Deprecated: The each() function is deprecated. This message will be suppressed on further calls in /home/zhenxiangba/zhenxiangba.com/public_html/phproxy-improved-master/index.php on line 456
SteelMarionette - itch.io
[go: Go Back, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SteelMarionette

4
Posts
1
Topics
1
Followers
15
Following
A member registered Aug 13, 2021

Recent community posts

Fair enough! if you ever need help just ask, there;s a lot of benefits to fostering a discord community but yeah it is also a bit of a time investment

(1 edit)

I can help setting up a discord server (actually already started lol). Its not too hard to run a sever if its kept small especially given it'd be for your games. Also might help with bug reports and also just generally gauging interest in stuff! Here, this is a temp invite to the server I threw together. If you do hop in give me a ping, I'm Marionette  https://discord.gg/FtucQWdJ

I got a few things to suggest in no particular order:

It would probably be a bit difficult but would it be possible to link the fridge's inventory to the various cooking implements around the kitchen? I do enjoy the little mini game of cooking and such to maintain health and such but going back and forth through the different UI's to first check what ingredients + quantities I need, then going to the fridge to collect the ingredients, then going back to the cooking UI to cook the food is annoyingly lengthy to the point where I find myself just buying sandwiches from the store to avoid the system all together.

The drinking fountains at the school would be nice as a source of water.

Sound design wise I think in the dreamstate if you layered two audio tracks for ambience together and subtly pitched the volume up on the more energetic/percussion track as the player gets closer to waking  would be a great way of dietetically informing the player of the their time slowly ticking down.

Removal of the time loss from reading notes in the forest would be nice. I like rechecking information and it feels like the game is punishing me for using the resources provided. This could also apply to any information giving aspect of the game since information is one of the most important things in a game like this it feels bad to be punished for rechecking it

Some kind of indicator that the computer in your bedroom is how you save. I spent four hours of gameplay without realizing it especially since during the opening segment of the story mode you are prevented from using the computer. I would honestly suggest potentially tagging in a short part at the beginning of the story mode where the player is directed to use their computer to check their journal (which would then also show thats where you save).

Discord?

With all the creepy crawlers and such I think it'd be cool if a few 'stuck' to the pc a bit more, I have a few interesting ideas too! (tell me btw if some of this stuff is ingame and I've just not found it yet).

> External abomination markings that you get similar to how piercings and stuff work. Could only start showing up after you've been snagged into the breeding chamber and gave birth to an abomination

> Abomination Clothing. Living creepy crawlies that you can snag from the seedbed areas after breaking out. Also could be the things you give birth to after being seeded by the abominations, your 'children' climbing onto you and latching on. Could potentially have them apply negative stats until the pc has been internally seeded at which point they'd give mixed stats. 

> Abomination questline for Elise (or another npc perhaps)  that opens up some abomination themed gear and such. He might be interested in having a cooperative subject who's been subjected to the abomination seeding for a time...

> Traits/abilities based on abomination status effects, permanent changes to Lona's internal workings the longer she goes without getting the seedbeds inside her removed. The few ideas I have right now would be: an ability to spawn some of the little larva looking enemies on command; a trait that lets Lana find 'food' in abomination areas (would probably need one of the skill traits to eat one happily); internal organs start getting mutated and eventually replaced as the affliction works its way into her essence

These are just some ideas I had and I might post more later :)