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ZugZwang by School for Games, prayy, sleepycatapocalypse, LightningJane, Akoto090, TommyDev, Kieran25, Ska_lart, Stina :)
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A downloadable game

Swipe fields save your figures, chase your high score. Fast and strategic!


ZugZwang is a fast, strategic mobile game where chess-like planning meets endless runner pace. The rook, knight, and bishop move automatically, so keep them alive as long as you can. Swipe to rearrange tiles, open paths, and outsmart obstacles.

For our dear IOS Users: Start the application from the PC Build version and turn the graphic settings ingame to low.

Play Now


Limited Head Space

Art

Franziska Weckert - Art Lead, Environment

Nefeli Papandreou - 2D Character

Stina Marie Main - Art Lead, UI/UX Design

Yona Fischer - Visual Effects

Design

Calais Gätke - Game, Level

Kieran Buley - Game, Level

Yunus Krüger - Production, SFX

Engineering

Jannik Kluge - Game Programming, UI 

Tommy Grzembke - Game Programming, Tool and Tech Support

External

Kanefer Tekpo - Soundtrack

Available on

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