Deprecated: The each() function is deprecated. This message will be suppressed on further calls in /home/zhenxiangba/zhenxiangba.com/public_html/phproxy-improved-master/index.php on line 456
This is eieio.info, produced by makeinfo version 4.0 from eieio.texi.
START-INFO-DIR-ENTRY
* eieio: (eieio). Objects for Emacs
END-INFO-DIR-ENTRY
File: eieio.info, Node: Top, Up: (dir)Top
EIEIO is a framework for writing object oriented applications in
emacs lisp, and is a result of my taking various object oriented
classes at work and my attempt to understand some of it better by
implementing it. The real reason I started eieio is because someone in
one of my classes said "I bet emacs can't do that!". Well then, I just
had to prove them wrong!
* Menu:
* Introduction:: Why use eieio? Basic overview, samples list.
* CLOS compatibility:: What are the differences?
* Building Classes:: How to write new class structures.
* Default Superclass:: The root superclasses.
* Making New Objects:: How to construct new objects.
* Accessing Slots:: How to access a slot.
* Writing Methods:: How to write a CLOS style method.
* Predicates:: Class-p, Object-p, etc-p.
* Association Lists:: List of objects as association lists.
* Introspection:: Looking inside a class.
* Signals:: When you make errors
* Base Classes:: Additional classes you can inherit from.
* Browsing:: Browsing your class lists.
* Class Values:: Displaying information about a class or object.
* Customizing:: Customizing objects.
* Documentation:: Automatically creating texinfo documentation
* Naming Conventions:: Name your objects in an Emacs friendly way.
* Demo Programs:: Some examples using eieio.
* Function Index::
As of this writing, updates can be found at:
`ftp://ftp.ultranet.com/pub/zappo'.
File: eieio.info, Node: Introduction, Next: CLOS compatibility, Prev: Top, Up: Top
Introduction
************
EIEIO is a CLOS (Common Lisp Object System) compatibility layer. Due
to restrictions in the Emacs Lisp language, CLOS cannot be completely
supported, and a few functions have been added in place of setf.
What EIEIO supports
===================
1. A structured framework for the creation of basic classes with
attributes and methods using singular inheritance similar to CLOS.
2. Type checking, and slot unbinding.
3. Method definitions similar to CLOS.
4. Simple and complex class browsers.
5. Edebug support for methods.
6. Imenu updates.
7. Byte compilation support of methods.
8. Help system extentions for classes and methods.
9. Automatic texinfo documentation generator.
10. Several base classes for interesting tasks.
11. Simple test suite.
12. Public and private classifications for slots (extensions to CLOS)
13. Customization support in a class (extension to CLOS)
Issues using EIEIO
==================
Complete `defclass' tag support
All CLOS tags are currently supported, but some are not currently
implemented correctly.
Mock object initializers
Each class contains a mock object used for fast initialization of
instantiated objects. Using functions with side effects on object
slot values can potentially cause modifications in the mock
object. EIEIO should use a deep copy but currently does not.
:AROUND method tag
This CLOS method tag is non-functional.
EIEIO example programs that are almost useful.
==============================================
linemark
Manage line highlighting, where individual lines are given a
background color, or some other graphic feature. Lines can be
highlighted in files not currently loaded in Emacs. When they are
read in, the lines are given the graphic properties.
Includes an MS Visual Studio like bookmark facility.
tree
Draw a structured tree by building a series of embedded lists of
`tree-node' class objects. Includes the functions
`eieio-class-tree' to browse your current eieio inheritance
structure
call-tree
Pass it an Emacs Lisp function (not byte compiled) to generate a
call tree using the tree tool
chart
Uses eieio to manage charts/axis/sequences, and allows display of
simple bar-charts. Example programs are available displaying
emacs memory usage and list occupation, in addition to file counts
and size charts. There's even a sample that will display a chart
of who sends you the most email! See doc-string for
`chart-bar-quickie' to make your own bar charts easily.
eieio-speedbar
Classes for implementing a speedbar display. If you write a
program that uses a system of objects, and your classes inherit
from those in `eieio-speedbar', then you can write a speedbar
display for your objects in very little time. *Note
eieio-speedbar::
EIEIO wish list
===============
1. More CLOS compatibility.
2. Integrate the desired built-in methods into the object browser.
3. Create some objects over pre-existing emacs-lisp stuff for fun,
like faces, processes, buffers, frames and windows as examples.
File: eieio.info, Node: CLOS compatibility, Next: Building Classes, Prev: Introduction, Up: Top
CLOS compatibility
******************
As you read this, it is important to know that I have just recently
learned some of the CLOS syntax, but have never used it myself outside
of the EIEIO framework. I'm primarily and Emacs Lisp hacker who wrote
EIEIO to help myself learn some of the mechanics of Object Oriented
programming.
Currently, the following functions should behave almost as expected
from CLOS.
`defclass'
All slot keywords are available but not all work correctly. Slot
keyword differences are:
:reader, and :writer tags
Create methods that throw errors instead of creating an
unqualified method. You can still create new ones to do its
business.
:accessor
This should create an unqualified method to access a slot, but
instead pre-builds a method that gets the slot's value.
:type
Specifier uses the `typep' function from the `cl' package.
*Note (cl)Type Predicates::. It therefore has the same issues
as that package. Extensions include the ability to provide
object names.
Defclass also supports class options, but does not currently use
values of `:metaclass', and `:default-initargs'.
`make-instance'
Make instance works as expected, however it just uses the EIEIO
instance creator automatically generated when a new class is
created. *Note Making New Objects::.
`defgeneric'
Creates the desired symbol, and accepts all of the expected
arguments except `:AROUND'.
`defmethod'
Calls defgeneric, and accepts most of the expected arguments.
Only the first argument to the created method may be type cast,
though any argument can be syntactically type cast. (And promptly
ignored) To type cast against a class, the class must exist
before defmethod is called. In addition, the `:AROUND' tag is not
supported.
`call-next-method'
Inside a method, calls the next available method up the
inheritance tree for the given object. This is different than
that found in CLOS because in EIEIO this function accepts
replacement arguments. This permits subclasses to modify
arguments as they are passed up the tree. If no arguments are
given, the expected CLOS behavior is used.
`setf'
If the common-lisp subsystem is loaded, the setf parameters are
also loaded so the form `(setf (slot-value object slot) t)' should
work.
CLOS supports the `describe' command, but eieio only provides
`eieio-describe-class', and `eieio-describe-generic'. These functions
are adviced into `describe-variable', and `describe-function'.
When creating a new class (*note Building Classes::) there are
several new keywords supported by EIEIO.
In EIEIO tags are in lower case, not mixed case.
File: eieio.info, Node: Building Classes, Next: Default Superclass, Prev: CLOS compatibility, Up: Top
Building Classes
****************
A class in EIEIO has a similar structure to that found in other
languages. A new class is created with `defclass'
- Function: defclass class-name superclass-list slot-list
options-or-doc
This function is specified by CLOS, and EIEIO conforms in
structure.
Creates a new class called `class-name'. The created variable's
documentation string is set to a modified version of the doc string
found in OPTIONS-OR-DOC. Each time a slot is defined the
variables documentation string is updated to include the methods
documentation as well.
The parent class for `class-name' is SUPERCLASS-LIST which must be
a list. Each element of this list must be a class. These classes
form the parents of the class being created. Every slot in parent
is replicated in the new class. If two parents share the same
slot name, the parent which appears in the list first sets the
attributes for that slot. If a slot in the new class' slot list
matches a parent, then the new specifications for the child class
override that of the parent.
SLOT-LIST is a list of lists. Each sublist defines an attribute.
These lists are of the form `(name :tag1 value1 :tag2 value2 :tagn
valuen)'. Some valid CLOS tags are:
`:initarg'
The argument used during initialization. *Note Making New
Objects::. A good symbol to use for initarg is one that
starts with a colon `:'.
`:initform'
A lisp expression used to generate the default value for this
slot. If :initform is left out, that slot defaults to being
unbound. The value passed to initform is automatically
quoted. Thus,
:initform (1 2 3)
appears as the specified list in the default object. A
function like this:
:initform +
is quoted in as a symbol.
Lastly, using the function `lambda-default' instead of
`lambda' will let you specify a lambda expression to use as
the value, without evaluation.
`:type'
An unquoted type specifier used to validate data set into
this slot. *Note (cl)Type Predicates::. Here are some
examples:
`symbol'
A symbol.
`number'
A number type
`my-class-name'
An object of your class type.
`(or null symbol)'
A symbol, or nil.
`function'
A function symbol, or a `lambda-default' expression.
`:allocation'
Either :class or :instance (defaults to :instance) used to
specify how data is stored. Slots stored per instance have
unique values for each object. Slots stored per class have
shared values for each object. If one object changes a
:class allocated slot, then all objects for that class gain
the new value.
`:documentation'
Documentation detailing the use of this slot. This
documentation is exposed when the user describes a class, and
during customization of an object.
Some tags whose behaviors do not yet match CLOS are:
`:accessor'
Name of a generic function which can be used to fetch the
value of this slot. You can call this function later on your
object and retrieve the value of the slot.
`:writer'
Name of a generic function which will write this slot.
`:reader'
Name of a generic function which will read this slot.
Some tags which are unique to EIEIO are:
`:custom'
A custom :type specifier used when editing an object of this
type. See documentation for `defcustom' for details. This
specifier is equivalent to the :type field of a `defcustom'
call.
`:label'
When customizing an object, the value of :label will be used
instead of the slot name. This enables better descriptions
of the data than would usually be afforded.
`:group'
Similar to `defcustom''s :group command, this organizes
different slots in an object into groups. When customizing
an object, only the slots belonging to a specific group need
be worked with, simplifying the size of the display.
`:protection'
A CLOS unsupported specifier which indicates that only
methods of this class may access this slot.
When using a slot referencing function, if the value behind
SLOT is private or protected, then the current scope of
operation must be within a method of the calling object.
Valid values are:
`:public'
Anyone may access this slot from any scope.
`:protected'
Only methods of the same class, or of a child class may
access this slot.
`:private'
Only methods of the same class as this slot's definition
may access this slot.
Additionally, CLOS style class options are available. These are
various options attached to a class. These options can occur in
place or in addition to a documentation string. If both occur,
then the options appear before the documentation string. In CLOS,
documentation is one of the options available to a class, so the
ability to have a standalone documentation string is specific to
Emacs.
Possible class options are:
`:documentation'
Doc string to use for this class. If an Emacs style
documentation string is also provided, then this option is
ignored.
`:allow-nil-initform'
This is not a CLOS option.
If this option is non-nil, and the `:initform' is `nil', but
the `:type' is specifies something such as `string' then allow
this to pass. The default is to have this option be off.
This is implemented as an alternative to unbound slots.
`:abstract'
This is not a CLOS option.
Tags a class as being abstract, or uninstantiable.
`:custom-groups'
This is a list of groups that can be customized within this
class. This slot is auto-generated when a class is created
and need not be specified. It can be retrieved with the
`class-option' command, however, to see what groups are
available.
`:metaclass'
Unsupported CLOS option. Enables the use of a different base
class other than `standard-class'.
`:default-initargs'
Unsupported CLOS option. Specifies a list of initargs to be
used when creating new objects. As far as I can tell, this
duplicates the function of `:initform'.
*Note CLOS compatibility::, for more details on CLOS tags versus
EIEIO specific tags.
The whole definition may look like this:
(defclass data-object ()
((value :initarg :value
:initform nil
:accessor get-value
:documentation
"Lisp object which represents the data this object maintains."
:protection :protected)
(reference :initarg :reference
:initform nil
:type list
:custom (repeat object)
:documentation
"List of objects looking at this object.
The method `update-symbol' is called for each member of `reference' whenever
`value' is modified."
:protection :protected)
)
"Data object which tracks referencers.")
- Variable: eieio-error-unsupported-class-tags
If Non-nil, then `defclass' will throw an error if a tag in a slot
specifier is unsupported.
File: eieio.info, Node: Default Superclass, Next: Making New Objects, Prev: Building Classes, Up: Top
Default Superclass
******************
All defined classes, if created as a superclass (With no specified
parent class) will actually inherit from a special superclass stored in
`eieio-default-superclass'. This superclass is actually quite simple,
but with it, certain default methods or attributes can be added to all
objects at any time, without updating their code in the future (If
there is a change). In CLOS, this would be named `STANDARD-CLASS' and
is aliased.
Currently, the default superclass is defined as follows:
(defclass eieio-default-superclass nil
nil
)
"Default class used as parent class for superclasses. It's
slots are automatically adopted by such superclasses but not stored
in the `parent' slot. When searching for attributes or methods, when
the last parent is found, the search will recurse to this class.")
When creating an object of any type, you can use it's constructor, or
`make-instance'. This, in turns calls the method
`initialize-instance', which then calls the method `shared-initialize'.
- Function: initialize-instance obj &rest slots
Initialize OBJ. Sets slots of OBJ with SLOTS which is a list of
name/value pairs. These are actually just passed to
`shared-initialize'.
- Function: shared-initialize obj &rest slots
Sets slots of OBJ with SLOTS which is a list of name/value pairs.
These methods are used to override errors:
- Function: slot-missing object slot operation &optional new-value
This method is called when there is an attempt to access a slot
that does not exist for a given object. The default method
signals an error of type `invalid-slot-name'. *Note Signals::.
You may override this behavior, but it is not expected to return
in the current implementation.
This function takes arguments in a different order than in CLOS.
- Function: slot-unbound object class slot-name fn
This method is called when there is an attempt to access a slot
that is not bound. This will throw an `unbound-slot' signal. If
overridden it's return value will be returned from the function
attempting to reference its value.
- Function: no-applicable-method object method
This method is called when there is an attempt to call a method on
OBJECT when there is no method to call. The default method throws
a `no-method-definition' signal. The return value of this function
becomes the return value of the non-existent method.
- Function: no-next-method object args
This method is called when an attempt to call `call-next-method' is
made, and there is no next method that can be called. The return
value becomes the return value of `call-next-method'.
Additional useful methods are:
- Function: clone obj &rest params
Make a deep copy of OBJ. Once this copy is made, make
modifications specified by PARAMS. PARAMS uses the same format as
the SLOTS of `initialize-instance'. The only other change is to
modify the name with an incrementing numeric.
- Function: object-print obj &rest strings
Construct a printing lisp symbol for OBJ. This would look like:
#
STRINGS are additional parameters passed in by overloading
functions to add more data into the printing abbreviation.
(defclass data-object ()
(value)
"Object containing one data slot.")
(defmethod object-print ((this data-object) &optional strings)
"Return a string with a summary of the data object as part of the name."
(apply 'call-next-method this
(cons (format " value: %s" (render this)) strings)))
here is what some output could look like:
(object-print test-object)
=> #
- Function: object-write obj &optional comment
Write OBJ onto a stream in a readable fashion. The resulting
output will be lisp code which can be used with `read' and `eval'
to recover the object. Only slots with `:initarg's are written to
the stream.
File: eieio.info, Node: Making New Objects, Next: Accessing Slots, Prev: Default Superclass, Up: Top
Making New Objects
******************
Once we have defined our classes, it's time to create objects with
the specified structure. After we call `defclass' two new functions
are created, one of which is `classname'. Thus, from the example at
the end of the previous chapter *Note Building Classes::, we would have
the functions `data-object' and `data-object-p'.
- Function: classname object-name &rest slots
This creates and returns a new object. This object is not
assigned to anything, and will be garbage collected if not saved.
This object will be given the string name OBJECT-NAME. There can
be multiple objects of the same name, but the name slot provides a
handy way to keep track of your objects. SLOTS is just all the
slots you wish to preset. Any slot set as such WILL NOT get it's
default value, and any side effects from an attributes default
function will not occur. An example pair would appear simply as
`:value 1'. Of course you can do any valid lispy thing you want
with it, such as `:value (if (boundp 'special-symbol)
special-symbol nil)'
Example of creating an object from a class, *Note Building
Classes:::
(data-object "test" :value 3 :reference nil)
File: eieio.info, Node: Accessing Slots, Next: Writing Methods, Prev: Making New Objects, Up: Top
Accessing Slots
***************
There are several ways to access slot values in an object. The
naming convention and argument order is similar to that found in Emacs
Lisp for referencing vectors. The basics for referencing, setting, and
calling methods are all accounted for.
- Function: oset object slot value
This sets the value behind SLOT to VALUE in OBJECT. `oset'
returns VALUE.
- Function: oset-default class slot value
This sets the slot SLOT in CLASS which is initialized with the
`:initform' tag to VALUE. This will allow a user to set both
public and private defaults after the class has been constructed.
This function is intrusive, and is offered as a way to allow users
to configure the default behavior of packages built with classes
the same way `setq-default' is used for buffer-local variables.
For example, if a user wanted all `data-objects' (*note Building
Classes::) to inform a special object of his own devising when they
changed, this can be arranged by simply executing this bit of code:
(oset-default data-object reference (list my-special-object))
- Function: oref object slot
This recalls the value in slot SLOT in OBJECT and returns it. If
OBJECT is a class, and SLOT is a class allocated slot, then oref
will return that value. If OBJECT is a class, and SLOT is not
class allocated, a signal will be thrown.
- Function: oref-default object slot
This gets the default value in OBJECT's class definition for
`slot'. This can be different from the value returned by `oref'.
OBJECT can also be a class symbol or an instantiated object.
These next accessors are defined by CLOS to reference or modify slot
values, and use the previously mentioned set/ref routines.
- Function: slot-value object slot
This function retrieves the value of SLOT from OBJECT. Unlike
`oref', the symbol for SLOT must be quoted in.
- Function: set-slot-value object slot value
This is not a CLOS function, but is meant to mirror `slot-value' if
you don't want to use the cl package's `setf' function. This
function sets the value of SLOT from OBJECT. Unlike `oset', the
symbol for SLOT must be quoted in.
- Function: slot-makeunbound object slot
This function unbinds SLOT in OBJECT. Referencing an unbound slot
can throw an error.
- Function: object-add-to-list object slot &optional append
In OBJECT's SLOT, add ITEM to the pre-existing list of elements.
Optional argument APPEND indicates we need to append to the list.
If ITEM already exists in the list in SLOT, then it is not added.
Comparison is done with "equal" through the "member" function call.
If SLOT is unbound, bind it to the list containing ITEM.
- Function: with-slots entries object forms
Bind ENTRIES lexically to the specified slot values in OBJECT, and
execute FORMS. In CLOS, it would be possible to set values in
OBJECT by using `setf' to assign to these values, but in Emacs,
you may only read the values, or set the local variable to a new
value.
(defclass myclass () (x :initarg 1))
(setq mc (make-instance 'myclass))
(with-slots (x) mc x) => 1
(with-slots ((something x)) mc something) => 1
File: eieio.info, Node: Writing Methods, Next: Predicates, Prev: Accessing Slots, Up: Top
Writing Methods
***************
Writing a CLOS style method is similar to writing a function. The
differences are that there are some extra options and there can be
multiple implementations of a single method which interact interestingly
with each other.
Each method created verifies that there is a "generic method"
available to attach to. A generic method has no body, and is merely a
symbol upon which methods are attached.
- Function: defgeneric method arglist [doc-string]
METHOD is the unquoted symbol to turn into a function. ARGLIST is
the default list of arguments to use (not implemented yet).
DOC-STRING is the documentation used for this symbol.
A generic function acts as a place holder for methods. There is
no need to call `defgeneric' yourself, as `defmethod' will call it
if necessary. Currently the argument list is unused.
`defgeneric' will prevent you from turning an existing emacs lisp
function into a generic function.
- Function: defmethod method [:BEFORE | :PRIMARY | :AFTER | :STATIC ]
arglist [doc-string] forms
METHOD is the name of the function to be created.
:BEFORE | :AFTER represent when this form is to be called. If
neither of these symbols are present, then the default priority is,
before :AFTER, after :BEFORE, and is represented in CLOS as
PRIMARY.
If :STATIC is used, then the first argument when calling this
function can be a class or an object. Never treat the first
argument of a STATIC method as an object, always used
`oref-default' or `oset-default'. A Class' construction is
defined as a static method.
`arglist' is the argument list. Unlike CLOS, only the FIRST
argument may be type-cast, and it may only be type-cast to an EIEIO
object. An arglist such as `(a b)' would classify the function as
generic call, which has no object it can talk to (none is passed
in) and merely allows the creation of side-effects. If the arglist
appears as `((this data-object) b)' then the form is stored as
belonging to the class `data-object'.
The first argument does not need to be typecast. A method with no
typecast is a `generic'. If a given class has no implementation,
then the generic will be called when that method is used on a given
object of that class.
If two `defmethod's appear with arglists such as `(a b)' and `(c
d)' then one of the implementations will be overwritten, but
generic and multiple type cast arglists can co-exist.
When called, if there is a method cast against the object's parent
class, but not for that object's class, the parent class' method
will be called. If there is a method defined for both, only the
child's method is called.
DOC-STRING is the documentation attached to the implementation.
All method doc-strings are concatenated into the generic method's
function documentation.
FORMS is the body of the function.
If multiple methods and generics are defined for the same method
name, they are executed in this order:
method :BEFORE
generic :BEFORE
method :PRIMARY
generic :PRIMARY
method :AFTER
generic :AFTER
If in any situation a method does not exist, but a generic does, then
the generic is called in place of the method.
If no methods exist, then the signal `no-method-definition' is
thrown. *Note Signals::
See the file `eieio-test.el' for an example testing these
differently tagged methods.
- Function: call-next-method &rest replacement-args
While running inside a CLOS method, calling this function will
call the method associated with the parent of the class of the
currently running method with the same parameters.
If no next method is available, but a generic is implemented for
the given key (Such as `:BEFORE'), then the generic will be called.
OPTIONAL arguments REPLACEMENT-ARGS can be used to replace the
arguments the next method would be called with. Useful if a child
class wishes to add additional behaviors through the modification
of the parameters. This is not a feature of CLOS.
For example code *Note Default Superclass::.
- Function: call-next-method-p
Return t if there is a next method we can call.
In this implementation, not all features of CLOS exist.
1. There is currently no :AROUND tag.
2. CLOS allows multiple sets of type-cast arguments, where eieio only
allows the first argument to be cast.
File: eieio.info, Node: Predicates, Next: Association Lists, Prev: Writing Methods, Up: Top
Predicates and Utilities
************************
Now that we know how to create classes, access slots, and define
methods, it might be useful to verify that everything is doing ok. To
help with this a plethora of predicates have been created.
- Function: class-v class
Return a vector with all the class's important parts in it. This
vector is not a copy. Changing this vector changes the class.
The CLOS method `find-class' will have the same effect.
- Function: find-class symbol &optional errorp
CLOS function. In EIEIO it returns the vector definition of the
class. If there is no class, `nil' is returned if ERRORP is `nil'.
- Function: class-p class
Return non-`nil' if CLASS is a class type.
- Function: object-p obj
Return non-`nil' if OBJ is an object.
- Function: slot-exists-p obj-or-class slot
Return Non-`nil' if OBJ-OR-CLASS contains SLOT in its class.
- Function: slot-boundp object slot
Non-`nil' if OBJECT's SLOT is bound. Setting a slot's value makes
it bound. Calling "slot-makeunbound" will make a slot unbound.
OBJECT can be an instance or a class.
- Function: class-name class
Return a string of the form # which should look
similar to other lisp objects like buffers and processes.
Printing a class results only in a symbol.
- Function: class-option class option
Return the value in CLASS of a given OPTION. For example:
(class-option eieio-default-superclass :documentation)
Will fetch the documentation string for `eieio-default-superclass'.
- Function: class-constructor class
Return a symbol used as a constructor for CLASS. This way you can
make an object of a passed in class without knowing what it is.
This is not a part of CLOS.
- Function: object-name obj
Return a string of the form # for OBJ.
This should look like lisp symbols from other parts of emacs such
as buffers and processes, and is shorter and cleaner than printing
the object's vector. It is more useful to use `object-print' to
get and object's print form, as this allows the object to add
extra display information into the symbol.
- Function: object-class obj
Returns the class symbol from OBJ.
- Function: class-of obj
CLOS symbol which does the same thing as `object-class'
- Function: object-class-fast obj
Same as `object-class' except this is a macro, and no
type-checking is performed.
- Function: object-class-name obj
Returns the symbol of OBJ's class.
- Function: class-parents class
Returns the direct parents class of CLASS. Returns `nil' if it is
a superclass.
- Function: class-parents-fast class
Just like `class-parent' except it is a macro and no type checking
is performed.
- Function: class-parent class
Deprecated function which returns the first parent of CLASS.
- Function: class-children class
Return the list of classes inheriting from CLASS.
- Function: class-children-fast class
Just like `class-children', but with no checks.
- Function: same-class-p obj class
Returns `t' if OBJ's class is the same as CLASS.
- Function: same-class-fast-p obj class
Same as `same-class-p' except this is a macro and no type checking
is performed.
- Function: object-of-class-p obj class
Returns `t' if OBJ inherits anything from CLASS. This is
different from `same-class-p' because it checks for inheritance.
- Function: child-of-class-p child class
Returns `t' if CHILD is a subclass of CLASS.
- Function: generic-p method-symbol
Returns `t' if `method-symbol' is a generic function, as opposed
to a regular emacs list function.
It is also important to note, that for every created class, a two
predicates are created for it. Thus in our example, the function
`data-object-p' is created, and return `t' if passed an object of the
appropriate type. Also, the function `data-object-child-p' is created
which returns `t' if the object passed to it is of a type which
inherits from `data-object'.
File: eieio.info, Node: Association Lists, Next: Introspection, Prev: Predicates, Up: Top
Association Lists
*****************
Lisp offers the concept of association lists, with primitives such as
`assoc' used to access them. Eieio provides a few such functions to
help with using lists of objects easily.
- Function: object-assoc key slot list
Returns the first object in LIST for which KEY is in SLOT.
- Function: object-assoc-list slot list
Return an association list generated by extracting SLOT from all
objects in LIST. For each element of LIST the `car' is the value
of SLOT, and the `cdr' is the object it was extracted from. This
is useful for generating completion tables.
- Function: eieio-build-class-alist &optional base-class
Returns an alist of all currently defined classes. This alist is
suitable for completion lists used by interactive functions to
select a class. The optional argument BASE-CLASS allows the
programmer to select only a subset of classes to choose from
should it prove necessary.
File: eieio.info, Node: Introspection, Next: Signals, Prev: Association Lists, Up: Top
Introspection
*************
Introspection permits a programmer to peek at the contents of a class
without any previous knowledge of that class. While EIEIO implements
objects on top of vectors, and thus everything is technically visible,
some functions have been provided. None of these functions are a part
of CLOS.
- Function: object-slots obj
Return the list of public slots for OBJ.
- Function: class-slot-initarg class slot
For the given CLASS return the :initarg associated with SLOT. Not
all slots have initargs, so the return value can be nil.
File: eieio.info, Node: Signals, Next: Base Classes, Prev: Introspection, Up: Top
Signals
*******
There are new signal types that can be caught when using eieio.
- Signal: invalid-slot-name obj-or-class slot
This signal is called when an attempt to reference a slot in an
OBJ-OR-CLASS is made, and the SLOT is not defined for it.
- Signal: no-method-definition method arguments
This signal is called when METHOD is called, with ARGUMENTS and
nothing is resolved. This occurs when METHOD has been defined,
but the arguments make it impossible for eieio to determine which
method body to run.
Overload the method `no-method-definition' to protect against this
signal.
- Signal: no-next-method class arguments
This signal is called if the function `call-next-method' is called
and there is no next method to be called.
Overload the method `no-next-method' to protect against this
signal.
- Signal: invalid-slot-type slot spec value
This signal is called when an attempt to set SLOT is made, and VAR
doesn't match the specified type SPEC.
In EIEIO, this is also used of a slot specifier has an invalid
value during a `defclass'.
- Signal: unbound-slot object class slot
This signal is called when an attempt to reference SLOT in OBJECT
is made, and that instance is currently unbound.
File: eieio.info, Node: Base Classes, Next: Browsing, Prev: Signals, Up: Top
Base Classes
************
Asside from `eieio-default-superclass', EIEIO comes with some
additional classes that you can use. By using multiple inheritance, it
is possible to use several features at the same time.
* Menu:
* eieio-instance-inheritor:: Enable value inheritance between instances.
* eieio-instance-tracker:: Enable self tracking instances.
* eieio-singleton:: Only one instance of a given class.
* eieio-persistent:: Enable persistence for a class.
* eieio-named:: Use the object name as a :name field.
* eieio-speedbar:: Enable speedbar support in your objects.
File: eieio.info, Node: eieio-instance-inheritor, Next: eieio-instance-tracker, Prev: Base Classes, Up: Base Classes
`eieio-instance-inheritor'
==========================
This class is in package `eieio-base'.
Instance inheritance is a mechanism whereby the value of a slot in
object instance can reference the parent instance. If the parent's slot
value is changed, then the child instance is also changed. If the
child's slot is set, then the parent's slot is not modified.
- Class: eieio-instance-inheritor parent-instance
A class whose instances are enabled with instance inheritance.
The PARENT-INSTANCE slot indicates the instance which is
considered the parent of the current instance. Default is `nil'.
To use this class, inherit from it with your own class. To make a
new instance that inherits from and existing instance of your class,
use the `clone' method with additional parameters to specify local
values.
The `eieio-instance-inheritor' class works by causing cloned objects
to have all slots unbound. This class' `slot-unbound' method will
cause references to unbound slots to be redirected to the parent
instance. If the parent slot is also unbound, then `slot-unbound' will
throw an `slot-unbound' signal.
File: eieio.info, Node: eieio-instance-tracker, Next: eieio-singleton, Prev: eieio-instance-inheritor, Up: Base Classes
This class is in package `eieio-base'.
Sometimes it is useful to keep a master list of all instances of a
given class. The class `eieio-instance-tracker' performs this task.
- Class: eieio-instance-tracker tracker-symbol
Enable instance tracking for this class. The field TRACKER-SYMBOL
should be initialized in inheritors of this class to a symbol
created with `defvar'. This symbol will serve as the variable
used as a master list of all objects of the given class.
- Method on eieio-instance-tracker: initialize-instance obj fields
This method is defined as an `:AFTER' method. It adds new
instances to the master list. Do not overload this method unless
you use `call-next-method.'
- Method on eieio-instance-tracker: delete-instance obj
Remove OBJ from the master list of instances of this class. This
may let the garbage collector nab this instance.
- eieio-instance-tracker-find: key field list-symbol
This convenience function lets you find instances. KEY is the
value to search for. FIELD is the field to compare KEY against.
The function `equal' is used for comparison. The paramter
LIST-SYMBOL is the variable symbol which contains the list of
objects to be searched.
File: eieio.info, Node: eieio-singleton, Next: eieio-persistent, Prev: eieio-instance-tracker, Up: Base Classes
`eieio-singleton'
=================
This class is in package `eieio-base'.
- Class: eieio-singleton
Inheriting from the singleton class will guarantee that there will
only ever be one instance of this class. Multiple calls to
`make-instance' will always return the same object.
File: eieio.info, Node: eieio-persistent, Next: eieio-named, Prev: eieio-singleton, Up: Base Classes
`eieio-persistent'
==================
This class is in package `eieio-base'.
If you want an object, or set of objects to be persistent, meaning
the slot values are important to keep saved between sessions, then you
will want your top level object to inherit from `eieio-persistent'.
To make sure your persistent object can be moved, make sure all file
names stored to disk are made relative with
`eieio-persistent-path-relative'.
- Class: eieio-persistent file file-header-line
Enables persistence for instances of this class. Slot FILE with
initarg `:file' is the file name in which this object will be
saved. Class allocated slot FILE-HEADER-LINE is used with method
`object-write' as a header comment.
All objects can write themselves to a file, bu persistent objects
have several additional methods that aid in maintaining them.
- Method on eieio-persistent: eieio-save obj &optional file
Write the object OBJ to its file. If optional argument FILE is
specified, use that file name instead.
- Method on eieio-persistent: eieio-persistent-path-relative obj file
Return a file name derived from FILE which is relative to the
stored location of OBJ. This method should be used to convert
file names so that they are relative to the save file, making any
system of files movable from one location to another.
- Method on eieio-persistent: object-write obj &optional comment
Like `object-write' for `standard-object', but will derive a
header line comment from the class allocated slot if one is not
provided.
- Function: eieio-persistent-read filename
Read FILENAME which contains an `eieio-persistent' object
previously written with `eieio-persistent-save'.
File: eieio.info, Node: eieio-named, Next: eieio-speedbar, Prev: eieio-persistent, Up: Base Classes
`eieio-named'
=============
This class is in package `eieio-base'.
- Class: eieio-named
Object with a name. Name storage already occurs in an object.
This object provides get/set access to it.
File: eieio.info, Node: eieio-speedbar, Prev: eieio-named, Up: Base Classes
`eieio-speedbar'
================
This class is in package `eieio-speedbar'.
If a series of class instances map to a tree structure, it is
possible to cause your classes to be displayable in Speedbar. *Note
Top: (speedbar)Top. Inheriting from these classes will enable a
speedbar major display mode with a minimum of effort.
- Class: eieio-speedbar buttontype buttonface
Enables base speedbar display for a class. The slot BUTTONTYPE is
any of the symbols allowed by the function
`speedbar-make-tag-line' for the EXP-BUTTON-TYPE argument *Note
Extending: (speedbar)Extending. The slot BUTTONFACE is the face
to use for the text of the string displayed in speedbar. The
slots BUTTONTYPE and BUTTONFACE are class allocated slots, and do
not take up space in your instances.
- Class: eieio-speedbar-directory-button buttontype buttonface
This class inherits from `eieio-speedbar' and initializes
BUTTONTYPE and BUTTONFACE to appear as directory level lines.
- Class: eieio-speedbar-file-button buttontype buttonface
This class inherits from `eieio-speedbar' and initializes
BUTTONTYPE and BUTTONFACE to appear as file level lines.
To use these classes, inherit from one of them in you class. You can
use multiple inheritance with them safely. To customize your class for
speedbar display, override the default values for BUTTONTYPE and
BUTTONFACE to get the desired effects.
Useful methods to define for your new class include:
- Method on eieio-speedbar: eieio-speedbar-derive-line-path obj depth
Return a string representing a directory associated with an
instance of OBJ. DEPTH can be used to indice how many levels of
indentation have been opened by the user where OBJ is shown.
- Method on eieio-speedbar: eieio-speedbar-description obj
Return a string description of OBJ. This is shown in the
minibuffer or tooltip when the mouse hovers over this instance in
speedbar.
- Method on eieio-speedbar: eieio-speedbar-child-description obj
Return a string representing a description of a child node of OBJ
when that child is not an object. It is often useful to just use
item info helper functions such as
`speedbar-item-info-file-helper'.
- Method on eieio-speedbar: eieio-speedbar-object-buttonname obj
Return a string which is the text displayed in speedbar for OBJ.
- Method on eieio-speedbar: eieio-speedbar-object-children obj
Return a list of children of OBJ.
- Method on eieio-speedbar: eieio-speedbar-child-make-tag-lines obj
depth
This method inserts a list of speedbar tag lines for OBJ to
represent its children. Implement this method for your class if
your children are not objects themselves. You still need to
implement `eieio-speedbar-object-children'.
In this method, use techniques specified in the Speedbar manual.
*Note Extending: (speedbar)Extending.
Some other functions you will need to learn to use are:
- eieio-speedbar-create: make-map key-map menu name toplevelfn
Register your object display mode with speedbar. MAKE-MAP is a
function which initialized you keymap. KEY-MAP is a symbol you
keymap is installed into. MENU is an easy menu vector
representing menu items specific to your object display. NAME is
a short string to use as a name identifying you mode. TOPLEVELFN
is a function called which must return a list of objects
representing those in the instance system you wish to browse in
speedbar.
Read the Extending chapter in the speedbar manual for more
information on how speedbar modes work *Note Extending:
(speedbar)Extending.
File: eieio.info, Node: Browsing, Next: Class Values, Prev: Base Classes, Up: Top
Browsing class trees
********************
To browse all the currently loaded classes in emacs, simply run the
EIEIO browser. `M-x eieio-browse'. This browses all the way from the
default super-duper class eieio-default-superclass, and lists all
children in an indented tree structure.
To browse only from a specific class, pass it in as an alternate
parameter.
Here is a sample tree from our current example:
eieio-default-superclass
+--data-object
+--data-object-symbol
Note that we start with eieio-default-superclass. *Note Default
Superclass::.
Note: new classes are consed into the inheritance lists, so the tree
comes out upside-down.
It is also possible to use the function `eieio-class-tree' in the
`tree.el' package. This will create an interactive tree. Clicking on
nodes will allow expansion/contraction of branches, or editing of a
class. *Note Class Values::.
File: eieio.info, Node: Class Values, Next: Customizing, Prev: Browsing, Up: Top
Class Values
************
Details about any class or object can be retrieved using the function
`eieio-describe-class' function. Interactively, type in the name of a
class. In a program, pass it a string with the name of a class, a
class symbol, or an object. The resulting buffer will display all slot
names.
Additionally, all methods defined to have functionality on this
class is displayed.
File: eieio.info, Node: Customizing, Next: Documentation, Prev: Class Values, Up: Top
Customizing Objects
*******************
In Emacs 20 a useful customization utility became available called
`custom'. EIEIO supports custom through two new widget types. If a
variable is declared as type `'object', then full editing of slots via
the widgets is made possible. This should be used carefully, however,
because objects modified are cloned, so if there are other references
to these objects, they will no longer be linked together.
If you want in place editing of objects, use the following methods:
- Function: eieio-customize-object object
Create a custom buffer and insert a widget for editing OBJECT. At
the end, an `Apply' and `Reset' button are available. This will
edit the object "in place" so references to it are also changed.
There is no effort to prevent multiple edits of a singular object,
so care must be taken by the user of this function.
- Function: eieio-custom-widget-insert object flags
This method inserts an edit object into the current buffer in
place. It's sole code is `(widget-create 'object-edit :value
object)' and is provided as a locale for adding tracking, or
specializing the widget insert procedure for any object.
To define a slot with an object in it, use the `object' tag. This
widget type will be automatically converted to `object-edit' if you do
in place editing of you object.
If you want to have additional actions taken when a user clicks on
the `Apply' button, then overload the method `eieio-done-customizing'.
This method does nothing by default, but that may change in the future.
This would be the best way to make your objects persistent when using
in-place editing.
Widget extention
================
When widgets are being created, one new widget extention has been
added, called the `:slotofchoices'. When this occurs in a widget
definition, all elements after it are removed, and the slot is specifies
is queried and converted into a series of constants.
(choice (const :tag "None" nil)
:slotofchoices morestuff)
and if the slot `morestuff' contains `(sym1 sym2 sym3)', the above
example is converted into:
(choice (const :tag "None" nil)
(const sym1)
(const sym2)
(const sym3))
This is useful when a given item needs to be selected from a list of
items defined in this second slot.
File: eieio.info, Node: Documentation, Next: Naming Conventions, Prev: Customizing, Up: Top
Documentation
*************
It is possible to automatically create documentation for your
classes in texinfo format by using the tools in the file `eieio-doc.el'
- Command: eieiodoc-class class indexstring &optional skiplist
This will start at the current point, and created an indented menu
of all the child classes of, and including CLASS, but skipping any
classes that might be in SKIPLIST It will then create nodes for
all these classes, subsection headings, and indexes.
Each class will be indexed using the texinfo labeled index
INDEXSTRING which is a two letter description. *Note (texinfo)
New Indices::.
To use this command, the texinfo macro
@defindex @var { indexstring }
where INDEXSTRING is replaced with the two letter code.
Next, an inheritance tree will be created listing all parents of
that section's class.
Then,all the slots will be expanded in tables, and described using
the documentation strings from the code. Default values will also
be displayed. Only those slots with `:initarg' specified will be
expanded, others will be hidden. If a slot is inherited from a
parent, that slot will also be skipped unless the default value is
different. If there is a change, then the documentation part of
the slot will be replace with an @xref back to the parent.
Only classes loaded into emacs' memory can be documented.
File: eieio.info, Node: Naming Conventions, Next: Demo Programs, Prev: Documentation, Up: Top
Naming Conventions
******************
The Emacs Lisp programming manual has a great chapter programming
conventions that help keep each Emacs package working nicely with the
entire system. *Note (elisp)Standards:: An EIEIO based program needs to
follow these conventions, while simultaneously taking advantage of the
Object Oriented features.
The below tips are things that I do when I program an EIEIO based
package.
* Come up with a package prefix that is relatively short. Prefix
all classes, and methods with your prefix. This is a standard
convention for functions and variables in Emacs.
* Do not prefix method names with the class name. All methods in
EIEIO are "virtual", and are dynamically dispatched. Anyone can
override your methods at any time. Your methods should be prefixed
with your package name.
* Do not prefix slots in your class. The slots are always locally
scoped to your class, and need no prefixing.
* If your library inherits from other libraries of classes, you must
"require" that library with the `require' command.
File: eieio.info, Node: Demo Programs, Next: Function Index, Prev: Naming Conventions, Up: Top
Demo Programs
*************
There are many sample programs I have written for eieio which could
become useful components of other applications, or are good stand alone
programs providing some useful functionality. The file, and
functionality of these appear below:
`tree'
Maintains and displays a tree structure in a buffer. Nodes in the
tree can be clicked on for editing, node expansion, and simple
information. Includes a sample program for showing directory
trees, and to draw trees of the eieio class structures.
`call-tree'
Parses a non-byte-compiled function, and generates a call tree
from it, and all sub-non-byte-compiled functions. Provides
protection from recursive functions.
`chart'
Draw bar charts from data. Examples include displaying sizes of
emacs values, file distribution, and rmail distributions.
File: eieio.info, Node: Function Index, Prev: Demo Programs, Up: Top
Function Index
**************
* Menu:
* call-next-method: Writing Methods.
* call-next-method-p: Writing Methods.
* child-of-class-p: Predicates.
* class-children: Predicates.
* class-children-fast: Predicates.
* class-constructor: Predicates.
* class-name: Predicates.
* class-of: Predicates.
* class-option: Predicates.
* class-p: Predicates.
* class-parent: Predicates.
* class-parents: Predicates.
* class-parents-fast: Predicates.
* class-slot-initarg: Introspection.
* class-v: Predicates.
* classname: Making New Objects.
* clone: Default Superclass.
* defclass: Building Classes.
* defgeneric: Writing Methods.
* defmethod: Writing Methods.
* delete-instance on eieio-instance-tracker: eieio-instance-tracker.
* eieio-build-class-alist: Association Lists.
* eieio-custom-widget-insert: Customizing.
* eieio-customize-object: Customizing.
* eieio-persistent-path-relative on eieio-persistent: eieio-persistent.
* eieio-persistent-read: eieio-persistent.
* eieio-save on eieio-persistent: eieio-persistent.
* eieio-speedbar-child-description on eieio-speedbar: eieio-speedbar.
* eieio-speedbar-child-make-tag-lines on eieio-speedbar: eieio-speedbar.
* eieio-speedbar-derive-line-path on eieio-speedbar: eieio-speedbar.
* eieio-speedbar-description on eieio-speedbar: eieio-speedbar.
* eieio-speedbar-object-buttonname on eieio-speedbar: eieio-speedbar.
* eieio-speedbar-object-children on eieio-speedbar: eieio-speedbar.
* eieiodoc-class: Documentation.
* find-class: Predicates.
* generic-p: Predicates.
* initialize-instance: Default Superclass.
* initialize-instance on eieio-instance-tracker: eieio-instance-tracker.
* invalid-slot-name: Signals.
* invalid-slot-type: Signals.
* key: eieio-instance-tracker.
* make-map: eieio-speedbar.
* no-applicable-method: Default Superclass.
* no-method-definition: Signals.
* no-next-method <1>: Signals.
* no-next-method: Default Superclass.
* object-add-to-list: Accessing Slots.
* object-assoc: Association Lists.
* object-assoc-list: Association Lists.
* object-class: Predicates.
* object-class-fast: Predicates.
* object-class-name: Predicates.
* object-name: Predicates.
* object-of-class-p: Predicates.
* object-p: Predicates.
* object-print: Default Superclass.
* object-slots: Introspection.
* object-write: Default Superclass.
* object-write on eieio-persistent: eieio-persistent.
* oref: Accessing Slots.
* oref-default: Accessing Slots.
* oset: Accessing Slots.
* oset-default: Accessing Slots.
* same-class-fast-p: Predicates.
* same-class-p: Predicates.
* set-slot-value: Accessing Slots.
* shared-initialize: Default Superclass.
* slot-boundp: Predicates.
* slot-exists-p: Predicates.
* slot-makeunbound: Accessing Slots.
* slot-missing: Default Superclass.
* slot-unbound: Default Superclass.
* slot-value: Accessing Slots.
* unbound-slot: Signals.
* with-slots: Accessing Slots.
Tag Table:
Node: Top154
Node: Introduction1730
Node: CLOS compatibility5038
Node: Building Classes7977
Node: Default Superclass16041
Node: Making New Objects20322
Node: Accessing Slots21696
Node: Writing Methods25168
Node: Predicates29855
Node: Association Lists34109
Node: Introspection35197
Node: Signals35870
Node: Base Classes37267
Node: eieio-instance-inheritor37995
Node: eieio-instance-tracker39266
Node: eieio-singleton40667
Node: eieio-persistent41087
Node: eieio-named42960
Node: eieio-speedbar43278
Node: Browsing47094
Node: Class Values48112
Node: Customizing48606
Node: Documentation51096
Node: Naming Conventions52655
Node: Demo Programs53868
Node: Function Index54847
End Tag Table