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GB2158667B - Apparatus for playing electronic games - Google Patents
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GB2158667B - Apparatus for playing electronic games - Google Patents

Apparatus for playing electronic games

Info

Publication number
GB2158667B
GB2158667B GB08511067A GB8511067A GB2158667B GB 2158667 B GB2158667 B GB 2158667B GB 08511067 A GB08511067 A GB 08511067A GB 8511067 A GB8511067 A GB 8511067A GB 2158667 B GB2158667 B GB 2158667B
Authority
GB
United Kingdom
Prior art keywords
electronic games
playing electronic
playing
games
electronic
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
GB08511067A
Other versions
GB8511067D0 (en
GB2158667A (en
Inventor
Howard Robert Jacobson
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
CHEETAH MARKETING Ltd
Original Assignee
CHEETAH MARKETING Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by CHEETAH MARKETING Ltd filed Critical CHEETAH MARKETING Ltd
Publication of GB8511067D0 publication Critical patent/GB8511067D0/en
Publication of GB2158667A publication Critical patent/GB2158667A/en
Application granted granted Critical
Publication of GB2158667B publication Critical patent/GB2158667B/en
Expired legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05GCONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
    • G05G9/00Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously
    • G05G9/02Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only
    • G05G9/04Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only in which movement in two or more ways can occur simultaneously
    • G05G9/047Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only in which movement in two or more ways can occur simultaneously the controlling member being movable by hand about orthogonal axes, e.g. joysticks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B14/00Transmission systems not characterised by the medium used for transmission
    • H04B14/02Transmission systems not characterised by the medium used for transmission characterised by the use of pulse modulation
    • H04B14/026Transmission systems not characterised by the medium used for transmission characterised by the use of pulse modulation using pulse time characteristics modulation, e.g. width, position, interval
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Automation & Control Theory (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Position Input By Displaying (AREA)
GB08511067A 1984-05-03 1985-05-01 Apparatus for playing electronic games Expired GB2158667B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB848411422A GB8411422D0 (en) 1984-05-03 1984-05-03 Apparatus for playing electronic games

Publications (3)

Publication Number Publication Date
GB8511067D0 GB8511067D0 (en) 1985-06-12
GB2158667A GB2158667A (en) 1985-11-13
GB2158667B true GB2158667B (en) 1988-01-20

Family

ID=10560474

Family Applications (2)

Application Number Title Priority Date Filing Date
GB848411422A Pending GB8411422D0 (en) 1984-05-03 1984-05-03 Apparatus for playing electronic games
GB08511067A Expired GB2158667B (en) 1984-05-03 1985-05-01 Apparatus for playing electronic games

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GB848411422A Pending GB8411422D0 (en) 1984-05-03 1984-05-03 Apparatus for playing electronic games

Country Status (2)

Country Link
GB (2) GB8411422D0 (en)
HK (1) HK85089A (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2739255B2 (en) * 1990-11-29 1998-04-15 株式会社エース電研 Slot machine
JPH11146937A (en) 1997-11-18 1999-06-02 Aruze Corp Game machine

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1595821A (en) * 1977-04-28 1981-08-19 Texas Instruments Inc Low-power light information transmission system
US4313227A (en) * 1979-01-29 1982-01-26 Texas Instruments Incorporated Light energy information transmission system

Also Published As

Publication number Publication date
GB8511067D0 (en) 1985-06-12
GB2158667A (en) 1985-11-13
GB8411422D0 (en) 1984-06-06
HK85089A (en) 1989-11-03

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee