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dDeck [v0.2] by Hairic Lilred
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A new mechanic to replace dice rolls for your tabletop rpg games.

You determinate the results of your action using a deck of playing card, with Aces being the critical hit and the court cards having each their own result.

This module also propose the "Hit the Deck" mechanic which temps the player to try their luck and see if they can change the fate of their failures... or making those worse.

[v0.1] - First draft

[v0.2] - HTML version

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