I intend to create Pixel games that appeal to Hardcore gamers, with a focus on atmospheric worldbuilding and immersive audio design.
Interests(Gaming-wise):- Movement Tech- Anim. Cancelling- Speed Runs- Grappling- Mecha- Customization- RNG/Proc Gen- Roguelite/Roguelike/Bullet Hell- Extraction/ Loot Persistance- Survival mechanicsI will be doing a lot of game jams to build a portfolio soon!