NZ622065B2 - Script-based video rendering - Google Patents
Script-based video rendering Download PDFInfo
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- NZ622065B2 NZ622065B2 NZ622065A NZ62206512A NZ622065B2 NZ 622065 B2 NZ622065 B2 NZ 622065B2 NZ 622065 A NZ622065 A NZ 622065A NZ 62206512 A NZ62206512 A NZ 62206512A NZ 622065 B2 NZ622065 B2 NZ 622065B2
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
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- G—PHYSICS
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- G06F9/44—Arrangements for executing specific programs
- G06F9/445—Program loading or initiating
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Abstract
Systems and methods are provided for cross-platform rendering of video content on a user-computing platform that is one type of a plurality of different user-computing platform types. A script is transmitted to the user-computing platform and is interpreted by an application program compiled to operate on any one of the plurality of user-computing platform types. Transmitting the script causes the script to be interpreted by the application program operating on the user-computing platform to cause the interpreted script to directly decode encoded video data transmitted or otherwise accessible to the user-computing platform into decoded video data and to further cause the rendering of the decoded video data. ate on any one of the plurality of user-computing platform types. Transmitting the script causes the script to be interpreted by the application program operating on the user-computing platform to cause the interpreted script to directly decode encoded video data transmitted or otherwise accessible to the user-computing platform into decoded video data and to further cause the rendering of the decoded video data.
Description
SCRIPT-BASED VIDEO RENDERING
Technical Field
The invention relates to methods and systems for cross-platform rendering of
video content on user-computing devices using an interpreted script. Particular
embodiments provide methods and systems for cross-platform rendering of video
content using a script embedded in an HTML document which, when interpreted by
the script interpreter of an internet browser, cause the interpreted script to directly
decode video data into frame images and causes the internet browser to natively
render the frame images. Particular embodiments provide methods and systems for
encoding video content.
Background
Digital video is frequently described using a number of terms, such as video
content, video media, audiovisual media, audiovisual content, multimedia, rich media
and/or the like. In this description, video content should be understood to include any
such content and/or media which may be embodied by, or which may otherwise
comprise, video data, audio data or video data in combination with audio data. In
some cases, video data and/or audio data may be grouped with other data, such as
image data, metadata and/or the like. Unless otherwise indicated by the context, video
content should be understood to potentially comprise such image data, metadata
and/or the like. By way of non-limiting example, video content may be streamed or
otherwise transmitted over the internet or some other type of data network (for
example, via a host server or a peer device), cached (for example, cached by an ISP, a
proxy server or some other intermediary), locally cached (for example, cached by a
internet browser running on the user-computing device) or locally stored or otherwise
locally accessible to a user computing device.
Currently, digital video content available on the internet (or otherwise) is
encoded, transmitted and rendered using a wide variety of techniques and schemes.
There are a number of drawbacks associated with the currently available video
rendering technologies.
[0004] One drawback with using typical prior art digital video technologies to
distribute and perform video content on a user-computing device is that a dedicated
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application program (typically referred to as a media player) must be downloaded and
installed onto the user-computing device or must be pre-installed by the provider of
the user-computing device platform (a user-computing device platform comprises the
user-computing device hardware and operating system software). In this description,
an application program refers to a compiled program (executable object code modules
and/or other compiled code segments) capable of independently performing
applications, functions or operations on its own and without the assistance of another
application program. An application program contrasts with an add-on, described
further below, because an add-on depends on a host application to provide its
functionality, whereas an application program is capable of performing its
functionalities independently. Also, not all independent programs are application
programs. For example, virtual machines, such as the Java Virtual Machine, are not
application programs, because such virtual machines merely provide virtual
environments (such as virtual operating systems and virtual hardware) and do not
perform an independent application, function or operation. Such virtual machines
require application programs (such as compiled Java bytecode application programs)
to perform any applications, functions or operations. Some users may be incapable of
downloading or installing a separate media player. Some users may be reluctant to
download a separate media player, given the security and/or privacy threats (for
example, viruses, malware, local share object and/or the like) associated with
downloading files generally, and executable application programs in particular.
In addition, a media player application program is typically downloaded and
installed as a compiled object code module and therefore a different compilation
target is required for each version of user-computing device platform that may exist in
the market. Given the growth and variety of mobile smartphone platforms as well as
the wide variety of personal computer platforms, the number of target platforms that
have to be supported is burdensome because one compiled version of a media player
will likely not operate on a hardware and/or operating system platform for which it
was not targeted. The complexity is increased when the compatibility of a media
player with a platform may be compromised by other installed application programs
which may conflict with the media player.
Some user-computing device hardware and/or software platforms do not
support some media player applications (or vice versa) and media player applications
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are unavailable for such hardware and software platforms. Further, a user who may
want to download and install a media player will typically require some knowledge of
their user-computing device hardware and/or software platform to download the
correct player. In addition to the issues associated with downloading and installing the
media player, rendering video content requires execution of a media player
application, which typically consumes significant computing resources (for example,
RAM, CPU time and the like), even where the particular player is already
downloaded and installed.
Some video content rendering technologies use “hidden players” which refers
to cases where a host application program (such as an internet browser or the like)
operating on the user-computing device automatically downloads and installs a media
player add-on. In this description, the term add-on should be understood to include
add-ons, plug-ins, snap-ins, extensions, applets and/or the like. Add-ons are compiled
programs (that is, executable object code modules, other compiled code segments and
the like) which add specific functionalities (for example, video content rendering) to a
“host” application program. While add-ons may perform some functionalities, they
depend on their host application program for their operability. Examples of add-ons
that may be used in connection with a host internet browser application program
include: media player add-ons, PDF reader add-ons, Java Virtual Machine (JVM)
add-ons and the like.
In some cases, a media player add-on (or instructions which cause the user-
computing device to download and install a media player add-on) may be bundled
with the video content file. In other cases, video distribution techniques cause the
user-computing device’s internet browser to separately download the media player
add-on and the video content file. Since such media player add-ons must actually be
downloaded and installed prior to execution, such media player add-ons suffer from
similar drawbacks to those of their overt media player counterparts. Some application
programs (for example, internet browsers, anti-virus programs and/or the like) or
operating system software may have security and/or privacy settings (set by their
users, their network administrators or the like) which block the automatic download
of such media player add-ons. After download and installation of a media player add-
on, execution of the media player add-on consumes significant processing resources.
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Being a compiled module, a different version of add-on must be created and tested for
each possible destination a platform that it could be run on.
There is a general desire to render video content in a manner which avoids
downloading and installing, pre-installing or compiling a separate media player or
media player add-on on the user-computing device. There is a general desire to
distribute and perform video content in a manner which is platform independent or
that has relatively high degree of cross-platform operability.
Another drawback with the use of current technologies to distribute and
perform content on a user-computing device occurs in the context of streaming video
content, where current technologies typically use a streaming content server which
performs some “handshaking” protocol with the user-computing device each time
that the user-computing device requests a video content stream. A disadvantage
associated with the use of a content server and the associated handshaking protocol is
that they can preclude local (or downstream) caching of the video content. Such local
or downstream caching can save bandwidth (and associated costs) and improve
reliability of the stream (thereby increasing the video quality).
Another disadvantage with the use of current technologies to distribute and
perform video content on a user-computing device occurs when it is desirable to
update one or more CODECs. A CODEC is a scheme for encoding audio or video
data to reduce the bandwidth necessary for its transmission and then decoding the data
at the other side of the transmission. Typically, using a CODEC involves compressing
the data on the transmitting side and decompressing the data on the receiving side.
Decoding can also involve parsing and unpacking data as it arrives at the receiving
computer device and/or reorganizing the data into a format that can be used by the
receiving computer device. Prior art video rendering technologies typically involve
the use of a compiled computer program module which, when executed, performs the
decoding process. If video content is encoded with an updated CODEC at the
transmission side, then typically the video content will not be capable of being
decoded at the user-computing device unless the new updated decoding program for
that CODEC is downloaded and installed at the user-computing device.
Various newer internet browser application programs are able to natively
render videos embedded in webpages using the HTML5 <video> tag. Unfortunately,
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CODEC support is not, at present, uniform across all browsers. In the ongoing
development of the HTML 5 standard, there continues to be debate over what video
formats, if any, should be natively renderable by HTML 5 compliant browsers.
Though multiple copies of video content may be provided for use with different
CODECs, this typically requires transcoding video content from one CODEC to
another. Though it is possible to transcode video content so that it is encoded
according to different CODECs, this has drawbacks. For example:
• transcoding takes time and effort;
• transcoding is typically a computationally intensive process, so that providing
real-time transcoding is, at present, technically difficult and/or relatively
computationally expensive;
• where video content is transcoded to be encoded according to different
CODECs in advance, multiples copies of the video content (one for each
different CODEC) must typically be stored, which may be onerous for large
quantities of video content;
• some CODECs are proprietary, and their lawful use is either restricted or
requires payment of licensing fees; and
• serving video content encoded according to different CODECs may require
use of different streaming servers.
[0013] There is a general desire for methods and systems for rendering video content
which overcome or ameliorate some of these or other drawbacks with existing video
content rendering technology.
Alternatively or additionally, there is a desire to at least provide the public
with a useful choice.
[0015] The foregoing examples of the related art and limitations related thereto are
intended to be illustrative and not exclusive. Other limitations of the related art will
become apparent to those of skill in the art upon a reading of the specification and a
study of the drawings.
Summary
[0016] The present invention provides a method performed by a computer system for
rendering video content on a user-computing platform that is one type of a plurality of
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different user-computing platform types, the method comprising: transmitting a script
to the user-computing platform, the script configured to be interpreted by an
application program compiled to operate on any one of the plurality of user-
computing platform types, the application program operating on the user-computing
platform; wherein transmitting the script causes the script to be interpreted by the
application program operating on the user-computing platform to cause the interpreted
script to directly decode encoded video data accessible to the user-computing
platform into decoded video data comprising one or more frame images.
The term ‘comprising’ as used in this specification and claims means
‘consisting at least in part of’. When interpreting statements in this specification and
claims which include the term ‘comprising’, other features besides the features
prefaced by this term in each statement can also be present. Related terms such as
‘comprise’ and ‘comprised’ are to be interpreted in similar manner.
The present invention further provides a computer system comprising one or
more computers operatively connected using a data communications network adapted
to perform the method as set out above.
The present invention further provides a computer-readable medium
comprising computer executable code that, when executed by a computer system
comprising one computer or a plurality of computers operatively connected using a
data communications network, cause the computer system to perform the method as
set out above.
The present invention further provides a method executed on a user-
computing platform for rendering video content, the method comprising: receiving a
script at the user-computing platform, the script configured to be interpreted by an
application program operating on the user-computing platform; interpreting the script
using the application program on the computer platform; wherein interpreting the
script causes the interpreted script to directly decode encoded video data accessible to
the user-computing platform into decoded video data comprising one or more frame
images.
[0021] The present invention further provides a system for rendering video content on
a user-computing platform that is one type of a plurality of different user-computing
platform types, the system comprising: a server computing device for transmitting a
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script to the user-computing platform, the script configured to be interpreted by an
application program compiled to operate on any one of the plurality of user-
computing platform types; and wherein transmitting the script causes the script to be
interpreted by the application program operating on the user-computing platform to
cause the interpreted script to directly decode encoded video data accessible to the
user-computing platform into decoded video data comprising one or more frame
images.
The present invention still further provides a system for rendering video
content on a user-computer platform, the system comprising a processor configured to
provide: a decoding element for decoding encoded video data accessible to the user-
computing platform into decoded video data comprising one or more frame images;
and wherein the processor is configured to provide the decoding element by executing
an application program on the user-computing platform, the application interpreting a
cross-platform script which causes the interpreted script to directly decode the video
data.
In the description in this specification reference may be made to subject matter
which is not within the scope of the appended claims. That subject matter should be
readily identifiable by a person skilled in the art and may assist in putting into practice
the invention as defined in the presently appended claims.
Brief Description of Drawings
Exemplary embodiments are illustrated in referenced figures of the drawings.
It is intended that the embodiments and figures disclosed herein are to be considered
illustrative rather than restrictive.
In drawings which illustrate non-limiting embodiments of the invention:
Figure 1 is a schematic block diagram showing functional components of a
script according to a particular embodiment which may be embedded in an HTML
document and which may be interpreted by an application program such as an internet
browser to render video content;
Figure 2A is a schematic block diagram of a video rendering system according
to an example embodiment;
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Figure 2B is a schematic block diagram of an audio rendering system
according to an example embodiment;
Figure 3 is a flow chart of a video data queuing and decoding method
according to an example embodiment;
Figure 4 is a flow chart of a video data rendering method according to an
example embodiment;
Figure 5 is a flow chart of an audio data queuing and decoding method
according to an example embodiment;
Figure 6 is a flow chart of a method for implementing an audio renderer
interface according to a particular embodiment;
Figure 7 is a flow chart of a method for queuing and decoding audio and video
data, rendering video data and implementing an audio renderer interface according to
another example embodiment;
Figure 8 is a flow chart of a method for fetching video data according to a
particular example embodiment; and
Figures 9A and 9B are schematic depictions of techniques for down-sampling
frame interpolation according to particular example embodiments;
Figure 9C is a block diagram of a method for preparing an alpha-blended
image according to a particular embodiment suitable for use for frame interpolation in
accordance with Figures 9A and 9B; and
Figure 10 is a block diagram of a method for rendering video content wherein
the script, when interpreted, tailors the rendering of the video content based on one or
more characteristics of the user-computing device and and/or the network connection
between the server and the user-computing device.
Description
Throughout the following description specific details are set forth in order to
provide a more thorough understanding to persons skilled in the art. However, well
known elements may not have been shown or described in detail to avoid
unnecessarily obscuring the disclosure. Accordingly, the description and drawings are
to be regarded in an illustrative, rather than a restrictive, sense.
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In this disclosure and patent claims, the following technical terms have the
corresponding definitions set forth below.
• Application program means a compiled program (executable object code
modules, other compiled code segments and/or the like) capable of
independently performing applications, functions or operations on its own and
without the assistance of another application program.
• Add-on means a compiled programs (that is, executable object code modules,
other compiled code segments and/or the like) which add specific
functionalities (for example, video content rendering) to a “host” application
program.
• Script means a non-compiled series of cross-platform instructions which are
typically, but not necessarily, human-readable and which are interpreted by a
script interpreter of an application program without being compiled.
• When a script is interpreted by an application program to perform a
functionality “directly”, it means that a script containing the expression of the
functionality is interpreted to perform the functionality itself, without relying
on pre-compiled modules provided by the application program (or some other
application program or add-on) to perform the functionality.
• When an application program (such as an internet browser) performs a
functionality “natively”, it means that the application program performs the
functionality by itself (with the possible assistance of the computing device
hardware and/or operating system), but without having to rely on an add-on.
An application program may natively perform a functionality by calling on its
own pre-compiled code modules, but not the pre-compiled code modules of an
add-on. An application program can natively perform a functionality under the
direction of a script.
Particular embodiments of the invention provide methods and systems for
rendering video content on a user-computing device using a cross-platform script
which is interpreted by an application program (such as an internet browser) to
natively render the video and/or audio data that embodies the video content. Particular
functionalities of the video rendering process may be performed directly by the script
as the script is interpreted. In this description, the term script means a non-compiled
series of cross-platform instructions which are typically, but not necessarily, human-
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readable and which are interpreted by a script interpreter of an application program
without being compiled. Typical application programs and add-ons are compiled prior
to execution into machine code. A script contrasts with conventional compiled code
application programs and add-ons because the script is not compiled. A script is also
distinct from Java bytecode. Bytecode is partially pre-compiled prior to being
interpreted and is compiled into machine code as it is interpreted. In contrast, a script
is not compiled into machine code as it is interpreted. In this description, when a
script is interpreted, it is meant that a script interpreter of an application program
reads the scripted instructions and performs the scripted instructions without
compiling the scripted instructions into machine code.
By way of non-limiting example, in some embodiments, a script may be
embedded in a Hypertext Markup Language (HTML) document and may be
interpreted by an internet browser application program running on a user-computing
device when the internet browser application program renders the HTML document to
thereby display the HTML page. The internet browser operating on the user-
computing device may receive the HTML document from a location on the internet
specified by a Universal Resource Locator (URL) input into the browser. Most
internet browser application programs include one or more native script interpreters
which natively interpret scripts. By way of non-limiting example, the script may be
written in a cross-platform scripting syntax, such as ECMAScript, JavaScript, Jscript,
ActionScript, a scripting syntax inherent in an HTML standard (for example, HTML
) and/or the like. In this description, when an application program (such as an
internet browser) performs a functionality or operation natively, it is meant that the
application program itself performs the functionality (with the possible assistance of
the computing device hardware and/or operating system), but without having to rely
on an add-on. An application program may natively perform a functionality by calling
on its own pre-compiled code modules, but not the pre-compiled code modules of an
add-on.
Particular aspects of the invention provide scripts which can be interpreted by
application programs (such as internet browsers) to cause the browser to natively
render video data on a user-computing device. In some embodiments, the user-
computing device may use a different application program (for example, other than an
internet browser) which may include a native script interpreter or which is otherwise
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capable of interpreting scripts. In such embodiments, scripts may be interpreted by
such other application programs and, when so interpreted, may cause such other
application programs to natively render video data on the user-computing device. For
the sake of brevity and without loss of generality, the remainder of this application
may refer to scripts being interpreted by internet browsers to cause the internet
browsers to natively render video data. References to internet browsers should be
understood to include other application programs that are not internet browsers but
which may include one or more script interpreters or which may otherwise be capable
of natively interpreting scripts. By way of non-limiting example, such scripts may, but
need not necessarily be, provided in documents communicated using the hypertext
transport protocol (HTTP)).
In some embodiments, an application program may interpret a script and
thereby cause the interpreted script to directly perform one or more functionalities
(associated with video and/or audio rendering). In this description, when a script is
interpreted by an application program to perform a functionality directly, it means that
the script is interpreted to perform the functionality itself. When a script is interpreted
by an application program to perform a functionality directly, the interpreted script
contains the expression of the functionality and does not rely on pre-compiled
modules provided by the application program (or some other application program or
add-on) to perform the functionality. For example, in some embodiments, an internet
browser may interpret a script to cause the interpreted script to directly: perform a
decoding functionality which decodes video content from its encoded format into
frame images; re-format frame images into a format that can be natively rendered by
the internet browser; and/or control or synchronize the timing of video and audio
rendering.
Particular embodiments involve using a script embedded in a HMTL
document which is interpreted by an internet browser to cause the interpreted script to
directly decode video data into a series of individual frame images and to natively
display the series of frame images as a series of bitmaps on a display of the user-
computing device. Some embodiments similarly involve additionally using a script
which is interpreted by an internet browser to cause the interpreted script to directly
decode audio data and to natively playback the decoded audio data on the user-
computing device. Where video content comprises both video data and audio data, the
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script may be interpreted by the internet browser to synchronize the display of frame
images with the playback of decoded audio data, thereby rendering audio-visual video
content (for example, movies) in a manner that the user expects to experience.
Particular embodiments provide methods and systems for encoding video
content which are suitable for use with the aforementioned script-based video
rendering techniques.
Computers and similar user-computing devices generally understand machine
or object code which may vary as between microprocessor types. Software engineers
usually program in a so called “high level” language, like C, then use a compiler
which will convert the high level code (typically referred to as source code) machine
or object code ahead of time. A drawback with programming in a high level language
and then compiling the human-readable source code into a compiled and executable
version is that the compiled version of the program is not portable or “cross-
platform”. The compiled code is created specifically for a target user-computing
platform (hardware and operating system of the user-computing device). This can be
problematic in some circumstances as described above.
To address this issue, cross-platform computer languages have been proposed
– for example, Java. This computer language is partially pre-compiled into so-called
bytecode prior to being received at the user-computing device and expects that the
user computing device can call an additional pre-compiled program (known as a Java
virtual machine (JVM)) which will understand the bytecode. Being compiled code,
the JVM which interprets the bytecode at the user-computing device is particular to
the user-computing platform. The JVM might not be available to particular user-
computing device platforms or may have limited functionality for particular
platforms. Accordingly, the use of Java (and similar computer languages which rely
on virtual machines) only shifts the cross-platform operability problem from
individual programs to the JVM. That is, instead of pre-compiled programs needing to
target a variety of specific user-computing platforms, the JVM needs to target specific
a variety of user computing platforms.
[0036] Unlike compiled languages and partially compiled languages like Java, scripts
are not compiled. Scripts comprise a series of instructions (for example, script tags)
written in accordance with a various scripting syntaxes (for example, ECMAScript,
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JavaScript, Jscript, ActionScript, scripting syntax(es) inherent in an HTML standard
and/or the like). Scripted instructions are not compiled, but rather they are interpreted
(without being compiled) by application programs operating on the user-computing
device to cause the application programs to perform certain actions. A difficulty with
using scripts, particularly for processor-intensive tasks, is that the interpretation of
scripts is relatively slow (for example, when compared to compiled programs),
because the interpretation occurs at run time. Consequently, to the inventors’
knowledge scripts comprising a series of script tags have not heretofore been used to
cause an internet browser operating on a user-computing device to natively render
video content. As discussed above, prior art video rendering technologies rely on
precompiled media players, add-ons, JVM and/or the like which have been compiled
for specific hardware and software platforms.
Figure 1 is a block diagram schematic showing functional components of a
script 10 for rendering video content on a user-computing device (not expressly
shown in Figure 1) according to a particular embodiment. Script 10 may comprise a
series of scripting tags written in a cross-platform script syntax, such as, by way of
non-limiting example, ECMAScript, JavaScript, Jscript, ActionScript or the like. The
scripting syntax in which rendering engine script 10 is written is preferably widely
supported by major operating systems, internet browsers and/or other application
programs, so that script 10 may be platform independent and thereby operate on a
wide variety of user-computing devices (by way of non-limiting example, desktops,
laptops, tablets, smartphones, personal computing devices, application specific
devices and/or the like). As discussed above, user-computing devices may have a
wide variety of platforms and script 10 may be capable of being interpreted on a wide
variety of user-computing devices having a wide variety of platforms. Script 10 may
be embedded in a HTML document such that when script 10 is interpreted by an
internet browser operating on a user-computing device, script 10 causes the internet
browser to natively provide the functional components shown in Figure 1. In some
embodiments, an internet browser operating on a user-computing device may natively
interpret script 10 which may in turn cause the internet browser to natively render
video data without requiring that the user-computing device download, install or
execute any additional pre-compiled decoder for a CODEC, media player add-on or
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other media player application to run alongside or in conjunction with the internet
browser.
In one particular embodiment, an HTML document comprises script 10 and a
reference to a video content file. Script 10 may be interpreted by an internet browser
operating on a user-computing device to cause the internet browser to render the
video content. The video content rendered as a result of the interpretation script 10
may be: streamed 12 (or otherwise transmitted) over a network communication link
(for example, from the internet or from some other network with which the user-
computing device is capable of communicating via a host server or a peer device);
accessed from a downstream network cache 14 via a suitable network communication
link (for example, cached by an ISP, a proxy server or some other intermediary);
locally cached 15 (for example, cached in a local cache by an internet browser
operating on a user-computing device or otherwise cached in a local cache accessible
to the user-computing device); contained in a local file 16 (for example, a file stored
in local memory accessible to the user-computing device); and/or the like.
When interpreted, script 10 may cause the internet browser to natively provide
a data-receiving element 20 which receives the video content (streamed or otherwise
downloaded 12, accessed from one or more downstream caches 14, locally cached 15,
locally stored 16 and/or the like 17), accesses the encoded video content and de-
multiplexes (or otherwise separates) the different types of data (for example, video
data 22 and optionally audio data 24, image data 26 and metadata (not shown)) which
may originally be contained in a single data source.
Typically, video data 22 accessed by data receiving block 20 will be encoded
using some CODEC scheme. Accordingly, when interpreted by the browser, script 10
of the illustrated embodiment causes the internet browser to provide a decoding
element 30 which natively operates to decode video data 22 and to thereby obtain
decoded (and typically decompressed) video data 42. In some embodiments, the block
decoding functionality may be performed directly by the script. The particular
decoding and decompression scheme implemented by decoding element 30 will of
course depend on the encoding scheme, or CODEC, used to encode and compress
video data 22. Accordingly, the specification of the encoding scheme and
corresponding decoding scheme may be known to the developers of script 10. These
encoding and decoding schemes (and in particular the decoding scheme implemented
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by decoding element 30) may comprise open source or otherwise publicly available
standards, although this is not necessary.
Similarly to video data 22, audio data 24 accessed by data-receiving block 20
will typically be encoded using some CODEC. Accordingly, when executed, script 10
of the illustrated embodiment causes the internet browser to provide a decoding
element 32 which natively operates to decode audio data 24 and to thereby obtain
decoded (and typically decompressed) audio data 44. In some embodiments, the block
32 decoding functionality may be performed directly by the script. The particular
decoding and decompression scheme implemented by decoding element 32 will of
course depend on the CODEC used to encode and compress audio data 24.
Accordingly, the specification of the encoding scheme and corresponding decoding
scheme may be known to the developers of script 10. These encoding and decoding
schemes (and in particular the decoding scheme implemented by decoding element
32) may comprise open source or otherwise publicly available standards, although this
is not necessary. In a manner similar to that of video data 22 discussed above,
compressed audio data encoded in a proprietary format may be decoded into a
publicly available format to provide audio data 24, so that decoding element 32 may
be implemented through the execution of a publicly visible script 10.
When interpreted, script 10 also causes the internet browser to provide a video
display element 50 which natively displays frame images from the decoded video data
stream 42 on a display 70 of the user-computing device. Once encoded video data 22
is decoded in decoding block 30 to provide a decoded video stream 42 (comprising a
series of frame images, for example), decoded video stream 42 is displayed on the
display of the user-computing device by display element 50. In some embodiments,
display element 50 involves using the so called canvas element or canvas tag. The
canvas tag is a HTML5 tag which allows for dynamic, scriptable rendering of 2D
shapes and bitmap images (of a specified pixel height and width) on the display of a
user-computing device (for example, display 70). The canvas tag may be used to
display bitmap images at a frame rate that is sufficiently fast that it is perceived by
humans to be video.
In some embodiments, display element 50 involves using the canvas tag to
display a subset of the frame images of decoded video data stream 42. For example,
bitmap frames of decoded video stream 42 may be dropped in circumstances where an
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optional synchronization block 60 (explained in more detail below) indicates that
display block 50 is displaying bitmap images at a rate that is falling behind the
playback of audio data 44 and/or in other circumstances where available processing
resources might make it desirable to display a subset of the frame images of decoded
video stream 42. In some embodiments, frame images may be caused to persist on the
display of the user-computing device – for example, when synchronization
functionality 60 indicates that display element 50 is displaying images at a rate that is
leading the playback of audio data 44. Where display element 50 involves using the
canvas tag to display a subset of the frame images of decoded video stream 42,
display element 50 and/or synchronization block 60 may involve selecting particular
frame images from within decoded video stream 42 for display.
In some embodiments, the execution of script 10 causes the internet browser
to provide display block 50 whose functionalities (for example, displaying frame
images (for example, bitmap frame images) from within decoded video stream 42 and
optionally selecting frame images from within decoded video stream 42 for display)
are implemented natively by the internet browser without calling or otherwise
executing any additional pre-compiled application program or add-on.
Because of the continually increasing processing power of digital devices,
display element 50 provided by the execution of script 10 is able to display bitmap
images at frame rates that approach those of conventional video playback using
customized video playback applications. In some embodiments, display element 50 is
capable of displaying 640x480 pixel bitmap images at frame rates greater than 40
frames/second. In some embodiments, display element 50 is capable of displaying
640x480 pixel bitmap images at frame rates greater than 50 frames/second.
[0046] In the illustrated embodiment, the video content comprises optional image
data 26. Display element 50 may also cause image data 26 to be natively displayed on
user-computing device 70. Most internet browsers include a native functionality for
displaying JPEG image data which may be called by the browser under instruction
from the portion of script 10 associated with the provision of display element 50.
[0047] When implemented, script 10 also provides an audio playback element 52 for
natively playing back decoded audio stream 44. In some embodiments, decoded audio
stream 44 comprises a .WAV format audio stream. Most internet browsers include a
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native functionality for playback of .WAV format audio streams which may be called
by the browser under instruction from the portion of script 10 associated with audio
playback element 52. This native audio playback functionality may also comprise or
have access to time reference information associated with the playback of decoded
audio stream 44. This playback time reference information may be fed back to
synchronization block 60 described below.
Script 10, when implemented, may optionally cause the internet browser to
provide a synchronization block 60 which maintains synchronization within
acceptable tolerance between the playback of decoded audio data 44 by audio
playback element 52 and the display of frame images from decoded video data 42 by
display element 50. In some embodiments, synchronization block 60 makes use of a
reference timing point (for example, the start of playback of audio data 44) and time
stamp information (referred to as an audio playback time reference) obtained from
audio playback block 52. In some embodiments, synchronization block 60 may cause
display element 50 to check the audio playback time reference from audio playback
block 52 prior to selecting a frame image for display. Synchronization block 60 may
then cause display element 50 to select an frame image which corresponds to the
audio playback reference time and to display the selected frame image as a bit map
using the canvas tag. If the audio playback reference time from audio playback
element 52 indicates that the playback of decoded audio data 44 is leading the display
of frame images from within decompressed video data 42, then synchronization block
60 may cause display element 50 to skip over one or more frame images. If the audio
playback reference time from audio playback element 52 indicates that the playback
of decoded audio data 44 is trailing the display of frame images from within
decompressed video data 42, then synchronization block 60 may cause display
element 50 to cause a delay in the update of frame images (for example, to cause
some frame images to persist). In this manner, the video data displayed by display
element 50 may be synchronized with the audio playback of audio playback element
[0049] A control panel 80 functionality may be provided to a user (not shown) –
through a graphical user interface, for example. Control panel 80 may provide a user
with the ability to control the playback of video data 42 and/or audio data 44 by script
. By way of non-limiting example, control panel 80 may provide the user with the
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control to play back the data, to pause the playback of the data, to seek a location in
time within the data, to adjust the volume of the playback, to adjust the speed of the
playback or the like. In the illustrated embodiment, control panel 80 is provided
outside of script 10, but this is not necessary. In some embodiments, script 10 may
cause the internet browser to provide control panel 80.
Figure 2A is a schematic block diagram of a video rendering system 100
according to an example embodiment. In some embodiments, video rendering system
100 is implemented, at least in part, using a cross-platform script interpreted by a
script interpreter embodied by an internet browser (or other application program)
operating on a user-computing device. In some embodiments, parts of video rendering
system 100 are implemented natively by the internet browser interpreting a script. In
some embodiments, the script directly performs or implements some of the
functionalities of video rendering system 100.
In the illustrated embodiment, video rendering system 100 procures video
content 116. In some embodiments, video content 116 resides on a network-accessible
host server, a network-accessible cache or a network accessible peer device. In other
embodiments, video content 116 may be locally available to the user-computing
device. In the remainder of this description, it is assumed (without loss of generality)
that video content 116 resides on a host server. In particular embodiments, video
rendering system 100 retrieves video content 116 by transmitting to the server an
HTTP request containing a URL identifying particular video content 116 hosted at the
server (for example, by initiating a “download” or “stream” of video content 116 from
the server). As discussed above, video content 116 may comprise video data 114 as
well as other data, such as audio data 164, image data (not shown), metadata (not
shown) and/or the like. In the illustrated embodiment, video content 116 provided to
video rendering system 100 may generally include any such data and is de-
multiplexed by video rendering system 100 to access video data 114 contained
therein. In other embodiments, video content 116 may be de-multiplexed prior to
being received at video rendering system 100 by a suitable de-multiplexer (not
shown) to separate video data 114 from video content 116 and to provide video
rendering system 100 direct access to de-multiplexed video data 114. Such a de-
multiplexer may also be implemented, at least in part, using a cross-platform script
interpreted by an internet browser operating on the user-computing device.
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In the illustrated embodiment, video rendering system 100 comprises a video
data queue monitor 110 configured to cause video data 114 from video content 116 to
be stored in a data structure embodying a video data queue 112 and to monitor video
data queue 112. In some embodiments, video queue monitor 110 is implemented in an
internet browser operating on the user-computing device. In some embodiments,
storing video data 114 in video data queue 112 comprises de-multiplexing video data
114 from audio data 164 and other data (for example, images, metadata and/or the
like) which may form part of video content 116. This de-multiplexing functionality
may be implemented by video data queue monitor 110. In other embodiments, video
data queue monitor 110 need not perform this de-multiplexing functionality. As
discussed above, in some embodiments, video data 114 may be de-multiplexed by
another de-multiplexer (not shown) prior to being received by video rendering system
100. In still other embodiments, data stored in video data queue 112 comprises video
content 116 (which is not yet de-multiplexed) and video data 114 may be de-
multiplexed from audio data 164 and/or other data while being decoded by decoder
122.
System 100 comprises a video decoder 122. Video decoder 122 decodes video
data 114 to provide frame images. In particular embodiments, video decoder 122 is
directly implemented by a script when the script is interpreted by an internet browser.
System 100 comprises a frame buffer monitor 120. In the illustrated embodiment,
frame buffer monitor 120 is configured to cause a decoder 122 decode video data 114
contained in video data queue 112 into frame images and to cause frame image
processor 136 to process those frame images to thereby produce frame images 124,
which are stored in a data structure embodying a frame image buffer 126 and which
are in a format suitable for display by frame image renderer 132. Frame buffer
monitor 120 may be implemented natively by an internet browser. In some
embodiments, the functionality of frame buffer monitor 120 is implemented directly
by the script when the script is interpreted by an internet browser. Frame images 124
comprise a sequence of images which when rendered sequentially (for example, at a
suitable frame rate which may be the frame rate of video data 114) are perceived by
humans to be video. Frame buffer monitor 120 may be configured to cause decoder
122 and frame image processor 136 to continually decode and process frame images
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124 from video data 114 until there are at least a threshold number of frame images
124 in frame image buffer 126 (for example, until frame image buffer 126 is full).
In the illustrated embodiment, optional frame image processor 136 receives
frame images 140 (for example, frame images 140 decoded from video data 114) by
video decoder 122 and processes such frame images 140 to generate frame images
124 in a format suitable for use by frame image renderer 132. In particular
embodiments, some of the functionalities of frame image processor 136 are
implemented directly by the script when the script is interpreted by an internet
browser. Frame images 140 output from decoder 122 may comprise image files of any
suitable graphic file format, including by way of non-limiting example: JPEG, GIF,
PNG, TIFF, RAW, BMP and/or the like. Some internet browsers are capable of
natively displaying a limited subset of possible image file formats. For example, most
every internet browser is capable of natively displaying JPEG and GIF image file
formats, but many internet browsers are incapable of natively displaying images
having the TIFF file format. In such cases, frame image processor 136 may comprise
frame image converter 142 which converts frame images 140 into browser-renderable
frame images 144 having one or more image file formats (for example, GIF and/or
JPEG) natively displayable by the internet browser. The functionality of frame image
converter 142 may be implemented directly by the script when the script is interpreted
by the internet browser. It will be appreciated that in circumstances where frame
images 140 are already in a file format that can be natively displayed by an internet
browser operating on the user-computing device, then frame image converter 142 is
not required or may be bypassed.
Frame images 144 are typically represented in so-called binary data formats.
Some internet browsers are incapable of accepting images in binary data formats
when such images are transferred or otherwise passed from a script interpreter. In
such circumstances, frame images 144 may be further processed by frame image
processor 136 into a format suitable for being passed from the script interpreter to the
internet browser. In the illustrated embodiment, this processing functionality is
performed by content-transfer encoder 145 which processes frame images 144 to
generate content-transfer encoded frame images 146. The functionality of content-
transfer encoder 145 may be implemented directly by the script when the script is
interpreted by the internet browser. In one particular embodiment, content-transfer
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encoder 145 comprises a base64 encoder which processes frame images 144 to
generate base64 encoded frame images 146. This is not necessary. In other
embodiments, other content-transfer encoding techniques may be used in the place of
base64 encoding and frame images 146 may be encoded in accordance with some
other suitable content-transfer encoding format.
Frame image processor 136 may then use content-transfer encoded frame
images 146 to create image objects using image object creator 148. In some
embodiments, image object creator 148 involves causing the script interpreter to
invoke a canvas element or the like which is natively implemented by the internet
browser to use content-transfer encoded frame images 146 to create frame images 124
in the form of CanvasPixelArray image objects, each containing an array of RGB
pixel values. In other embodiments, image object creator 148 can use content-transfer
encoded frame images 146 to create frame images 124 in other image object formats.
In some embodiments, content-transfer encoded frame images 146 may be passed to
the browser by image object creator 148 (or otherwise) using script instructions
having a form of:
image.src = "data:image/jpg;base64," + jpeg_encoded_in_content-transfer_format;
As discussed above, frame images 124 may be in a format suitable for display by
frame image renderer 132 and may be stored in a data structure embodying frame
image buffer 126.
In the illustrated embodiment, decoded frame images 140, browser-renderable
frame images 144 and content-transfer encoded frame images 146 are shown as being
respectively stored in decoded frame image buffer 138, browser-renderable frame
image buffer 141 and content-transfer encoded frame image buffer 143. Such buffers
138, 141, 143 can be useful in some embodiments, particularly (but without
limitation) when the functionalities of any of video decoder 122, frame image
converter 142, content-transfer encoder 145 and/or image object creator 148 are
performed independently of one another in discrete iterations (explained in more
detail below). In other embodiments, such buffers 138, 141, 143 are not necessary –
i.e. in each iteration, video decoder 122 may create a single decoded frame image 140,
which frame image converter 142 may in turn convert into a single corresponding
browser-renderable frame image 144, which base64 encoder may in turn encode into
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a single corresponding content-transfer encoded frame image 146, which image object
creator 148 may in turn use to create a single frame image object 124 to be added to
frame image buffer 126.
Frame image processor 136 of the illustrated embodiment is optional. In other
embodiments, any of the functionalities of frame image processor 136 may be
incorporated into decoder 122 and/or into video playback interface 130 (described
further below). By way of non-limiting example, the functionality of frame image
converter 142 may be incorporated into decoder 122 and the functionality of image
object creator may be incorporated into video playback interface 130. In another non-
limiting example, the functionality of all of frame image processor 136 may be
incorporated into decoder 122.
Video data queue monitor 110 may be configured to clear video data 114 (or
video content 116) from video data queue 112 after video data 114 has been decoded
by decoder 122. In some embodiments, video data queue monitor 110 is configured to
request video content 116 (and/or video data 114 contained therein) from a video
content source (for example, a remote server) based on the amount of video data 114
in video data queue 112 that has yet to be decoded by decoder 122. For example,
video data queue monitor 110 may be configured to request video content 116 and/or
video data 114 whenever video data queue 112 contains less than a threshold amount
of video data 114 that has yet to be decoded by decoder 122 – for example, a
threshold amount of video data 114 corresponding to a suitable threshold number of
frame images 124. Where video data 114 comprises a portion of a known length video
segment (for example, a pre-recorded program, film clip, movie, etc.) or when the end
of video data 114 is otherwise discernable, video data queue monitor 110 may be
configured to stop requesting video content 116 and/or video data 114 after a portion
of video data 114 constituting the end of video data 114 has been placed into video
data queue 112.
System 100 comprises video playback interface 130. The functionality of
video playback interface 130 may be implemented directly by the script when the
script is interpreted by the internet browser. Video playback interface 130 is
configured to synchronize the display of frame images 124 by a frame renderer 132
(e.g. to the playback of audio data) or to otherwise cause frame renderer 132 to
display frame images 124 at appropriate times. Frame renderer 132 may be
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implemented in whole or in part by an image rendering engine provided natively on
an internet browser operating on a user-computing device, for example. Frame
renderer 132 may comprise invoking a drawImage() method and/or a putImageData
method having as (one of) its argument(s) an ImageData object comprising a frame
image 124.
In some embodiments, video playback interface 130 is configured to cause
frame renderer 132 to display frame images 124 at a rate that is approximately equal
to the frame rate of video data 114. In some embodiments, video playback interface
130 is configured to cause frame renderer 132 to display frame images 124 at a rate
that is less than the frame rate of video data 114 and optionally to display interpolated
images between the display of frame images 124. In some embodiments, video
playback interface 130 may cause frame renderer 132 to display frame images 124 at
a user-configurable rate. Video playback interface 130 may be configured to cause
frame renderer 132 to render frame images 124 at least approximately synchronously
with the rendering of audio data 164 that accompanies video data 114 in video content
116, within some suitable tolerance. Because video playback interface 130 may
control the timing of the rendering of frame images 124 by frame renderer 132, video
playback interface 130 may be referred to as playback timing monitor 130.
Figure 2B is a schematic block diagram of an audio rendering system 150
according to an example embodiment. In some embodiments, audio rendering system
150 is implemented, at least in part, using a cross-platform script interpreted by an
internet browser operating on a user-computing device. In some embodiments, part of
audio rendering system 150 is implemented natively by the internet browser
interpreting a script. In some embodiments, the script directly performs or implements
some of the functionalities of audio rendering system 150. In some embodiments, all
or portions of video rendering system 100 (Figure 2A) and audio rendering system
150 (Figure 2B) may be integrated with one another. In some embodiments such as
the exemplary embodiment shown in Figures 2A and 2B, video rendering system 100
(Figure 2A) and audio rendering system 150 (Figure 2B) may be separately
implemented. In some respects, audio rendering system 150 is similar to video
rendering system 100 described above. Audio rendering system 150 may retrieve
video content 116 in the same manner as video rendering system 100. Video content
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116 retrieved by video rendering system 100 may be accessible to audio rendering
system 150 and vice versa.
As discussed above, video content 116 provided to audio rendering system
100 may generally include video data 114, audio data 164, image data (not shown),
metadata (not shown) and/or the like. Audio rendering system 150 of the illustrated
embodiment comprises an audio data queue monitor 160 configured to cause audio
data 164 from video content 116 to be stored in a data structure embodying an audio
data queue 162 and to monitor audio data queue 162. Audio data queue monitor 160
may be analogous to video data queue monitor 110 of video rendering system 100. In
some embodiments, audio data queue monitor 160 is implemented in an internet
browser operating on a user-computing device. In some embodiments, storing audio
data 164 in audio data queue 162 comprises de-multiplexing audio data 164 from
video data 114 and other data (for example, image data, metadata and/or the like)
which may form part of video content 116. This de-multiplexing functionality may be
implemented by audio data queue monitor 160. In general, however, audio data queue
monitor 160 need not perform this de-multiplexing functionality. As discussed above,
in some embodiments, audio data 164 may be de-multiplexed by another de-
multiplexer (not shown) prior to being received by audio rendering system 150. In
still other embodiments, data stored in audio data queue 162 is not yet de-multiplexed
and audio data 164 may be de-multiplexed from video data 114 and/or other data
while being decoded by decoder 172. In such embodiments, video data queue 112 and
audio data queue 162 may both be implemented by the same video content queue (not
shown) which may store video content 116.
Audio rendering system 150 comprises an audio decoder 172. Audio decoder
172 decodes audio data 164 to provide decoded audio data 174. In particular
embodiments, audio decoder 172 is directly implemented by a script when the script
is interpreted by an internet browser. Audio rendering system 150 of the illustrated
embodiment comprises a decoded audio buffer monitor 170. Decoded audio buffer
monitor 170 is configured to cause a decoder 172 decode audio data 164 contained in
audio data queue 162 to produce decoded audio data 174, which is stored in a data
structure embodying a decoded audio buffer 176. Decoded audio buffer monitor 170
may be implemented natively by an internet browser. In some embodiments, the
functionality of decoded audio buffer monitor 170 is implemented directly by the
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script when the script is interpreted by an internet browser. Decoded audio buffer
monitor 170 may be configured to cause decoder 172 to continually decode audio data
164 and to generate decoded audio data 174 until there is at least a threshold amount
of decoded audio data 174 in decoded audio buffer 176 (for example, until decoded
audio buffer 176 is full). Decoded audio data 174 may comprise audio data in a
format that can be rendered natively by an internet browser operating on a user-
computing device (for example, using the browser’s native audio playback
function(s)). In some embodiments, audio rendering system 150 may comprise an
audio data processor (not shown) comprising one or more functionalities to convert
audio data 164 into a decoded format 174 suitable for use by an internet browser
operating on a user-computing device using native audio playback functionalities. In
some embodiments, such functionalities can be performed by decoder 172 and/or
audio renderer interface 180.
Audio data queue monitor 160 may be configured to clear audio data 164 (or
video content data 116) from audio data queue 162 after audio data 164 has been
decoded by decoder 172. In some embodiments, audio data queue monitor 160 is
configured to request video content 116 (and/or audio data 164 contained therein)
from a video content source (for example, a remote server) based on the amount of
audio data 164 in audio data queue 162 that has yet to be decoded by decoder 172. For
example, audio data queue monitor 160 may be configured to request video content
116 and/or audio data 164 whenever audio data queue 162 contains less than a
threshold amount of audio data 164 that has yet to be decoded by decoder 172. When
the end of audio data 164 is detectable, audio data queue monitor 160 may be
configured to stop requesting video content 116 and/or audio data 164 after a portion
of audio data 164 constituting the end of audio data 164 has been placed into audio
data queue 162.
Audio rendering system 150 comprises audio renderer interface 180. Audio
renderer interface 180 is configured to provide (for example, to load) decoded audio
data 174 to audio renderer 182 in a format suitable for use by audio renderer 182.
Audio renderer 182 may comprise an audio playback engine provided natively in an
internet browser operating on a user-computing device, for example. In some
embodiments, audio renderer 182 may use dedicated audio rendering hardware and
may render (for example, playback) the audio data in one or more process(es) parallel
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to the process(es) running on the main user-computing device processor. In some
embodiments, audio renderer 182 may be implemented (at least in part) using the
main user-computing device processor, but may still be implemented in one or more
processing thread(s) that run parallel to that of the thread(s) responsible for video
rendering system 100 and audio rendering system 150. In some embodiments, audio
renderer interface 180 may optionally be configured to ascertain playback timing
information (for example, an audio playback time reference) associated with the
rendering of decoded audio data 174 by audio renderer 182. The playback timing
information obtained by audio renderer interface 180 may be obtained natively by the
internet browser. Other functionalities of audio renderer interface 180 may be directly
performed by the interpreted script. This playback timing information can be used by
frame image renderer 132 and/or video playback interface 130 (Figure 2A) to cause
frame images 124 to be rendered by frame renderer 132 at a rate that is approximately
synchronous with the rendering of decoded audio data 174 by audio renderer 182.
[0067] In some embodiments, it may be possible to de-multiplex an entire stream of
audio data 164 from video content 116 and to buffer the entire stream of audio data
164 in audio data queue 162. In such embodiments, audio data queue monitor 160
need not actively monitor the status of audio data queue 162 to determine when to
retrieve more audio data 164. Instead, audio data queue monitor 160 may make a
single request for audio data 164. Similarly, in such embodiments, the entire stream of
audio data 164 may be decoded by decoder 172 and stored as decoded audio data 174
in decoded audio buffer 176. In such embodiments, decoded audio buffer monitor 170
need not actively monitor the status of decoded audio buffer 176 and may instead
make a single request for the stream of audio data 164 to be decoded by decoder 172
and placed in decoded audio buffer 176.
Some internet browsers comprise native functionality that allows them to
natively render encoded audio data 164. By way of non-limiting example, Firefox™
can natively handle the Vorbis encoded audio format and Safari™ and Internet
Explorer™ can natively handle the mp3 encoded audio format. In such embodiments,
decoder 172, decoded audio buffer 176 and decoded audio buffer monitor 170 may
not be required and audio renderer interface 180 can provide encoded audio data 164
from audio data queue 162 directly to audio renderer 182.
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In some embodiments, the functionality of video rendering system 100 and/or
audio rendering system 150 is achieved, at least in part, by one or more methods
implemented using a cross-platform script embedded in an HTML document. Such a
script may be interpreted by a script interpreter provided embodied as part of an
application program operating at a user-computing device. For example, such a script
interpreter may be a part of the internet browser. The interpretation of such a script by
the script interpreter may cause execution of logical and/or arithmetic operations, and
instantiation and/or manipulation of data structures, which provide functionality of
video rendering system 100 and/or audio rendering system 150.
[0070] In some embodiments, the functionality of video rendering system 100 is
achieved, at least in part, by the script interpreter implementing two methods: one
method providing the video data queuing, decoding and preparation functionalities of
system 100 (for example, by implementing video data queue monitor 110, frame
buffer monitor 120, decoder 122 and frame image processor 136) and another method
providing the frame image synchronization and rendering functionalities of system
100 (for example, by implementing video playback interface 130 and, optionally,
frame image renderer 132). Figure 3 schematically depicts an implementation of this
first method for queuing, decoding and preparing video data according to a particular
embodiment. Figure 4 schematically depicts an implementation of this second method
for synchronizing and rendering frame images of the video data according to a
particular embodiment. The script interpreter may be caused to repeatedly perform
these two methods in asynchronous fashion to incrementally queue, decode, prepare,
synchronize and render video data. Such incremental queuing, decoding, preparing,
synchronizing and rendering of video data may be advantageous where the methods
are implemented in a script that is interpreted by a single-threaded interpreter.
Figure 3 is a flowchart of a method 200 for obtaining and decoding video data
according to an example embodiment. Method 200 may be implemented natively by
an internet browser operating on a user-computing device, when the browser
interprets a cross-platform script (or part of a script). For example, method 200 may
be implemented as a set of scripted instructions (for example, a set of Javascript
instructions). Particular functionalities of method 200 may be implemented directly
by the script when the script is interpreted. In the illustrated embodiment, method 200
commences in block 204 which involves an inquiry as to whether at least a threshold
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amount of video data is queued for decoding. In some embodiments, block 204
comprises determining whether a video data queue (for example, video data queue
112 of system 100 (Figure 2A)) contains at least one frame of video data that has yet
to be decoded.
[0072] If the block 204 inquiry determines that there is less than the threshold amount
of video data queued (block 204, NO branch), method 200 proceeds to block 206.
Block 206 comprises an inquiry into whether all available video data has been
queued. Block 206 may comprise, for example, determining whether an end portion
of the video segment (for example, an end portion of a known length video segment
or an otherwise discernable end portion of a video segment) has been placed in the
video data queue. If the block 206 inquiry determines that all available video data has
been queued (block 206, YES branch), method 200 ends.
If the block 206 inquiry determines that there is still unqueued video data
available (block 206, NO branch), method 200 proceeds to block 208. Block 208
involves causing more video data to be placed in the video data queue. By way of
non-limiting illustration, in a particular example embodiment, method 200 is
implemented as a set of Javascript instructions and block 208 comprises invoking the
open() method of an AJAX XMLHttpRequest object corresponding to video data
hosted on a server. This block 208 functionality requests that the internet browser
retrieve some video data in a format that can be interpreted by Javascript. Where
possible in the user-computing device, this block 208 functionality of retrieving video
data can be performed by the internet browser as a parallel thread (in a multi-threaded
environment) or as a parallel process (in a multiprocessing environment) to that of the
remainder of method 200. For example, a script interpreter of the internet browser can
perform one parallel thread/process to implement method 200 while the internet
browser implements a second parallel thread/process to implement block 208.
In some embodiments, block 208 comprises obtaining only an incremental
amount of video data (for example, by specifying a particular portion or particular
amount of video data to be placed in the video data queue, such as by indicating a
byte range in a Range header field of an HTTP request, for instance). In such
embodiments, block 208 may comprise updating an index, range or the like that tracks
what video data has been requested and/or placed in the video data queue.
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After block 208, method 200 proceeds to block 216, which is described below.
In some embodiments, method 200 may proceed to block 212 after block 208. In
some embodiments, block 206 is omitted (for example, if it is determined in block
204 that there is not at least one frame of video data queued (block 204, NO branch),
method 200 may attempt to cause video data to be queued (for example, perform
block 208) without determining whether there is available video data to be queued).
Returning to block 204, if the block 204 inquiry determines that there is at
least one frame of video data queued (block 204, YES branch), method 200 proceeds
to block 212. Block 212 comprises determining whether there is sufficient free space
(for example, free space sufficient to store a decoded frame image) in a frame image
buffer (for example, frame image buffer 126 of system 100 (Figure 2A)). If the block
212 inquiry determines that there is not free space in the frame image buffer (block
212, NO branch), method 200 proceeds to block 216. If the block 212 inquiry
determines that there is free space in the frame image buffer (block 212, YES branch),
method 200 proceeds to block 214.
In the illustrated embodiment, block 214 comprises preparing one frame of
queued video data into a frame image suitable for rendering (for example, frame
image 124 (Figure 2A)) and placing the prepared frame image into the frame image
buffer (for example, frame image buffer 126 (Figure 2A). Block 214 may comprise
preparing video data corresponding to (or comprising) the next un-decoded frame
image in a sequence of frame images, for example. In some embodiments, frame
images prepared in block 214 comprise images in a format that can be natively
rendered by an internet browser operating on a user-computing device that is
interpreting a script implementing all or part of method 200. By way of non-limiting
illustration, in a particular example embodiment, method 200 is implemented as a set
of scripted instructions (for example, a set of Javascript instructions) and block 214
comprises preparing video data into an ImageData object, which may comprise a
CanvasPixelArray object containing an array of RGB pixel values. In another
example embodiment, block 214 comprises preparing video data into a frame image
in a format that can be natively displayed by an internet browser operating on a user-
computing device (for example, PNG, JPEG, GIF, etc.).
Block 214 may generally comprise any or any combination of the following
example operations:
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• performing arithmetic and/or logical operations;
• creating, deleting and/or modifying data structures and/or data stored therein;
• performing one or more sets of scripted instructions, accessing executable
libraries natively available to the script interpreter, etc.;
• causing the browser to invoke native browser functions (for example, where
queued video data comprises (or can be converted to) JPEG image data, block
214 may involve causing the browser to invoke native JPEG rendering
functionality of an internet browser operating on a user-computing device to
obtain an array of RGB pixel values); and/or
• the like.
In the particular case of the illustrated embodiment, preparation of the frame
image in block 214 comprises:
• decoding the video data (for example, video data 114 from video data buffer
112) in block 214A to generate a decoded frame image (for example, decoded
frame image 140);
• optionally converting the decoded frame image into a file format that is
natively renderable by the internet browser in block 214B to generate a
browser-renderable frame image (for example, browser-renderable frame
image 144);
• optionally encoding the browser-renderable frame image into a content
transfer format in block 214C to generate a content-transfer encoded frame
image (for example, content-transfer encoded frame image 146); and
• optionally creating an frame image object (for example, frame image object
124) from the frame image in block 214D.
[0080] Block 214 may also optionally include image-related processing of decoded
frame images, such as adjusting contrast, brightness, sharpness, etc.
After block 214, method 200 proceeds to block 216 which involves scheduling
a subsequent iteration of method 200 for a time in the future. By way of non-limiting
illustration, in a particular example embodiment, method 200 is implemented as a set
of scripted instructions (for example a set of Javascript instructions) and block 216
comprises invoking the setTimeout() method to schedule the set of Javascript
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instructions that implements method 200 after a specified amount of time has elapsed.
In another particular example embodiment, method 200 is implemented as a set of
scripted instructions (for example, a set of Javascript instructions) and the
setInterval() method may be used to schedule the set of Javascript instructions that
implements method 200 after a specified amount of time has elapsed. In such
embodiments, block 216 may not be expressly necessary for each iteration of method
200. In particular embodiments, successive iterations of method 200 may be
scheduled at intervals less than the frame interval (i.e. (frame rate) ) of the video data
being rendered. In some embodiments, the scheduled method 200 intervals are less
than 50% of the frame interval of the video data being rendered. In some
embodiments, the scheduled method 200 intervals are less than 20% of the frame
interval of the video data being rendered. In some embodiments, the scheduled
method 200 intervals are less than 10% of the frame interval of the video data being
rendered. After the next iteration of queuing and decoding method 200 is scheduled in
block 216, method 200 ends and control is passed back to the internet browser and its
script interpreter.
In the illustrated embodiment, in each iteration of method 200 which involves
block 214, block 214 comprises preparing a frame of video data from its encoded
format in the video data buffer (for example, video data buffer 112) through to a
format suitable for rendering (for example, an frame image object 124 in frame image
buffer 126). This frame image processing can involve multiple steps including:
decoding (block 214A), image format conversion (block 214B), content-transfer
encoding (block 214C) and image object preparation (block 214D). In some
circumstances (such as where the user-computing device processing resources are
relatively limited or slow), the amount of processing involved in performing all of
these steps is undesirably large. Consequently, in some embodiments, method 200
may be modified so that some subset of the steps of blocks 214A, 214B, 214C, 214D
is performed for each iteration of method 200 which reaches block 214. For example,
each iteration of method 200 which reaches block 214 may involve performing only
one of blocks 214A, 214B, 214C, 214D. This will reduce the processing time
associated with each iteration of method 200. Suitable logic may be defined to select
between blocks 214A, 214B, 214C, 214D in each iteration. By way of non-limiting
example, such logic may ascertain which queue (for example, from among queues
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138, 141, 143, 126 (Figure 2A)) has the fewest number of frame images and may
select which of 214A, 214B, 214C, 214D to perform on this basis.
As discussed above, method 200 may be implemented natively by an internet
browser operating on a user-computing device, when the browser interprets a cross-
platform script (or part of a script). Particular functionalities of method 200 may be
implemented directly by the script when the script is interpreted. For example, in
particular embodiments, the functionalities of any of blocks 204, 206, 212, 214A,
214B, 214C may be performed directly by the script when it is interpreted.
Figure 4 is a flowchart of a method 220 for synchronizing and rendering
queued frame images according to an example embodiment. Method 220 may be
implemented natively by an internet browser operating on a user-computing device,
when the browser interprets a cross-platform script (or part of a script). For example,
method 200 may be implemented by set of scripted instructions (for example, a set of
Javascript instructions). Particular functionalities of method 220 may be implemented
directly by the script when the script is interpreted.
Block 224 of method 220 comprises determining a current frame image to be
rendered. Block 224 may comprise, for example, determining a current video frame
index based on a frame rate of the video data being rendered and a current time value.
A particular non-limiting embodiment of a method for determining a current video
frame index suitable for use in block 224 is shown in optional blocks 224A and 224B.
Block 224A involves procuring a current time value from a suitable source. In the
illustrated embodiment, the block 224A current time value is obtained from the
rendering of audio data which accompanies the video data within the video content. In
one non-limiting embodiment, the block 224A current time value is obtained from the
rendering of audio data 164 from within video content 116 (see Figure 2B). As
mentioned above, in particular embodiments, audio renderer interface 180 (Figure 2B)
of audio rendering system 150 may monitor the timing of audio playback by audio
renderer 182 (e.g. relative to a reference point such as the start of audio playback or
the like) and may be queried in block 224A for a current audio playback time
reference. In some such embodiments, audio renderer interface 180 may be
implemented directly by the script to procure the audio playback time reference. In
other embodiments, audio renderer interface 180 may make use of native browser
functionalities to procure the audio playback time reference. In another non-limiting
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example embodiment, method 220 is implemented as a set of scripted instructions (for
example a set of Javascript instructions), and block 224A may involve causing the
browser to invoke the audio.buffered.end method on an associated audio object to
obtain a value indicating the time of the last rendered (or about to be rendered)
segment of the associated audio data. This exemplary embodiment may be
implemented natively by the browser and need not rely on audio renderer interface
180.
In the illustrated example embodiment, block 224B, which may be
implemented directly by the script, involves multiplying the block 224A current time
value (for example, the current audio playback time reference) by the video data
frame rate to obtain the desired block 224 current video frame index. In some
implementations, the product of the block 224A current time value and the video data
frame rate may be rounded to the nearest integer to provide the desired block 224
current video frame index. In Javascript-based implementations, where it is not
possible to round up, this block 224B rounding operation may be performed by
adding 0.5 to the product and rounding down to the nearest integer.
In some internet browsers, it may be the case that audio buffering information
is updated less frequently than the frame rate of the video data being rendered (for
example, two or more frame periods may elapse between successive updates of the
audio buffering information). To ameliorate synchronization issues that may arise
from this, block 224 may comprise determining an amount of time elapsed since the
last time block 224 (or another block of method 200) was performed, and determining
the current block 224 video frame index based on a combination of: this elapsed time;
and the block 224 video frame index determined the last time block 224 was
performed. This elapsed time may be measured or otherwise determined from a
system clock or the like.
Block 226, which may be implemented directly by the script, comprises
determining whether the frame image referenced by the current block 224 video frame
index has already been rendered. Block 226 may avoid duplicate rendering of the
same frame in circumstances where method 220 is performed twice within the period
of a single video frame. In some embodiments, block 226 comprises comparing the
current block 224 video frame index to the block 224 video frame index determined in
a previous iteration of method 220 (for example, the immediately preceding iteration).
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If the block 226 inquiry determines that the video frame corresponding to the
current block 224 video frame index has already been rendered (block 226, YES
branch), method 220 proceeds to block 228. Block 228, which may be implemented
directly by the script, comprises determining whether the current block 224 video
frame index references the last frame of video data being rendered (for example, the
final frame of a known length video segment). If in block 228 it is determined that the
current block 224 video frame index references the last frame in the video data being
rendered (block 228, YES branch), method 220 ends. If the block 228 inquiry
determines that the current block 224 video frame index does not reference the last
frame in the video data being rendered (block 228, NO branch), method 220 proceeds
to block 230, which is described below.
Returning to block 226, if the block 226 inquiry determines that the video
frame corresponding to the current block 224 video frame index has not already been
rendered (block 226, NO branch), method 220 proceeds to block 232. Block 232,
which may be implemented directly by the script, involves an inquiry into whether the
frame image corresponding to the current block 224 video frame index (for
convenience, the “current frame image”) is queued for rendering. Block 232 may
comprise determining whether the current frame image is present in a frame image
buffer populated by method 200 (Figure 3), for example. If the block 232 inquiry
determines that the current frame image is not queued for rendering (block 232, NO
branch), method 220 proceeds to block 230. Before proceeding to block 230, method
220 may initiate and/or perform one or more optional dropped frame actions in block
234. By way of non-limiting example, the block 234 dropped frame action may
involve recording the fact that the current frame image was not available for rendering
(for example, for statistical and/or analysis purposes), pausing playback of an
associated audio track (for example, to permit queued frames to catch up to a current
frame determined by audio playback), indicating (for example, to another process,
method, or the like) that frame images should be queued more quickly (such as by
obtaining video data at a faster rate, decoding frames more often, switching to a lower
bitrate or lower frame rate video source, etc.), and/or the like. The block 234 drop
frame actions may be initiated directly by the script. Performing some of the possible
block 234 drop frame actions may also be implemented directly by the script.
Performing others of the possible block 234 drop frame actions may involve the use
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of one or more native browser functionalities. In some embodiments, optional block
234 may comprise some logic which may be used to determine whether or not a drop
frame action should be initiated. In some embodiments, actions similar to the block
234 drop frame actions may be taken in other circumstances where it is known that a
frame is dropped – for example, in circumstances where the block 224 current frame
index is more than 1 count greater than the last block 224 frame index (from the
preceding iteration of method 220) indicating that one or more frames have been
dropped between successive iterations of method 220.
If the block 232 inquiry determines that the current frame image is queued for
rendering (block 232, YES branch), then method 220 proceeds to block 236. Block
236 comprises rendering the current frame image. In embodiments where method 220
is implemented using a script interpreted by an internet browser operating on a user-
computing device, block 236 may comprise, for example, rendering the current frame
image using a native image rendering functionality of the internet browser. By way of
non-limiting illustration, in a particular example embodiment, method 220 is
implemented as a set of scripted instructions (for example a set of Javascript
instructions), and block 236 comprises invoking a putImageData method having as
(one of) its argument(s) an ImageData object, which comprises a CanvasPixelArray
object containing an array of RGB pixel values representing the frame image (for
example, frame image 124 (Figure 2A)) to be rendered. In another example
embodiment, block 236 comprises invoking a drawImage method having as (one of)
its argument(s) an image object (for example, frame image 124 (Figure 2A)).
After block 236, method 220 proceeds to block 230. Block 230 involves
scheduling a subsequent iteration of method 220 for a time in the future. In some
embodiments, block 230 may comprise the use of one or more native browser
functionalities. By way of non-limiting illustration, in a particular example
embodiment, method 220 is implemented as a set of scripted instructions (for
example, a set of Javascript instructions) and block 230 comprises invoking the
setTimeout() method to schedule the set of Javascript instructions that implements
method 220 after a specified amount of time has elapsed. In another particular
example embodiment, method 220 is implemented as a set scripted instructions (for
example, a set of Javascript instructions) and the setInterval() method may be used to
schedule the set of Javascript instructions that implements method 220 after a
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specified amount of time has elapsed. In such embodiments, block 230 may not be
expressly necessary for each iteration of method 220. In particular embodiments,
successive iterations of method 220 may be scheduled at intervals less than the frame
interval (i.e. (frame rate) ) of the video data being rendered. In some embodiments,
the scheduled method 220 intervals are less than 50% of the frame interval of the
video data being rendered. In some embodiments, the scheduled method 220 intervals
are less than 20% of the frame interval of the video data being rendered. In some
embodiments, the scheduled method 220 intervals are less than 10% of the frame
interval of the video data being rendered. After the next iteration of video rendering
method 220 is scheduled in block 230, method 220 ends and control is passed back to
the script interpreter.
As discussed above, method 220 may be implemented natively by an internet
browser operating on a user-computing device, when the browser interprets a cross-
platform script (or part of a script). Particular functionalities of method 220 may be
implemented directly by the script when the script is interpreted. For example, in
particular embodiments, the functionalities of any of blocks 224B, 226, 228, 232, 234
may be performed directly by the script when it is interpreted.
In the illustrated embodiments, method 200 prepares no more than one frame
of video data each time that it is performed, and method 220 renders no more than one
frame image each time it is performed. This implementation may be advantageous
where methods 200 and 220 are implemented iteratively and asynchronously
interpreted by the same script interpreter of an application program executing in a
single thread of execution (for example, the Javascript interpreter of some typical
internet browsers). For example, such an implementation may permit method 220 to
render frame images decoded by method 200 between successive iterations of method
200. In other embodiments, multiple frames of video data may be procured and/or
prepared in each iteration of method 200 and/or multiple frame images may be
rendered in each iteration of method 220. Also, as discussed above, in some
embodiments, one frame image of video data may be partially prepared (for example,
a subset of blocks 214A, 214B, 214C, 214D) in each iteration of method 200.
In some embodiments, methods 200 and 220 are configured to schedule
subsequent iterations of themselves at regular intervals (for example, the scheduled
period between successive iterations may be constant across iterations). These
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scheduled intervals may be shorter than the maximum time between successive
iterations of methods 200 and 220 that may elapse yet still permit video data to be
queued, prepared, synchronized and rendered at the frame rate of the video data. This
may be advantageous in embodiments where methods 200 and 220 are implemented
by a script that is interpreted by the script interpreter of an application program that
cannot guarantee that future iterations of methods 200 and 220 will occur at their
scheduled times (for example, because operation of the interpreter it is pre-empted by
other processes running on the same thread of execution as the interpreter, because
future iterations of methods 200 and 220 are pre-empted by other scheduled and/or
ongoing operations of the interpreter, etc.). Scheduling successive iterations more
frequently than would strictly be required if methods 200 and 220 were running on
dedicated threads may provide a margin for helping to ensure that methods 200 and
220 are performed in time to provide video display that is satisfactory to human
observers.
[0096] Methods 200 and 220 may be configured to have the same inter-repetition
period, or different inter-repetition periods. In some embodiments, method 200 is
configured to be performed more frequently than method 220. By way of non-limiting
illustration, in a particular example embodiment, method 200 is configured to
schedule successive iterations at a predetermined inter-repetition period of between
1ms and 10ms, and method 220 is configured to schedule successive iterations at a
predetermined inter-repetition period of between 5ms and 25ms. In other
embodiments, method 220 may be configured to schedule successive iterations at a
predetermined inter-repetition period of between 1ms and 10ms.
Inter-repetition periods of methods 200 and/or 220 may be determined
dynamically. For example, method 200 and/or method 220 may dynamically
determine their inter-repetition periods based on the time actually elapsed between
successive iterations. For another example, inter-repetition periods of methods 200
and 220 may be coordinated (for example, method 220 may dictate the inter-repetition
period of method 200, or vice versa). In some embodiments, one or both of methods
200 and 220 may be multiply instantiated, such that there are a plurality of one or
both methods continually scheduling successive iterations of themselves (for example,
at the same inter-repetition periods or at different inter-repetition periods).
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Turning now to audio rendering system 150 (Figure 2B), in some
embodiments, the functionality of audio rendering system 150 is achieved, at least in
part, by the script interpreter of an application program implementing two methods:
one method providing the audio data queuing and decoding functionalities of system
150 (for example, by implementing audio data queue monitor 160, decoded audio
buffer monitor 170 and decoder 172) and another method providing the audio
renderer interface (for example, audio renderer interface 180) for interfacing with
audio renderer 182. Figure 5 schematically depicts an implementation of this first
method for queuing and decoding (or otherwise preparing) audio data according to a
particular embodiment. Figure 6 schematically depicts an implementation of this
second method for implementing the audio renderer interface according to a particular
embodiment. The script interpreter may be caused to repeatedly perform these two
methods in asynchronous fashion to incrementally queue, decode and otherwise
prepare audio data and to interface with audio renderer 182. Such incremental
queuing, decoding and interfacing of audio data with audio renderer 182 may be
advantageous where the methods are implemented in a script that is interpreted by a
single-threaded interpreter.
Figure 5 is a flowchart of a method 250 for obtaining, decoding and otherwise
preparing audio data according to an example embodiment. Method 250 may be
implemented natively by an internet browser operating on a user-computing device,
when the browser interprets a cross-platform script (or part of a script). For example,
method 250 may be implemented as a set of scripted instructions (for example, a set
of Javascript instructions). Particular functionalities of method 250 may be
implemented directly by the script when the script is interpreted. In many respects,
method 205 may be analogous to the video data queuing, decoding and preparing
method 200 of Figure 3. In the illustrated embodiment, method 250 commences in
block 254 which involves an inquiry as to whether at least a threshold amount of
audio data is queued for decoding. In some embodiments, block 254 comprises
determining whether an audio data queue (for example, audio data queue 162 of
system 150 (Figure 2B)) contains at least one segment of audio data that has yet to be
decoded. The length of audio segments used in method 250 (and in method 270
described below) may comprise a configurable constant (for example, which may
depend on available processing resources at the user-computing device) or may
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comprise a dynamically determined variable which determined each time that a
segment of audio data is used or each time that a piece of audio data 164 is rendered.
In some embodiments, each audio segment used in methods 250, 270 may comprise a
suitable number (for example, one) of frame(s) of audio data, although this is not
necessary. In some embodiments, each audio segment used in methods 250, 270 may
comprise a suitable length (for example, 1 second) of playback time. In some
embodiments, each audio segment used in methods 250, 270 may comprise a suitable
number (e.g. 44,000) of audio samples.
If the block 254 inquiry determines that there is less than the threshold amount
of audio data queued (block 254, NO branch), method 250 proceeds to block 256
which involves an inquiry into whether all available audio data has been queued.
Block 256 may comprise, for example, determining whether an end portion of the
audio data has been stored in the audio data queue. If the block 256 inquiry
determines that all available audio data has been queued (block 256, YES branch),
method 200 ends. If the block 256 inquiry determines that there is still unqueued
audio data available (block 256, NO branch), method 250 proceeds to block 258
which involves causing more audio data to be placed in the audio data queue. Block
258 may be similar to block 208 of method 200 (Figure 3), except that audio data
(rather than video data) is procured and that audio data is added to the audio data
queue (rather than the video data queue).
After block 258, method 250 proceeds to block 266, which is described below.
In some embodiments, method 250 may proceed to block 262 after block 258. In
some embodiments, block 256 is omitted (for example, if it is determined in block
254 that there is not at least one segment of audio data queued (block 254, NO
branch), method 250 may attempt to cause audio data to be queued (for example,
perform block 258) without determining whether there is available audio data to be
queued).
Returning to block 254, if the block 254 inquiry determines that there is at
least one segment of audio data queued (block 254, YES branch), method 250
proceeds to block 262 which involves determining whether there is sufficient free
space (for example, free space sufficient to store a decoded segment of audio data) in
a decoded audio buffer (for example, decoded audio buffer 176 of system 150 (Figure
2B)). If the block 262 inquiry determines that there is not free space in the decoded
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audio buffer (block 262, NO branch), method 250 proceeds to block 266. If the block
262 inquiry determines that there is free space in the decoded audio buffer (block 262,
YES branch), method 250 proceeds to block 264.
Block 264 comprises decoding one segment of queued audio data (for
example, from audio data queue 162) and storing the decoded audio segment in the
decoded audio buffer (for example, decoded audio buffer 176). Block 264 may
comprise decoding audio data corresponding to (or comprising) the next undecoded
segment in an audio track, for example. In some embodiments, audio data decoded in
block 264 is provided in a format that can be natively rendered by an internet browser
operating on a user-computing device implementing a native audio renderer 182. By
way of non-limiting illustration, in a particular example embodiment, block 264
comprises decoding audio data into .WAV file format or the like which is natively
renderable by an internet browser operating on a user-computing device. Block 264
may comprise performing the steps of any suitable decoding algorithm, including
(without limitation) those functionalities described above in connection with block
214. As discussed above, audio rendering system 150 (Figure 2B) may comprise
audio processing functionalities analogous to those of frame image processor 136
(Figure 2A) which may be used to put decoded audio data into a format suitable for
rendering. In such embodiments, block 264 may optionally be broken down to
provide such functionalities in a manner analogous to optional blocks 214A, 214B,
214C, 214D of block 214 (Figure 3). References to decoding audio data in method
250, decoding block 264 and decoder 172 (Figure 2B) should be understood to
optionally include any one or more of these functionalities associated with preparing
audio data into a format suitable for rendering. Block 264 may optionally include
audio-related processing of decoded audio data, such as filtering, volume adjustment,
compression, etc.
After block 264, method 250 proceeds to block 266 which involves scheduling
a subsequent iteration of method 250 for a time in the future. Block 266 may be
similar to block 216 described above. Successive iterations of method 250 are
scheduled at intervals less than the playback duration of the audio segments used in
methods 250, 270. For example, if the audio segments used in methods 250, 270 have
a playback duration of τ, then block 266 may involve scheduling successive iterations
of method 250 at intervals less than 0.5τ. In some embodiments, the scheduled
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method 250 intervals are less than 0.2τ. In some embodiments, the scheduled method
250 intervals are less than 0.1τ. After the next iteration of queuing and decoding
method 250 is scheduled in block 266, method 250 ends and control is passed back to
the script interpreter.
[0105] As discussed above, method 250 may be implemented natively by an internet
browser operating on a user-computing device, when the browser interprets a cross-
platform script (or part of a script). Particular functionalities of method 250 may be
implemented directly by the script when the script is interpreted. For example, in
particular embodiments, the functionalities of any of blocks 254, 256, 262, 264 may
be performed directly by the script when it is interpreted.
Figure 6 is a flowchart of a method 270 for method for implementing the
audio renderer interface according to a particular embodiment. Method 270 may be
implemented natively by an internet browser operating on a user-computing device,
when the browser interprets a cross-platform script (or part of a script). For example,
method 270 may be implemented as a set of scripted instructions (for example, a set
of Javascript instructions). Particular functionalities of method 270 may be
implemented directly by the script when the script is interpreted. Method 270 starts in
block 272 which involves and inquiry into whether the last segment of audio data has
been loaded from the decoded audio buffer (for example, decoded audio buffer 176
(Figure 2B)) to the audio renderer (for example, audio renderer 182 (Figure 2B)). If
the block 272 inquiry is positive (i.e. all decoded audio data has been provided to the
audio renderer (block 272, YES branch)), method 270 proceeds to block 276 via
optional block 274 described below. If on the other hand, the block 272 inquiry
determines that there is still decoded audio data in the decoded audio buffer to be
provided to audio renderer (block 272, NO branch), then method 270 proceeds to
block 280.
Block 280 involves an inquiry into whether the audio renderer can accept
more audio data (for example, whether there is space in the internal buffer of the
audio renderer to accept another segment of audio data). If the block 280 inquiry
determines that the audio renderer can not accept more audio data (block 280, NO
branch), method 270 proceeds to block 276 via optional block 274 described below.
Otherwise, if the audio renderer can accept more audio data (block 280, YES branch),
method 270 proceeds to block 282. Block 282 involves an inquiry into whether there
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is decoded audio data available in the decoded audio buffer to be loaded into the
audio renderer. If the block 282 inquiry determines that sufficient decoded audio data
is available in the decoded audio buffer (block 282, YES branch), then method 270
proceeds to block 284 which involves transferring a segment of decoded audio data
from the decoded audio buffer into the audio renderer. This block 284 data transfer
may involve formatting the audio data in a format suitable for use by the audio
renderer. After loading audio data into the audio renderer in block 284, method 270
proceeds to block 276 via optional block 274.
Returning to block 282, if the block 282 inquiry determines that sufficient
decoded audio data is not available in the decoded audio buffer (block 282, NO
branch), then method 270 proceeds to block 276 via optional blocks 286 and 274.
Optional block 286 may involve one or more drop audio actions, such as: recording
the fact that the audio renderer had capacity to accept more decoded audio data, but
that such decoded audio data was not available in the decoded audio buffer; pausing
or slowing down playback of the audio data by the audio renderer (for example, to
permit the decoding and/or queuing of audio data to catch up to the audio renderer),
indicating (for example, to another process, method, or the like) that audio data should
be decoded and/or queued more quickly (such as by obtaining audio data at a faster
rate, decoding audio data more often, switching to a lower bitrate audio source, etc.),
and/or the like, for example.
Method 270 may end up at optional block 274 via a variety of paths. Optional
block 274 involves procuring a current time value from the audio renderer. This
current time value may comprise a time reference associated with the playback of the
current segment of audio data. By way of non-limiting illustration, in a particular
example embodiment method 270 is implemented as a set scripted instructions (for
example, a set of Javascript instructions), and optional block 274 may involve
invoking the audio.buffered.end method on an associated audio object to obtain a
value indicating the time of the last rendered (or about to be rendered) segment of the
associated audio data. The time value obtained in optional block 274 may be made
available to block 224A of method 220 (Figure 4). In some embodiments, block 274
is not required, because the time value is obtained in block 224A of method 220.
Method 270 eventually proceeds to block 276 which involves an inquiry into
whether the playback of audio data by the audio renderer is complete. If the block 276
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inquiry is positive (i.e. audio playback is complete), then method 270 ends. If, on the
other hand, the audio playback is incomplete (block 276, NO branch), method 270
proceeds to block 278 which involves scheduling a subsequent iteration of method
270 for a time in the future. Block 278 may be similar to block 230 (Figure 4)
described above. Successive iterations of method 270 are scheduled at intervals less
than the playback duration of the audio segments used in methods 250, 270. For
example, if the audio segments used in methods 250, 270 have a playback duration of
τ, then block 278 may involve scheduling successive iterations of method 270 at
intervals less than 0.5τ. In some embodiments, the scheduled method 270 intervals are
less than 0.2τ. In some embodiments, the scheduled method 270 intervals are less than
0.1τ. After the next iteration of method 270 is scheduled in block 278, method 270
ends and control is passed back to the script interpreter.
As discussed above, method 270 may be implemented natively by an internet
browser operating on a user-computing device, when the browser interprets a cross-
platform script (or part of a script). Particular functionalities of method 270 may be
implemented directly by the script when the script is interpreted. For example, in
particular embodiments, the functionalities of any of blocks 272, 280, 282, 286, 276
may be performed directly by the script when it is interpreted.
In the illustrated embodiments, method 250 procures and decodes (and
otherwise prepares) no more than one segment of audio data each time that it is
performed, and method 270 loads no more than one segment of audio data into the
audio renderer each time it is performed. As discussed above, the length of such
segments may be a configurable parameter which may depend, for example, on
available processing resources at the user-computing device. In some embodiments,
each audio segment comprises a frame of audio data. This implementation may be
advantageous where methods 250 and 270 are implemented as iteratively and
asynchronously interpreted by the same script interpreter of an application program
executing in a single thread of execution (for example, the Javascript interpreters of
some major internet browsers). For example, such an implementation may permit
method 270 to load audio data (decoded by method 250) into the audio renderer
between successive iterations of method 250. In other embodiments, multiple
segments of audio data may be procured and/or decoded (or otherwise prepared) in
each iteration of method 250 and/or multiple segments may be rendered in each
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iteration of method 270. Also, as discussed above, in some embodiments, one
segment of audio data may be partially prepared (for example, a subset of blocks
analogous to blocks 214A, 214B, 214C, 214D) in each iteration of method 250.
The scheduling of methods 250, 270 may have characteristics similar to those
of the scheduling of methods 200, 220 discussed above. Schedule intervals may be
constant, dynamic, coordinated, short enough to permit audio data to be queued,
decoded and rendered at the sampling rate of the audio data or at a rate suitable for
human listeners. Methods 250, 270 may be configured to have the same or different
inter-repetition periods. In some embodiments, method 250 is configured to be
performed more frequently than method 270. In some embodiments, one or both of
methods 250, 270 may be multiply instantiated, such that there a plurality of one or
both methods continually scheduling successive iterations of themselves (for example,
at the same inter-repetition periods or at different inter-repetition periods).
As discussed above, in some embodiments, internet browsers can natively
render encoded audio data. In such embodiments, suitable modifications can be made
to methods 250, 270 such that the steps associated with decoding audio data and
queuing decoded audio data are not required.
In the embodiment described above in connection with Figures 3-6, multi-
threaded processing is simulated by scheduling successive iterations of methods 200,
220, 250, 270 which are performed in turn by a single-threaded interpreter. Figure 7 is
a flow chart of a method 300 which may be used to queue, decode and prepare audio
and video data, to render video data and to implement an audio renderer interface
according to another embodiment. Using method 300 involves iteratively scheduling
and interpreting successive iterations of the single method 300 code segment, but
incorporating logic into the method 300 code segment to determine which procedure
is performed in each iteration.
Method 300 comprises a logic block 302, which, in the illustrated
embodiment, involves a number of logical inquiries 304, 308, 312, 316. In some
embodiments, logic block 302 or particular functionalities of logic block 302 may be
implemented directly by the script when the script is interpreted. Logic block 302 may
dictate which procedure is performed in method 300. For example, in the illustrated
embodiment logic block 302 starts in block 304 which involves an inquiry into
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whether conditions are suitable for performing an audio renderer interface procedure.
The block 304 conditions may generally comprise conditions based on any
information which may be natively or directly available to the script. For example, the
block 304 conditions may be based on comparing the amount of audio data in the
buffer of the audio renderer to some threshold. If it is determined that the amount of
audio data in the audio renderer buffer is less than some threshold amount, then it may
be desirable to perform the audio renderer interface procedure to load more audio data
into the audio renderer. The block 304 conditions are not limited to conditions that are
directly related to the audio renderer interface or to audio rendering generally. In
some embodiments, the block 304 conditions may involve evaluating whether some
other functionality may be in more immediate need. For example, the block 304
conditions may involve an evaluation of whether it is more important (in the current
iteration of method 300) to perform the video decoding procedure, even if the amount
of audio data in the audio renderer buffer is less than the threshold amount. The block
304 conditions may be based on information generated in drop audio block 286
(Figure 6) and/or drop frame block 234 (Figure 4).
If evaluation of the block 304 conditions determines that conditions are
suitable for performing an audio renderer interface procedure (block 304, YES
branch), then method 300 proceeds to block 306. Block 306 involves performing an
audio renderer interface procedure. Such an audio renderer interface procedure may
involve a method similar to that of method 270 (Figure 6), except that the block 278
scheduling of a future iteration is not required. After returning from the audio renderer
interface procedure, method 300 proceeds to block 320 which involves scheduling
another iteration of method 300 for a time in the future. The block 320 scheduling
may be similar to that described above for the scheduling blocks of methods 200, 220,
250, 270. For example, where method 300 is implemented as a set of scripted
instructions (for example, a set of Javascript instructions), block 320 may comprise
using the setTimeout() and/or setInterval() methods. The block 320 scheduled
intervals may be static or dynamic. The block 320 scheduled intervals may be shorter
than the maximum time that may elapse yet still permit video and audio data to be
queued, decoded and/or otherwise prepared and rendered at suitable rates. In some
embodiments, the block 320 scheduled intervals are in a range of 0.25ms-25ms. In
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some embodiments, the block 320 scheduled intervals are scheduled for as soon as
possible after completion of the current iteration of method 300.
If evaluation of the block 304 conditions determines that conditions are not
suitable for performing an audio renderer interface procedure (block 304, NO branch),
then method 300 proceeds to block 308. Block 308 involves an inquiry into whether
conditions are suitable for performing a video renderer procedure. The block 308
inquiry may be similar to the block 304 inquiry and may be based on any information
which may be natively or directly available to the script. By way of non-limiting
example, the block 308 inquiry may be based on evaluating a current frame index
(obtained, for example, in a manner similar to that described above in block 224
(Figure 4)) and determining if the current frame index is greater than the frame index
of the last video frame rendered. If the current frame index is greater than the last
video frame rendered then it may be desirable to perform the video renderer
procedure to render another frame of video data. As with the block 308 conditions
described above, the block 308 conditions may involve evaluating whether some other
functionality may be in more immediate need. The block 304 conditions may be based
on information generated in drop audio block 286 (Figure 6) and/or drop frame block
234 (Figure 4). If evaluation of the block 308 conditions determines that conditions
are suitable for performing a video rendering procedure (block 308, YES branch),
then method 300 proceeds to block 310. Block 310 involves performing a video
rendering procedure. Such a video rendering procedure may involve a method similar
to that of method 220 (Figure 4), except that the block 230 scheduling of a future
iteration is not required. After returning from the video renderer procedure, method
300 proceeds to schedule another iteration in block 320.
[0119] If evaluation of the block 308 conditions determines that conditions are not
suitable for performing a video renderer procedure (block 308, NO branch), then
method 300 proceeds to block 312. Block 312 involves an inquiry into whether
conditions are suitable for performing a video queuing/decoding procedure. The block
312 inquiry may be similar to the inquiries of blocks 304, 308 and may be based on
any information which may be natively or directly available to the script. By way of
non-limiting example, the block 312 inquiry may be based on comparing the amount
of prepared video data in the frame image buffer (for example, frame image buffer
126 (Figure 2A)) to a suitable threshold and/or comparing the amount of video data in
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the video data queue (for example, video data queue 112 (Figure 2A)) to a suitable
threshold. As with the conditions of blocks 304, 308, the block 312 conditions may
involve evaluating whether some other functionality may be in more immediate need.
The block 312 conditions may be based on information generated in drop audio block
286 (Figure 6) and/or drop frame block 234 (Figure 4). If evaluation of the block 312
conditions determines that conditions are suitable for performing a video
queuing/decoding procedure (block 312, YES branch), then method 300 proceeds to
block 314. Block 314 involves performing a video queuing/decoding procedure. Such
a video queuing/decoding procedure may involve a method similar to that of method
200 (Figure 3), except that the block 216 scheduling of a future iteration is not
required. After returning from the video queuing/decoding procedure, method 300
proceeds to schedule another iteration in block 320.
If evaluation of the block 312 conditions determines that conditions are not
suitable for performing a video queuing/decoding procedure (block 312, NO branch),
then method 300 proceeds to block 316. Block 316 involves an inquiry into whether
conditions are suitable for performing an audio queuing/decoding procedure. The
block 316 inquiry may be similar to the inquiries of blocks 304, 308, 312 and may be
based on any information which may be natively or directly available to the script. By
way of non-limiting example, the block 316 inquiry may be based on comparing the
amount of decoded audio data in the decoded audio buffer (for example, decoded
audio buffer 176 (Figure 2B)) to a suitable threshold and/or comparing the amount of
audio data in the audio data queue (for example, audio data queue 162 (Figure 2B)) to
a suitable threshold. As with the conditions of blocks 304, 308, 312, the block 316
conditions may involve evaluating whether some other functionality may be in more
immediate need. The block 316 conditions may be based on information generated in
drop audio block 286 (Figure 6) and/or drop frame block 234 (Figure 4). If evaluation
of the block 316 conditions determines that conditions are suitable for performing an
audio queuing/decoding procedure (block 316, YES branch), then method 300
proceeds to block 318. Block 318 involves performing an audio queuing/decoding
procedure. Such an audio queuing/decoding procedure may involve a method similar
to that of method 250 (Figure 5), except that the block 266 scheduling of a future
iteration is not required. After returning from the audio queuing/decoding procedure,
method 300 proceeds to schedule another iteration in block 320.
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In the illustrated embodiment, if evaluation of the block 316 conditions
determines that conditions are not suitable for performing a video queuing/decoding
procedure (block 316, NO branch), then method 300 proceeds along one of two
optional paths. In some cases, the block 316 NO branch may cause method 300 may
loop back to block 304. In other cases, the block 316 NO branch may cause method
300 to proceed to schedule another iteration in block 320. In other embodiments, the
block 316 NO branch may lead method 300 to another functional block (not shown)
which may involve selecting one of the procedures (for example, blocks 306, 310,
314, 318). Such a selection may be based on which of the conditions of blocks 304,
308, 312, 316 is closest to the positive result. In still other embodiments, block 316 is
not required and the block 312 NO branch may lead directly to block 318. In such
embodiments, the block 318 audio queuing/decoding procedure is the default
procedure. In other embodiments, the logic of logic block 302 could be constructed
such that one of the other procedures (for example, one of blocks 306, 310, 314) is the
default procedure.
In some circumstances, a particular functional block of methods 200, 220,
250, 270, 300 may take an unduly long period of time which may cause rendering
artefacts. For example, a processor intensive functional block of method 200 (Figure
3) is block 214 which involves preparing a frame of video data. Block 214 may be
particularly processor intensive if all of the functionalities of blocks 214A, 214B,
214C, 214D are lumped into block 214. In some circumstances, particularly on
devices with relatively little processing capacity, the time required for preparing a
frame of video data in block 214 may be longer than the inter-frame interval (i.e.
(frame rate) ) of the associated video data. In such circumstances, video frames could
be skipped or lost because the processor is working on decoding a frame of video data
in block 214 when it might otherwise have been rendering a frame of video data,
resulting in video artefacts.
In some embodiments, methods 200, 220, 250, 270, 300 may be parsed or sub-
divided into sub-components (for example, functional sub-blocks or sub-steps) and
functionalities related to video and/or audio rendering (for example, video rendering
method 220 and/or audio rendering interface method 270) may be performed between
such sub-components. Continuing with the example of video preparation block 214,
video preparation block 214 may be sub-divided into a number of sub-components,
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which may comprise sub-components 214A, 214B, 214C, 214D or which may
comprise other (illustrated or non-illustrated) sub-components. In some embodiments,
sub-components 214, 214B, 214C, 214D may themselves be sub-divided into further
sub-components. After particular sub-components of block 214, conditions may be
evaluated to determine whether block 214 should be interrupted to perform a
procedure related to video and/or audio rendering (for example, video rendering
method 220 and/or audio rendering interface method 270). Such interrupt conditions
may be similar to those conditions described above for blocks 304, 308, 312, 316 and
may generally be based on any information which may be natively or directly
available to the script. For example, the interrupt conditions associated with
performing a video rendering procedure may be similar to those of block 308 and the
interrupt conditions associated with performing an audio renderer interface procedure
may be similar to those of block 304. If such interrupt conditions are evaluated to be
positive, then video decoding block 214 may be interrupted and the appropriate video
rendering procedure and/or audio renderer interface procedure may be performed.
After performing this procedure, video decoding block 214 may be resumed.
Performing such functionalities between the sub-components of video decoding block
214 may help to reduce rendering artefacts.
Sub-dividing methods 200, 220, 250, 270, 300 into sub-components and
performing functionalities related to video and/or audio rendering between such sub-
components is not limited to the example of block 214 described above. Methods 200,
220, 250, 270, 300 (and/or any suitable illustrated or non-illustrated blocks or steps of
methods 200, 220, 250, 270, 300) may be sub-divided in any suitable manner into any
suitable sub-components.
[0125] As discussed above, in particular non-limiting example embodiments, block
208 of method 200 (Figure 3) and block 258 of method 250 (Figure 5) may involve
invoking the open() method of an AJAX XMLHttpRequest object corresponding to
video content hosted on a server. This block 258 functionality requests that the
internet browser retrieve some video and/or audio data in a format that can be
interpreted by Javascript. In some embodiments, block(s) 208 and/or 258 (and their
corresponding method(s) 200, 250) may make use of multiple AJAX
XMLHttpRequest (hereinafter AJAX) objects which may be used iteratively to
increase the efficiency of block(s) 208 and/or 258.
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Figure 8 shows a flow chart of a method 350 which may be used to implement
the video data fetching functionality of block 208. Block 258 may be implemented in
a similar manner. In the illustrated embodiment, method 350 involves the use of two
AJAX objects. It will be appreciated, however, that method 350 may be extended to
use more than two AJAX objects. Method 350 starts in block 352 which involves an
inquiry into whether the first AJAX object (AJAX_1) was used in the last iteration of
method 350. If the block 352 inquiry is positive (block 352, YES branch), then
method 350 proceeds to block 354. In block 354, the second AJAX object (AJAX_2)
is used to fetch the next set of data. Data retrieved by AJAX_2 is stored in a data
structure managed natively by the internet browser (or other application program)
which provides the AJAX_2 object. If the block 352 inquiry is negative (block 352,
NO branch), then method 350 proceeds to block 356. In block 356, the AJAX_1 is
used to fetch the next set of data. Data retrieved by AJAX_1 is stored in a data
structure managed natively by the internet browser (or other application program)
which provides the AJAX_1 object. Method 350 ends after implementing block 354
or block 356.
In some embodiments, the data retrieval functionality of block 208 (including
method 350) may be performed by natively the internet browser under the direction of
the script. In some embodiments, the data retrieval functionality of block 208
(including method 350) may be performed as a parallel thread (in a multi-threaded
environment) or as a parallel process (in a multiprocessing environment) to that of the
remainder of method 200. For example, in some embodiments, an internet browser
can perform one parallel thread/process (involving a script interpreter, for example) to
implement method 200 and can perform a second parallel thread/process (involving
AJAX objects, for example) to implement method 350. Using multiple AJAX objects
in method 350 may also take advantage of user-computing devices capable of
implementing multiple-threaded and/or multiprocessing environments. For example, a
thread or process may be assigned to each of the multiple AJAX objects.
When the script interpreter of an internet browser is interpreting a script, its
memory management procedures may be relatively inefficient. This is particularly the
case for so-called “garbage collection”, which is used to free up previously allocated
memory that is no longer in use. Garbage collection can be particularly inefficient,
can consume processing resources and can occur at undesirable times – for example,
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at times when it is desired to render a frame image or a next segment of audio. Using
method 350, the multiple AJAX objects can be used as a type of “round robin” buffer
which can avoid the need for intermediate buffering of the encoded video data using
memory allocated by the script interpreter of internet browser. Where only a single
AJAX object is used, it may be necessary or desirable to copy fetched data strings
from the AJAX object into an intermediate buffer managed by the script interpreter of
the internet browser. Such intermediate buffering may be necessary or desirable to
free up the single AJAX object, so that it can be used to fetch more data. Such
intermediate buffering can be avoided by using multiple AJAX objects, because one
of the AJAX objects can be used to fetch data, while the data from any other AJAX
objects can be used to provide data as required by the script implementing the rest of
method 200. In addition to using fetched data directly from the multiple AJAX
objects, the functionality of the browser responsible for implementing the AJAX
objects can manage the creation/destruction of data which can be more efficient than
the creation/destruction of data by the browser’s script interpreter.
Also, in some circumstances data accessed via the internet or via some other
network may have a per-connection bandwidth limit. In such circumstances, the use
of multiple AJAX objects may enable data to be streamed faster.
In embodiments implemented in scripts other than Javascript, similar methods
and similar objects may be used to fetch video and/or audio data. In such
embodiments, multiple data fetching objects may be used in a manner similar to the
use of multiple AJAX objects described herein.
In some embodiments, video content may be encoded using techniques that
can be helpful to efficiently render the video content using a suitable script.
[0132] Some internet browsers only accept data having particular data formats
(referred to as content-transfer formats) when such data is transferred from or
otherwise passed by a script interpreter. For example, some browsers only read so
called base64 encoded data formats when such data is transferred or otherwise passed
to the browser by a Javascript interpreter. As discussed above, content-transfer
encoder 145 of video rendering system 100 (Figure 2A) may optionally convert frame
images to a base64 (or other content-transfer) encoded format in optional block 214C
of method 200 (Figure 3). This content-transfer encoding can be a computationally
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expensive process at the user-computing device. For example, in the particular case of
base64 encoding, such content-transfer encoding involves inspecting each set of 3
bytes and converting each set of 3 bytes into 4 characters. Such computational
expense can lead to rendering artefacts – for example, in circumstances where such
content-transfer encoding might delay the rendering of video frames by a period
longer than the inter-frame period dictated by the desired frame rate.
In accordance with some embodiments, frame images of video data (and/or
segments (for example, frames) of audio data) may be pre-encoded in a base64 (or
some other suitable content-transfer format) – for example, prior to being provided to
(or retrieved by) the user-computing device). The description that follows refers to the
pre-encoding of frame images of video data into base64 or some other suitable
content-transfer format, without loss of generality that such pre-encoding could also
apply to audio data. This pre-encoding of frame images into base64 (or other suitable
content-transfer) format is particularly useful where the underlying frame images of
video data are represented in a format that can be natively rendered by the internet
browser (for example, when the underlying frame images of video data are
represented in JPEG or GIF format). In such cases, the processes of frame image
conversion and content-transfer encoding (blocks 214B, 214C of method 200 (Figure
3)) may be skipped, since the frame images (once decoded in block 214A) are already
in a format that is suitable for transfer to, and rendering by, the internet browser. In
such cases, frame image converter 142 and content-transfer encoder 145 of video
rendering system 100 (Figure 2A) may be similarly omitted. In some embodiments,
the underlying frame images of video content may be transcoded into a format that
can be natively rendered by the internet browser (for example, JPEG or GIF format)
and then the transcoded frame images can be pre-encoded into a suitable content-
transfer format. While such pre-encoding of the frame images into base64 (or other
content-transfer) format may increase the size of encoded video content file(s), any
increase in file size may have relatively little impact on the speed at which encoded
files may be streamed to user-computing device(s), because of the compressibility of
base64 (or other content-transfer) encoded data. Many data compression techniques
supported by HTTP 1.1 (for example, gzip, deflate and/or the like) can take advantage
of the fact that base64 (or other content-transfer) encoded data uses a limited
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character set (for example, 64 characters and a number of control characters in the
case of base64).
This technique of pre-encoding frame images of video data (and/or frames of
audio data) may decrease the consumption of processor resources at the user-
computing device. More particularly, if frame images are pre-encoded into base64 or
other suitable content-transfer format, they can be passed directly to an internet
browser at the user-computing device without being converted or otherwise encoded
in base64 format by the script at the user-computing device.
In some embodiments, where the frame images underlying the video content
are pre-encoded into base64 format or into some other suitable content-transfer
format, the data strings corresponding to the image are padded, so that the data string
corresponding to each frame image has the same length. For example, in base64 the
data strings corresponding to frame images may be padded with a suitable character,
such as the line feed character <LF>. Such padding does not increase transfer speed
significantly, because padded strings are relatively compressible. However, this
padding of frame images can cause the script interpreter of the internet browser to
reuse memory without reallocation and corresponding “garbage collection”.
More specifically, without padding, each frame image will have a different
length. The browser’s script interpreter will typically allocate some memory at the
user-computing device for storage of frame images. By way of non-limiting example,
such frame image storage may be used to implement any of the frame image queues
(for example, queues 126, 143, 141, 138 (Figure 2A)). When it comes time to re-use
some of the allocated memory to handle a new frame, if the size of the new frame is
different from the size of the previous frame that is going to be overwritten, the script
interpreter may decide that it needs to destroy the previous allocation and re-allocate
memory to accommodate the new frame. The destruction and re-allocation of
previously allocated memory is commonly referred to as “garbage collection”. Such
destruction and re-allocation of previously allocated memory can consume processor
resources and lead to artefacts. In contrast, if all of the frames are the same size, then
the script may overwrite the previous frame with the new frame inside of the
previously allocated memory -- without destroying the previous memory allocation or
otherwise causing a memory re-allocation. This can reduce the consumption of
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processor resources associated with memory re-allocation and reduce the occurrence
of rendering artefacts.
Currently, all internet browsers of interest natively support at least two image
encoding file formats: JPEG and GIF. In particular embodiments, video content can
be encoded with the frame images of the video content having a plurality of different
encoding file formats. Video content may be encoded wherein the individual frame
images are encoded in two or more different image encoding file formats (for
example, JPEG and GIF). More particularly, during the encoding process, the
encoding file format for each frame image may be selected based on the visual
characteristics or content of the frame image. For example, GIF may be desirable for
encoding frame images wherein the visual characteristics include sharp edges and
details – for example, images displaying textual information (credit screens, title
screens, etc.), cartoon images and/or the like. JPEG may be better suited for frame
images incorporating more natural visual content (for example, without such sharp
edges).
In some embodiments, individual frame images within a particular video
content element may be processed to determine whether they might be better encoded
in a JPEG file format or a GIF file format. For example, the values (e.g. luminosity
and/or chromaticity values) associated with the individual pixels of each frame may
be compared to the values associated with their adjacent pixels to determine one or
more gradient metrics. In one embodiment, the group of adjacent pixels for a
particular non-edge pixel may comprise its 8 neighboring pixels, although other
groups of adjacent pixels could be used in other embodiments. In one example
embodiment, the gradient metrics may be based on the differences in pixel values.
The gradient metrics for all of the pixels in a particular frame image may then be
analyzed to determine whether the particular frame image should be encoded in a
JPEG or GIF file format. For example, if there are a relatively large number of
relatively high gradient metrics, then this may be indicative of an frame image with
sharp edges which should be encoded in a GIF format and, on the other hand, if there
are a relatively large number of relatively low gradient metrics, then this may be
indicative of an frame image that should be encoded in a JPEG file format. In one
particular embodiment, this analysis of gradient metrics may be effected by binning
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the gradient metrics (to form a notional histogram or the like) and then comparing the
numbers of gradient metrics in each bin to one or more suitable thresholds.
In some circumstances, it may be ascertained that the internet browser(s) of a
user-computing device of interest are capable of natively rendering additional image
encoding file formats. In such circumstances, such additional image encoding file
formats may be incorporated into the encoding process. That is, video content may be
encoded wherein the individual frame images within a particular video content
element are encoded in 3 or more different image encoding file formats.
Encoding video content with individual frame images having different
encoding file formats can permit improved compression (relative to encoding the
frame images in a single file format), which can in turn lead to video content being
procured and/or decoded more efficiently at the user-computing device and
correspondingly fewer rendering artefacts.
In particular embodiments, the quantization tables used to encode frame
images into the JPEG format (for example, the luminosity and chromaticity
quantization tables) may be manipulated on a frame by frame basis in accordance
with the visual content of each frame image. In some embodiments, the pixel values
of each frame image may compared to those of either or both of its temporally
adjacent frame images (for example, on a pixel-by-pixel basis) to determine one or
more difference metric(s) and the quantization table(s) used to encode the frame
image may be determined on the basis of such difference metric(s). For example, if it
is determined that the chromaticity of a particular frame image does not differ
significantly from the chromaticity of its adjacent frames (i.e. the chromaticity
difference metric is low), then this may be indicative of a relatively slow moving
scene, allowing the use of a chromaticity quantization table corresponding to a
relatively high level of compression for that particular frame image. In contrast, if the
chromaticity difference metric for the particular pixel is relatively high, then this may
be indicative of a relatively fast moving scene, suggesting the use of a chromaticity
quantization table corresponding to a relatively low level of compression for the
particular frame image. Similar adjustment is possible for the luminosity quantization
table.
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The manipulation of the JPEG quantization tables for encoding frame images
at the encoding side can help to achieve high compression without overly sacrificing
human-perceptible details. Greater compression of the frame images can result in the
use of less computational resources to decode and render the frame images at the user-
computing device, which can in turn result in fewer rendering artefacts.
Some user-computing platforms do not support fetching of portions of video
content files – they are only able to download (or otherwise procure) complete video
content files. By way of non-limiting example, some mobile phone devices which run
the Android™ operating system currently have this limitation. In some embodiments,
a single video content file may be parsed into a series of chunks and each chunk may
be encoded as if it were a complete video content file. This will allow the user-
computing device to separately download (or otherwise procure) each chunk and the
script, being interpreted at the user-computing device, can then be configured to
organize the chunks together in order at the user-computing device to render the
complete video content file. A list may be employed at the user-computing device to
organize the smaller video content files in order.
Typically, although without limitation, video data is encoded at a frame rate of
24 frames/second or 33 frames/second. In some circumstances, it is anticipated that
there will be insufficient processing resources available at the user-computing device
to enable a script as described herein to support rendering of video data at these or
other desired frame rates. Accordingly, in some embodiments, the video data may be
down-sampled and re-encoded at a lower frame rate and, when the down-sampled
video data is decoded at the user-computing device, available frame images may be
displayed normally and, at times between available frame images, interpolated frame
image may be drawn using an alpha blending technique. Such interpolation
techniques are not limited to circumstances where the video data is down-sampled
prior to encoding. In some embodiments, it may be determined at the user-computing
device that there are insufficient processing resources to render video data at a desired
frame rate, in which case the video data may be effectively down-sampled at the user-
computing by selecting to decode and display a subset of the available image frames
and, at times between the selected frame images, interpolated frame image may be
drawn using an alpha blending technique. Examples of such processes are shown
schematically in Figures 9A and 9B.
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Figures 9A and 9B show an example where original video data 400 is has a
frame rate 1/t , where t represents the frame interval and f , f , f , f … represent the
o o 0 1 2 3
original frame images (for example, the pixel values of the individual pixels in the
frame images). In each of Figures 9A and 9B, original video data 400 is down-
sampled with a lower frame rate than original video data 400. As mentioned above,
such down-sampling can be done prior to making the video data available to the user
computing device; or such down-sampling can occur at the user-computing device by
selecting a particular subset of the frame images from within the video data to decode
and process. In the Figure 9A example, original video data 400 is down-sampled by
taking every second frame (f , f , f , f …) such that the re-encoded video data 402 has
0 2 4 6
a frame rate 1/t which is half of the frame rate 1/t of original video data 400. In the
Figure 9B example, original video data 400 is down-sampled by taking every third
frame (f , f , f , f …) such that the re-encoded video data 404 has a frame rate 1/t
0 3 6 9 B
which is 1/3 of the frame rate 1/t of original video data 400. It will be appreciated by
those skilled in the art that the examples of Figures 9A and 9B are merely explanatory
and the original video data 400 may generally be down-sampled by taking any
suitable fraction of the original frame images f , f , f , f …
0 1 2 3
An advantage of the down-sampled video data 402, 404 in the embodiments of
Figures 9A and 9B is that the user-computing device need only decode and prepare
correspondingly fewer frames of image data. For example, in the case of Figure 9A
down-sampled video data 402, video decoder 122 and frame image processor 136 (see
Figure 2A) may only need to process half as many frame images in blocks 214A,
214B, 214C, 214D (see Figure 3). Such a reduced amount of frame image decoding
and/or preparation may reduce the burden on the user-computing device processing
resources. In some embodiments, however, it may be desirable to render frame
images (for example, by frame image renderer 132 (Figure 2A) in block 236 (Figure
4)) at the original frame rate 1/t , as this will give the appearance of fluidly moving
video. In such embodiments, it can be desirable to render interpolated frame images at
times between the image frames of down-sampled video data 402, 404. For example,
in the case of down-sampled video data 402 of Figure 9A, it can be desirable to render
interpolated frame images at times t , t , t … even though down-sampled video data
1 3 5
402 does not include decoded frame images corresponding to these times. Similarly,
in the case of down-sampled video data 404 of Figure 9B, it can be desirable to render
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interpolated frame images at times t , t , t , t … even though down-sampled video
1 2 4 5
data 404 does not include decoded frame images corresponding to these times.
In some embodiments, such interpolation can be provided by creating image
objects using alpha blending. Such alpha blended image objects may be created in
block 148 (Figure 2A) and block 214D (Figure 3), for example. In the case of one
particular embodiment, the image object created can be the argument of a canvas tag,
for example. Figure 9C shows a method 420 for creating such alpha-blended image
objects according to a particular embodiment. Method 420 commences in block 422
which involves an inquiry into whether an exact frame is available for the current
frame index (for example, the frame index determined in block 224 (Figure 4)). If
there is an exact frame available (block 422, YES branch), then method 420 proceeds
to block 424 which involves creating an image object based on the exact frame. In the
case of the example embodiment of down-sampled data 402 (Figure 9A), method 420
is able to create image objects using the exact frames for frames f , f , f , f … at times
0 2 4 6
t , t , t , t … and in the case of the example embodiment of down-sampled data 404
0 2 4 6
(Figure 9B), method 420 is able to create image objects using the exact frames for
frames f , f , f … at times t , t , t … This is shown schematically in Figure 9A as data
0 3 6 0 3 6
to be drawn 406 and in Figure 9B as data to be drawn 408. Method 420 ends after
creating the image object in block 424.
[0148] Returning to block 422, if the block 422 inquiry determines that there is no
exact frame available for the current frame index (block 422, NO branch), then
method 420 proceeds to block 426 which involves determining an alpha-blending
coefficient. In general, the block 426 alpha-blending coefficient α may be provided
α =[β +1−mod( f #,β)]
where:
• α is the desired alpha-blending coefficient;
• β is the effective down-sampling factor or, equivalently, the number of
rendering times between available image frames +1 (for example, β=2 for
Figure 9A and β=3 for Figure 9B);
• f# is the current frame index; and
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• mod(x,y) is the modulo operator which returns the whole number remainder of
x divided by y.
Using this formula for the example of Figure 9A, α=0.5 for f , f , f … and for
1 3 5
the example of Figure 9B, α=0.33 for f , f , f … and α=0.5 for f , f , f … In general,
1 4 7 2 5 8
the above equation is suitable for determining the alpha-blending coefficient for any
down-sampling factor β. After block 426, method 420 proceeds to block 428 which
involves creating an image object by alpha-blending a fraction of the next available
image frame onto the image object of the previous image frame. The fraction of the
next available image frame is determined by the block 426 alpha-blending coefficient.
So, for example, for frame f in the example of Figure 9A, where α=0.5, the next
available image frame is f and the image object for the previous frame is f , block
428 involves creating an image object by alpha blending 0.5f onto the previous image
object (f ), which creates f =0.5f +0.5f . Similarly, for frame f in the example of
0 1 2 0 3
Figure 9A, where α=0.5, the next available frame is f and the image object for the
previous frame is f , block 428 involves creating an image object by alpha blending
0.5f onto the previous image object (f ), which creates f =0.5f +0.5f . This is shown
4 2 3 4 2
schematically in Figure 9A as data to be drawn 406. For image
For frame f in the example of Figure 9B, where α=0.33, the next available
image frame is f and the image object for the previous frame is f , block 428 involves
creating an image object by alpha blending 0.33f onto the previous image object (f ),
which creates f =0.33f +0.67f . For the frame f in the example of Figure 9B, where
1 3 0 2
α=0.5, the next available image frame is f and the image object for the previous
frame is f =0.33f +0.67f , block 428 involves creating an image object by alpha
1 3 0
blending 0.5f onto the previous image object (f =0.33f +0.67f ), which creates
3 1 3 0
f =0.5f +0.5(0.33f +0.67f )=0.67f +0.33f . For the frame f in the example of Figure
3 3 3 0 3 0 4
9B, where α=0.33, the next available image frame is f and the image object for the
previous frame is f , block 428 involves creating an image object by alpha blending
0.33f onto the previous image object (f ), which creates f =0.33f +0.67f . For the
6 3 4 6 3
frame f in the example of Figure 9B, where α=0.5, the next available image frame is
f and the image object for the previous frame is f =0.33f +0.67f , block 428 involves
6 4 6 3
creating an image object by alpha blending 0.5f onto the previous image object
(f =0.33f +0.67f ), which creates f =0.5f +0.5(0.33f +0.67f )=0.67f +0.33f . This is
4 6 3 4 6 6 3 6 3
shown schematically in Figure 9B as data to be drawn 408.
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Method 420 ends after creating each image object in block 428. The process of
method 420 (Figure 9C) can be implemented in each iteration of method 200 (Figure
3), for example in block 214, to interpolate frame images where frame images are not
available because of down-sampling at the encoder side or effective down-sampling at
the user-computing device. This can enable the user-computing device to render
frame images at a desirable frame rate while reducing the load on processor resources
at the user-computing device and, possibly, leading to fewer video artefacts.
In particular embodiments, the script, when interpreted, causes the user-
computing device to access video content from a server or the like using the HTTP
protocol. Unlike streaming media which may take advantage of relatively
sophisticated protocols to tailor the video content to a particular user-computing
device, a particular media player application and/or a particular streaming network
connection speed (bitrate), HTTP servers using the HTTP protocol to transfer data
typically have relatively limited capability for interaction with the user-computing
device. In some embodiments, the script, when interpreted, determines characteristics
of the user computing device, the internet browser and/or the network connection
between the server and the user-computing device and takes appropriate action to
tailor the rendering of the video content.
Figure 10 shows a method 450 for rendering video content wherein the script,
when interpreted, tailors the rendering of the video content based on one or more
characteristics of the user-computing device and and/or the network connection
between the server and the user-computing device. Method 450, or portions thereof,
may be implemented directly by the script. Method 450 starts in block 452 which
involves querying initial device characteristics. Such device characteristics may
include characteristics of the device hardware and/or software operating on the device
(including the internet browser and/or the operating system software). Non-limiting
examples of device characteristics include: processor speed and/or processing
capacity; display characteristics (e.g. display resolution, display orientation, aspect
ratio, screen size and/or the like); the presence of specialized hardware (e.g.
specialized audio rendering hardware and/or video rendering hardware); software
characteristics of the internet browser or other application program which interprets
the script (such as capability of the internet browser to natively render particular audio
formats and/or natively render particular image file formats); software characteristics
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of the device’s operating system; file handling capabilities (such as whether the
device, the device’s operating system and/or the device’s internet browser can
accommodate the entirety of the video content as a single file or whether the video
content must be parsed into a plurality of smaller files); and/or the like.
[0154] Once these device characteristics have been determined, the script, when
interpreted, uses the device characteristics obtained in block 452 to initialize the
rendering characteristics for the particular device in block 454. Initializing particular
rendering characteristics in block 454 may involve selecting appropriate file(s) for
downloading from a server. This may be the case, for example, where it is determined
that a particular user-computing device needs to have the video content parsed into
smaller files, where the native audio rendering capabilities of the user-computing
device or its browser suggest the use of particular video content file(s), where the
native image rendering capabilities of the user-computing device or its browser
suggest the use of particular video content file(s), where the resolution and/or screen
size of the display of the user device suggest the use of particular video content file(s),
where knowledge of the user-computing device processor indicates that down-
sampled video content file(s) should be used and/or the like. Initializing other
rendering characteristics in block 454 may involve keeping track of particular
information for subsequent rendering. This may be the case, for example, with
rendering characteristics such as screen size, display orientation (aspect ratio) and/or
the like.
Method 450 then proceeds to block 456 which involves beginning the
rendering process according to any of the methods described previously. In block 456,
the script, when interpreted, may attempt to procure appropriate video content file(s)
based on the block 454 initialized rendering characteristics. Additionally or
alternatively, in block 456 the script will cause the video content of any procured
video content file(s) to be rendered based on the block 454 initialized rendering
characteristics. By way of non-limiting example, in cases where the display of the
user-computing has a certain resolution or screen size, the script will scale the image
frames to best fit the display of the user computing device; in cases where the video
data is down-sampled prior to being received at the user-computing device, the script
will interpolate between known image frames; in cases where the video data is
received at a particular frame rate, but the processor of the user-computing device can
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not decode and prepare image frames sufficiently fast, the script will effectively
down-sample the video data at the user-computing device by selecting a subset of the
image frames to decode and prepare and will interpolate between selected image
frames; and/or the like.
[0156] From time to time, the script, when interpreted, will query the ongoing device
characteristics in block 458. This block 458 query may be similar to the block 452
initial query, except that block 458 may inquire as to whether something has changed
from the block 452 initial query. By way of non-limiting example, potential changes
could involve a change in the orientation of the device display and the corresponding
aspect ratio of image frames to be displayed. In some circumstances, block 548 may
involve acquiring information from the drop video action in block 234 (Figure 4)
and/or the drop audio action in block 286 (Figure 5). For example, if the block 458
query determines that over a threshold number of image frames have been dropped,
then it may be concluded that the capacity of the user-computing device processor is
insufficient to handle full frame rate video data and that the appropriate video content
file(s) should possibly be changed to down-sampled file(s) or that the video data
should be effectively down-sampled at the user computing device by selecting a
suitable sub-set of the full rate video frames.
Also, from time to time, the script, when interpreted, will query the ongoing
network characteristics between the server and the user-computing device in block
460. If the available bandwidth or bitrate between the server and the user-computing
device is too low to ensure that the video content arrives at the user-computing device
in time to be decoded and rendered, then it may be desirable to switch to lower quality
video file(s), such as file(s) with down-sampled video data, file(s) with lower
resolution and/or the like.
Block 462 involves updating the rendering characteristics based on the
information obtained from block 458 and 460. For example, on the first iteration,
block 462 may involve updating the block 454 initialized rendering characteristics
based on the information obtained from block 458 and 460. In subsequent iterations,
block 462 may involve updating the previous block 462 rendering characteristics.
Method 450 then proceeds to block 464 which involves continuing to render the video
content. Block 464 may be similar to block 456 described above, except that block
464 makes use of the rendering characteristics updated in block 462. As discussed
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above, the updated block 462 rendering characteristics (based on the queries of blocks
458 and 460) may lead to changes in the file(s) obtained for rendering (for example.
higher or lower quality video files) or in the rendering of the video content generally
(for example, scaling to accommodate display orientation). These changes may be
implemented in block 464.
Method 450 then proceeds to block 466 which involves an inquiry as to
whether the rendering of video content has finished. If so (block 466 YES branch),
then method 450 ends. If there is more video content to be rendered (block 466 NO
branch), then method 450 loops back to block 458 to repeat the process of querying
device characteristics and updating the rendering characteristics from time to time.
Embodiments of the present invention include various operations, which are
described herein. Unless otherwise specified, these operations may be performed by
hardware components, software, firmware, or a combination thereof.
Certain embodiments may be implemented as a computer program product
that may include instructions stored on a machine-readable medium. These
instructions may be used to program a general-purpose or special-purpose processor
to perform the described operations. A machine-readable medium includes any
mechanism for storing information in a form (for example, software, processing
application) readable by a machine (for example, a computer). The machine-readable
medium may include, but is not limited to, magnetic storage medium (for example,
floppy diskette); optical storage medium (for example, CD-ROM); magneto-optical
storage medium; read-only memory (ROM); random-access memory (RAM); erasable
programmable memory (for example, EPROM and EEPROM); flash memory; or
another type of medium suitable for storing electronic instructions.
[0162] Additionally, some embodiments may be practiced in distributed computing
environments where the machine-readable medium is stored on and/or executed by
more than one computer system. In addition, the information transferred between
computer systems may either be pulled or pushed across the communication medium
connecting the computer systems. Methods indicated as a single series of process
steps my have one or more subsets of the steps executed on a corresponding one or
more computer processors that then communicate interim results or the availability of
results among the computer processors using interprocess communication, for
6228039_3.docx
example. Data values may be stored in cache memory residing in proximity to the
CPU or by addressing computer main memory through memory management
hardware or even by such memory management hardware causing data to be stored on
an external storage device to be loaded into computer main memory.
[0163] Computer processing components used in implementation of various
embodiments of the invention include one or more general-purpose processing
devices such as a microprocessor or central processing unit, a controller, graphical
processing unit (GPU), cell computer, or the like. Alternatively, such digital
processing components may include one or more special-purpose processing devices
such as a digital signal processor (DSP), an application specific integrated circuit
(ASIC), a field programmable gate array (FPGA), or the like. In particular
embodiments, for example, the digital processing device may be a network processor
having multiple processors including a core unit and multiple microengines.
Additionally, the digital processing device may include any combination of general-
purpose processing device(s) and special-purpose processing device(s).
Although the operations of the method(s) herein are shown and described in a
particular order, the order of the operations of each method may be altered so that
certain operations may be performed in an inverse order or so that certain operation
may be performed, at least in part, concurrently with other operations. In another
embodiment, instructions or sub-operations of distinct operations may be in an
intermittent and/or alternating manner.
Where a component (for example, a software module, processor, assembly,
device, circuit, etc.) is referred to above, unless otherwise indicated, reference to that
component (including a reference to a “means”) should be interpreted as including as
equivalents of that component any component which performs the function of the
described component (i.e. that is functionally equivalent), including components
which are not structurally equivalent to the disclosed structure which performs the
function in the illustrated exemplary embodiments of the invention.
While a number of exemplary aspects and embodiments have been discussed
above, those of skill in the art will recognize certain modifications, permutations,
additions and sub-combinations thereof. For example:
6228039_3.docx
• Method 300 may be multiply instantiated, such that there a plurality of
methods continually scheduling successive iterations of themselves (for
example, at the same inter-repetition periods or at different inter-repetition
periods).
• Some user-computing devices are known to have multiple and/or application-
specific image/video rendering engines. Such image/video rendering engines
may include suitable hardware and/or software. By way of non-limiting
example, Apple’s iPhone™ and iPad™ devices include an application-
specific 3D image/video rendering engine. Some embodiments may involve
triggering the internet browser of the user-computing device to activate such
multiple and/or application-specific rendering engines. For example, some
embodiments may involve triggering the Safari™ internet browser of an
iPhone™ or iPad™ device to use the device’s 3D rendering engine to help
render the video content, even though the video content may not include 3D
video data. In one specific, non-limiting embodiment, the following CSS code
in a web page will trigger Safari™ to use the 3D rendering engine:
<style type="text/css">
body { margin: 0px; overflow: hidden; width : 100%;
// need the following 2 lines to trick safari to use the 3D accelerator
-webkit-transform: translateZ(-1000px);
-webkit-transform-style: preserve-3d;
.container { position : absolute; display : block;
// need the following 2 lines to trick safari to use the 3D accelerator
-webkit-transform-style: preserve-3d;
-webkit-transform : translateZ(0px);
overflow : hidden;
pointer-events :none;
</style>
• In some embodiments, the internet browser is an application program that is
compiled for specific user-computing device platforms. In other
6228039_3.docx
embodiments, the browser functionality is a part of the operating system or in
some cases is functionality built into the device hardware.
It is therefore intended that the following appended claims and claims
hereafter introduced are interpreted to include all such modifications, permutations,
additions and sub-combinations as are within their true spirit and scope.
6228039_3.docx
Claims (84)
1. A method performed by a computer system for rendering video content on a user-computing platform that is one type of a plurality of different user- computing platform types, the method comprising: 5 transmitting a script to the user-computing platform, the script configured to be interpreted by an application program compiled to operate on any one of the plurality of user-computing platform types, the application program operating on the user-computing platform; wherein transmitting the script causes the script to be interpreted by the 10 application program operating on the user-computing platform to cause the interpreted script to directly decode encoded video data accessible to the user- computing platform into decoded video data comprising one or more frame images. 15
2 A method according to claim 1 wherein transmitting the script causes the script to be interpreted by the application program to natively display the one or more frame images on the user-computing platform.
3. A method according to claim 1 wherein transmitting the script causes the 20 script to be interpreted by the application program to cause the interpreted script to directly decode encoded audio data accessible to the user-computing platform into decoded audio data.
4. A method according to claim 3 wherein transmitting the script causes the 25 script to be interpreted by the application program to: render the decoded video data by displaying the one or more frame images on the user-computing platform; and render the decoded audio data by playing back the decoded audio data on the user computing platform. 30
5. A method according to claim 3 wherein transmitting the script causes the script to be interpreted by the application program to: natively render the decoded video data by displaying the one or more frame images on the user- 6228039_3.docx computing platform; and natively render the decoded audio data by playing back the decoded audio data.
6. A method according to any one of claims 4 or 5 wherein the video data and 5 audio data are associated with one another as parts of a video content item, the one or more frame images comprise a plurality of frame images and wherein transmitting the script causes the script to be interpreted by the application program to cause the interpreted script to directly synchronize the displaying of the frame images with the playback of the decoded audio data.
7. A method according to any one of claim 4 or 5 wherein the video data and audio data are associated with one another as parts of a video content item, wherein the one or more frame images comprise a plurality of frame images and wherein transmitting the script causes the script to be interpreted by the 15 application program to ascertain an audio playback time reference associated with the playback of the decoded audio data and causes the interpreted script to directly synchronize the displaying of the frame images with the playback of the decoded audio data based on the audio playback time reference. 20
8. A method according to claim 7 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises at least one of: advancing the display of frame images out of order by skipping the display of one or more frame images based on a determination that the rendering of the video data is behind the audio playback time reference by a 25 first threshold amount of time; and causing one or more frame images to be displayed for time periods longer than those dictated by a frame rate of the video data based on a determination that the rendering of the video data is ahead of the audio playback time reference by a second threshold amount of time.
9. A method according to claim 7 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises: using the audio playback time reference to determine a current frame index; and if 6228039_3.docx the frame image associated with the current frame index is ready to be displayed, displaying the frame image associated with the current frame index.
10. A method according to claim 9 wherein synchronizing the displaying of the 5 frame images with the playback of the decoded audio data comprises determining that the frame image associated with the current frame index is behind one or more other frame images in a frame image queue and if so skipping the displaying of the one or more other frame images. 10
11. A method according to claim 9 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises determining that the frame image associated with the current frame index is not ready to be displayed and, in dependence on such determination, initiating a drop frame action, the drop frame action comprising one or more of: 15 recording an indication that the frame image associated with the current frame index was not ready for rendering; causing the playback of decoded audio data to be paused or slowed; causing a rate of decoding of the encoded video data to be increased; causing a switch to video data having a lower frame rate; causing a switch to effective down-sampling of the video data by decoding a 20 subset of the image frames.
12. A method according to any one of claims 4 or 5 wherein transmitting the script causes the script to be interpreted by the application program to simulate a multi-threaded execution environment by: iteratively scheduling and 25 performing a first simulated thread which comprises directly decoding the encoded video data into the frame images; and iteratively scheduling and performing a second simulated thread which comprises rendering the video data by displaying the frame images. 30
13. A method according to claim 12 wherein transmitting the script causes the script to be interpreted by the application program to simulate a multi-threaded execution environment by: iteratively scheduling and performing a third simulated thread which comprises directly decoding the encoded audio data into the decoded audio data; and iteratively scheduling and performing a 6228039_3.docx fourth simulated thread which comprises implementing an audio renderer interface which supplies decoded audio data to an audio renderer.
14. A method according to claim 4 wherein transmitting the script causes the 5 script to be interpreted by the application program to simulate a multi-threaded execution environment by iteratively scheduling and performing a method which, on each iteration makes one or more logical inquiries into one or more corresponding conditions and, in dependence on the one or more of the corresponding conditions, selects and performs one of: 10 a first simulated thread which comprises directly decoding the encoded video data into the frame images; a second simulated thread which comprises rendering the video data by displaying the frame images; a third simulated thread which comprises directly decoding the 15 encoded audio data into the decoded audio data; a fourth simulated thread which comprises implementing an audio renderer interface which provides the decoded audio data to an audio renderer.
15. A method according to claim 12 wherein performing the first simulated thread 20 comprises: dividing the first simulated thread into a plurality of sub- components; between the performance of pairs of sub-components, making one or more logical inquiries into one or more corresponding conditions and, in dependence on the one or more corresponding conditions, temporarily interrupting the first simulated thread to select and perform an iteration of one 25 of: the second simulated thread; and another simulated thread which involves implementing an audio renderer interface which provides decoded audio data to an audio renderer.
16. A method according to any one of claims 4 or 5 wherein rendering the video 30 data by displaying the one or more frame images comprises alpha-blending at least one pair of frame images together.
17. A method according to any one of claims 4 or 5 wherein rendering the video data by displaying the one or more frame images comprises, at each of one or 6228039_3.docx more times between displaying a first one of the frame images and displaying a second one of the frame images, displaying an alpha-blended image comprising an alpha-blend of the first one of the frame images and the second one of the frame images.
18. A method according to claim 17 wherein, at each of the one or more times between displaying the first one of the frame images and displaying the second one of the frame images, displaying the alpha-blended image comprises alpha- blending the second one of the frame images onto a preceding displayed image 10 using an alpha-blending coefficient α provided by: α =[β +1−mod( f #,β)] where: • β is a down-sampling factor equal to a number of the one or more times 15 • f# is an index referring to a number of a current one of the one or more times; and • mod(x,y) is a modulo operator which returns the whole number remainder of x divided by y. 20
19. A method according to any one of claims 1 to 18 wherein transmitting the script causes the script to be interpreted by the application program to cause the interpreted script to directly implement at least a portion of a video data queue monitor which directly monitors a video data queue to determine its status and, in dependence on the determined status of the video data queue, 25 determines whether to fetch more encoded video data.
20. A method according to claim 19 wherein transmitting the script causes the script to be interpreted by the application program to implement a second portion of the video queue monitor which fetches more encoded video data 30 using an AJAX XMLHttpRequest object.
21. A method according to claim 19 wherein transmitting the script causes the script to be interpreted by the application program to implement a second 6228039_3.docx portion of the video queue monitor which fetches more encoded video data by alternatingly using a plurality of AJAX XMLHttpRequest objects.
22. A method according to any one of claims 4 or 5 wherein transmitting the script 5 causes the script to be interpreted by the application program to directly de- multiplex the video data from the audio data.
23. A method according to any one of claims 1 to 22 wherein transmitting the script causes the script to be interpreted by the application program to cause 10 the interpreted script to directly implement a frame buffer monitor which monitors a frame image buffer to determine its status and, in dependence on the determined status of the frame image buffer, determines whether to decode more of the encoded video data. 15
24. A method according to any one of claims 1 to 23 wherein transmitting the script causes the script to be interpreted by the application program to cause the interpreted script to directly convert an image file format of at least one of the frame images from a first image file format into a second image file format, the second image file format capable of being natively rendered by the 20 application program.
25. A method according to any one of claims 1 to 24 comprising transmitting the encoded video data to the user-computing platform. 25
26. A method according to claim 25 comprising encoding the video content into the encoded video data prior to transmitting the encoded video data to the user-computing platform and wherein encoding the video content comprises: converting an image file format of at least one of the frame images from a first image file format into a second image file format, the second image file format 30 capable of being natively rendered by the application program operating on the user-computer platform. 6228039_3.docx
27. A method according to claim 25 comprising encoding the video content into the encoded video data prior to transmitting the encoded video data to the user-computing platform and wherein encoding the video content comprises: for at least a first one of the frame images provided in a first file 5 format: analyzing content of the first one of frame images; selecting one among a plurality of secondary image file formats based on the analysis of the content of the first one of the frame images; and if the first file format differs from the selected one of the secondary image file formats, converting the image file format of the first one of the frame images into the selected one of 10 the secondary file formats; and for at least a second one of frame images provided in a second file format: analyzing content of the second one of frame images; selecting a different one among the plurality of secondary image file formats based on the analysis of the content of the second one of the frame images; and if the 15 second file format differs from the selected different one of the secondary image file formats, converting the image file format of the first one of the frame images into the selected different one of the secondary file formats; wherein each of the plurality of secondary image file formats is capable of being natively rendered by the application program.
28. A method according to any one of claims 1 to 27 wherein transmitting the script causes the script to be interpreted by the application program to cause the interpreted script to directly convert at least one of the frame images into a content-transfer format, the content-transfer format capable of being passed by 25 a script interpreter interpreting the script to the application program.
29. A method according to any one of claims 1 to 27 wherein transmitting the script causes the script to be interpreted by the application program to cause the interpreted script to directly convert at least one of the frame images into a 30 base64 content-transfer format.
30. A method according to claim 25 comprising encoding the video content into the encoded video data prior to transmitting the encoded video data to the user-computing platform and wherein encoding the video content comprises: 6228039_3.docx encoding at least one of the frame images in a content-transfer format whereby the content-transfer encoded frame images can be passed by a script interpreter interpreting the script to the application program. 5
31. A method according to claim 25 comprising encoding the video content into the encoded video data prior to transmitting the encoded video data to the user-computing platform and wherein encoding the video content comprises: for each of the plurality of frame images: encoding the frame image in a content-transfer format whereby the content-transfer encoded frame images 10 can be passed by a script interpreter interpreting the script to the application program; and padding the content-transfer encoded frame image to a particular size with padding data unrelated to the frame image.
32. A method according to claim 25 comprising encoding video content into the 15 encoded video data prior to transmitting the encoded video data to the user- computing platform and wherein encoding the encoded video data comprises: encoding at least one of the frame images in a base64 content-transfer format.
33. A method according to any one of claims 1 to 32 wherein transmitting the 20 script causes the script to be interpreted by the application program to natively convert at least one of the frame images into a corresponding image object capable of being natively rendered by the application program.
34. A method according to any one of claims 1 to 33 wherein the application 25 program comprises an internet browser.
35. A method according to any one of claims 1 to 34 wherein the script is embedded in a HTML document. 30
36. A method according to claim 3 wherein the one or more frame images comprise a plurality of frame images and wherein transmitting the script causes the script to be interpreted by the application program to: render the audio data by playing back the decoded audio data; and render the video data 6228039_3.docx by selecting a subset of the plurality of frame images and displaying the selected subset of the plurality of frame images.
37. A method according to any one of claims 4 or 5 wherein transmitting the script 5 causes the script to be interpreted by the application program to query one or more characteristics of the user-computing platform and to change a file comprising the encoded video data accessible to the user-computing platform in dependence on the one or more queried characteristics of the user- computing platform.
38. A method according to any one of claims 4 or 5 wherein transmitting the script causes the script to be interpreted by the application program to query one or more characteristics of the user-computing platform and, in dependence on the one or more queried characteristics of the user-computing platform, to modify 15 at least one characteristic of one or more of: the decoding of the encoded video data and the displaying of the one or more frame images.
39. A method according to any one of claims 4 or 5 wherein transmitting the script causes the script to be interpreted by the application program to determine a 20 data rate at which the encoded video data is transmitted to the user-computing platform and to change a file comprising the encoded video data transmitted to the user-computing platform in dependence on the determination.
40. A method according to any one of claims 4 or 5 wherein transmitting the script 25 causes the script to be interpreted by the application program to determine a data rate at which the encoded video data is transmitted to the user-computing platform and, in dependence on the determination, to modify at least one characteristic of one or more of: the decoding of the encoded video data and the displaying of the frame images.
41. A method executed on a user-computing platform for rendering video content, the method comprising: 6228039_3.docx receiving a script at the user-computing platform, the script configured to be interpreted by an application program operating on the user-computing platform; interpreting the script using the application program on the computer 5 platform; wherein interpreting the script causes the interpreted script to directly decode encoded video data accessible to the user-computing platform into decoded video data comprising one or more frame images. 10
42 A method according to claim 41 wherein interpreting the script causes the application program to natively display the one or more frame images on the user-computing platform.
43. A method according to claim 41 wherein interpreting the script causes the 15 interpreted script to directly decode encoded audio data accessible to the user- computing platform into decoded audio data.
44. A method according to claim 43 wherein interpreting the script renders the decoded video data by displaying the one or more frame images on the user- 20 computing platform and renders the decoded audio data by playing back the decoded audio data on the user computing platform.
45. A method according to claim 43 wherein interpreting the script causes the application program to: natively render the decoded video data by displaying 25 the one or more frame images on the user-computing platform; and natively render the decoded audio data by playing back the decoded audio data.
46. A method according to any one of claims 44 or 45 wherein the video data and audio data are associated with one another as parts of a video content item, 30 wherein the one or more frame images comprise a plurality of frame images and wherein interpreting the script causes the interpreted script to directly synchronize the displaying of the frame images with the playback of the decoded audio data. 6228039_3.docx
47. A method according to any one of claims 44 or 45 wherein the video data and audio data are associated with one another as parts of a video content item, wherein the one or more frame images comprise a plurality of frame images and wherein interpreting the script ascertains an audio playback time reference 5 associated with the playback of the decoded audio data and causes the interpreted script to directly synchronize the displaying of the frame images with the playback of the decoded audio data based on the audio playback time reference. 10
48. A method according to claim 47 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises at least one of: advancing the display of frame images out of order by skipping the display of one or more frame images based on a determination that the rendering of the video data is behind the audio playback time reference by a 15 first threshold amount of time; and causing one or more frame images to be displayed for time periods longer than those dictated by a frame rate of the video data based on a determination that the rendering of the video data is ahead of the audio playback time reference by a second threshold amount of time.
49. A method according to claim 47 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises: using the audio playback time reference to determine a current frame index; and if the frame image associated with the current frame index is ready to be 25 displayed, displaying the frame image associated with the current frame index.
50. A method according to claim 49 wherein synchronizing the displaying of the frame images with the playback of the decoded audio data comprises determining that the frame image associated with the current frame index is 30 behind one or more other frame images in a frame image queue and if so skipping the displaying of the one or more other frame images.
51. A method according to claim 49 wherein synchronizing the displaying of the frame images with the playback of the audio data comprises determining that 6228039_3.docx the frame image associated with the current frame index is not ready to be displayed and, in dependence on such determination, initiating a drop frame action, the drop frame action comprising one or more of: recording an indication that the frame image associated with the current frame index was 5 not ready for rendering; causing the playback of decoded audio data to be paused or slowed; causing a rate of decoding of the encoded video data to be increased; causing a switch to video data having a lower frame rate; causing a switch to effective down-sampling of the video data by decoding a subset of the image frames.
52. A method according to any one of claims 44 or 45 wherein interpreting the script simulates a multi-threaded execution environment by: iteratively scheduling and performing a first simulated thread which comprises directly decoding the encoded video data into the frame images; and iteratively 15 scheduling and performing a second simulated thread which comprises rendering the video data by displaying the frame images.
53. A method according to claim 52 wherein interpreting the script simulates a multi-threaded execution environment by: iteratively scheduling and 20 performing a third simulated thread which comprises directly decoding the encoded audio data into the decoded audio data; and iteratively scheduling and performing a fourth simulated thread which comprises implementing an audio renderer interface which supplies decoded audio data to an audio renderer. 25
54. A method according to any one of claims 44 or 45 wherein interpreting the script simulates a multi-threaded execution environment by iteratively scheduling and performing a method which, on each iteration makes one or more logical inquiries into one or more corresponding conditions and, in dependence on the one or more corresponding conditions, selects and 30 performs one of: a first simulated thread which comprises directly decoding the encoded video data into the frame images; a second simulated thread which comprises rendering the video data by displaying the frame images; 6228039_3.docx a third simulated thread which comprises directly decoding the encoded audio data into the decoded audio data; a fourth simulated thread which comprises implementing an audio renderer interface which provides the decoded audio data to an audio renderer.
55. A method according to claim 52 wherein performing the first simulated thread comprises: dividing the first simulated thread into a plurality of sub- components; between the performance of pairs of sub-components, making one or more logical inquiries into one or more corresponding conditions and, 10 in dependence on the one or more corresponding conditions, temporarily interrupting the first simulated thread to select and perform an iteration of one of: the second simulated thread; and another simulated thread which involves implementing an audio renderer interface which provides decoded audio data to an audio renderer.
56. A method according to any one of claims 44 or 45 wherein rendering the video data by displaying the one or more frame images comprises alpha-blending at least one pair of frame images together. 20
57. A method according to any one of claims 44 or 45 wherein rendering the video data by displaying the one or more frame images comprises, at each of one or more times between displaying a first one of the frame images and displaying a second one of the frame images, displaying an alpha-blended image comprising an alpha-blend of the first one of the frame images and the second 25 one of the frame images.
58. A method according to claim 57 wherein, at each of the one or more times between displaying the first one of the frame images and displaying the second one of the frame images, displaying the alpha-blended image comprises alpha- 30 blending the second one of the frame images onto a preceding displayed image using an alpha-blending coefficient α provided by: α =[β +1−mod( f #,β)] where: 6228039_3.docx • β is a down-sampling factor equal to a number of the one or more times • f# is an index referring to a number of a current one of the one or more times; and 5 • mod(x,y) is a modulo operator which returns the whole number remainder of x divided by y.
59. A method according to any one of claims 41 to 58 wherein interpreting the script causes the interpreted script to directly implement at least a portion of a 10 video data queue monitor which directly monitors a video data queue to determine its status and, in dependence on the determined status of the video data queue, determines whether to fetch more encoded video data.
60. A method according to claim 59 wherein interpreting the script implements a 15 second portion of the video queue monitor which fetches more encoded video data using an AJAX XMLHttpRequest object.
61. A method according to claim 59 wherein interpreting the script implements a second portion of the video queue monitor which fetches more encoded video 20 data by alternatingly using a plurality of AJAX XMLHttpRequest objects.
62. A method according to any one of claims 44 to 45 wherein interpreting the script causes the application program to natively de-multiplex the video data from the audio data.
63. A method according to any one of claims 41 to 62 wherein interpreting the script causes the interpreted script to directly implement a frame buffer monitor which monitors a frame image buffer to determine its status and, in dependence on the determined status of the frame image buffer, determines 30 whether to decode more of the encoded video data.
64. A method according to any one of claim 41 to 63 wherein interpreting the script causes the interpreted script to directly convert an image file format of 6228039_3.docx at least one of the frame images from a first image file format into a second image file format, the second image file format capable of being natively rendered by the application program. 5
65. A method according to any one of claims 41 to 64 wherein interpreting the script causes the interpreted script to directly convert at least one of the frame images into a content-transfer format, the content-transfer format capable of being passed by a script interpreter interpreting the script to the application program.
66. A method according to any one of claims 41 to 64 wherein interpreting the script causes the interpreted script to directly convert at least one of the frame images into a base64 content-transfer format. 15
67. A method according to any one of claims 41 to 66 wherein interpreting the script causes the application program to natively convert at least one of the frame images into a corresponding image object capable of being natively rendered by the application program. 20
68. A method according to any one of claims 41 to 67 wherein the application program comprises an internet browser.
69. A method according to any one of claims 1 to 68 wherein the script is embedded in a HTML document.
70. A method according to claim 43 wherein the one or more frame images comprise a plurality of frame images and wherein interpreting the script renders the audio data by playing back the decoded audio data and renders the video data by selecting a subset of the plurality of frame images and 30 displaying the selected subset of the plurality of frame images.
71. A method according to any one of claims 44 or 45 wherein interpreting the script queries one or more characteristics of the user-computing platform and changes a file comprising the encoded video data accessible to the user- 6228039_3.docx computing platform in dependence on the one or more queried characteristics of the user-computing platform.
72. A method according to any one of claims 44 or 45 wherein interpreting the 5 script queries one or more characteristics of the user-computing platform and, in dependence on the one or more queried characteristics of the user- computing platform, modifies at least one characteristic of one or more of: the decoding of the encoded video data and the displaying of the one or more frame images
73. A method according to any one of claims 44 or 45 wherein interpreting the script determines a data rate at which the encoded video data is received by the user-computing platform and changes a file comprising the encoded video data accessible to the user-computing platform in dependence on the determination.
74. A method according to any one of claims 44 or 45 wherein interpreting the script determines a data rate at which the encoded video data is received by the user-computing platform and, in dependence on the determination, modifies at least one characteristic of one or more of: the decoding of the encoded video 20 data and the displaying of the one or more frame images
75. A system for rendering video content on a user-computing platform that is one type of a plurality of different user-computing platform types, the system comprising: 25 a server computing device for transmitting a script to the user- computing platform, the script configured to be interpreted by an application program compiled to operate on any one of the plurality of user-computing platform types; and wherein transmitting the script causes the script to be interpreted by the 30 application program operating on the user-computing platform to cause the interpreted script to directly decode encoded video data accessible to the user- computing platform into decoded video data comprising one or more frame images. 6228039_3.docx
76. A system according to claim 75 adapted to perform the method of any one of claims 2-40.
77. A system for rendering video content on a user-computer platform, the system 5 comprising a processor configured to provide: a decoding element for decoding encoded video data accessible to the user-computing platform into decoded video data comprising one or more frame images; and wherein the processor is configured to provide the decoding element 10 by executing an application program on the user-computing platform, the application interpreting a cross-platform script which causes the interpreted script to directly decode the video data.
78. A system according to claim 77 adapted to perform the method of any one of 15 claims 42-74.
79. A computer system comprising one or more computers operatively connected using a data communications network adapted to perform any one of the methods of claims 1 to 40.
80. A system according to any one of claims 75 and 76, wherein the system comprises one or more computers operatively connected using a data communications network. 25
81. A computer-readable medium comprising computer executable code that, when executed by a computer system comprising one computer or a plurality of computers operatively connected using a data communications network, cause the computer system to perform any one of the methods of claims 1 to
82. A method according to claim 1 or claim 41, the method being substantially as hereinbefore described with reference to the accompanying drawings. 6228039_3.docx
83. A system according to claim 75 or claim 77, the system being substantially as hereinbefore described with reference to the accompanying drawings.
84. A computer system according to claim 79, the computer system being 5 substantially as hereinbefore described with reference to the accompanying drawings. 6228039_3.docx
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201161524269P | 2011-08-16 | 2011-08-16 | |
| US61/524,269 | 2011-08-16 | ||
| US201161557856P | 2011-11-09 | 2011-11-09 | |
| US61/557,856 | 2011-11-09 | ||
| PCT/CA2012/050345 WO2013023287A1 (en) | 2011-08-16 | 2012-05-25 | Script-based video rendering |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| NZ622065A NZ622065A (en) | 2015-12-24 |
| NZ622065B2 true NZ622065B2 (en) | 2016-03-30 |
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