e1f89-e6/s640x960/079b1895c4832081bc596c8e0d633201f370d3d6.gifv 640w" sizes="(max-width: 640px) 100vw, 640px"/&gt;&lt;/figure&gt;&lt;/div&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;h2&gt;&lt;b&gt;Aesthetics&lt;/b&gt;&lt;/h2&gt;&lt;p&gt;Returning to the aesthetics, yes, I genuinely like them. However, as a UI/UX designer, I can see potential accessibility issues for players who struggle to distinguish between enemies and non-enemies. It bothered me that I couldn&amp;rsquo;t discern whether the frog was actually evil (I mean, frogs are cute!), so I ended up shooting everything that moved without understanding why. Perhaps I shouldn&amp;rsquo;t have skipped the intro, but the dialogue sound effects were driving me crazy, so I did. Well, as Michelle Visage would say in this case, &lt;b&gt;stop relying on that non-interactive tutorials&lt;/b&gt;!&lt;/p&gt;&lt;div class="npf_row"&gt;&lt;figure class="tmblr-full" data-orig-height="720" data-orig-width="1280"&gt;&lt;img src="https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s640x960/ce472230038273608cf042f0711932c3c3872d8e.jpg" data-orig-height="720" data-orig-width="1280" srcset="https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s75x75_c1/f3b75bb5a3332fb99132bb816bee85678cab8791.jpg 75w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s100x200/36dcce9967874b829826d80d4c798d529f17c6dc.jpg 100w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s250x400/1bc30c21adaf364fa06bf33ca7b1b8fd468ce34f.jpg 250w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s400x600/24bbf7730cbced4fa63ef6dadfc78e6c49a111c3.jpg 400w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s500x750/67d456ed25a6a9355f11d3871dc2131b090feacf.jpg 500w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s540x810/21b14b9ffd03a97f5ebfe9bc188dce46cb5e10ad.jpg 540w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s640x960/ce472230038273608cf042f0711932c3c3872d8e.jpg 640w, https://64.media.tumblr.com/729e5a95b26a9d2e2d4f00ab914ab385/e86aa7d7de4e1f89-d9/s1280x1920/738f4e1f7c8dfc128eef16d5ceedc708db8530f8.jpg 1280w" sizes="(max-width: 1280px) 100vw, 1280px"/&gt;&lt;/figure&gt;&lt;/div&gt;&lt;p&gt;&lt;small&gt;I hope someone gets this reference!&lt;/small&gt;&lt;/p&gt;&lt;h2&gt;&lt;b&gt;Nothing personal&lt;/b&gt;&lt;/h2&gt;&lt;p&gt;I do want to express positive aspects about the game. I still appreciate the aesthetics; I LOVE the animation of the floppy disk! However, I didn&amp;rsquo;t connect much with the characters, not even the player&amp;rsquo;s character. That may be due to the fact that I prefer more colorful games. That&amp;rsquo;s probably why! &lt;br/&gt;&lt;br/&gt;Ah, they also have another mode that&amp;rsquo;s not entirely black-and-white; it&amp;rsquo;s more grayed out, and I prefer that the most.&lt;/p&gt;&lt;div class="npf_row"&gt;&lt;figure class="tmblr-full" data-orig-height="720" data-orig-width="1278"&gt;&lt;img src="https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s640x960/9050605ef51091ccc2a45e1f8889169779321d16.jpg" data-orig-height="720" data-orig-width="1278" srcset="https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s75x75_c1/df4b8909681e0691c11bcaddee8b8b24c41d7e66.jpg 75w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s100x200/4dd9bcf44e860f16e7c2e699a11281134a822e81.jpg 100w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s250x400/8c27322089af36ed95e8998c908db9ffa92b1f3f.jpg 250w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s400x600/516822276ebc4ae1b55d3c8bc4468cb30c76aab3.jpg 400w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s500x750/263ea24ac17d753cc0c6746350ba693b03ca5841.jpg 500w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s540x810/bc476a567f0689fe973bb08d18720d41c6dae10b.jpg 540w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s640x960/9050605ef51091ccc2a45e1f8889169779321d16.jpg 640w, https://64.media.tumblr.com/238584e04696ede5790202bf0e038736/e86aa7d7de4e1f89-c0/s1280x1920/54f3501c910d4f028c0cc1ac068ab333228c32f3.jpg 1278w" sizes="(max-width: 1278px) 100vw, 1278px"/&gt;&lt;/figure&gt;&lt;/div&gt;</description><link>https://nielisson.tumblr.com/post/750038752196542464</link><guid>https://nielisson.tumblr.com/post/750038752196542464</guid><pubDate>Thu, 09 May 2024 18:11:34 -0400</pubDate><category>indiegamedev</category><category>action games</category><category>indiedev</category><category>monochomatic</category><category>video games</category><category>steam</category><category>metroidvania</category><category>adventure</category><category>cat</category></item><item><title>
Best-Looking GMTK 2020 GamesPart IV CockaTune Impeccable
 pixel...</title><description>&lt;img src="https://64.media.tumblr.com/d4c99986297ba49d7e613b5253327d3f/c85c46a7f377b36c-69/s500x750/fc5f3495c9ccacca47d2ba8a4b58febbaab69698.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;
Best-Looking GMTK 2020 Games&lt;br/&gt;Part IV &lt;br/&gt;&lt;/h2&gt;&lt;p&gt;&lt;b&gt;CockaTune &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Impeccable
 pixel art and animations. I am just speechless! Great job! I wish I 
could say more, but I really don’t have patience for that kind of 
gameplay.&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="675" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/97ddf6a9d4163153bb71071b04744b6f/c85c46a7f377b36c-72/s540x810/6712502641e09175feee3bdf1523eaf5574fd02c.png" data-orig-width="1200" data-orig-height="675"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://nyunesu.itch.io/cockatune"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Out of Body&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Looking
 at the team composition, we can see that they did have a very good art 
direction. I was just a bit disappointed with the bugs, the gameplay is 
not that interesting. Other than that, this game is really beautiful!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FeSxUUVCqc3k"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/eSxUUVCqc3k?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://lucia-retamales.itch.io/out-of-body"&gt;Check it out.&lt;/a&gt;&lt;br/&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Insomniacs Get Some Sleep&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I’d
 love to know what shader they are using. I know nothing about shaders 
=x I really love how they used the shader, it made the world so 
mysterious. I think shaders are very trendy nowadays.&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FFWnHoxQUTdY"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/FWnHoxQUTdY?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://theappreciativeminimalist.itch.io/insomniacs-get-some-sleep"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Why Can’t I Just Speak Normally To My High School Crush?! &lt;/b&gt;&lt;/p&gt;&lt;p&gt;This is probably one of the best video novels I’ve played! I really recommend it. Nice colors, gameplay is also interesting!&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="651" data-orig-width="1200"&gt;&lt;img src="https://64.media.tumblr.com/1b359aeeccc67f391036bc3c52af5738/c85c46a7f377b36c-3c/s540x810/6fe7aed33c76a569c5400aecd4db377ceddb2052.png" data-orig-height="651" data-orig-width="1200"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://purejamgames.itch.io/hs-crush"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Bready… Set… Duck &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Just check it out! Really! So funny!&lt;br/&gt;&lt;br/&gt;PS: Bread is not good for ducks, most birds shouldn’t eat bread. It’s bad for them.&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2F7V8ufKfxJAw"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/7V8ufKfxJAw?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://jestyjam.itch.io/bready-set-duck"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Water We Doing&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Very
 nice 3D models. The leaves falling are just very charming. It’s a shame
 that the gameplay is very limited. I love it anyway!&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="675" data-orig-width="1200"&gt;&lt;img src="https://64.media.tumblr.com/3b970299c0d336d1d375882057208a5f/c85c46a7f377b36c-46/s540x810/f2e8b2e5e8e7aa7ade19a60ad0e96c8c65923d2c.jpg" data-orig-height="675" data-orig-width="1200"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://nexzxblitz.itch.io/water-we-doing"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/c85c46a7f377b36c-07/s540x810/b8bb9c8db14bbb644ff501267c53d799a56694af.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt; &lt;b&gt;Gravity Drifter &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Another amazing pixel art game from the jam. I am impressed with the character’s animation. Very professional!&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="250" data-orig-width="315"&gt;&lt;img src="https://64.media.tumblr.com/d699a063901efb8da9253722d77dcfb5/c85c46a7f377b36c-81/s540x810/ae19dd12fb2db26b62dd599b5f9860bcfa3def14.png" data-orig-height="250" data-orig-width="315"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://pixelcometgames.itch.io/gravity-drifter"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;______________________&lt;br/&gt;&lt;/p&gt;&lt;h2&gt;Honorable Mentions&lt;/h2&gt;&lt;p&gt;&lt;b&gt;Little Friends: Share the Planet&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Very
 cute game. I am obsessed with the sounds! It’s an honorable mention 
because the shader is doing all the work in this case, which is not a 
bad thing…&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="250" data-orig-width="315"&gt;&lt;img src="https://64.media.tumblr.com/85d403f9c4e280da571c8f70d3bd9950/c85c46a7f377b36c-c8/s540x810/270ac83619ace44b91daf0a82c9ba79e18ebb2d0.png" data-orig-height="250" data-orig-width="315"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://hydezeke.itch.io/share-the-planet"&gt;Check it out.&lt;/a&gt;&lt;br/&gt;&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631608709177540608</link><guid>https://nielisson.tumblr.com/post/631608709177540608</guid><pubDate>Sat, 10 Oct 2020 12:56:43 -0400</pubDate></item><item><title>
Best-Looking GMTK 2020 Games (Part III)
 itslikesnake I
 found...</title><description>&lt;img src="https://64.media.tumblr.com/d4c99986297ba49d7e613b5253327d3f/b7a8fcb94830e7ea-70/s500x750/d86e33e7f89a38c502efc62ff4b6acebfc3d7abf.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;
Best-Looking GMTK 2020 Games (Part III)&lt;/h2&gt;&lt;p&gt;&lt;b&gt;
 itslikesnake &lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 found these graphics very fun, especially the colors they used. I 
really like how the world is almost cylindrical. In general, it’s a very
 easy game to play (I love that arrow that helps the character find the 
items) and I do recommend this one. This is a great example of how to do a successful remake of a classic game.&lt;/p&gt;&lt;figure data-orig-width="379" data-orig-height="208" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/1cfcab527727f3d720393f6e3a736cc1/b7a8fcb94830e7ea-2e/s540x810/9414ef0fc25a8cf83324e0f812d2cbf7769122d0.gif" data-orig-width="379" data-orig-height="208"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://dietzribi.itch.io/itslikesnake"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Soothing Sequence&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 have no words! They have made all that in 48h! It was indeed a very 
soothing gameplay which is quite simple and fun…for a while. I think 
that kind of gameplay gets boring very quickly. It’s safe to say that 
this is one of the most beautiful games from the jam.&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FWgd4swVd_EQ"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/Wgd4swVd_EQ?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://postred-play.itch.io/finding-sequence"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;SGNITTES CLUB&lt;/b&gt;&lt;/p&gt;&lt;p&gt;There
 is only one scene, but it’s so well-done that it deserves to be in this
 list, and they do know how to present their game, just check the 
Itch.io page. The sounds and music fit the game perfectly. I just didn’t
 quite understand what I was supposed to do…Was I supposed to change 
my gender in order to enter the bar? Why would I enter a bar that 
imposes such a thing? I noticed that it was possible to change the 
time…Well, it didn’t quite help. It seemed like I had to control the 
game through the settings. It’s a good thought, but maybe I needed some 
more guidance. Great art, though!&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="675" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/c0511c0e79e8f4c638c7107ec1fad111/b7a8fcb94830e7ea-be/s540x810/6cd30ebddc59bdd145bc2612341294fd48080f6b.jpg" data-orig-width="1200" data-orig-height="675"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://shoop.itch.io/sgnittes-club"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;LAZY PIRATES&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This
 game made me laugh so hard. This could easily win for the best sounds. I
 don’t know how they did the voices, but I LOVE THEM. I didn’t even care
 if I was playing it right, I was just having so much FUN! Thanks for 
this game!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2F3PSXsItLv7I"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/3PSXsItLv7I?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://sleepygamedev.itch.io/lazy-pirates"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Picnic Pals&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Well,
 they are not really pals, since they are eating each other…So! the 
game looks astonishing and the cartoon shader they are using makes it 
even more beautiful! The color palette looks very pleasing. I would 
actually buy this to play with friends! I couldn’t actually play because
 it’s a multiplayer game, but it seems fun, and I hope they release this
 one day!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FKRNiWj274S0"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/KRNiWj274S0?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://illuminegames.itch.io/picnic-pals"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Sketch on Fire&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This
 game is very similar to student project called It’s Paper Guy, except 
that it’s a platformer. I find the game stunning, and the animations are
 not bad at all. I just thought that the element at the end of each 
level didn’t quite match. Nonetheless, this is totally worth your 
playing time.&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="675" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/2169f622d368e9e0f1e18c970e6a98ee/b7a8fcb94830e7ea-0b/s540x810/8d1a12b92d1370997c66dc173b6d9e638a485b51.jpg" data-orig-width="1200" data-orig-height="675"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://flakysalt.itch.io/sketch-on-fire"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Gossip Ghosts&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 am not sure, but I think the authors of this game is making a reference
 to The Midnight Gospel. If not, they should definitely look into it. I 
am a huge fan of cute cylindrical worlds, so I couldn’t leave this game 
out of my list. Also, I absolutely love the fond that they are using! 
Regarding the gameplay, I was not very engaged, I didn’t think it was 
super fun to go talk to every NPC in the game. I may have to come back 
to this later on!&lt;/p&gt;&lt;figure data-orig-width="1135" data-orig-height="636" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/1be6317ace01e82c23e99596cc05e8fe/b7a8fcb94830e7ea-eb/s540x810/a80df0feb1c58754845728844e203ef25736020e.png" data-orig-width="1135" data-orig-height="636"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://afk-mario.itch.io/ghossip-ghosts"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Game Fixer Kit 2020 &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Very
 nice art style, the pink was a bold choice and it worked. The gameplay 
is very interesting as well. I really enjoyed playing this. At first I 
thought that it was weird to have the screen divided like that, but it 
didn’t bother me afterwards. If anyone knows anything about that shader,
 I would appreciate it! Awesome game!&lt;/p&gt;&lt;figure data-orig-width="600" data-orig-height="336" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/bbb532abab9b1a0b5b73e0d446735944/b7a8fcb94830e7ea-33/s540x810/62f0a28f32b1a7f2843b4d9cea8ade093d89c89d.gif" data-orig-width="600" data-orig-height="336"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://kreekakon.itch.io/gamefixer-kit-2020"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;AWRY&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Very
 cute characters and the idea of the gameplay is very appealing. 
However, I was not really understanding why the boss wouldn’t get 
damage. I didn’t get past the first boss, so I don’t know if they have 
another scene, but they did everything so well, especially the 
animations and the visual effects. I think it was lacking some feedback 
sounds. The instructions on the screen at all times are very helpful, 
but there could be a way to hide it in order to make it more 
presentable. I hope you guys keep working on it!&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="675" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/20587f2fe705151ae2ff25c11a1b2e92/b7a8fcb94830e7ea-3e/s540x810/81d73b64e62f64b7b982034f3927ffd3f585e5df.png" data-orig-width="1200" data-orig-height="675"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://impuuuu.itch.io/awry"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Otsukare!&lt;/b&gt;&lt;/p&gt;&lt;p&gt;When
 I saw this being streamed by the owner of GMTK, I was shocked with the 
level of dedication of these jammers. Chanko Studios really knew how to 
use the perspective, and you can confirm that by looking at the objects.
 The animations are really nice and it feels so good to break things! 
Great job!&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="676" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/2170198a12ceaae8ebe00b661ba097a4/b7a8fcb94830e7ea-80/s540x810/11a0246c56f46de8acbb6002baf148da6c46910d.png" data-orig-width="1200" data-orig-height="676"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://chankostudios.itch.io/otsukare"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Elemental Golf&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This
 game is simply adorable! I read that they did everything, so no 
pre-existing assets! I thought that those little colorful trees and the 
houses really look amazing. It’s just a shame that they used the same 
ground to make the mountains, they could have used other 3D models for 
the mountains and the sky could have a different color to match the 
lighting on the village. Anyway, this deserves to be here.&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="648" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/e722db59f33753aed78f269586474643/b7a8fcb94830e7ea-dd/s540x810/91e5b69584211256e00ec4b9a43fba2c9ebc9123.png" data-orig-width="1200" data-orig-height="648"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://phenaxkian.itch.io/elementalgolf"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;________________________________&lt;br/&gt;&lt;/p&gt;&lt;h2&gt;Honorable Mentions&lt;/h2&gt;&lt;p&gt;&lt;b&gt; The OoC Weeds &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Very
 nice low poly work! I just thought that the ground was not really 
blending in with the rest. Also, the sounds were not really that good. 
However, it’s a quite beautiful game for a jam!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FjMAanX9_lzA"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/jMAanX9_lzA?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://thadameer.itch.io/the-ooc-weeds"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Roll the Die&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 had a very good time playing this game and the graphics were pretty 
good, too. I just thought it was not at the same level as the ones on my
 official list. Great job, guys!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FWJ_9nEZUI6g"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/WJ_9nEZUI6g?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://itch.io/jam/gmtk-2020/rate/695162"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;A Little to the Left&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Another
 game that really impressed me, but I suppose I don’t have a lot of 
patience to organize all those things. I barely organize my bedroom! 
Jokes apart, this game adopts a pastel color palette that is really 
blend in together. Very satisfying in every way!&lt;/p&gt;&lt;figure data-orig-width="384" data-orig-height="216" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/a110dc5336dd3f26ec9f39464acc4d0f/b7a8fcb94830e7ea-24/s540x810/580aa9f1865f1897f97f098358660593f8dd068c.gif" data-orig-width="384" data-orig-height="216"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://youllbejustfine.itch.io/a-little-to-the-left"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Ctrl-Q &lt;/b&gt;&lt;/p&gt;&lt;p&gt;What
 makes this game even more beautiful is the shader and the post 
processing that there may be. I like that concept of making copies of 
the player and teleporting. I’ve actually made a game with that concept.
 Nice entry!&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="625" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/da6ee11e82f2f7080e1085c35d9b4354/b7a8fcb94830e7ea-17/s540x810/7e66a7a182f4ad45814852e6e873834941e2cdb2.png" data-orig-width="1200" data-orig-height="625"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://honested.itch.io/gmtk-2020"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Hamma Hat.&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 couldn’t forget to mention this game, because it’s very well presented.
 I just didnt enjoy it as much: the game was laggy and the spinning 
sound was a bit annoying. Also, I am not sure the music really matched 
the game assets. Moreover, I didn’t see my health bar or a timer, so I 
thought that I wouldn’t die if I were to just stand there…Something 
has to be done about that if you guys want to continue working on this 
game. It’s a shame that we can barely see the details of this beautiful 
game due to the camera angle and the distance. Other than that, the 
gameplay is fun and I think this game has potential!&lt;/p&gt;&lt;figure data-orig-width="340" data-orig-height="312" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/d4c8fb4f7ede381a23aea9e7788af19f/b7a8fcb94830e7ea-6e/s540x810/103f7684356413d585ef0aaf2b0947f79425b8d4.gif" data-orig-width="340" data-orig-height="312"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://oursbleu.itch.io/hamma-hat"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/b7a8fcb94830e7ea-d4/s540x810/d3871e2f133b5ccbe2e202c6b7fdfe002df2480a.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Succumb&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I’d
 like to congratulate the ONE dev who made Succumb for the character 
design and its animation. The gameplay, however, was quite frustrating: 
the jump was a bit off and it was quite hard to jump on the platforms. 
Maybe the controls were fitting the theme…Well, it’s nice, but this is
 not really playable. Having that said, I find it amazing that he did it
 all by himself. Great job!&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="674" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/5163389ed33f4cce873a40454e87a8ba/b7a8fcb94830e7ea-33/s540x810/1647c284190b40c5bfa91169a060f1ec0b1200ac.png" data-orig-width="1200" data-orig-height="674"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://thestoff.itch.io/succumb"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631608082961678336</link><guid>https://nielisson.tumblr.com/post/631608082961678336</guid><pubDate>Sat, 10 Oct 2020 12:46:46 -0400</pubDate></item><item><title>Best-Looking GMTK 2020 Games (Part 2

)Nursery CurseAnd
...</title><description>&lt;img src="https://64.media.tumblr.com/d4c99986297ba49d7e613b5253327d3f/f31f2d02f5387f78-87/s500x750/13d0d63cc8d1e19062439d626dae263e4ed14e9a.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Best-Looking GMTK 2020 Games (Part 2

)&lt;br/&gt;&lt;/h2&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Nursery Curse&lt;/b&gt;&lt;/p&gt;&lt;p&gt;And
 Blackthornprod joins the fun! Famous for his thick black outline and 
funny-looking characters, Noa, the owner of Blackthornprod, knows how to
 mix colors very well. He is really devoted to his art style, which is 
very nice. The game is also quite fun and things get really out of 
control at a certain point. I really enjoyed the aesthetics and the 
gameplay, even if I was a little annoyed with the children’s 
sounds…but I guess that was the point. Great job!&lt;/p&gt;&lt;figure data-orig-width="1088" data-orig-height="612" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/a80ec52d2f99f863b7aef6174bee184d/f31f2d02f5387f78-c7/s540x810/0c8f92a528b2c568120132f375a2aae919461389.png" data-orig-width="1088" data-orig-height="612"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://blackthornprod-games.itch.io/nursery-curse"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/f31f2d02f5387f78-85/s540x810/82a4f1dc4b1084d4aa90e3d145730c002d79bcca.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Two-Timin’ Towers &lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 had so much fun playing this and the graphics are quite impressive for 
the time given. I saw that they are at least 7 members. It may have been
 difficult to manage so many people in one weekend. I particularly love 
tower defenses, and I love that plot twist where the towers can also 
attack the player. It took me a few minutes to figure out everything, 
but then I understood the strategy. I recommend this to everyone!&lt;/p&gt;&lt;figure data-orig-width="315" data-orig-height="250" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/286590f34af30e9e135465b0b2cb45cc/f31f2d02f5387f78-59/s540x810/e26d619bc67a7bcd3bd79f43c08b7c66b48d0cc2.gif" data-orig-width="315" data-orig-height="250"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://z-richman.itch.io/two-timin-towers"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/f31f2d02f5387f78-85/s540x810/82a4f1dc4b1084d4aa90e3d145730c002d79bcca.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt; Unbelt Management &lt;/b&gt;&lt;/p&gt;&lt;p&gt;Maybe
 I am just mesmerized by these glowing geometric shapes, but I found 
this game very appealing. I didn’t quite understood what I was doing 
wrong, I believe the tutorial could be a bit clearer. Either way, this 
is a very nice entry.&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="676" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/e6edd6e7b01d483d4954ca1c8829cb3d/f31f2d02f5387f78-d1/s540x810/d5649ff925c8b74e16efe6ef4774e774a2525b14.png" data-orig-width="1200" data-orig-height="676"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://gemini-taurus.itch.io/unbelt-management"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/f31f2d02f5387f78-85/s540x810/82a4f1dc4b1084d4aa90e3d145730c002d79bcca.png" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;The Dusk of Emulch&lt;/b&gt;&lt;/p&gt;&lt;p&gt;It’s
 hard to believe that they have created all the assets in 48 h, but this
 game has to be in the list for obvious reasons. I found the walking 
animation of the character somewhat weird. I wonder if they used Mixamo 
for the animations. The UI could be a bit better, maybe with a low poly 
style to match the game. Regarding the game design, I didn’t see 
anything innovative. Other than that, this is a very solid entry.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;PS: I was informed that they used pre-existing assets, which is allowed in the jam. It’s a nice game either way.&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FFzI1hxQo-B4"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/FzI1hxQo-B4?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://eitrum.itch.io/dusk-of-emulch"&gt;Check it out. &lt;/a&gt;&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="146" data-orig-width="1280"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/f31f2d02f5387f78-85/s540x810/82a4f1dc4b1084d4aa90e3d145730c002d79bcca.png" data-orig-height="146" data-orig-width="1280"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Rigid Bloody: Blackout of Control&lt;/b&gt;&lt;/p&gt;&lt;p&gt;I
 really really really enjoy clay-based aesthetics! The gameplay is quite
 messy but so funny, and that is the point whole point of using ragdoll physics. If this was easier to play, I think this could be a very good game!&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="180" data-orig-width="320"&gt;&lt;img src="https://64.media.tumblr.com/6a2288d54613a02ce272e0e03f18f0fb/f31f2d02f5387f78-30/s540x810/4dbdc51e9deb78ebc879027e38679a31bde5f5d3.gif" data-orig-height="180" data-orig-width="320"/&gt;&lt;/figure&gt;&lt;p&gt;
&lt;a href="https://outside-the-fox.itch.io/rigid-bloody-blackout-of-control"&gt;Check it out.&lt;/a&gt;

&lt;br/&gt;&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631607122748162048</link><guid>https://nielisson.tumblr.com/post/631607122748162048</guid><pubDate>Sat, 10 Oct 2020 12:31:30 -0400</pubDate></item><item><title>Best-Looking GMTK 2020 Games (Part I

)This list takes in...</title><description>&lt;img src="https://64.media.tumblr.com/d4c99986297ba49d7e613b5253327d3f/32c4cbf5590ebb32-de/s500x750/267baaa7fbc9e578f0de52433435384e0f2757ab.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Best-Looking GMTK 2020 Games (Part I

)&lt;br/&gt;&lt;/h2&gt;&lt;p&gt;This list takes in consideration the short time for production&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;t h r u s t&lt;/b&gt;&lt;/p&gt;&lt;p&gt;One
 of my favorite games from this game jam. The graphics and the sounds 
are just impeccable! All those shaders and post process really added so 
much juice to the game. I am really curious to know how they made the 
background, since it has some sort of dynamic lighting happening there. I
 hope they release it…maybe with some modification to the game design.&lt;/p&gt;&lt;figure data-orig-width="1200" data-orig-height="675" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/2922af04b524d8fa35ed9b64dc3f82c4/32c4cbf5590ebb32-ba/s540x810/2b518313d8f40556fc0d86000ccf4b0be7d14854.png" data-orig-width="1200" data-orig-height="675"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://m0rgtr0n.itch.io/t-h-r-u-s-t"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt; &lt;b&gt;Skrybblebot Can’t Be Stopped! &lt;/b&gt;&lt;/p&gt;&lt;p&gt;For
 a 48-hour game, this is quite impressive. Not just graphically, the 
sounds and even the game concept are on point! I really enjoyed to play 
this game after I understood the controls. I just felt like it was not 
contrasted enough. Maybe it was due to that notebook page filter-like. I
 really recommend this game!&lt;/p&gt;&lt;figure data-orig-width="400" data-orig-height="225" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/10f2cadc24482bcd2a91f416390db61e/32c4cbf5590ebb32-7e/s540x810/e0e255d8f81231b0f6919f68fa93e2f61fbe775e.gif" data-orig-width="400" data-orig-height="225"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://kevincow.itch.io/skrybblebot-cant-be-stopped"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Our Castle Is Running Away, My Lord&lt;/b&gt;&lt;/p&gt;&lt;p&gt;The
 art style reminds me of Don’t Starve, so I clicked on it right away. 
The graphics are indeed nice, taking in consideration the short time 
they had to make everything. I am not sure why the character jumps every
 2 seconds, I am not sure if that’s the idle animation…In general, the
 game design doesn’t bring much innovation, but it’s a very nice entry!&lt;/p&gt;&lt;figure data-orig-width="858" data-orig-height="452" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/f8710371bd6d2a2595eed361e27a2b3e/32c4cbf5590ebb32-43/s540x810/e7fc876e98ca39c4c8880000e3c37d1b49560436.gif" data-orig-width="858" data-orig-height="452"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://becher.itch.io/ociraml"&gt;Check it out!&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;OH MY GOD&lt;/b&gt;&lt;/p&gt;&lt;p&gt;The
 graphics are quite impressive for the short period of time. The theme 
was present at all times, the animations are OK for the jam. I thought 
the player’s walking animation could be a bit better, since we will be 
looking at him at all times. The game lagged a lot, so I couldn’t really
 enjoy it as much. I also didn’t quite understand the gameplay, even 
after reading the “how to play”. I noticed that it was possible to 
switch the enemies’ places, but what can we do about that? Anyway, this 
game deserves to be on my list as best-looking, but it’s lacking in 
other areas. Interesting game, though!&lt;br/&gt;&lt;/p&gt;&lt;figure data-orig-width="547" data-orig-height="340" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ec36cfbee52dd534fd09ffecf8eaef00/32c4cbf5590ebb32-f8/s540x810/4d2a6b49d3eb2d2eaf3affa3288c5c745a1e0135.png" data-orig-width="547" data-orig-height="340"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://playnation.itch.io/omgtmp"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Dog Walk King&lt;/b&gt;&lt;/p&gt;&lt;p&gt;This
 is the second dog walker game from the jam that I am playing. This one 
probably is better looking, even though there are some inconsistencies 
in the art style, and some of the graphics were blurrier than others. I 
believe they used some pre-existing assets, which is allowed in the jam.
 I just thought they could have chosen assets that match better. Also, 
the size of the world is not quite proportional to the character: a fire
 hydrant is bigger than the character, for example. Nonetheless, the 
character and the dogs are very nice, I have to say.&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="746" data-orig-width="1023"&gt;&lt;img src="https://64.media.tumblr.com/ff7dcac5afaf02e9ce78dcfd1bb70087/32c4cbf5590ebb32-b7/s540x810/fe62e7333c554dbd092c5e8ae71954c1c738bcc2.png" data-orig-height="746" data-orig-width="1023"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://gamedevfwens.itch.io/dog-walk-king"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt; &lt;b&gt;DROOC&lt;/b&gt; &lt;/p&gt;&lt;p&gt;Even
 though I couldn’t play the game due to some technical problems (the 
game wouldn’t download), I was very seduced by the art of this game. If 
it works as it says in the description, this game deserves more 
visibility. Well done, guys!&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="674" data-orig-width="1200"&gt;&lt;img src="https://64.media.tumblr.com/de3d604ca5a85596b405c7e69ced9965/32c4cbf5590ebb32-e2/s540x810/1f1208a544b07a2dd6eb06fe3b10f5b7526a73f0.png" data-orig-height="674" data-orig-width="1200"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://vidak.itch.io/drooc"&gt;Check it out &lt;/a&gt;(and let me know if it worked!)&lt;/p&gt;&lt;figure data-orig-width="1280" data-orig-height="146" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/ac4e0c084385bf37bbdf4d7059a05808/32c4cbf5590ebb32-05/s540x810/d494ed71a41c7a91a5829acdc30de309ca5bdc5e.png" alt="image" data-orig-width="1280" data-orig-height="146"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Border&lt;/b&gt;&lt;/p&gt;&lt;p&gt;“
 Your life is out of your hands, maybe if you can make it somewhere 
else, something good will come, but can you give up on old habits? ”&lt;/p&gt;&lt;p&gt;Yes,
 that’s the description of the game. I found it quite depressive, but 
there is some beauty in it somehow. The gameplay is quite short, but 
it’s meaningful and it brings up delicate subjects. Graphically 
speaking, I found the perspective a bit off. The character’s animation 
could be a bit better as well, and I know how hard it is to make a game 
in 48-hour, so I am not judging anyone for it.&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="571" data-orig-width="956"&gt;&lt;img src="https://64.media.tumblr.com/18abb7c2ef2b94c13630a90a5d5e2c79/32c4cbf5590ebb32-22/s540x810/c092d8c768da907c95ca0a32d00d1f17fe2e9934.png" data-orig-height="571" data-orig-width="956"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;a href="https://snysny.itch.io/border"&gt;Check it out.&lt;/a&gt;&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631605478984679424</link><guid>https://nielisson.tumblr.com/post/631605478984679424</guid><pubDate>Sat, 10 Oct 2020 12:05:23 -0400</pubDate></item><item><title>A Mortician’s Tale by Laundry Bear GamesI
 would say that...</title><description>&lt;img src="https://64.media.tumblr.com/b74ac8358244db983747b8c2789a9328/a8c622d46a506fbb-eb/s500x750/430a9668874bf5ee072dbf04c067435addffbeb6.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;A Mortician’s Tale by Laundry Bear Games&lt;/h2&gt;&lt;p&gt;I
 would say that this is what a cozy game should feel like, even though 
the theme is quite sad. I learned many things just by playing it. I 
never thought that the blood of the cadaver has to be replaced for the 
funeral. That must be a very hard job!&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;Very relaxed sort of ambiance. There could be a few more feedback sounds, but everything seems to go well together.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Art&lt;/b&gt;&lt;br/&gt;I
 like how they combined 3D for the environment and the flat art for the 
interfaces with the tools. It would be very difficult to do everything 
in 3D. I also like how they used the colors to guide the players. I was 
not really impressed with the graphics; although, this is an indie game 
and they may not even have a lot of budget, so it’s a very good game!&lt;/p&gt;&lt;p&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;I’ve
 never played any game like this. It felt like I was playing a serious 
game, which is not a bad thing…there is no “fun factor” per say, 
especially if you don’t accept the game for what it is. The gameplay is 
quite simple and it’s fully guided (at least in the beginning), so I 
wonder if there will be an option to hide the upper text and we can 
finally use our own memory to do the job.&lt;br/&gt;&lt;/p&gt;&lt;figure class="tmblr-full" data-orig-height="767" data-orig-width="1334"&gt;&lt;img src="https://64.media.tumblr.com/f51bf9db73053a06d99ae92c2eac84d6/a8c622d46a506fbb-ef/s540x810/70c857dd74a3f00e3a2237fb59612d5bc5f1bc1e.jpg" data-orig-height="767" data-orig-width="1334"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;br/&gt;Overall, I really 
enjoyed this game concept and I am curious to know what will be the “big
 surprise”, as they advertised. I wouldn’t recommend this to sensitive 
people, though.&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631605135046590464</link><guid>https://nielisson.tumblr.com/post/631605135046590464</guid><pubDate>Sat, 10 Oct 2020 11:59:55 -0400</pubDate></item><item><title>Sky Rogue by Fractal PhaseThis is a
 very fun game for those who...</title><description>&lt;img src="https://64.media.tumblr.com/34dcc91fc4d706ffe002c1b0de234396/d08e49152844f053-c5/s400x600/043b30077268691e8e093dd44ea881032e17cbbf.gifv"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Sky Rogue by Fractal Phase&lt;/h2&gt;&lt;p&gt;This is a
 very fun game for those who enjoy flight simulations. I confess that I 
had some difficulties to fly around. I couldn’t go where I wanted to go 
and that was quite frustrating. However, I think that’s not the game’s 
problem, it’s just that I am not use to this kind of games.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;I
 personally have nothing to add in this part, but I found the tutorial a
 bit overwhelming. The instructions could appear little by little, since
 the first priority is to learn how to fly.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br/&gt;The low poly style is very well executed in this game, and the visual effects are just a cherry on top.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;Sounds really matched the game objects and all of them seemed to work well together.&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631604807519649792</link><guid>https://nielisson.tumblr.com/post/631604807519649792</guid><pubDate>Sat, 10 Oct 2020 11:54:43 -0400</pubDate></item><item><title>forma.8 by MixedBagI
 was sold just by the cut scene in the...</title><description>&lt;img src="https://64.media.tumblr.com/09f606953f4d08df34034ca837928a1b/fe564e9997f4b43b-39/s500x750/58e8448ca9879607f2cfb324cef2215f0b9e8adb.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;forma.8 by MixedBag&lt;/h2&gt;&lt;p&gt;I
 was sold just by the cut scene in the beginning, which is well done and
 it makes us wonder who or what the character is. Great intro!&lt;/p&gt;&lt;figure class="tmblr-embed tmblr-full" data-provider="youtube" data-orig-width="540" data-orig-height="304" data-url="https%3A%2F%2Fyoutu.be%2FFracDvzX3hc"&gt;&lt;iframe id="youtube_iframe" src="https://www.youtube.com/embed/FracDvzX3hc?feature=oembed&amp;enablejsapi=1&amp;origin=https://safe.txmblr.com&amp;wmode=opaque" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" width="540" height="304" frameborder="0"&gt;&lt;/iframe&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br/&gt;The
 art reminds of Free Fall and Limbo, nothing really revolutionary. 
However, they really succeeded at it - they really stick to that formula
 with silhouettes and a limited color palette for the rest. Thanks to 
those particle systems and the 3D/2D mix, they ended up making the game 
even more lively and juicy. Everything seems pretty “affordable” for 
gamers in general, I didn’t even need a tutorial to get around. I really
 liked when they zoom out at certain areas so you can see how big the 
map really is.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;Very
 chill and it matches perfectly to the environment. I really felt like I
 was being carried away by the game at a certain point.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;These are my favorite mechanics:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Possibility of throwing the bomb at any direction by pushing it with another power. When I discovered that combination, I felt really smart!&lt;/li&gt;&lt;li&gt;Opening passages by pushing through moving objects (the big cog in the first or second phase);&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;Overall,
 the game and level design are on point. I did not feel bored nor too 
frustrated. I just gave at the first boss, because I didn’t quite 
understand if it was taking the damage. That is probably the negative 
feedback I would have for this game. A health bar for the boss would 
help us understand if we are actually doing some damage. I am not sure 
if it is a good idea to just let the player run away. I wonder if that 
was on purpose…Maybe for a beginner, that is quite convenient, since 
we can just get away and try to recover our health points somewhere and 
then we can come back.

&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631604679255719936</link><guid>https://nielisson.tumblr.com/post/631604679255719936</guid><pubDate>Sat, 10 Oct 2020 11:52:40 -0400</pubDate></item><item><title>Mu Cartographer by Titouan MilletIf you like to press a lot of...</title><description>&lt;img src="https://64.media.tumblr.com/24d23fff692dd5aff7943f1538bc1e94/eb69d172a22a6caf-69/s500x750/8501634d328b655576fd5d27099ce5eef3b8833c.gifv"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;Mu Cartographer by Titouan Millet&lt;/h2&gt;&lt;p&gt;If you like to press a lot of buttons and search for hidden treasure: this game is made for you!&lt;/p&gt;&lt;p&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br/&gt;The
 map is procedurally generated, so it all depends how we tweak things. 
If you set your goals to find the treasures, though, you will probably 
see better sculptures. Everything is very lively and you can customize 
many different thing.&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;The ambient sounds are ridiculously amazing. Even the feedback sounds are very charming.&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;In
 my humble opinion, If it wasn’t for the treasure finding, this could 
not be considered as a game. But this goes beyond that stereotypical 
question. Game or not, this is a very interesting experience. Also, this
 may be used as tool for game designers.&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631604353846968320</link><guid>https://nielisson.tumblr.com/post/631604353846968320</guid><pubDate>Sat, 10 Oct 2020 11:47:29 -0400</pubDate></item><item><title>ART SQOOL by GlandercoGraphicsI
 wish I had the time analyze...</title><description>&lt;img src="https://64.media.tumblr.com/bc46440708eb9d1bb8e118c73586ce97/bd02894f5dbf1194-79/s500x750/ace0ade14b763fbafd629998126ac49e1405df7a.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;ART SQOOL by Glanderco&lt;/h2&gt;&lt;p&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br/&gt;I
 wish I had the time analyze this a bit longer, but I have to say they 
really stick with this color block style and a lot of grain filter.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;The glitchy ambience sounds really matched the game.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Camera&lt;/b&gt;&lt;br/&gt;It’s
 a shame that the camera is just so frustrating to control. It’s 
definitely not something that prevents me from playing, but sometimes 
it’s just super hard to direct the camera to the right place, especially
 if you are in a narrow place.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;The
 game design choices they made were not just “happy accidents”, they 
really thought them out carefully in order to make the message come 
through, like falling while you are drawing or the grading system that 
sometimes is unjust to you as a player. Speaking of happy accidents, I 
wonder if they know that we can fly by spamming the jump button. Well, 
that actually allowed me to go from an “island” to another without any 
difficulty. Actually, the only challenge here is to get good grades.&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631604103682965504</link><guid>https://nielisson.tumblr.com/post/631604103682965504</guid><pubDate>Sat, 10 Oct 2020 11:43:30 -0400</pubDate><category>art</category><category>art sqool</category></item><item><title>A Short Hike by Adam Robinson-YuI’d like to describe this...</title><description>&lt;img src="https://64.media.tumblr.com/35f484d3f283c4050fea4626dec9524b/2a64d22b03caccad-ee/s500x750/f3ab227cc1b7bd2fecbef25127d8db123cf43a18.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;h2&gt;A Short Hike by Adam Robinson-Yu&lt;br/&gt;&lt;/h2&gt;&lt;p&gt;I’d like to describe this as a cozy stress-free game where your main objective is to reach the highest point of the Hawk Peak.&lt;/p&gt;&lt;p&gt;I
 would personally play this just for the flying mechanics which feel 
great, but there is so much to this game that I was positively 
surprised. I found myself wandering around aimlessly, I didn’t even know
 where to go (the compass wasn’t helping that much), and it was just 
fine! You can be carried away so easily in this little world.&lt;/p&gt;&lt;p&gt;&lt;b&gt;Feedback and some notes&lt;/b&gt;&lt;/p&gt;&lt;!-- more --&gt;&lt;p&gt;&lt;b&gt;Graphics&lt;/b&gt;&lt;br/&gt;The
 art style is just stunning. It seems like they are using some sort of 
“pixelated camera” that transforms all the 3D assets in pixel art. 
Moreover, I really enjoy the color palette of this game, since it’s 
quite colorful and the colors are not very saturated. There are many 
visual effects that give life to environment.&lt;/p&gt;&lt;figure data-orig-width="600" data-orig-height="600" data-tumblr-attribution="jonmarchione:KVjKQad0i9MIYRpNiwsitA:ZrvQmvYiQOJ-mu00" class="tmblr-full"&gt;&lt;img src="https://64.media.tumblr.com/bc205b96a5cc536c5f5f0df56dac8539/2a64d22b03caccad-2c/s540x810/adff6b1bafb6480e720e2112bccf4eb93a8208de.gif" alt="image" data-orig-width="600" data-orig-height="600"/&gt;&lt;/figure&gt;&lt;p&gt;&lt;b&gt;Sound Design&lt;/b&gt;&lt;br/&gt;The music and sound effects are just so on point and seamless, and they only used “freesound.org” and Chiptune. Bravo!&lt;/p&gt;&lt;p&gt;&lt;b&gt;Game Design&lt;/b&gt;&lt;br/&gt;I
 really appreciate the fact that there is no “losing condition”, there 
are just a few things that we may actually feel like we lost something, 
but the game is not punishing you for every mistake. On the contrary, 
the game actually tries to help you somehow. I found the dialogues and 
the story in general very well done, even though it felt a bit 
superficial at times. This is one of the best games I’ve ever played, 
and I really enjoyed it from beginning to end!&lt;/p&gt;</description><link>https://nielisson.tumblr.com/post/631358971063779328</link><guid>https://nielisson.tumblr.com/post/631358971063779328</guid><pubDate>Wed, 07 Oct 2020 18:47:15 -0400</pubDate><category>a short hike</category></item></channel></rss>
