It opens now and it also works on my linux with steam proton
sei
Recent community posts
Godot Engine v4.4.stable.official.4c311cbee - https://godotengine.org
WARNING: Your video card drivers seem not to support Vulkan, switching to Direct3D 12.
at: DisplayServerWindows (platform/windows/display_server_windows.cpp:6831)
ERROR: D3D12CreateDevice failed with error 0x887a0004.
at: _initialize_device (drivers/d3d12/rendering_device_driver_d3d12.cpp:6367)
ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE
at: initialize (drivers/d3d12/rendering_device_driver_d3d12.cpp:6733)
ERROR: Failed to initialize driver for device.
at: initialize (servers/rendering/rendering_device.cpp:6655)
Probably a lack of opengl option when opening the game maybe, also i am using the latest available drivers for my thing and it is probably too old for directx12ultimate for some since it has integrated graphics(easy deliveryco has d3d12 in the files and runs fine on my pc so i dont know)
Fell due to a geyser and my toolbox glitched through the roof into the room you need human dna to enter, picked it up through a 1 block hole I made, slept, woke up inside the room (probably fell through the 1 block gap) used dinamite to exit but did not have room to not be affected. My items and I glitched through the walls, floor and solid terrain. I was unable to reach any of them. I like the difficulty but this felt more of a glitch
my game crashes for some reason and says this
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_battle_island:
Push :: Execution Error - Variable Index [0,-1] out of range [1,10] - -1.islandActivate(100321,-1)
at gml_Object_obj_battle_island_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_battle_island_Step_0 (line -1)