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Subhunt is a 2.5D, sprite based, real-time, first-person, single-player
submarine action game produced by faculty and students at the
University of North Texas. Players find themselves piloting a
submarine with the task of locating and destroying enemy shipping
while managing critical resources and trying not to get killed. Visual
and audio cues create the illusion of action that allows the player to
become completely immersed in the Subhunt virtual world.
Created by Ian Parberry,
October 29, 1997. Last updated
Wed Oct 29 13:50:20 CST 1997.