<br />
<b>Deprecated</b>:  The each() function is deprecated. This message will be suppressed on further calls in <b>/home/zhenxiangba/zhenxiangba.com/public_html/phproxy-improved-master/index.php</b> on line <b>456</b><br />
<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>echo Devlog - itch.io</title><link>https://ringoff.itch.io/echo</link><description>通过时间和回响，让箱子到达终点</description><item><guid>https://ringoff.itch.io/echo/devlog/951393/godot4-web-</guid><title>godot4 web 文件上传和下载</title><link>https://ringoff.itch.io/echo/devlog/951393/godot4-web-</link><pubDate>Sat, 24 May 2025 01:56:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>关于这个需求，之前在itch.io玩过一个web端游戏，可以导入导出存档，并且游戏同样是godot开发的 这次gamejam在确定了核心机制之后，就在思考如何构建编...</p>]]></description></item><item><guid>https://ringoff.itch.io/echo/devlog/950282/post</guid><title>开发日志</title><link>https://ringoff.itch.io/echo/devlog/950282/post</link><pubDate>Thu, 22 May 2025 13:26:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>day0 经过激烈的讨论，得到了很多思路，对于主题的理解有很多帮助 day1 因为想做解谜游戏，所以基于推箱子，确立了回响点这个核心逻辑，第一天就是...</p>]]></description></item></channel></rss>