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JP3971466B2 - Gaming board mounting structure for gaming machines - Google Patents
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JP3971466B2 - Gaming board mounting structure for gaming machines - Google Patents

Gaming board mounting structure for gaming machines Download PDF

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Publication number
JP3971466B2
JP3971466B2 JP19774595A JP19774595A JP3971466B2 JP 3971466 B2 JP3971466 B2 JP 3971466B2 JP 19774595 A JP19774595 A JP 19774595A JP 19774595 A JP19774595 A JP 19774595A JP 3971466 B2 JP3971466 B2 JP 3971466B2
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game board
board
gaming
game
gaming machine
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JP19774595A
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JPH0938298A (en
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定男 井置
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株式会社ソフィア
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Description

【0001】
【産業上の利用分野】
この発明は、遊技機の遊技盤の取付構造に関する。
【0002】
【従来の技術】
従来、遊技盤に表示装置、変動入賞装置等を設け、所定の入賞条件および表示装置等の遊技条件にしたがって、遊技者に有利な遊技状態を発生するパチンコ遊技機がある。
【0003】
このような遊技機は、四辺形をした外枠の片側に支軸を設け、この外枠に支軸を介して四辺形をした内枠を開動可能に取付け、この内枠に遊技盤等を装着していた。
【0004】
【発明が解決しようとする課題】
この従来の遊技機の遊技盤は、内枠に形成された盤装着部に、基板の下部および四隅の面等を合わせて一定の装着位置にて、両側上部および下部を取付具によって底部側に押止することによって固定されていた。
【0005】
このような遊技機は、遊技盤面を鉛直面に対していくらか後傾させるように、遊技店の島設備に設置される際に、遊技機自体(外枠)がいくらか角度を付けて取付けられていた(例えば、釘等によって打ち付けられていた)。
【0006】
しかし、遊技機の高機能化等によって重量が重くなると、遊技機全体を角度を付けては取付けにくい。また、外枠が曲面構造に形成されていたり、材質等によっては、角度を付けて取付けにくいことがある。また、一度遊技機の取付角度を決めてしまうと、容易には変えられないのである。
【0007】
この発明は、このような問題点を解決することを目的としている。
【0008】
【課題を解決するための手段】
第1の発明は、遊技領域が形成された遊技盤が取付けられるパネル部に、当該遊技盤の前面を覆うカバーガラス枠が配設される遊技機において、前記遊技盤は、前面側に前記遊技領域の前面を画成する透明なカバー部材が取付けられるとともに、上部にフックが設けられ、前記パネル部には、前記遊技盤の形状に合わせた所定の大きさの凹室を形成して、該凹室の奥部面を所定の大きさに開口し、前記凹室の上部には、前記遊技盤のフックを回動自由に掛合可能なバーが左右方向に固定され、前記凹室の下部には、支持台が配置されて、前記遊技盤の下部を掛止する掛止機構が設けられた支持フレームを当該支持台に配設し、前記支持フレームは、前記支持台の前後方向にスライド自由に構成される。
【0009】
第2の発明は、前記遊技盤の下部には、前記掛止機構に対応する位置に係合溝を形成すると共に、当該係合溝の裏面側に壁部を形成し、前記掛止機構は、先端部に支持台の前端側に下りテーパ状の斜向面を有し、スプリングにより上方に付勢される爪部材と、位置を規制するストッパ部材と、からなり、前記遊技盤の取付け時には、前記壁部の押圧力を前記斜向面が受けることで当該爪部材が後退動した後に前記係合溝に嵌まり、当該爪部材とストッパ部材との間に前記壁部を嵌装可能とする。
【0018】
【実施例】
以下、本発明の実施例を図面に基づいて説明する。
【0019】
図1〜図4において、1は遊技機(パチンコ機)の機枠(外枠)、2は内枠を示す。
【0020】
内枠2は、外枠1に前後方向に移動可能に、前面のパネル部3が開閉可能に形成される。内枠2のパネル部3には、遊技盤5が取付けられ、遊技盤5の前面を覆うカバーガラス枠6が配設され、前方に膨出されたパネル下部7に遊技の操作部10が配設される。
【0021】
遊技盤5は、図5のように内枠2のパネル部3の盤装着部11に取付けられる。
【0022】
盤装着部11は、図6のようにパネル部3に遊技盤5の基板12の形状に合わせた所定の大きさの凹室13が形成される。凹室13の奥部面は所定の大きさに開口される。
【0023】
凹室13の上部には、ブラケット14が形成され、このブラケット14に丸棒部材からなるバー15が固定される。バー15は、パネル部3の表面近くに左右方向に設けられる。
【0024】
凹室13の下部には、図7〜図9のようにパネル部3の前壁16と凹室13の周壁とで囲われる底部に取付角調整機構18の支持台17が配置される。
【0025】
支持台17は、パネル部3の前壁16の高さとほぼ同じ高さに形成され、この支持台17に台板50の所定の開口部位にて支持フレーム20を介して遊技盤5を固定する掛止機構21が設けられる。
【0026】
支持フレーム20は、支持台17の台板50の裏面に四隅を支えボルト51を介して支持台17の前後方向(遊技盤の前後方向)にスライド自由に配設され、両端に設けられたスプリング52によって支持台17の後方向に付勢される。
【0027】
支持フレーム20の後端には図11のように下方にフランジ部53が形成され、そのフランジ部53を介して支持フレーム20を支持台17の前後方向に駆動する駆動装置54が設けられる。
【0028】
駆動装置54は、図9〜図11のように支持台17に設置されたモータ55によって歯車56を介し回動される回動軸57が支持フレーム20に並設され、この回動軸57の両端部にフランジ部53の両端部に当接する一対のカム60が取付けられる。
【0029】
カム60には、図12、図13、図11のようにリフト0の区間、およびリフト中、リフト大のそれぞれ所定角度範囲の区間が形成される。回動軸57の先端には計測盤61が取付けられ、その計測盤61からカム60の初期位置(リフト0の所定位置)を検出するフォトセンサ62が設けられる。
【0030】
カム60がリフト0の区間位置にあるときは、支持フレーム20は初期位置に後退される(図12)。モータ55が駆動され、カム60がリフト中の区間位置に回動されると、支持フレーム20は支持台17の前方向に所定量前進され(図13)、さらにモータ55が駆動され、カム60がリフト大の区間位置に回動されると、支持フレーム20は支持台17の前方向に最大位置まで前進される(図11)。
【0031】
掛止機構21は、支持フレーム20に設けられ、図14のようにスプリングにより支持台17の上方に付勢される爪部材22と、位置を規制するストッパ部材23と、支持台17の前端側から爪部材22を後退動作可能な解放レバー24とからなる。
【0032】
爪部材22は、支持台17の前端側に下りテーパ状に形成された先端部の斜向面を押すと、後退動される。また、支持台17の前端側から解放レバー24を押すと、解放レバー24に形成された斜向溝25に沿って爪部材22が、後退動される。
【0033】
支持フレーム20の左端には、内枠2側の配線と遊技盤5側の配線とを接続する配線端子のブラケット座26が形成され、このブラケット座26に内枠2側の接続端子(メス)27が接続孔を凹室13の前方側に向けて取付けられる。
【0034】
内枠2のパネル部3および凹室13の裏面の周囲には、遊技球の誘導樋31等が配設される。
【0035】
遊技盤5の基板12には、図15のように上部に前記凹室13の上部のバー15に回動自由に掛合可能なプレート状の幅広のフック33が設けられる。フック33は基板12の前面側に設けられる。
【0036】
遊技盤5の表面の遊技領域(基板12に形成)には、図15のように打球発射装置から遊技球が発射され、領域内中央に遊技画像等を表示する画像表示装置34が、その下方に変動入賞装置35等が配設される。
【0037】
遊技盤5には、図5にも示すように遊技領域の前面に遊技領域を画成する透明樹脂からなるカバー38,39が取付けられる。カバー38,39は、開閉可能にあるいは嵌込み式等により着脱自由に設けられる。後述するように、遊技盤5を傾斜させて取付けると、カバーガラス枠6のカバーガラスとの隙間が大きくなるが、その遊技領域の前面にカバー38,39を取付けることによって、遊技盤5を傾斜させても一定の遊技領域空間が得られ、遊技球の適正な動きが維持される。遊技盤5の裏面には、遊技球を導く誘導樋、遊技制御装置36等が配設される。
【0038】
遊技盤5の基板12の下部には、図14〜図16のように前記支持台17の掛止機構21に対応する位置に爪部材22と係止可能な係合溝37が形成される。係合溝37の基板12の裏面側の壁部40は、掛止機構21の爪部材22とストッパ部材23との間に嵌装可能な厚さに形成される。
【0039】
基板12の下部左端には、前記支持台17の支持フレーム20に取付けられた内枠2側の接続端子(メス)27に対応する位置に遊技盤5側の接続端子(オス)41が図16のように接続端を裏面側に向けて取付けられる。
【0040】
なお、支持台17の前端には、カバーガラス枠6を閉位置にロックするためのスライドピン42が取付けられる。スライドピン42は、パネル部3の右下部に設けられる錠43のキー44の開放操作によって、あるいは開放スイッチ等の操作に基に駆動されるソレノイド45によって、リンク機構46を介して開位置に切換えられる。この開位置への切換えによってカバーガラス枠6が開けられる。
【0041】
パネル下部7の操作面は前方に下がり傾斜面に形成され、その操作面に打球発射装置の打球発射、遊技等をコントロールする遊技操作部10、ならびに自動玉貸し装置等の操作部47等が形成される。
【0042】
図19には取付角調整機構18の駆動装置54の制御系のブロック構成を、図20にはその制御フローを示す。
【0043】
遊技店の管理装置側にてまた遊技機側にて遊技盤5の取付角度を設定するための設定スイッチが設けられる。また、遊技盤5の取付角度を設定するためのリモートコントロール装置等が設けられる。この設定スイッチ、リモートコントロール装置等の操作手段65の操作によって3歩、4歩、5歩の調整信号が選択的に駆動制御装置66に入力される。この操作手段65から調整信号が入力されると、駆動制御装置66によりその調整信号および駆動装置54のカム60の位置を検出するフォトセンサ62からの信号を基に、駆動装置54のモータ55が駆動制御される。
【0044】
図20のように、電源投入時(遊技機の電源投入時)に、駆動装置54のモータ55をオンして、フォトセンサ62がオンするとつまりカム60が初期位置(リフト0の所定位置)にくると、モータ55をオフする(ステップ1〜4)。
【0045】
このカム60の初期設定後、5歩調整信号の入力があると、タイマ1をセットしてこれがタイムアップするまでの時間、モータ55をオンする(ステップ5,6,10〜12)。つまり、モータ55の時間制御によってカム60を初期位置からリフト大の区間位置に回動する。
【0046】
4歩調整信号の入力があると、タイマ2をセットしてこれがタイムアップするまでの時間、モータ55をオンする(ステップ7,8,10〜12)。つまり、モータ55の時間制御によってカム60を初期位置からリフト中の区間位置に回動する。
【0047】
3歩調整信号の入力があると、初期設定に同じくフォトセンサ62がオンするまでモータ55をオンして、カム60を初期位置に回動する(ステップ9,2〜4)。
【0048】
なお、5歩調整信号、4歩調整信号の入力時は、モータ55をオンしてフォトセンサ62がオンした時点から、モータ55の時間制御を行うようにもできる。
【0049】
このように構成したため、遊技盤5を内枠2のパネル部3の盤装着部11に容易に取付けられると共に、遊技盤5の取付角度の設定を簡単に行える。
【0050】
遊技盤5を盤装着部11に取付ける際は、図17、図5のように遊技盤5の基板12上部のフック33を盤装着部11の凹室13の上部のバー15に掛け、遊技盤5を凹室13内に押し込むと、遊技盤5の基板12下部の係合溝37が図14のように凹室13の下部の支持台17の支持フレーム20に設けた掛止機構21の爪部材22に嵌まり、固定される。
【0051】
基板12上部のフック33をバー15に掛ければ、遊技盤5をその回動方向に沿って押し込めば良く、またその動作にしたがい、掛止機構21の爪部材22が押圧力を斜向面に受けてスムーズに後退した後、係合溝37に嵌まるため、遊技盤5の押し込み力はわずかで良い。また、遊技盤5を押し込むことによって、基板12下部に取付けてある遊技盤5側の接続端子41が支持台17の支持フレーム20に取付けてある内枠2側の接続端子27に接続される。
【0052】
この遊技盤5の取付角度は、支持台17の支持フレーム20の位置によって設定する。
【0053】
遊技盤5を前記のように取付け後、遊技機の電源を投入すると、取付角調整機構18のモータ55が駆動され、カム60がリフト0の初期位置に回動される。このため、掛止機構21を設けた支持フレーム20が初期位置に後退され(図12)、この位置にあるとき、遊技盤5が盤面を鉛直面に対して所定角度(例えば、3歩…0.707°)、後傾された状態(初期取付角状態)にセットされる。
【0054】
この初期取付角から、操作手段65の操作によって5歩調整信号が駆動制御装置66に入力されると、モータ55の時間制御によってカム60がリフト大の区間位置まで回動され、支持フレーム20が支持台17の前方向に最大位置まで前進される(図11)。この位置にあるとき、遊技盤5が盤面を鉛直面に対して所定大角度(例えば、5歩…1.179°)、後傾される。
【0055】
また、初期取付角から、操作手段65の操作によって4歩調整信号が駆動制御装置66に入力されると、モータ55の時間制御によってカム60がリフト中の区間位置まで回動され、支持フレーム20が支持台17の前方向に所定量前進される(図13)。この位置にあるとき、遊技盤5が盤面を鉛直面に対して所定中角度(例えば、4歩…0.943°)、後傾される。
【0056】
このように、遊技機に対する遊技盤5の取付角度が設定され、また取付角度が切換えられるのである。
【0057】
したがって、遊技機を遊技店の島設備に設置する際に、遊技機自体に角度を付けて取付ける必要がなく、遊技機の重量が重い場合あるいは外枠が曲面構造の場合にあっても、遊技機の設置を容易に行える。この場合、駆動装置54によって遊技盤5の取付角度の設定、切換えを自動的に行えると共に、特に遊技盤5の一端を傾動自由に取付け、他端を掛止かつスライド可能にしたので、遊技盤5をしっかりと取付けながら、取付角度の切換えを簡単に行える。
【0058】
なお、遊技盤5は、前面側から掛止機構21の解放レバー24を押せば、遊技盤5の取付角度にかかわらず、図18のように基板12下部の係合溝37から爪部材22が外れ、その後図17のように基板12上部のフック33をバー15から外せば、取外せる。
【0059】
実施例では、支持台17の支持フレーム20に掛止機構21を設けているが、盤装着部11に直接支持フレームあるいは掛止機構をスライド可能に設けても良い。
【0060】
また、遊技盤5の上部を回動自由に取付け、下部をスライド可能にして、取付角度を調整可能にしているが、遊技盤5の下部を回動自由に取付け、上部をスライド可能にして、取付角度を調整可能にしても良い。
【0061】
【発明の効果】
以上のようにこの発明によれば、遊技機全体を角度を付けて取付けずとも、遊技盤の取付け角度の設定、切換を行え、重量が重いあるいは外枠が曲面構造等の遊技機あっても、設置を容易に行える。
また、遊技盤を傾斜させて取付けると、カバーガラス枠のカバーガラスとの隙間が大きくなるが、その遊技領域の前面にカバーを取り付けることによって、遊技盤を傾斜させても一定の遊技領域空間が得られ、遊技球の適切な動きが維持される。
【0062】
さらに、遊技盤の一端を傾動自由に取付け、他側を掛止すると共にスライド可能にしたので、遊技盤を的確に装着しながら、その取付角度の設定、切換を簡単に行える。
加えて、遊技盤の上部のフックをバーに掛ければ、遊技盤をその回動方向に沿って押し込めば良く、またその動作にしたがい、掛止機構の爪部材が押圧力を斜向面に受けてスムーズに後退した後、係合溝に嵌まるため、遊技盤の押し込み力はわずかで良い。
【図面の簡単な説明】
【図1】遊技機の正面図である。
【図2】遊技機の側面図である。
【図3】遊技機のカバーガラスを開いた状態の正面図である。
【図4】遊技機の内枠を開いた状態の斜視図である。
【図5】遊技盤を盤装着部に取付けた状態の部分断面図である。
【図6】盤装着部の正面図である。
【図7】支持台部分の平面図である。
【図8】支持台部分の正面図である。
【図9】支持台の台板部分を切り欠いた平面図である。
【図10】取付角調整機構の駆動装置の正面図である。
【図11】取付角調整機構の動作説明図である。
【図12】取付角調整機構の動作説明図である。
【図13】取付角調整機構の動作説明図である。
【図14】固定機構部分の固定状態を示す側断面図である。
【図15】遊技盤の正面図である。
【図16】遊技盤の部分裏面図である。
【図17】遊技盤の取付け、取外し時の説明図である。
【図18】固定機構部分の解放状態を示す側断面図である。
【図19】制御系のブロック構成図である。
【図20】制御例を示すフローチャートである。
【符号の説明】
1 外枠
2 内枠
3 パネル部
5 遊技盤
6 カバーガラス枠
10 遊技操作部
11 盤装着部
12 基板
13 凹室
15 バー
17 支持台
18 取付角調整機構
20 支持フレーム
21 掛止機構
22 爪部材
23 ストッパ部材
24 解放レバー
26 ブラケット座
27 接続端子
33 フック
34 画像表示装置
35 変動入賞装置
36 遊技制御装置
37 係合溝
38,39 カバー
40 壁部
41 接続端子
42 スライドピン
50 台板
51 支えボルト
52 スプリング
53 フランジ部
54 駆動装置
55 モータ
60 カム
62 フォトセンサ62
65 操作手段
66 駆動制御装置
[0001]
[Industrial application fields]
The present invention relates to a game board mounting structure of a gaming machine.
[0002]
[Prior art]
2. Description of the Related Art Conventionally, there are pachinko gaming machines in which a display device, a variable winning device, etc. are provided on a game board and a gaming state advantageous to a player is generated according to predetermined winning conditions and gaming conditions such as a display device.
[0003]
In such a gaming machine, a support shaft is provided on one side of a quadrilateral outer frame, and a quadrilateral inner frame is movably attached to the outer frame via the support shaft, and a game board or the like is attached to the inner frame. I was wearing it.
[0004]
[Problems to be solved by the invention]
The game board of this conventional gaming machine has a board mounting part formed on the inner frame and a lower part and four corner surfaces of the board in a fixed mounting position, with both upper and lower parts on the bottom side by fixtures. It was fixed by stopping.
[0005]
Such gaming machine, so as to tilted backward somewhat Yu technique board with respect to a vertical plane, when installed in the game arcade island equipment, game machine itself (outer frame) is attached somewhat angled (For example, it was nailed by a nail etc.).
[0006]
However, if the weight of the gaming machine increases due to the high functionality of the gaming machine, it is difficult to attach the entire gaming machine at an angle. Also, the outer frame may be formed in a curved surface structure, or depending on the material or the like, it may be difficult to attach at an angle. Also, once the game machine mounting angle is determined, it cannot be easily changed.
[0007]
An object of the present invention is to solve such problems.
[0008]
[Means for Solving the Problems]
A first aspect of the present invention is a gaming machine in which a cover glass frame that covers a front surface of the gaming board is disposed on a panel portion to which a gaming board in which a gaming area is formed is attached. A transparent cover member that defines the front surface of the region is attached, a hook is provided on the upper portion, and a concave chamber of a predetermined size that matches the shape of the game board is formed in the panel portion, A back surface of the concave chamber is opened to a predetermined size, and a bar capable of freely hooking a hook of the game board is fixed in the left-right direction at the upper portion of the concave chamber, and the lower portion of the concave chamber is Is provided with a support frame provided with a support mechanism and a latching mechanism for latching the lower part of the game board , and the support frame is freely slidable in the front-rear direction of the support table. Configured.
[0009]
According to a second aspect of the present invention, an engagement groove is formed at a position corresponding to the latching mechanism at a lower portion of the game board, and a wall portion is formed on the back side of the engagement groove. have oblique surfaces on the support base front end of the downward tapered at the tip, and a pawl member which is urged upward by a spring, and a stopper member for regulating the position, Ri Tona, attachment of the game board Sometimes, the claw member is retracted by receiving the pressing force of the wall portion on the oblique surface, and then the engagement portion is fitted into the engagement groove, and the wall portion can be fitted between the claw member and the stopper member. And
[0018]
【Example】
Embodiments of the present invention will be described below with reference to the drawings.
[0019]
1 to 4, reference numeral 1 denotes a machine frame (outer frame) of a gaming machine (pachinko machine), and 2 denotes an inner frame.
[0020]
The inner frame 2 is formed on the outer frame 1 so as to be movable in the front-rear direction so that the front panel portion 3 can be opened and closed. A game board 5 is attached to the panel section 3 of the inner frame 2, a cover glass frame 6 covering the front surface of the game board 5 is disposed, and a game operation section 10 is arranged on the lower panel portion 7 bulging forward. Established.
[0021]
The game board 5 is attached to the board mounting part 11 of the panel part 3 of the inner frame 2 as shown in FIG.
[0022]
As shown in FIG. 6, the board mounting portion 11 is formed with a concave chamber 13 having a predetermined size according to the shape of the substrate 12 of the game board 5 in the panel portion 3. The inner surface of the concave chamber 13 is opened to a predetermined size.
[0023]
A bracket 14 is formed on the upper portion of the concave chamber 13, and a bar 15 made of a round bar member is fixed to the bracket 14. The bar 15 is provided in the left-right direction near the surface of the panel unit 3.
[0024]
A support base 17 for the mounting angle adjusting mechanism 18 is disposed at the bottom of the concave chamber 13 at the bottom surrounded by the front wall 16 of the panel portion 3 and the peripheral wall of the concave chamber 13 as shown in FIGS.
[0025]
The support base 17 is formed at substantially the same height as the front wall 16 of the panel unit 3, and the game board 5 is fixed to the support base 17 through the support frame 20 at a predetermined opening portion of the base plate 50. A latching mechanism 21 is provided.
[0026]
The support frame 20 is slidably arranged in the front-rear direction of the support base 17 (front-back direction of the game board) via bolts 51 on the back surface of the base plate 50 of the support base 17, and is provided at both ends. 52 is urged backward by the support base 17.
[0027]
As shown in FIG. 11, a flange portion 53 is formed at the rear end of the support frame 20, and a drive device 54 that drives the support frame 20 in the front-rear direction of the support base 17 is provided via the flange portion 53.
[0028]
As shown in FIGS. 9 to 11, the drive device 54 has a rotation shaft 57 that is rotated by a motor 55 installed on the support base 17 via a gear 56 in parallel with the support frame 20. A pair of cams 60 that are in contact with both end portions of the flange portion 53 are attached to both end portions.
[0029]
12, 13, and 11, the cam 60 is formed with a section of lift 0 and sections of a predetermined angle range of a large lift during the lift. A measuring board 61 is attached to the tip of the rotating shaft 57, and a photo sensor 62 for detecting an initial position of the cam 60 (a predetermined position of the lift 0) from the measuring board 61 is provided.
[0030]
When the cam 60 is in the section position of the lift 0, the support frame 20 is retracted to the initial position (FIG. 12). When the motor 55 is driven and the cam 60 is rotated to the position of the section being lifted, the support frame 20 is advanced by a predetermined amount in the front direction of the support base 17 (FIG. 13), and the motor 55 is further driven to drive the cam 60. Is rotated to the position where the lift is large, the support frame 20 is advanced to the maximum position in the forward direction of the support base 17 (FIG. 11).
[0031]
The latching mechanism 21 is provided on the support frame 20, and as shown in FIG. 14, a claw member 22 that is biased above the support base 17 by a spring, a stopper member 23 that regulates the position, and the front end side of the support base 17. And a release lever 24 capable of moving the claw member 22 backward.
[0032]
The claw member 22 is moved backward when the inclined surface of the tip portion formed in a downward tapered shape on the front end side of the support base 17 is pushed. When the release lever 24 is pushed from the front end side of the support base 17, the claw member 22 is moved backward along the oblique groove 25 formed in the release lever 24.
[0033]
At the left end of the support frame 20, a bracket seat 26 of a wiring terminal for connecting the wiring on the inner frame 2 side and the wiring on the game board 5 side is formed, and the connection terminal (female) on the inner frame 2 side is connected to the bracket seat 26 27 is attached with the connection hole facing the front side of the recessed chamber 13.
[0034]
A game ball guide rod 31 and the like are disposed around the panel portion 3 of the inner frame 2 and the back surface of the concave chamber 13.
[0035]
As shown in FIG. 15, the board 12 of the game board 5 is provided with a plate-like wide hook 33 that can freely engage with the upper bar 15 of the concave chamber 13. The hook 33 is provided on the front side of the substrate 12.
[0036]
In the game area (formed on the board 12) on the surface of the game board 5, a game ball is launched from the hitting ball launcher as shown in FIG. 15, and an image display device 34 for displaying a game image or the like in the center of the area is below it. A variable winning device 35 and the like are arranged.
[0037]
As shown in FIG. 5, the game board 5 is provided with covers 38 and 39 made of a transparent resin that defines the game area in front of the game area. The covers 38 and 39 are detachably provided so as to be openable and closable or by fitting. As will be described later, when the game board 5 is mounted at an angle, the gap between the cover glass frame 6 and the cover glass increases, but the game board 5 is tilted by attaching covers 38 and 39 to the front of the game area. Even if this is done, a certain game area space is obtained, and proper movement of the game ball is maintained. On the back side of the game board 5, a guide rod for guiding the game ball, a game control device 36, and the like are disposed.
[0038]
An engaging groove 37 that can be engaged with the claw member 22 is formed at a position corresponding to the latch mechanism 21 of the support base 17 as shown in FIGS. The wall 40 on the back surface side of the substrate 12 of the engagement groove 37 is formed to a thickness that can be fitted between the claw member 22 and the stopper member 23 of the latching mechanism 21.
[0039]
A connection terminal (male) 41 on the game board 5 side is located at a position corresponding to a connection terminal (female) 27 on the inner frame 2 side attached to the support frame 20 of the support base 17 at the lower left end of the board 12. It can be attached with the connection end facing the back side.
[0040]
A slide pin 42 for locking the cover glass frame 6 to the closed position is attached to the front end of the support base 17. The slide pin 42 is switched to the open position via the link mechanism 46 by opening operation of the key 44 of the lock 43 provided at the lower right portion of the panel unit 3 or by a solenoid 45 driven based on operation of an opening switch or the like. It is done. The cover glass frame 6 is opened by switching to the open position.
[0041]
The operation surface of the panel lower part 7 is formed in an inclined surface that is lowered forward, and a game operation unit 10 that controls the hitting and playing of the hitting device and the operation unit 47 such as an automatic ball lending device is formed on the operation surface. Is done.
[0042]
FIG. 19 shows a block configuration of a control system of the drive device 54 of the mounting angle adjusting mechanism 18, and FIG. 20 shows a control flow thereof.
[0043]
A setting switch for setting the mounting angle of the gaming board 5 is provided on the management device side of the gaming store and on the gaming machine side. Further, a remote control device or the like for setting the mounting angle of the game board 5 is provided. By operating the operation means 65 such as the setting switch, the remote control device or the like, the adjustment signals for the third step, the fourth step, and the fifth step are selectively input to the drive control device 66. When an adjustment signal is input from the operation means 65, the motor 55 of the drive device 54 is driven by the drive control device 66 based on the adjustment signal and a signal from the photosensor 62 that detects the position of the cam 60 of the drive device 54. Drive controlled.
[0044]
As shown in FIG. 20, when the power is turned on (when the gaming machine is turned on), the motor 55 of the driving device 54 is turned on and the photo sensor 62 is turned on, that is, the cam 60 is in the initial position (predetermined position of the lift 0). When it comes, the motor 55 is turned off (steps 1 to 4).
[0045]
After the initial setting of the cam 60, when a five-step adjustment signal is input, the timer 55 is set and the motor 55 is turned on until the time is up (steps 5, 6, 10-12). That is, the cam 60 is rotated from the initial position to the section position where the lift is large by the time control of the motor 55.
[0046]
When a four-step adjustment signal is input, the timer 55 is set and the motor 55 is turned on for the time until this time is up (steps 7, 8, 10 to 12). That is, the cam 60 is rotated from the initial position to the section position during the lift by the time control of the motor 55.
[0047]
When a three-step adjustment signal is input, the motor 55 is turned on until the photosensor 62 is turned on as in the initial setting, and the cam 60 is rotated to the initial position (steps 9, 2 to 4).
[0048]
In addition, when the 5-step adjustment signal and the 4-step adjustment signal are input, the time control of the motor 55 can be performed from the time when the motor 55 is turned on and the photo sensor 62 is turned on.
[0049]
Since it comprised in this way, while the game board 5 can be easily attached to the board mounting part 11 of the panel part 3 of the inner frame 2, the setting of the attachment angle of the game board 5 can be performed easily.
[0050]
When the game board 5 is attached to the board mounting part 11, the hook 33 on the board 12 of the game board 5 is hung on the bar 15 on the upper part of the concave chamber 13 of the board mounting part 11 as shown in FIGS. 5 is pushed into the recessed chamber 13, the engaging groove 37 at the lower part of the substrate 12 of the game board 5 has a claw of the latching mechanism 21 provided on the support frame 20 of the supporting base 17 at the lower part of the recessed chamber 13 as shown in FIG. 14. The member 22 is fitted and fixed.
[0051]
If the hook 33 on the upper side of the substrate 12 is hung on the bar 15, the game board 5 may be pushed along the direction of rotation, and the claw member 22 of the latching mechanism 21 applies the pressing force to the oblique surface according to the operation. After receiving and smoothly retreating, it fits into the engaging groove 37, so that the pushing force of the game board 5 may be slight. Further, by pushing the game board 5, the connection terminal 41 on the game board 5 side attached to the lower part of the substrate 12 is connected to the connection terminal 27 on the inner frame 2 side attached to the support frame 20 of the support base 17.
[0052]
The mounting angle of the game board 5 is set according to the position of the support frame 20 of the support base 17.
[0053]
After the gaming board 5 is mounted as described above, when the power of the gaming machine is turned on, the motor 55 of the mounting angle adjusting mechanism 18 is driven, and the cam 60 is rotated to the initial position of the lift 0. For this reason, the support frame 20 provided with the latching mechanism 21 is retracted to the initial position (FIG. 12), and when it is in this position, the game board 5 makes the board surface a predetermined angle with respect to the vertical plane (for example, three steps... 0). .707 °) and set to a rearward tilted state (initial mounting angle state).
[0054]
When a five-step adjustment signal is input to the drive control device 66 by operating the operating means 65 from this initial mounting angle, the cam 60 is rotated to the position where the lift is large by the time control of the motor 55, and the support frame 20 is moved. It is advanced to the maximum position in the forward direction of the support base 17 (FIG. 11). When in this position, the game board 5 is tilted backward by a predetermined large angle (for example, 5 steps... 1.179 degrees) with respect to the vertical plane.
[0055]
When a four-step adjustment signal is input to the drive control device 66 by operating the operating means 65 from the initial mounting angle, the cam 60 is rotated to the section position during lift by the time control of the motor 55, and the support frame 20. Is advanced by a predetermined amount in the forward direction of the support base 17 (FIG. 13). When in this position, the game board 5 is tilted backward by a predetermined intermediate angle (for example, 4 steps... 0.943 °) with respect to the vertical plane.
[0056]
Thus, the mounting angle of the game board 5 with respect to the gaming machine is set, and the mounting angle is switched.
[0057]
Therefore, when installing a gaming machine on an island facility of a gaming store, it is not necessary to attach the gaming machine at an angle, and even if the gaming machine is heavy or the outer frame has a curved structure, The machine can be installed easily. In this case, the drive device 54 can automatically set and switch the mounting angle of the game board 5, and in particular, one end of the game board 5 can be freely tilted and the other end can be hooked and slid. The mounting angle can be easily switched while 5 is securely mounted.
[0058]
When the game board 5 pushes the release lever 24 of the latching mechanism 21 from the front side, the claw member 22 is moved from the engagement groove 37 under the board 12 as shown in FIG. 18 regardless of the mounting angle of the game board 5. Then, the hook 33 on the top of the substrate 12 is removed from the bar 15 as shown in FIG.
[0059]
In the embodiment, the latching mechanism 21 is provided on the support frame 20 of the support base 17. However, the support frame or the latching mechanism may be slidably provided on the panel mounting portion 11.
[0060]
Also, the upper part of the game board 5 can be freely pivoted and the lower part can be slid, and the mounting angle can be adjusted, but the lower part of the game board 5 can be freely pivoted and the upper part can be slid, The mounting angle may be adjustable.
[0061]
【The invention's effect】
As described above, according to the present invention, the mounting angle of the game board can be set and switched without attaching the entire gaming machine at an angle, even if the gaming machine is heavy or has an outer frame having a curved surface structure or the like. Easy installation.
In addition, if the game board is mounted with an inclination, the gap between the cover glass frame and the cover glass increases, but by attaching a cover to the front of the game area, there is a certain game area space even if the game board is inclined. And the proper movement of the game ball is maintained.
[0062]
Furthermore, since one end of the game board can be freely tilted and the other side can be hooked and slidable, setting and switching of the mounting angle can be easily performed while accurately mounting the game board.
In addition, if the hook on the top of the game board is hung on the bar, the game board can be pushed along the direction of rotation, and the pawl member of the latch mechanism receives the pressing force on the oblique surface according to the operation. Therefore, the push-in force of the game board may be small because it fits into the engaging groove after retreating smoothly.
[Brief description of the drawings]
FIG. 1 is a front view of a gaming machine.
FIG. 2 is a side view of the gaming machine.
FIG. 3 is a front view of the gaming machine with a cover glass opened.
FIG. 4 is a perspective view showing a state in which an inner frame of the gaming machine is opened.
FIG. 5 is a partial cross-sectional view showing a state where the game board is attached to the board mounting portion.
FIG. 6 is a front view of a board mounting portion.
FIG. 7 is a plan view of a support base portion.
FIG. 8 is a front view of a support base portion.
FIG. 9 is a plan view in which a base plate portion of the support base is cut away.
FIG. 10 is a front view of a driving device of the mounting angle adjusting mechanism.
FIG. 11 is an operation explanatory diagram of an attachment angle adjusting mechanism.
FIG. 12 is an operation explanatory diagram of the attachment angle adjusting mechanism.
FIG. 13 is an operation explanatory diagram of an attachment angle adjusting mechanism.
FIG. 14 is a side sectional view showing a fixing state of a fixing mechanism portion.
FIG. 15 is a front view of the game board.
FIG. 16 is a partial back view of the game board.
FIG. 17 is an explanatory view when the game board is attached and detached.
FIG. 18 is a side sectional view showing a released state of a fixing mechanism portion.
FIG. 19 is a block configuration diagram of a control system.
FIG. 20 is a flowchart illustrating a control example.
[Explanation of symbols]
DESCRIPTION OF SYMBOLS 1 Outer frame 2 Inner frame 3 Panel part 5 Game board 6 Cover glass frame 10 Game operation part 11 Board mounting part 12 Board | substrate 13 Recessed chamber 15 Bar 17 Support stand 18 Mounting angle adjustment mechanism 20 Support frame 21 Latching mechanism 22 Claw member 23 Stopper member 24 Release lever 26 Bracket seat 27 Connection terminal 33 Hook 34 Image display device 35 Variable winning device 36 Game control device 37 Engagement groove 38, 39 Cover 40 Wall 41 Connection terminal 42 Slide pin 50 Base plate 51 Support bolt 52 Spring 53 Flange 54 Driving Device 55 Motor 60 Cam 62 Photo Sensor 62
65 Operating means 66 Drive control device

Claims (2)

遊技領域が形成された遊技盤が取付けられるパネル部に、当該遊技盤の前面を覆うカバーガラス枠が配設される遊技機において、
前記遊技盤は、前面側に前記遊技領域の前面を画成する透明なカバー部材が取付けられるとともに、上部にフックが設けられ、
前記パネル部には、前記遊技盤の形状に合わせた所定の大きさの凹室を形成して、該凹室の奥部面を所定の大きさに開口し、
前記凹室の上部には、前記遊技盤のフックを回動自由に掛合可能なバーが左右方向に固定され、
前記凹室の下部には、支持台が配置されて、前記遊技盤の下部を掛止する掛止機構が設けられた支持フレームを当該支持台に配設し、
前記支持フレームは、前記支持台の前後方向にスライド自由に構成されたことを特徴とする遊技機の遊技盤取付構造。
In a gaming machine in which a cover glass frame that covers a front surface of the gaming board is disposed on a panel portion to which a gaming board in which a gaming area is formed is attached,
The game board is provided with a transparent cover member that defines the front surface of the game area on the front side and a hook on the top.
In the panel portion, a concave chamber of a predetermined size is formed in accordance with the shape of the game board, and a back surface of the concave chamber is opened to a predetermined size.
On the upper part of the concave chamber, a bar that can freely rotate the hook of the game board is fixed in the left-right direction,
A support frame is provided at the lower part of the concave chamber, and a support frame provided with a latching mechanism for latching the lower part of the game board is disposed on the support board.
A game board mounting structure for a gaming machine, wherein the support frame is configured to be freely slidable in the front-rear direction of the support base.
前記遊技盤の下部には、前記掛止機構に対応する位置に係合溝を形成すると共に、当該係合溝の裏面側に壁部を形成し、
前記掛止機構は、先端部に支持台の前端側に下りテーパ状の斜向面を有し、スプリングにより上方に付勢される爪部材と、位置を規制するストッパ部材と、からなり、
前記遊技盤の取付け時には、前記壁部の押圧力を前記斜向面が受けることで当該爪部材が後退動した後に前記係合溝に嵌まり、当該爪部材とストッパ部材との間に前記壁部を嵌装可能としたことを特徴とする請求項1に記載の遊技機の遊技盤取付構造。
In the lower part of the game board, an engagement groove is formed at a position corresponding to the latching mechanism, and a wall portion is formed on the back side of the engagement groove,
The latch mechanism has a downwardly tapered inclined surface on the front end side of the support base at the front end portion, and includes a claw member biased upward by a spring, and a stopper member for regulating the position,
When the game board is mounted, the claw member is retracted by the inclined surface receiving the pressing force of the wall portion, and then fitted into the engagement groove, and the wall is interposed between the claw member and the stopper member. 2. The gaming board mounting structure for a gaming machine according to claim 1, wherein the portion can be fitted.
JP19774595A 1995-08-02 1995-08-02 Gaming board mounting structure for gaming machines Expired - Fee Related JP3971466B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP19774595A JP3971466B2 (en) 1995-08-02 1995-08-02 Gaming board mounting structure for gaming machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP19774595A JP3971466B2 (en) 1995-08-02 1995-08-02 Gaming board mounting structure for gaming machines

Publications (2)

Publication Number Publication Date
JPH0938298A JPH0938298A (en) 1997-02-10
JP3971466B2 true JP3971466B2 (en) 2007-09-05

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JP2006055673A (en) * 2005-11-14 2006-03-02 Kyoraku Sangyo Bullet ball machine

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