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JP4100610B2 - Game machine locking device and game machine - Google Patents
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JP4100610B2 - Game machine locking device and game machine - Google Patents

Game machine locking device and game machine Download PDF

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JP4100610B2
JP4100610B2 JP2002266896A JP2002266896A JP4100610B2 JP 4100610 B2 JP4100610 B2 JP 4100610B2 JP 2002266896 A JP2002266896 A JP 2002266896A JP 2002266896 A JP2002266896 A JP 2002266896A JP 4100610 B2 JP4100610 B2 JP 4100610B2
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Prior art keywords
connecting member
locking
gaming machine
locked
hook
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JP2004097679A (en
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昭治 佐藤
智裕 淡路
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タイヨーエレック株式会社
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Description

【0001】
【発明の属する技術分野】
本発明は、遊技機の施錠装置に関する。
【0002】
【従来の技術】
従来の遊技機の施錠装置(以下、単に施錠装置ともいう)としては例えば、特許文献1に挙げるものがある。この施錠装置では、第1実施形態として、鉤を用いて正規の解錠操作を行なったときには、上下の鉤部材の双方が下がり(解錠でき)、下の鉤部材のみを下げたときには、上の鉤部材が下がらず(つまり解錠できず)、上の鉤部材のみを下げたときには、下の鉤部材が下がらない(つまり解錠できない)ようにされている。
【0003】
そして、同文献の第2実施形態では、鉤を用いて正規の解錠操作を行なったときには、上下の鉤部材の双方が下がり(解錠でき)、下の鉤部材のみを下げたときには、上の鉤部材が下がらない(つまり解錠できない)ようにされている点までは第1実施形態と同様であるが、上の鉤部材のみを下げたときには、下の鉤部材も下がる(つまり解錠できる)点が異なっている。
【0004】
【特許文献1】
特開2000−288214号公報
【0005】
【発明が解決しようとする課題】
しかしながら、上記従来技術の第1実施形態によれば、遊技機の工場等で遊技機の前枠を閉じたり開いたりする作業をする際に、わざわざ鍵を用いて解錠する必要があり、作業性が非常に悪い。また、鍵の管理が厄介という問題もある。これらの問題は、上記従来技術の第2実施形態のようにすると、上の鉤部材を下げるだけで解錠されるので、解消されるが、反面、不正操作にあい易いという欠点がある。
【0006】
本発明はかかる課題に鑑みなされたもので、遊技機の前枠を開閉する際の作業性の良さと、不正操作の防止とを両立可能な施錠装置を提供することを目的としている。
【0007】
【課題を解決するための手段及び発明の効果】
かかる課題を解決するためになされた請求項1に記載の施錠装置は、
遊技機の左右何れかの縁に沿って取り付けられる長尺部材である基枠と、
該基枠の下部に取り付けられた第1鉤部材と、
前記基枠の上部に取り付けられた第2鉤部材と、
前記遊技機の遊技盤が収納される外枠に取り付けられ、前記第1鉤部材が係止される第1受け金具と、
前記外枠に取り付けられ、前記第2鉤部材が係止される第2受け金具と、
前記基枠に沿って上下動される長尺部材であって、下降されることにより前記第1鉤部材・前記第1受け金具間の係止を行ない、上昇されることにより前記第1鉤部材・前記第1受け金具間の係止の解除を行なう第1連結部材と、
前記基枠に沿って上下動される長尺部材であって、下降されることにより前記第2鉤部材・前記第2受け金具間の係止を行ない、上昇されることにより前記第2鉤部材・前記第2受け金具間の係止の解除を行なう第2連結部材と、
解錠操作を受けると前記第1連結部材および前記第2連結部材を上昇させる錠と、
前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに一体となって上下動するようになる連動状態、並びに前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに独立して上下動するようになる非連動状態の2状態に、前記第1連結部材及び前記第2連結部材を可逆的に変換する状態変換手段と、
を備えたことを特徴とする。
【0008】
請求項1に記載の施錠装置は、状態変換手段によって、錠を用いることなく第1連結部材及び第2連結部材が互いに一体となって上下動するようになる連動状態と、錠を用いることなく第1連結部材及び第2連結部材が互いに独立して上下動するようになる非連動状態の2状態に、第1連結部材及び第2連結部材を可逆的に変換することができるので、工場等で遊技機の前枠を閉じたり開いたりする作業をする際には、連動状態にしておくことにより鍵を用いることなく前枠を開閉できる。この遊技機を遊技場に設置したら、非連動状態にしておく。こうすることにより、第1連結部材及び第2連結部材が互いに独立して上下動するようになり、第1鉤部材、第2鉤部材のいずれか一方を下げただけでは施錠状態を解くことができなくなり、不正行為にあい難くすることができる。したがって、遊技機の前枠を開閉する際の作業性の良さと、不正操作の防止とを両立することができる。
【0009】
請求項2に記載の施錠装置は、
遊技機の左右何れかの縁に沿って取り付けられる長尺部材である基枠と、
該基枠の下部に取り付けられた第1鉤部材と、
前記基枠の上部に取り付けられた第2鉤部材と、
前記遊技機の遊技盤が収納される外枠に取り付けられ、前記第1鉤部材が係止される第1受け金具と、
前記外枠に取り付けられ、前記第2鉤部材が係止される第2受け金具と、
前記基枠に沿って上下動される長尺部材であって、上昇されることにより前記第1鉤部材・前記第1受け金具間の係止を行ない、下降されることにより前記第1鉤部材・前記第1受け金具間の係止の解除を行なう第1連結部材と、
前記基枠に沿って上下動される長尺部材であって、上昇されることにより前記第2鉤部材・前記第2受け金具間の係止を行ない、下降されることにより前記第2鉤部材・前記第2受け金具間の係止の解除を行なう第2連結部材と、
解錠操作を受けると前記第1連結部材および前記第2連結部材を下降させる錠と、
前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに一体となって上下動するようになる連動状態、並びに前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに独立して上下動するようになる非連動状態の2状態に、前記第1連結部材及び前記第2連結部材を可逆的に変換する状態変換手段と、
を備えたことを特徴とする。
【0010】
つまりこの施錠装置は、施錠時に第1連結部材と第2連結部材が動く方向を請求項1に記載の施錠装置と逆にしたものである。このようにしても、請求項1に記載の施錠装置と同様の効果を奏するものとなる。
【0012】
請求項3に記載の施錠装置は、請求項1または2に記載の遊技機の施錠装置において、
前記状態変換手段が、
前記第1連結部材及び前記第2連結部材の一方に回転可能に設けられた係止部と、
前記第1連結部材及び前記第2連結部材の他方に設けられ、前記係止部が係止可能な被係止部と、を備え、
前記係止部を回転させて前記被係止部に係止させることにより、前記第1連結部材及び前記第2連結部材を前記連動状態にし、
前記係止部を前記被係止部に係止させるときと逆方向に前記係止部を回転させて前記係止部と前記被係止部の係止を解くことにより、前記第1連結部材及び前記第2連結部材を前記非連動状態にする
ものであることを特徴とする。
【0013】
このように構成された施錠装置によれば、係止部を被係止部に係止させたりこの係止を解いたりするだけで、連動状態及び非連動状態を可逆的に創出することができる。
請求項4記載の遊技機は、請求項1、2または3に記載の遊技機の施錠装置を備えたことを特徴とする遊技機であるから、請求項1、2または3の施錠装置による上述の効果を有する。
【0014】
【発明の実施の形態】
以下、本発明の実施の形態を示す実施例について図面に基づいて説明する。
ここでは遊技機として、いわゆるセブン機と呼ばれるタイプの第一種パチンコ機(弾球遊技機)を例に取り、その構造について図1及び図2を参照して説明する。
【0015】
パチンコ機1の前面部は、図1及び図2に示すように、主として外枠(本体枠)2と、中枠3と、前面枠4と、上皿部5と、下皿部6と、シリンダ錠7とから構成されている。
外枠2は、木製の板状体を略長方形の額縁状に組立て固着したものであり、この外枠2にてパチンコ機1の遊技盤を収納する。中枠3は、全体がプラスチック製で、枠体部(図2参照)3aと下板部とを有し、外枠2に対して開閉可能に軸支されている。中枠3の右端中央にはシリンダ錠7が設けられ、シリンダ錠7は、正面視すると鍵穴を備えた略長方形状を呈し、前面枠4を閉鎖した場合に施錠するためのものである。
【0016】
ここで枠体部3aは、上端から下方へ中枠3全体の略2/3程度に略長方形の額縁状に形成され、上端部には、前面枠4の略三角形状の枠飾りLED用レンズ4c,4eに対応して、左側に賞球表示LED(図示を省略)及び賞球表示LED基板が、右側にストップ表示LED(図2では図示略)及びストップ表示LED基板が配設されている。
【0017】
また、下板部は、下端から上方へ中枠3全体の略1/3程度を占め、左端には、上皿部5に形成されたスピーカー面5aに対応すべく、遊技状態に応じた効果音その他の音(音声)を発生させるスピーカーが配設され、略中央には、遊技球を発射する発射装置ユニット(図示略)に対し、上皿部5に貯留された遊技球を供給する供給装置等(図示略)が設けられている。
【0018】
さらに、下板部の下方には、灰皿や玉抜きレバー等を備えた下皿部6が設けられ、下皿部6の略中央には、パチンコ機1の内部から遊技球を排出するための排出口6aが開設され、右端に発射装置ユニット(図示略)を操作する発射ハンドル9が設けられている。また、この発射ハンドル9には、遊技者がタッチしていることを検出するタッチスイッチ9aが装着され、その近傍には、発射停止を一時的に指令する発射停止スイッチ9bが配置されている。
【0019】
前面枠4は、図1及び図2に示すように、全体がプラスチック製であり、遊技盤を前方から視認するべく、遊技盤に形成された遊技領域の形状に対応して略円周状に開設された開口部4aを有している。そして、その裏面には、開口部4aに応じてガラス板4rが嵌められた略長方形状のガラス枠4s(図2参照)が装着されている。尚、本実施例では、ガラス枠4sが、前面枠4に裏面に装着され、このガラス枠4fによって、ガラス板4rの周縁部が保持されている。そして、遊技者を基準とすれば、遊技盤に形成された遊技領域は、ガラス板4eの後方に形成されている。尚、前面枠4の前面側にガラス枠4sを装着し、前面枠4の前面側で、ガラス板4rを保持してもよい。また、ガラス板4r以外の透明板(例えば、透明な樹脂板)を、前面枠4に装着された透明板枠で保持することもできる。
【0020】
また、この前面枠4は、パチンコ機1の前面全体の約2/3のサイズを占め、中枠3の左端に軸着され開閉可能に形成されている。さらに、上端部には、枠飾りランプ用レンズ4bも設けられ、このレンズ4b内部には、開口部4a上端の円弧部分に沿って、枠飾りランプ基板及び複数個の遊技効果ランプ(図示略)が配設されている。
【0021】
上皿部5は、前面枠4の下側で、中枠3の左端に軸着され開閉可能に形成されている。皿外縁部5bには、玉抜きボタンや遊技球の貸出・返却ボタン等が配設されている。また、上皿部5には、パチンコ機1の内部から遊技球を排出するための排出口5cが開設されている。左端には、複数の長孔を有するスピーカー面5aが形成され、その裏面には、音量スイッチ基板が設けられている。パチンコ機1の左端側には、プリペイドカードユニット13が装着されている。
【0022】
パチンコ機1の右縁の外枠2aに沿ってその裏側に設けられている施錠装置15を図3に示す。図3(a)が施錠装置15をパチンコ機1の右側から見た側面図、図3(b)が施錠装置15をパチンコ機1の裏側から見た背面図である。両図では各部を適宜透視して示している。施錠装置15は、パチンコ機1の上下方向に沿って伸びる断面略L型の基枠17に、共に基枠17に沿って伸びる長尺部材である第1連結部材19と第2連結部材21が取り付けられており、シリンダ錠7に専用の鍵(図示省略)を挿入して操作することにより、第1連結部材19および第2連結部材21が上下に移動するように構成されている。これらの他にも施錠装置15には、前面枠4を開放するための機構も備えているがここでは説明を省略する。
【0023】
図4に、第1連結部材19および第2連結部材21を示す。なお、第1連結部材19、第2連結部材21には、これらを基枠17に摺動可能に取り付けるための長穴等が形成されているが、本図では省略した。第2連結部材21は、図4(a)に示すように、その上部に第2鉤部材25が形成されており、第2連結部材21全体が下降して、第2鉤部材25が、外枠2a側に設けられている第2受け金具27に係止することにより施錠状態が創出される。図4(a)は施錠状態を表している。第2連結部材21の下部には2個の長穴29、31が形成されており、シリンダ錠7に取り付けられたカム33(図3、図5参照)の爪がこれらの長穴29、31に入りこんで、カム33が回動されることにより第2連結部材21が上下動される。第2連結部材21の中央からやや下方には、被係止突起35が突設されている。
【0024】
一方、第1連結部材19は、図4(b)に示すように、その下部に第1鉤部材41が形成されており、第1連結部材19全体が下降して、第1鉤部材41が、外枠2a側に設けられている第1受け金具43に係止することにより施錠状態が創出される。図4(b)は施錠状態を表している。第1連結部材19の中央からやや上方には2個の長穴45、47が形成されており、シリンダ錠7に取り付けられたカム33の爪がこれらの長穴45、47に入りこんで、カム33が回動されることにより第1連結部材19が上下動される。第2連結部材21の上端には、被係止突起35が入って摺動されるための長穴49が形成されている。長穴49の下方には、フック部51を有する係止片53が点Pを軸として回転可能に設けられている。
【0025】
図5(a)は図3(a)の係止片53付近を拡大した図であり、図5(b)は図3(b)の係止片53付近を拡大した図である。なお、図5(b)ではカム33の全体を示すために第1連結部材19、第2連結部材21の一部を透視している。本図に示すように、第1連結部材19は、第2連結部材21に重合されて使用される。第2連結部材21に形成された被係止突起35は、第1連結部材19の長穴49から突出され、被係止突起35が長穴49内で摺動可能にされている。ここで、第2鉤部材25が第2受け金具27(何れも図4参照)に係止し、第1鉤部材41が第1受け金具43(何れも図4参照)に係止した施錠状態にあるとする。この状態から専用の鍵を用いることなく第2鉤部材25を上昇させると、被係止突起35が長穴49内を摺動して上昇するのみで、第1連結部材19は上昇せず、第1鉤部材41の第1受け金具43に対する係止状態は解除されない。従って第2鉤部材25のみを上昇させるだけでは、施錠状態を解くことはできない。
【0026】
一方、第1鉤部材41を上昇させると、被係止突起35を残して長穴49が上昇するのみで、第2連結部材21は上昇せず、第2鉤部材25の第2受け金具27に対する係止状態は解除されない。従って第1鉤部材41のみを上昇させても、施錠状態を解くことはできない。これにより、不正に前枠を開けるのを防止することができる。
【0027】
なお、専用の鍵をシリンダ錠7に差し込んで鍵を回転させれば、カム33が回転し、長穴29、45が連通して成る穴にカム33の爪33aが入りこんで、第1連結部材19および第2連結部材21を上昇させるので、施錠状態を解くことができる。また、外枠2aは図5(b)にその一部を示す位置にあるため、実際にはカム33は露出していない。
【0028】
工場等でパチンコ機1の前枠を閉じたり開いたりする作業をする際には、係止片53付近を点Pの周りに180°回転させることにより、鍵を用いることなく、施錠状態を解除したり再び施錠したりすることが可能となる。このことについて図6を参照して説明する。図6(a)は図5(a)の係止片53の付近を更に拡大した斜視図である。本図の状態から係止片53を矢印Qのように180°回転させると、図6(b)のようになる。この状態では、フック部51が被係止突起35に係止して、被係止突起35が長穴49内を摺動不可能になる。これにより、第1連結部材19および第2連結部材21が互いに一体となって(以下、この状態を連動状態または単に連動とも言う)上下動するようになり、第2鉤部材25を上昇させれば第1鉤部材41も上昇し、第1鉤部材41を上昇させれば第2鉤部材25も上昇するようになる。従って、鍵を用いることなく、施錠状態を解除したり再び施錠したりすることが可能となる。この状態は、少なくとも、パチンコ機1を遊技場に設置した際に解除(つまり図6(b)の状態から係止片53を矢印Qと逆方向に180°回転させ、図6(a)の状態、すなわち非連動状態にする)すべきである。さもないと、第2鉤部材25(または第1鉤部材41)のみを上昇させて施錠を解くという不正が可能になってしまう。このように、パチンコ機1を遊技場に設置する前に連動状態にし、パチンコ機1を遊技場に設置した後に非連動状態にしておくことにより、パチンコ機1の前枠を開閉する際の作業性の良さと、不正操作の防止とを両立することができる。また、連動が解除された状態は、図3や図5に示すように係止片53がぶら下がった状態となっているため、パチンコ機1を叩くなどして衝撃を与えても、係止片53が180°回転してフック部51が被係止突起35に係止し、連動状態が創出されるということは、まずあり得ない。さらに、パチンコ機1を遊技場に設置した状態では、係止片53が外枠2aに覆われているため、係止片53を回転させることはできず、更なる不正操作の防止を図ることができる。
【0029】
ここで、本実施の形態の構成と本発明の構成要件との対応関係を示す。係止片53が本発明の係止部に相当し、被係止突起35が被係止部に相当し、これら両者を合せたものが状態変換手段に相当する。
以上、本発明を適用した一実施形態として、施錠装置15について説明してきたが、本発明はこの実施形態に何等限定されるものではなく様々な態様で実施しうる。
【0030】
例えば、施錠装置15では、第1連結部材19に係止片53を設け、第2連結部材21に被係止突起35を形成したが、被係止突起35を第1連結部材19に設け、被係止突起35を第1連結部材19に設けても良い。また、被係止突起35は、第1連結部材19の形成された長穴49内を摺動する構成としたが、フック部51が係止可能な位置であれば、その他の箇所に形成しても良い。また、係止片53の回転角度は180°に限らない。例えば、矢印Q方向に90°回転させるだけで連動状態が創出されたり、矢印Q方向に270°回転させないと連動状態が創出されないようにしたりしてもよい。係止片53の回転方向も矢印Q方向に限らず、逆方向にしてもよい。また、係止片53(またはこれに相当する構成。以下、単に係止片53等と言う)を回転させることにより連動状態を創出するのではなく、スライドさせることにより連動状態を創出するように構成しても良い。また、係止片53等を第1連結部材19(または第1連結部材19および第2連結部材21)に対して脱着可能に構成し、係止片53等を取り外すことにより連動状態が解除されるようにしても良い。また、このように連動を創出・解除する機構を複数個(または複数種類)設けても良い。
【0031】
また、施錠装置15では、第2鉤部材25(または第1鉤部材41)が下降することにより第2受け金具27(または第1受け金具43)に係止して施錠を行なうものであったが、逆に、第2鉤部材25(または第1鉤部材41)が上昇することにより第2受け金具27(または第1受け金具43)に係止して施錠を行なうように構成し直しても良い。また、第2鉤部材25(または第1鉤部材41)を第2連結部材21(第1連結部材19)と一体に形成するのではなく、上記従来技術のように、別体にしても良い。
【図面の簡単な説明】
【図1】本発明の一実施例である施錠装置が適用されたパチンコ機を示す正面図である。
【図2】本実施例の施錠装置が適用されたパチンコ機において、前面枠を開いた状態を示す斜視図である。
【図3】(a)は本実施例の施錠装置を示す側面図であり、(b)は背面図である。
【図4】(a)は本実施例の施錠装置が備える第2連結部材を示す外観図であり、(b)は第1連結部材を示す外観図である。
【図5】(a)は本実施例の施錠装置の係止片付近を示す部分拡大側面図、(b)は施錠装置の係止片付近を示す部分拡大背面図である。
【図6】(a)は連動状態が解かれた施錠装置の係止片付近を示す部分拡大斜視図であり、(b)は連動状態の施錠装置の係止片付近を示す部分拡大斜視図である。
【符号の説明】
1…パチンコ機 2,2a…外枠
3…中枠 3a…枠体部
4…前面枠 5…上皿部
15…施錠装置 17…基枠
19…第1連結部材 21…第2連結部材
25…第2鉤部材 27…第2受け金具
29,31,45,49…長穴
33…カム 33a…爪
35…被係止突起(被係止部、状態変換手段)
41…第1鉤部材
43…第1受け金具 51…フック部
53…係止片(係止部、状態変換手段)
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to a locking device for a gaming machine.
[0002]
[Prior art]
As a conventional locking device for a gaming machine (hereinafter, also simply referred to as a locking device), for example, there is one disclosed in Patent Document 1. In this locking device, as a first embodiment, when a regular unlocking operation is performed using a scissors, both the top and bottom scissors are lowered (can be unlocked), and when only the bottom scissors are lowered, When the upper collar member is not lowered (that is, cannot be unlocked) and only the upper collar member is lowered, the lower collar member is not lowered (that is, cannot be unlocked).
[0003]
In the second embodiment of the same document, when a regular unlocking operation is performed using a scissors, both the top and bottom scissors are lowered (can be unlocked), and when only the bottom scissors are lowered, The same as in the first embodiment up to the point that the heel member is not lowered (that is, cannot be unlocked), but when only the upper heel member is lowered, the lower heel member is also lowered (that is, unlocked). Can be).
[0004]
[Patent Document 1]
JP 2000-288214 A
[Problems to be solved by the invention]
However, according to the first embodiment of the prior art described above, when working to close or open the front frame of the gaming machine in a gaming machine factory or the like, it is necessary to bother to unlock using a key. Sex is very bad. There is also the problem that key management is cumbersome. These problems are eliminated by simply lowering the upper collar member as in the second embodiment of the prior art described above, which is solved. However, there is a drawback that it is easy to perform unauthorized operations.
[0006]
The present invention has been made in view of such problems, and an object of the present invention is to provide a locking device that can achieve both good workability when opening and closing the front frame of a gaming machine and prevention of unauthorized operation.
[0007]
[Means for Solving the Problems and Effects of the Invention]
The locking device according to claim 1, which has been made to solve such a problem,
A base frame that is a long member attached along either the left or right edge of the gaming machine;
A first flange member attached to a lower portion of the base frame;
A second flange member attached to the upper part of the base frame;
A first bracket that is attached to an outer frame in which the game board of the gaming machine is housed, and that locks the first saddle member;
A second metal fitting attached to the outer frame and to which the second flange member is locked;
A long member that is moved up and down along the base frame, wherein the first hook member is engaged with the first hook member by being lowered, and the first hook member is raised by being raised. A first connecting member for releasing the lock between the first metal fittings;
A long member that is moved up and down along the base frame, wherein the second hook member is engaged with the second hook member by being lowered, and the second hook member is raised by being raised. A second connecting member for releasing the locking between the second receiving brackets;
A lock that raises the first connecting member and the second connecting member upon receiving an unlocking operation;
The first connection member and the interlocking state where the second connection member comes to move up and down together with each other, and the first connecting member and the second connecting without using the lock without using the lock A state converting means for reversibly converting the first connecting member and the second connecting member into two non-interlocking states in which the members move up and down independently of each other;
It is provided with.
[0008]
Locking device of claim 1, the state conversion means, the first connecting member and the second connecting member and the interlock state become vertically moved together with each other without using a lock, the use of tablets Since the first connecting member and the second connecting member can be reversibly converted into two states of the non-interlocking state in which the first connecting member and the second connecting member move up and down independently of each other, the factory When working to close or open the front frame of the gaming machine, etc., the front frame can be opened and closed without using a key by keeping the interlocked state. Once this gaming machine is installed in the amusement hall, it is left in an unlinked state. By doing so, the first connecting member and the second connecting member move up and down independently of each other, and the locked state can be released only by lowering either the first hook member or the second hook member. It becomes impossible to make it difficult to engage in cheating. Therefore, it is possible to achieve both good workability when opening and closing the front frame of the gaming machine and prevention of unauthorized operation.
[0009]
The locking device according to claim 2 is:
A base frame that is a long member attached along either the left or right edge of the gaming machine;
A first flange member attached to a lower portion of the base frame;
A second flange member attached to the upper part of the base frame;
A first bracket that is attached to an outer frame in which the game board of the gaming machine is housed, and that locks the first saddle member;
A second metal fitting attached to the outer frame and to which the second flange member is locked;
A long member that is moved up and down along the base frame, wherein the first hook member is engaged with the first hook member by being raised, and the first hook member is lowered by being lowered. A first connecting member for releasing the lock between the first metal fittings;
A long member that is moved up and down along the base frame, wherein the second hook member is engaged with the second hook member by being raised, and the second hook member is lowered by being lowered. A second connecting member for releasing the locking between the second receiving brackets;
A lock that lowers the first connecting member and the second connecting member upon receiving an unlocking operation;
The first connection member and the interlocking state where the second connection member comes to move up and down together with each other, and the first connecting member and the second connecting without using the lock without using the lock A state converting means for reversibly converting the first connecting member and the second connecting member into two non-interlocking states in which the members move up and down independently of each other;
It is provided with.
[0010]
That is, this locking device is obtained by reversing the direction of movement of the first connecting member and the second connecting member during locking from the locking device according to claim 1. Even if it does in this way, there exists an effect similar to the locking device of Claim 1 .
[0012]
The locking device according to claim 3 is the locking device of the gaming machine according to claim 1 or 2,
The state converting means is
A locking portion rotatably provided on one of the first connecting member and the second connecting member;
A locked portion provided on the other of the first connecting member and the second connecting member and capable of locking the locking portion;
By rotating the locking portion and locking it to the locked portion, the first connecting member and the second connecting member are brought into the interlocking state,
The locking member is rotated in the opposite direction to the locking portion being locked to the locked portion, and the locking portion and the locked portion are unlocked to release the first connecting member. And the second connecting member is brought into the non-interlocking state .
[0013]
According to the thus configured locking device, only or solving the engaging or is engaged the locking portion to the locked portion, the communicating dynamic state and a non-interlocking state that reversibly creation it can.
Since the gaming machine according to claim 4 is a gaming machine provided with the locking device for the gaming machine according to claim 1, 2, or 3, the above-described locking device according to claim 1, 2 or 3 is used. It has the effect of.
[0014]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, examples showing embodiments of the present invention will be described with reference to the drawings.
Here, as a gaming machine, a so-called seven machine type first-class pachinko machine (bullet ball gaming machine) is taken as an example, and the structure thereof will be described with reference to FIGS.
[0015]
As shown in FIGS. 1 and 2, the front surface portion of the pachinko machine 1 mainly includes an outer frame (main body frame) 2, an inner frame 3, a front frame 4, an upper plate portion 5, a lower plate portion 6, It consists of a cylinder lock 7.
The outer frame 2 is formed by assembling and fixing a wooden plate-like body into a substantially rectangular frame shape, and the game board of the pachinko machine 1 is stored in the outer frame 2. The middle frame 3 is entirely made of plastic, has a frame body portion (see FIG. 2) 3 a and a lower plate portion, and is pivotally supported so as to be openable and closable with respect to the outer frame 2. A cylinder lock 7 is provided at the center of the right end of the middle frame 3, and the cylinder lock 7 has a substantially rectangular shape with a key hole when viewed from the front, and is used for locking when the front frame 4 is closed.
[0016]
Here, the frame body portion 3a is formed in a substantially rectangular frame shape from the upper end to the lower side to approximately 2/3 of the entire middle frame 3, and a substantially triangular frame decoration LED lens of the front frame 4 is formed at the upper end portion. Corresponding to 4c and 4e, a prize ball display LED (not shown) and a prize ball display LED board are arranged on the left side, and a stop display LED (not shown in FIG. 2) and a stop display LED board are arranged on the right side. .
[0017]
The lower plate portion occupies about 1/3 of the entire middle frame 3 from the lower end to the upper side, and the left end has an effect corresponding to the gaming state so as to correspond to the speaker surface 5a formed on the upper plate portion 5. A speaker for generating sounds and other sounds (sounds) is disposed, and a supply of game balls stored in the upper plate 5 to a launching unit (not shown) for launching game balls is provided in the approximate center. A device or the like (not shown) is provided.
[0018]
Further, below the lower plate portion, a lower tray portion 6 provided with an ashtray, a ball removal lever or the like is provided, and at the approximate center of the lower tray portion 6, a game ball is discharged from the inside of the pachinko machine 1. A discharge port 6a is opened, and a launching handle 9 for operating a launching unit (not shown) is provided at the right end. The launch handle 9 is equipped with a touch switch 9a for detecting that the player is touching, and in the vicinity thereof, a launch stop switch 9b for instructing the stop of the launch is arranged.
[0019]
As shown in FIGS. 1 and 2, the front frame 4 is entirely made of plastic and has a substantially circumferential shape corresponding to the shape of the game area formed on the game board so that the game board can be seen from the front. It has an opening 4a. A substantially rectangular glass frame 4s (see FIG. 2) fitted with a glass plate 4r in accordance with the opening 4a is mounted on the rear surface. In this embodiment, a glass frame 4s is mounted on the back surface of the front frame 4, and the peripheral edge of the glass plate 4r is held by the glass frame 4f. Then, based on the player, the game area formed on the game board is formed behind the glass plate 4e. A glass frame 4s may be attached to the front side of the front frame 4 and the glass plate 4r may be held on the front side of the front frame 4. In addition, a transparent plate (for example, a transparent resin plate) other than the glass plate 4 r can be held by a transparent plate frame attached to the front frame 4.
[0020]
The front frame 4 occupies about 2/3 the size of the entire front surface of the pachinko machine 1 and is pivotally attached to the left end of the middle frame 3 so as to be opened and closed. Furthermore, a frame decoration lamp lens 4b is also provided at the upper end, and a frame decoration lamp substrate and a plurality of game effect lamps (not shown) are provided inside the lens 4b along the arc portion at the upper end of the opening 4a. Is arranged.
[0021]
The upper plate part 5 is attached to the left end of the middle frame 3 below the front frame 4 and is formed to be openable and closable. On the outer edge 5b of the dish, a ball removal button, a game ball rental / return button, and the like are arranged. In addition, a discharge port 5 c for discharging game balls from the inside of the pachinko machine 1 is opened in the upper plate part 5. A speaker surface 5a having a plurality of long holes is formed at the left end, and a volume switch substrate is provided on the back surface thereof. A prepaid card unit 13 is mounted on the left end side of the pachinko machine 1.
[0022]
A locking device 15 provided on the back side along the outer frame 2a on the right edge of the pachinko machine 1 is shown in FIG. 3A is a side view of the locking device 15 viewed from the right side of the pachinko machine 1, and FIG. 3B is a rear view of the locking device 15 viewed from the back side of the pachinko machine 1. FIG. In both figures, each part is shown with appropriate see-through. The locking device 15 includes a first connecting member 19 and a second connecting member 21 which are elongated members extending along the base frame 17 on a base frame 17 having a substantially L-shaped cross section extending along the vertical direction of the pachinko machine 1. The first connecting member 19 and the second connecting member 21 are moved up and down by inserting and operating a dedicated key (not shown) in the cylinder lock 7. In addition to these, the locking device 15 is also provided with a mechanism for opening the front frame 4, but the description thereof is omitted here.
[0023]
FIG. 4 shows the first connecting member 19 and the second connecting member 21. The first connecting member 19 and the second connecting member 21 are formed with elongated holes and the like for slidably attaching them to the base frame 17, but they are omitted in this figure. As shown in FIG. 4A, the second connecting member 21 has a second flange member 25 formed on the upper portion thereof, and the entire second connecting member 21 is lowered so that the second flange member 25 is A locked state is created by engaging with the second metal fitting 27 provided on the frame 2a side. FIG. 4A shows a locked state. Two elongated holes 29 and 31 are formed in the lower part of the second connecting member 21, and the pawls of the cam 33 (see FIGS. 3 and 5) attached to the cylinder lock 7 are used for the elongated holes 29 and 31. The second connecting member 21 is moved up and down by entering and turning the cam 33. A locked projection 35 protrudes slightly below the center of the second connecting member 21.
[0024]
On the other hand, as shown in FIG. 4B, the first connecting member 19 is formed with a first flange member 41 at the lower portion thereof, and the entire first connecting member 19 is lowered so that the first flange member 41 is The locked state is created by engaging with the first metal fitting 43 provided on the outer frame 2a side. FIG. 4B shows a locked state. Two elongated holes 45, 47 are formed slightly above the center of the first connecting member 19, and the pawls of the cam 33 attached to the cylinder lock 7 enter these elongated holes 45, 47. The first connecting member 19 is moved up and down by rotating 33. An elongated hole 49 is formed at the upper end of the second connecting member 21 so that the locked projection 35 is inserted and slid. A locking piece 53 having a hook portion 51 is provided below the elongated hole 49 so as to be rotatable about a point P.
[0025]
FIG. 5A is an enlarged view of the vicinity of the locking piece 53 of FIG. 3A, and FIG. 5B is an enlarged view of the vicinity of the locking piece 53 of FIG. In FIG. 5B, a part of the first connecting member 19 and the second connecting member 21 is seen through to show the entire cam 33. As shown in the figure, the first connecting member 19 is used by being superposed on the second connecting member 21. The locked protrusion 35 formed on the second connecting member 21 protrudes from the long hole 49 of the first connecting member 19, and the locked protrusion 35 is slidable within the long hole 49. Here, the locked state in which the second hook member 25 is locked to the second receiving bracket 27 (both see FIG. 4) and the first hook member 41 is locked to the first receiving bracket 43 (both see FIG. 4). Suppose that When the second collar member 25 is raised without using a dedicated key from this state, the locked projection 35 only rises by sliding in the elongated hole 49, and the first connecting member 19 does not rise. The locked state of the first collar member 41 with respect to the first metal fitting 43 is not released. Therefore, the locked state cannot be released only by raising only the second flange member 25.
[0026]
On the other hand, when the first hook member 41 is raised, the elongated hole 49 is raised only leaving the locked projection 35, and the second connecting member 21 is not raised, and the second receiving member 27 of the second hook member 25 is raised. The locked state is not released. Therefore, even when only the first flange member 41 is raised, the locked state cannot be released. Thereby, it is possible to prevent the front frame from being illegally opened.
[0027]
If the special key is inserted into the cylinder lock 7 and the key is rotated, the cam 33 rotates, and the claw 33a of the cam 33 enters the hole formed by the communication of the long holes 29 and 45, and the first connecting member. 19 and the second connecting member 21 are raised, so that the locked state can be released. Further, since the outer frame 2a is located at a part of FIG. 5B, the cam 33 is not actually exposed.
[0028]
When closing or opening the front frame of the pachinko machine 1 in a factory, etc., the locked state is released without using a key by rotating the vicinity of the locking piece 53 around the point P by 180 °. And can be locked again. This will be described with reference to FIG. FIG. 6A is a perspective view further enlarging the vicinity of the locking piece 53 of FIG. When the locking piece 53 is rotated by 180 ° as indicated by the arrow Q from the state shown in this figure, the result is as shown in FIG. In this state, the hook portion 51 is locked to the locked projection 35, and the locked projection 35 cannot slide in the long hole 49. As a result, the first connecting member 19 and the second connecting member 21 move up and down integrally (hereinafter, this state is also referred to as an interlocked state or simply interlocked), and the second rod member 25 can be raised. For example, the first hook member 41 is also raised, and if the first hook member 41 is raised, the second hook member 25 is also raised. Accordingly, the locked state can be released or locked again without using a key. This state is released at least when the pachinko machine 1 is installed in the amusement hall (that is, the locking piece 53 is rotated 180 ° in the direction opposite to the arrow Q from the state shown in FIG. 6B), and the state shown in FIG. State, i.e. unlinked). Otherwise, an injustice that only the second brim member 25 (or the first brim member 41) is lifted and unlocked will be possible. In this way, the pachinko machine 1 is set in an interlocked state before being installed in the game hall, and the pachinko machine 1 is set in an unlinked state after being installed in the game hall, thereby opening and closing the front frame of the pachinko machine 1. It is possible to achieve both good quality and prevention of unauthorized operation. Further, since the interlocked state is released as shown in FIGS. 3 and 5, the locking piece 53 is suspended, so that even if an impact is applied by hitting the pachinko machine 1 or the like, the locking piece 53 It is unlikely that 53 is rotated by 180 ° and the hook portion 51 is locked to the locked protrusion 35 to create an interlocking state. Furthermore, in the state where the pachinko machine 1 is installed in the amusement hall, since the locking piece 53 is covered with the outer frame 2a, the locking piece 53 cannot be rotated, and further tampering can be prevented. Can do.
[0029]
Here, the correspondence between the configuration of the present embodiment and the configuration requirements of the present invention is shown. The locking piece 53 corresponds to the locking portion of the present invention, the locked projection 35 corresponds to the locked portion, and the combination of both corresponds to the state converting means.
As mentioned above, although the locking apparatus 15 was demonstrated as one Embodiment to which this invention is applied, this invention is not limited to this embodiment at all, and can be implemented in various aspects.
[0030]
For example, in the locking device 15, the locking piece 53 is provided on the first connecting member 19 and the locked protrusion 35 is formed on the second connecting member 21, but the locked protrusion 35 is provided on the first connecting member 19, The locked protrusion 35 may be provided on the first connecting member 19. In addition, the locked projection 35 is configured to slide in the elongated hole 49 in which the first connecting member 19 is formed. May be. Further, the rotation angle of the locking piece 53 is not limited to 180 °. For example, the interlocking state may be created only by rotating 90 ° in the direction of the arrow Q, or the interlocking state may not be created unless rotating in the direction of the arrow Q by 270 °. The rotation direction of the locking piece 53 is not limited to the arrow Q direction, and may be the reverse direction. In addition, the interlocking state is not created by rotating the locking piece 53 (or a structure corresponding to this, hereinafter simply referred to as the locking piece 53 or the like), but the interlocking state is created by sliding. It may be configured. Further, the engaging piece 53 and the like are configured to be detachable from the first connecting member 19 (or the first connecting member 19 and the second connecting member 21), and the interlocking state is released by removing the engaging piece 53 and the like. You may make it. In addition, a plurality (or a plurality of types) of mechanisms for creating / releasing interlocking may be provided.
[0031]
In the locking device 15, the second hook member 25 (or the first hook member 41) is lowered and locked to the second receiving metal member 27 (or the first receiving metal member 43) to perform locking. On the contrary, the second hook member 25 (or the first hook member 41) is raised so that the second hook member 27 (or the first hook member 43) is locked and locked. Also good. In addition, the second flange member 25 (or the first flange member 41) may not be formed integrally with the second connecting member 21 (first connecting member 19), but may be separated as in the conventional technique. .
[Brief description of the drawings]
FIG. 1 is a front view showing a pachinko machine to which a locking device according to an embodiment of the present invention is applied.
FIG. 2 is a perspective view showing a state in which a front frame is opened in a pachinko machine to which the locking device of the present embodiment is applied.
3A is a side view showing the locking device of the present embodiment, and FIG. 3B is a rear view.
4A is an external view showing a second connecting member provided in the locking device of the present embodiment, and FIG. 4B is an external view showing the first connecting member.
5A is a partially enlarged side view showing the vicinity of the locking piece of the locking device of the present embodiment, and FIG. 5B is a partially enlarged rear view showing the vicinity of the locking piece of the locking device.
6 (a) is a partially enlarged perspective view showing the vicinity of the locking piece of the locking device in the interlocked state, and FIG. 6 (b) is a partially enlarged perspective view showing the vicinity of the locking piece of the locked device in the interlocked state. It is.
[Explanation of symbols]
DESCRIPTION OF SYMBOLS 1 ... Pachinko machine 2, 2a ... Outer frame 3 ... Middle frame 3a ... Frame body part 4 ... Front frame 5 ... Upper plate part 15 ... Locking device 17 ... Base frame 19 ... 1st connection member 21 ... 2nd connection member 25 ... 2nd collar member 27 ... 2nd metal fittings 29, 31, 45, 49 ... long hole 33 ... cam 33a ... claw 35 ... locked protrusion (locked part, state conversion means)
41 ... 1st collar member 43 ... 1st metal fitting 51 ... Hook part 53 ... Locking piece (locking part, state conversion means)

Claims (4)

遊技機の左右何れかの縁に沿って取り付けられる長尺部材である基枠と、
該基枠の下部に取り付けられた第1鉤部材と、
前記基枠の上部に取り付けられた第2鉤部材と、
前記遊技機の遊技盤が収納される外枠に取り付けられ、前記第1鉤部材が係止される第1受け金具と、
前記外枠に取り付けられ、前記第2鉤部材が係止される第2受け金具と、
前記基枠に沿って上下動される長尺部材であって、下降されることにより前記第1鉤部材・前記第1受け金具間の係止を行ない、上昇されることにより前記第1鉤部材・前記第1受け金具間の係止の解除を行なう第1連結部材と、
前記基枠に沿って上下動される長尺部材であって、下降されることにより前記第2鉤部材・前記第2受け金具間の係止を行ない、上昇されることにより前記第2鉤部材・前記第2受け金具間の係止の解除を行なう第2連結部材と、
解錠操作を受けると前記第1連結部材および前記第2連結部材を上昇させる錠と、
前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに一体となって上下動するようになる連動状態、並びに前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに独立して上下動するようになる非連動状態の2状態に、前記第1連結部材及び前記第2連結部材を可逆的に変換する状態変換手段と、
を備えたことを特徴とする遊技機の施錠装置。
A base frame that is a long member attached along either the left or right edge of the gaming machine;
A first flange member attached to a lower portion of the base frame;
A second flange member attached to the upper part of the base frame;
A first bracket that is attached to an outer frame in which the game board of the gaming machine is housed, and that locks the first saddle member;
A second metal fitting attached to the outer frame and to which the second flange member is locked;
A long member that is moved up and down along the base frame, wherein the first hook member is engaged with the first hook member by being lowered, and the first hook member is raised by being raised. A first connecting member for releasing the lock between the first metal fittings;
A long member that is moved up and down along the base frame, wherein the second hook member is engaged with the second hook member by being lowered, and the second hook member is raised by being raised. A second connecting member for releasing the locking between the second receiving brackets;
A lock that raises the first connecting member and the second connecting member upon receiving an unlocking operation;
The first connection member and the interlocking state where the second connection member comes to move up and down together with each other, and the first connecting member and the second connecting without using the lock without using the lock A state converting means for reversibly converting the first connecting member and the second connecting member into two non-interlocking states in which the members move up and down independently of each other;
A gaming machine locking device characterized by comprising:
遊技機の左右何れかの縁に沿って取り付けられる長尺部材である基枠と、
該基枠の下部に取り付けられた第1鉤部材と、
前記基枠の上部に取り付けられた第2鉤部材と、
前記遊技機の遊技盤が収納される外枠に取り付けられ、前記第1鉤部材が係止される第1受け金具と、
前記外枠に取り付けられ、前記第2鉤部材が係止される第2受け金具と、
前記基枠に沿って上下動される長尺部材であって、上昇されることにより前記第1鉤部材・前記第1受け金具間の係止を行ない、下降されることにより前記第1鉤部材・前記第1受け金具間の係止の解除を行なう第1連結部材と、
前記基枠に沿って上下動される長尺部材であって、上昇されることにより前記第2鉤部材・前記第2受け金具間の係止を行ない、下降されることにより前記第2鉤部材・前記第2受け金具間の係止の解除を行なう第2連結部材と、
解錠操作を受けると前記第1連結部材および前記第2連結部材を下降させる錠と、
前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに一体となって上下動するようになる連動状態、並びに前記錠を用いることなく前記第1連結部材及び前記第2連結部材が互いに独立して上下動するようになる非連動状態の2状態に、前記第1連結部材及び前記第2連結部材を可逆的に変換する状態変換手段と、
を備えたことを特徴とする遊技機の施錠装置。
A base frame that is a long member attached along either the left or right edge of the gaming machine;
A first flange member attached to a lower portion of the base frame;
A second flange member attached to the upper part of the base frame;
A first bracket that is attached to an outer frame in which the game board of the gaming machine is housed, and that locks the first saddle member;
A second metal fitting attached to the outer frame and to which the second flange member is locked;
A long member that is moved up and down along the base frame, wherein the first hook member is engaged with the first hook member by being raised, and the first hook member is lowered by being lowered. A first connecting member for releasing the lock between the first metal fittings;
A long member that is moved up and down along the base frame, wherein the second hook member is engaged with the second hook member by being raised, and the second hook member is lowered by being lowered. A second connecting member for releasing the locking between the second receiving brackets;
A lock that lowers the first connecting member and the second connecting member upon receiving an unlocking operation;
The first connection member and the interlocking state where the second connection member comes to move up and down together with each other, and the first connecting member and the second connecting without using the lock without using the lock A state converting means for reversibly converting the first connecting member and the second connecting member into two non-interlocking states in which the members move up and down independently of each other;
A gaming machine locking device characterized by comprising:
請求項1または2に記載の遊技機の施錠装置において、
前記状態変換手段が、
前記第1連結部材及び前記第2連結部材の一方に回転可能に設けられた係止部と、
前記第1連結部材及び前記第2連結部材の他方に設けられ、前記係止部が係止可能な被係止部と、を備え、
前記係止部を回転させて前記被係止部に係止させることにより、前記第1連結部材及び前記第2連結部材を前記連動状態にし、
前記係止部を前記被係止部に係止させるときと逆方向に前記係止部を回転させて前記係止部と前記被係止部の係止を解くことにより、前記第1連結部材及び前記第2連結部材を前記非連動状態にする
ものであることを特徴とする遊技機の施錠装置。
In the locking device of the gaming machine according to claim 1 or 2,
The state converting means is
A locking portion rotatably provided on one of the first connecting member and the second connecting member;
A locked portion provided on the other of the first connecting member and the second connecting member and capable of locking the locking portion;
By rotating the locking portion and locking it to the locked portion, the first connecting member and the second connecting member are brought into the interlocking state,
The locking member is rotated in the opposite direction to the locking portion being locked to the locked portion, and the locking portion and the locked portion are unlocked to release the first connecting member. And a locking device for a gaming machine, wherein the second connecting member is brought into the non-interlocking state .
請求項1、2または3に記載の遊技機の施錠装置を備えたことを特徴とする遊技機。A gaming machine comprising the gaming machine locking device according to claim 1, 2 or 3.
JP2002266896A 2002-09-12 2002-09-12 Game machine locking device and game machine Expired - Fee Related JP4100610B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
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Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2002266896A JP4100610B2 (en) 2002-09-12 2002-09-12 Game machine locking device and game machine

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JP2004097679A JP2004097679A (en) 2004-04-02
JP4100610B2 true JP4100610B2 (en) 2008-06-11

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