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Paper page - GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors
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\n\t\n\t\t\n\t\n\t\n\t\tRapid 3D Creation from Text with GaussianDreamer!\n\t\n

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Papers
arxiv:2310.08529

GaussianDreamer: Fast Generation from Text to 3D Gaussian Splatting with Point Cloud Priors

Published on Oct 12, 2023
ยท Submitted by
AK
on Oct 13, 2023
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Abstract

A framework combining 2D and 3D diffusion models using 3D Gaussian splatting efficiently generates high-quality 3D assets from text prompts with real-time rendering.

AI-generated summary

In recent times, the generation of 3D assets from text prompts has shown impressive results. Both 2D and 3D diffusion models can generate decent 3D objects based on prompts. 3D diffusion models have good 3D consistency, but their quality and generalization are limited as trainable 3D data is expensive and hard to obtain. 2D diffusion models enjoy strong abilities of generalization and fine generation, but the 3D consistency is hard to guarantee. This paper attempts to bridge the power from the two types of diffusion models via the recent explicit and efficient 3D Gaussian splatting representation. A fast 3D generation framework, named as \name, is proposed, where the 3D diffusion model provides point cloud priors for initialization and the 2D diffusion model enriches the geometry and appearance. Operations of noisy point growing and color perturbation are introduced to enhance the initialized Gaussians. Our \name can generate a high-quality 3D instance within 25 minutes on one GPU, much faster than previous methods, while the generated instances can be directly rendered in real time. Demos and code are available at https://taoranyi.com/gaussiandreamer/.

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