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<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Nixy and the Seeds of Doom (C64) Devlog - itch.io</title><link>https://h4plo.itch.io/nixy2</link><item><guid>https://h4plo.itch.io/nixy2/devlog/880317/nixy-and-the-seeds-of-doom-is-now-available-to-physical-media</guid><title>Nixy and the Seeds of Doom is now available to physical media!</title><link>https://h4plo.itch.io/nixy2/devlog/880317/nixy-and-the-seeds-of-doom-is-now-available-to-physical-media</link><pubDate>Mon, 03 Feb 2025 08:25:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Thanks to the amazing people at K&amp;A Plus Magazine, you can now get Nixy and the Seeds of Doom on disk, tape and cartridge! Cartridge: https://ka-plus.pl/en/store/Nixy-and-the-Seeds-of-Doom-C64-Cartrid...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/841156/another-small-update</guid><title>Another small update</title><link>https://h4plo.itch.io/nixy2/devlog/841156/another-small-update</link><pubDate>Thu, 28 Nov 2024 00:53:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed a bug that caused the collected seeds to not be displayed on subsequent attempts if got a game over during the boss fight. The archive name is the same; simply download it again...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/839949/a-small-update</guid><title>A small update</title><link>https://h4plo.itch.io/nixy2/devlog/839949/a-small-update</link><pubDate>Mon, 25 Nov 2024 21:12:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I have uploaded a small update with some minor fixes: A hint is shown if the player tries to grab the seeds too early Made it easier to find your way to the tower the first time Small tweaks to the bo...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/838306/full-game-released</guid><title>Full game released!</title><link>https://h4plo.itch.io/nixy2/devlog/838306/full-game-released</link><pubDate>Fri, 22 Nov 2024 20:49:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Finally, after months of hard work, we are proud to announce that Nixy and the Seeds of Doom is ready! This has been a wonderful journey for us, we hope you will enjoy playing it as much as we enjoyed...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/831138/wwise</guid><title>Wwise</title><link>https://h4plo.itch.io/nixy2/devlog/831138/wwise</link><pubDate>Sun, 10 Nov 2024 01:39:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We are very proud of the sound system we have developed for the game! The game will have three audio modes: Music only Music with some sound effects Ambience tracks with full sound effects There will...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/824623/the-final-steps</guid><title>The final steps</title><link>https://h4plo.itch.io/nixy2/devlog/824623/the-final-steps</link><pubDate>Wed, 30 Oct 2024 01:08:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just a quick update: the game is almost finished. We are adding the last few remaining sound effects and doing a lot of testing. The only challenge is that we only have 581 bytes of memory left; but w...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/809559/the-doom-weed</guid><title>The Doom Weed</title><link>https://h4plo.itch.io/nixy2/devlog/809559/the-doom-weed</link><pubDate>Thu, 03 Oct 2024 18:52:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Been working on the final boss fight, as it requires a lot of custom code. The boss&#039;s health bar at the top is made up of four multi-colour sprites. The Doom Weed itself is an overlay of two high-reso...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/800730/lets-converse</guid><title>Let&#039;s converse!</title><link>https://h4plo.itch.io/nixy2/devlog/800730/lets-converse</link><pubDate>Tue, 17 Sep 2024 13:45:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The conversation engine is in! Now Nixy can interact with the Glade Spirit at various points of the game and get the next objective from her. The dialogue screen is done in the Extended Background Col...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/794169/the-first-preview-is-available-for-download</guid><title>The first preview is available for download!</title><link>https://h4plo.itch.io/nixy2/devlog/794169/the-first-preview-is-available-for-download</link><pubDate>Thu, 05 Sep 2024 09:56:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It contains the first 10 screens of the game. It doesn&#039;t have any music or sound effects yet, instead it probably has bugs. I hope you will enjoy it!...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/791152/mappings-and-pagetables</guid><title>Mappings and pagetables</title><link>https://h4plo.itch.io/nixy2/devlog/791152/mappings-and-pagetables</link><pubDate>Sat, 31 Aug 2024 23:31:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>One of the major improvements over the ZX Spectrum version of Nixy 2 is the inclusion of a map. It even shows an overview of how each screen looks like! The visited screens are shown in dark grey, the...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/786461/inflicting-pain-and-suffering</guid><title>Inflicting pain and suffering</title><link>https://h4plo.itch.io/nixy2/devlog/786461/inflicting-pain-and-suffering</link><pubDate>Thu, 22 Aug 2024 22:33:04 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It was time for Nixy to face the consequences of her actions (actually more like our actions). Check the image below. First of all, the spikes are in. They ping-pong through six frames of animation. S...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/783123/let-there-be-laddersand-sometimes-platforms</guid><title>Let there be ladders...and sometimes platforms</title><link>https://h4plo.itch.io/nixy2/devlog/783123/let-there-be-laddersand-sometimes-platforms</link><pubDate>Fri, 16 Aug 2024 23:31:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The ladders are working now! They are usually quite tricky to implement because of the many corner cases (particularly around the attaching/detaching mechanism); I&#039;m very happy with how they&#039;ve turned...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/780044/planting-blades</guid><title>Planting blades</title><link>https://h4plo.itch.io/nixy2/devlog/780044/planting-blades</link><pubDate>Sun, 11 Aug 2024 00:32:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In the past few days I have mainly been working on finishing the MS-DOS version of Tenebra, but Nixy has seen some improvements too: The stars and the flags are animated The plant enemy with five fram...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/773323/another-knight-another-bug</guid><title>Another knight, another bug</title><link>https://h4plo.itch.io/nixy2/devlog/773323/another-knight-another-bug</link><pubDate>Mon, 29 Jul 2024 23:23:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The knights are alive too! Two hi-res sprites plus three frames of animation. Also notice how the bottom knight disappears when the upper knight goes to the right of the screen, and magically reappear...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/770696/ghost-of-bugs-past</guid><title>Ghost of bugs past</title><link>https://h4plo.itch.io/nixy2/devlog/770696/ghost-of-bugs-past</link><pubDate>Thu, 25 Jul 2024 07:52:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>There are ghosts haunting the place now! The vertical ghosts are simple hi-res sprites. The horizontal ghosts have a dark grey overlay. The animation is four frames. And now for an interesting bug...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/769611/we-have-a-protagonist</guid><title>We have a protagonist!</title><link>https://h4plo.itch.io/nixy2/devlog/769611/we-have-a-protagonist</link><pubDate>Tue, 23 Jul 2024 00:39:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Nixy has finally made an appearance! She runs and jumps: She is made of a lo-res multi-colour sprite and a hi-res overlay. they cycle through six frames of animation. Did you notice the dust flying wh...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/767980/background-animations</guid><title>Background animations</title><link>https://h4plo.itch.io/nixy2/devlog/767980/background-animations</link><pubDate>Fri, 19 Jul 2024 22:50:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Background animations are in! Check out the torches, the diamond and the foam on the water: The torches and the foam use four frames of animation, chosen randomly. They change once every eight scr...</p>]]></description></item><item><guid>https://h4plo.itch.io/nixy2/devlog/763762/the-journey-begins</guid><title>The journey begins...</title><link>https://h4plo.itch.io/nixy2/devlog/763762/the-journey-begins</link><pubDate>Wed, 17 Jul 2024 10:39:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So it was towards the of June when Andy and I decided to bring Nixy and the Seeds of Doom to C64. I was still working on Amiga version of Shift back then. I focused on finishing it while Andy started...</p>]]></description></item></channel></rss>