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JP4302340B2 - Game board and machine - Google Patents
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JP4302340B2 - Game board and machine - Google Patents

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JP4302340B2
JP4302340B2 JP2001323556A JP2001323556A JP4302340B2 JP 4302340 B2 JP4302340 B2 JP 4302340B2 JP 2001323556 A JP2001323556 A JP 2001323556A JP 2001323556 A JP2001323556 A JP 2001323556A JP 4302340 B2 JP4302340 B2 JP 4302340B2
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game
ball
passage hole
opening
game ball
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JP2003126447A (en
Inventor
信雄 大住
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Newgin Co Ltd
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Newgin Co Ltd
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Description

【0001】
【発明の属する技術分野】
本発明は、遊技者にとって有利となる特別遊技状態が生起された場合に、多数の遊技球を受け入れるべく開放動作を行う開閉体と、同開閉体の開放状態中に遊技球を一時的に係留可能とし、開閉体の閉鎖動作の際に係留した遊技球を、奥部に設けられた通過検出路へ放つ係留部とを有する大入賞口を備えた遊技盤、及び同遊技盤を備える遊技機に関するものである。
【0002】
【従来の技術】
従来より、パチンコ遊技機等の遊技機の遊技盤上には、複数種類の図柄を変動表示可能な可視表示部が設けられており、当該可視表示部の下方には始動入賞口が設けられている。そして、打球発射装置から打ち出され、遊技盤上に多数配置された遊技釘により案内された遊技球が、前記始動入賞口に入賞することにより、可視表示部において図柄の変動表示が行われる。そして、全ての図柄が同一の表示態様で確定停止した場合に所謂大当り状態とされる。前記始動入賞口の下方には、開閉動作を行う大入賞扉(即ち、開閉体)を有する大入賞口が設けられ、大当り状態となって前記大入賞扉が開放動作を行い、大入賞口内に遊技球が入賞することにより、多数の賞球が遊技者に払い出されるようになっている。
【0003】
前記大入賞口内には、特定入賞(所謂V入賞)スイッチと入賞球検出用(カウント用)スイッチが並設されている。そして、例えば、所定個数(例えば10個)の遊技球が大入賞口に入るまで、或いは、開放してから30秒経過するまで、大入賞扉の開放状態が維持されるようになっている。また、前記大入賞扉の開閉動作は、当該大入賞扉の開放中に特定入賞スイッチへ1個の遊技球が通過する限り、所定回数(例えば最大16回)繰り返して行われるようになっている。以下、大入賞扉の開閉動作を繰り返し行わせるために、特定入賞スイッチに遊技球を通過させることを継続条件という。
【0004】
ところで、上記したような機能を果たす大入賞口を供えた遊技機において、大入賞扉の開放中に落下した遊技球を一時的に係留可能とする係留凹部を、前記大入賞扉に形成した遊技機が知られている。この係留凹部は、大入賞扉の閉鎖動作の際に係留した遊技球を特定入賞スイッチ側へ放出するように形成されている。このため、前記係留凹部に係留された遊技球により前記継続条件が成立するようになっている。このような遊技機においては、9個の遊技球が入賞球検出用スイッチを通過することで前記大入賞扉が閉鎖するようになっており、前記係留凹部に係留された遊技球により、大入賞扉の開閉動作が確実に繰り返されるようになっている。
【0005】
【発明が解決しようとする課題】
ところで、遊技を行う遊技者は常に多数の遊技球が得られることを望んでいる。しかし、前記大入賞扉は、前述したように、予め定められた所定個数(以下、「許容入球数」という)の遊技球が大入賞口に入球することで閉鎖されてしまう。このため、大入賞扉が閉鎖動作をする過程において偶発的に大入賞口に入球する遊技球による賞球は別として、予め定められた許容入球数に応じた賞球以上の遊技球が、遊技者に認識される形態で獲得できる構成は存在しなかった。
【0006】
そこで、本出願人は、前記係留凹部を用いた遊技の発想を従来と異ならせ、前記係留凹部に係留される遊技球により、予め定められた許容入球数に応じた賞球以上の特別賞球を獲得可能にすることを想定している。このようにした場合、遊技者は係留凹部に遊技球を係留させることで、通常よりも多く賞球が確実に得られる。
【0007】
ところが、このような構成を考えた場合、当然のことながら許容入球数に応じた賞球よりも、更に沢山の賞球(特別賞球)を払い出さなくてはならなくなる。このため遊技場を運営管理する遊技場の管理者としては、営業状態や遊技者の技量を考慮して、前記係留凹部に至る遊技球の確率(難易度)を調整し、所謂出玉率を調整する必要が生じる。しかし、継続条件に関与する遊技球用に係留凹部を形成していた従来においては、大入賞扉の開閉動作を確実に繰り返すために、遊技球が前記係留凹部に係留されることを前提として遊技盤を構成していたため、係留凹部に遊技球が至る確率を調整する機構は存在していなかった。
【0008】
この結果、本出願人は、前記係留凹部を、特別賞球を獲得できるチャンスを付与するために用いることを諦めざるを得なかった。
本発明は上記の事情に鑑みてなされたものであり、その第1の目的は、大入賞口の係留凹部に対する遊技球係留の難易度を簡便に調整でき、さらには、出球率を簡便に調整し得る遊技盤及び遊技機を提供することにある。
【0009】
また、第2の目的は、係留凹部を用いて、予め定められた許容入球数に応じた賞球(通常賞球)以上の遊技球(特別賞球)を獲得できるチャンスを好適に与えることができ、遊技に対する興趣を高めることができる遊技盤及び遊技機を提供することにある。
【0010】
【課題を解決するための手段】
上記問題点を解決するために、請求項1に記載の発明は、 遊技者にとって有利となる特別遊技状態が生起された場合に、多数の遊技球を受け入れるべく開放動作を行う開閉体と、同開閉体の開放状態中に遊技球を一時的に係留可能とし、開閉体の閉鎖動作の際に係留した遊技球を、奥部に設けられた第1球通過孔及び当該第1球通過孔に並設された第2球通過孔へ放つ単一の係留部とを有する大入賞口を備えた遊技盤であって、前記大入賞口は、前記大入賞口内に入球した遊技球を前記第2球通過孔へ案内する案内板部と、前記開閉体が開放してから前記第1球通過孔に設けられた特定入賞スイッチにより遊技球が検出されるまで前記第2球通過孔へ遊技球が通過しないように閉鎖して前記第1球通過孔へ入球させる一方、前記特定入賞スイッチにより遊技球が検出された後、前記第2球通過孔へ遊技球が通過可能なように、開放するシャッタを有し、前記第2球通過孔は、当該第2球通過孔を通過する遊技球を検出し、1個の遊技球を検出する毎に所定個数の賞球を払い出させる入賞球検出用スイッチを有し、前記開閉体は、前記入球する遊技球が前記第1球通過孔を通過して前記特定入賞スイッチに検出されるという継続条件が成立する限り、予め決められた所定回数開閉動作を繰り返すように構成されると共に、同開閉体の開放状態中に大入賞口に入球する遊技球が第1球通過孔及び第2球通過孔を予め決められた許容入球数通過するという閉鎖条件が成立することで、閉鎖動作を行うように構成される一方、前記係留部に係留される遊技球は、前記閉鎖条件及び継続条件に関与せず、前記大入賞口への許容入球数に応じた通常賞球以上の特別賞球を払い出すためだけに用いられるように構成され、前記第1球通過孔は、前記大入賞口の長手方向端部側に配置されていると共に、前記第2球通過孔は、前記大入賞口の長手方向中央部よりも前記第1球通過孔側に配置されており、前記係留部は、前記開閉体の内面であって、前記第1球通過孔の反対側端部に凹設されており、前記開閉体の内面の長手方向中央部であって、前記係留部と前記第1球通過孔の間に、前記開閉体の内面の短手方向に沿って突起部が突出形成されており、前記係留部の直上に、第1〜第3遊技釘が三角形の各頂点をなすように配置されてなる三角釘部を備え、当該三角釘部の第1遊技釘を第2及び第3遊技釘よりも上方に位置させ、各遊技釘間にて遊技球が通過可能な遊技通路をそれぞれ形成すると共に、第2及び第3遊技釘にて形成される遊技通路を、前記係留部へ遊技球を誘導するための最終落下通路とする一方で、前記第1遊技釘と第2遊技釘の釘間を結ぶ線分の垂直二等分線上、若しくはその垂直二等分線の近傍であって、前記第2遊技釘よりも前記大入賞口の外側に配置され、前記遊技通路及び最終落下通路へ向かうように遊技球の落下軌道を修正可能とする第1落下軌道修正釘と、前記第1遊技釘と第3遊技釘の釘間を結ぶ線分の垂直二等分線上、若しくはその垂直二等分線の近傍であって、前記第3遊技釘よりも前記大入賞口の中央部側に配置され、前記遊技通路及び最終落下通路へ向かうように遊技球の落下軌道を修正可能とする第2落下軌道修正釘とを備えたことを要旨とする。
【0014】
請求項に記載の発明は、遊技機は、請求項1に記載の遊技盤を備えたことを要旨とする。
【0015】
【発明の実施の形態】
以下、本発明をパチンコ遊技機(以下、「遊技機」という)、及び同遊技機に備えられる遊技盤に具体化した一実施形態を図1〜図6に従って説明する。
【0016】
図1に略示するように、遊技機10において機体の外郭をなす外枠11の開口前面側には、各種の遊技用構成部材をセットする縦長方形の中枠12が開閉及び着脱自在に組み付けられている。また、前記中枠12の前面側には、機内部に配置された遊技盤13を透視保護するためのガラス枠を備えた前枠14と上球皿15が共に横開き状態で開閉可能に組付け整合されている。さらに、前記中枠12の下部には下球皿16、打球発射装置17等が装着されている。
【0017】
前記遊技盤13の盤面には、遊技領域に打ち出された遊技球20(図4参照)を案内する多数の遊技釘19,61〜63,68,69が配設されており、前記遊技領域の略中央には、図柄を変動させて図柄組合せゲームを行う図柄表示装置18が配置されている。この図柄表示装置18には、液晶画面からなる可視表示部18aが設けられており、当該可視表示部18aには、図2で示すように複数列(本実施形態では、3列)の図柄21a〜21cが各列毎に表示されるようになっている。
【0018】
また、前記図柄表示装置18の下方には、図示しないソレノイドにより開閉動作を行う始動入賞口22が配置されている。さらに、前記始動入賞口22の下方には、大当り状態時に遊技球20の入球が可能になる大入賞口23が配置されている。また、大入賞口23の下方には、アウト口24が設けられており、遊技領域を流下しアウト球として機裏側へ排出される遊技球20が通過するようになっている。
【0019】
なお、本実施形態においては、図柄表示装置18の可視表示部18aに表示される3列の図柄21a〜21cが、同一図柄となる図柄組合せ態様で確定停止した状態が大当り状態とされる。なお、前記確定停止とは、可視表示部18aにおいて、図柄21a〜21cが完全に停止した状態を示す。そしてこのとき、多数の遊技球20を獲得できるチャンスが遊技者に付与される。また、前記各図柄21a〜21cのうち特定の二列の図柄が同一図柄となって表示された状態がリーチ状態とされる。また、例えば、全て異なる図柄となったりして、各図柄21a〜21cが同一図柄とならずに確定停止した状態がはずれ状態とされる。前記大当り状態が特別遊技状態に相当する。
【0020】
そして、前記打球発射装置17の操作により前記遊技盤13の遊技領域に打ち出された遊技球20が前記始動入賞口22へ入賞するか、若しくは、始動保留球数の記憶値が1〜4である場合、前記図柄表示装置18では、前記図柄組合せゲームが行われるようになっている。
【0021】
なお、「始動保留球数の記憶値」とは、前記図柄表示装置18における図柄変動中に始動入賞口22に入賞した遊技球20の数を所定の上限値(一般的には4)の範囲内で記憶した値である。そして、前記記憶値が0(零)の場合には始動入賞口22への遊技球20の入賞によって図柄組合せゲームが行われると共に、前記記憶値が0(零)以外の場合には当該記憶値に基づき図柄組合せゲームが行われる。なお、前記記憶値は、始動入賞口22への遊技球20の入賞により+1され、図柄組合せゲームの開始により−1される。
【0022】
ここで、前記大入賞口23について詳しく説明する。
図3及び図4に示すように、大入賞口23は開閉可能な開閉体としての大入賞扉51、及び同大入賞扉51の開閉を行うための第1ソレノイドSOL1及び第1作動機構52を備えている。前記大入賞扉51は、通常は閉鎖状態になっており、遊技盤13上を転動する遊技球20の大入賞口23内への入球を阻止している。そして、大当り状態となった場合に、第1ソレノイドSOL1が励磁され、第1作動機構52を介して大入賞扉51の開放動作が行われるようになっている。その結果、開放状態となった大入賞扉51の内面(上を向いている面)が、落下してくる遊技球20の受け皿となって、大入賞口23内へ誘導するようになっている。
【0023】
大入賞口23の機裏側の奥部には特定入賞(所謂V入賞)スイッチSW1及び入賞球検出用(カウント用)スイッチSW2が並設されている。各スイッチSW1,SW2は例えば非接触型の磁気近接スイッチとされており、遊技球20が通過するための第1及び第2球通過孔56,57が貫通形成されている。各球通過孔56,57は大入賞口23に入球する遊技球20の排出のための経路である通出経路(図示しない)の上方に配置されている。そして、各球通過孔56,57を遊技球20が通過することにより、大入賞口23に入球した遊技球20が検出されるようになっている。なお、本実施形態では、第2球通過孔57が通過検出路に相当する。また、特定入賞スイッチSW1及び入賞球検出用スイッチSW2に接触型の機械式スイッチを用いてもよい。
【0024】
そして、前記可視表示部18aに表示されるの図柄21a〜21cが全て一致した際には、大入賞扉51は例えば30秒経過するまで、或いは、10個の遊技球20が大入賞口23に入るまで開放状態が続くようになっている。この10個の遊技球20の入球に関しては、少なくとも1個が特定入賞スイッチSW1を通過することを条件としている。そして、大入賞扉51が開放状態の間に入球が許容される数(最大10個)を、以下「許容入球数」という。また、この動作は、前記大入賞扉51の開放中に特定入賞スイッチSW1へ遊技球20が通過する限り、所定回数(例えば、最大16回)繰り返して行われるようになっている。
【0025】
図3に示すように、前記大入賞扉51と両球通過孔56,57との間における大入賞口23の内部には、当該大入賞口23内に入球した遊技球20を第1及び第2球通過孔56,57へ案内する案内板部48が設けられている。この案内板部48は両球通過孔56,57へ向かって僅かに下に傾斜しており、遊技球20が各球通過孔56,57へ導かれ易いようになっている。
【0026】
また、前記案内板部48の上方であって、特定入賞スイッチSW1の第1球通過孔56に対応する位置には、平面視直角三角形状の誘導片49が大入賞口23内部の側面に突設されている。この直角三角形状の誘導片49は斜辺部49aを有しており、当該斜辺部49aは大入賞扉51側を向いて配置されている。そして、誘導片49の斜辺部49aは、前記案内板部48から第1球通過孔56へ遊技球20が直接到達することを妨げ、第1球通過孔56側に向かってきた遊技球20を、第1球通過孔56に並設された入賞球検出用スイッチSW2の第2球通過孔57側に向けて誘導するようになっている。
【0027】
従って、本実施形態では、前記誘導片49により大入賞口23に入球する全ての遊技球20は、直接若しくは斜辺部49aに誘導されて一旦第2球通過孔57側へ導かれるようになっている(図4参照)。また、図4に示すように、前記案内板部48の下側には、後記するシャッタ54の収容空間とされる収容部50が両球通過孔56,57側に開口した状態で形成されている。
【0028】
前記大入賞口23には第1ソレノイドSOL1の他に、第2ソレノイドSOL2が設けられており、同第2ソレノイドSOL2は第2作動機構53を介して、大入賞口23内に設けられたシャッタ54の開閉動作を行うようになっている。そして、前記シャッタ54は、大入賞扉51の開放直後は、入賞球検出用スイッチSW2の第2球通過孔57へ遊技球20が通過しないように、通常は当該第2球通過孔57を塞ぐように配置されている。その結果、大入賞口23に入球し、誘導片49等により第2球通過孔57側に導かれた遊技球20は、シャッタ54の上面を通過して、第1球通過孔56へ入球するようになっている。
【0029】
一方、前記特定入賞スイッチSW1が1個の遊技球20の入賞(通過)を検出すると、前記第2ソレノイドSOL2が励磁され、第2作動機構53を介して前記シャッタ54の開放動作が行われるようになっている。このとき、開放状態のシャッタ54は、案内板部48の下側の収容部50に収容されて、遊技球20の第2球通過孔57への入球を干渉しないようになる。その結果、大入賞口23に入球した遊技球20は、第2球通過孔57側に導かれ、入球するようになる。このとき第1球通過孔56は閉鎖されないが、第1球通過孔56に向かってきた遊技球20は、誘導片49の斜辺部49aによって、確実に第2球通過孔57に誘導されるため、第1球通過孔56に遊技球20が入球することはない。
【0030】
前記大入賞扉51における内面側、即ち、大入賞扉51の開放状態において上面となる側には、係留部としての係留凹部59が凹設されている。この係留凹部59は、大入賞扉51の開放状態において1個の遊技球20を係留可能に、且つ大入賞扉51の閉鎖状態において、遊技球20を第2球通過孔57側へ放出可能に形成されている。また、係留凹部59は、大入賞扉51の側端部に形成されており、大入賞口23内に入球する遊技球20の妨げとならない位置に配置されている。
【0031】
図2及び図5(a)に示すように、遊技盤13上において、前記大入賞口23の上方近傍には、第1〜第3遊技釘61〜63から構成された三角釘部64が設けられている。第1〜第3遊技釘61〜63は三角形の各頂点をなすようにそれぞれ配置されており、第1遊技釘61は第2及び第3遊技釘62,63よりも上方に配置されている。また、各遊技釘61〜63間は、1個の遊技球20が通過可能な間隔を有する遊技通路65とされており、第2及び第3遊技釘62,63にて形成される遊技通路65は、下方に位置する係留凹部59へ最終的に遊技球20を誘導するための最終落下通路66とされている。
【0032】
前記三角釘部64の近傍には、当該三角釘部64内、即ち遊技通路65及び最終落下通路66へ向かうように遊技球20の落下軌道を修正可能とする第1及び第2落下軌道修正釘68,69が設けられている。前記第1落下軌道修正釘68は、前記第1遊技釘61と第2遊技釘62間を結ぶ線分L1の垂直二等分線P1上に位置しており、第2落下軌道修正釘69は、第1遊技釘61と第3遊技釘63間を結ぶ線分L2の垂直二等分線P2上に位置している(図5参照)。両落下軌道修正釘68,69と第1遊技釘61の間隔は、少なくとも1個の遊技球20が通過可能な広さにされている。このような釘構造により、第1又は第2落下軌道修正釘68,69にその軌道が修正された遊技球20は、遊技通路65及び最終落下通路66を通過し、係留凹部59へ落下する構成とされている。
【0033】
次に、大入賞口23に関わる電気的構成について、図6に基づいて簡単に説明する。
前記遊技機10の機裏側には、遊技内容を統括して制御する主制御基板(以下、「主基板」という)41が装着されている。主基板41には、始動口スイッチ42を始め、図柄制御基板(以下、「図柄基板」という)43、払出し制御基板44、第1及び第2ソレノイドSOL1,SOL2、特定入賞スイッチSW1、並びに入賞球検出用スイッチSW2等が接続されている。
【0034】
前記始動口スイッチ42は、遊技盤13上の始動入賞口22(図1参照)に対応する位置に設けられており、当該始動入賞口22に入賞した遊技球20を検出して、その検出信号を主基板41に出力するようになっている。図柄基板43は、主基板41から送信された制御信号に基づき図柄表示装置18の可視表示部18aで行われる図柄変動制御を指示する。また払出し制御基板44は、主基板41からの制御信号により、始動入賞口22や大入賞口23等への遊技球20の入賞に基づく賞球払出しと、遊技者に対する貸し球払出しを制御する。
【0035】
前記主基板41は、始動口スイッチ42から出力された検出信号に基づいて、大当り状態、はずれリーチ状態、はずれ状態に対応した各種制御信号を、図柄表示装置18に対して出力するようになっている。この制御信号は、始動口スイッチ42からの検出信号を受信した際に、所定の乱数から任意の数値を抽出し、その数値に基づいて決定される。そして、大当り状態が決定された場合は、第1ソレノイドSOL1にも制御信号を出力し、閉鎖状態の大入賞扉51を開放させるようになっている。
【0036】
また、大入賞扉51の開放状態においては、特定入賞スイッチSW1又は入賞球検出用スイッチSW2からの検出信号に基づいて、大入賞口23への入賞、即ち第1及び第2球通過孔56,57への遊技球20の通過を判断する。そして、その入賞に対して、所定数(例えば、1個の入賞に対して15個)の賞球を払出すように払出し制御基板44に制御信号を出力するようになっている。
【0037】
また、前記特定入賞スイッチSW1(第1球通過孔56)への遊技球20の通過に伴って、主基板41は、第2ソレノイドSOL2に制御信号を出力し、入賞球検出用スイッチSW2の第2球通過孔57を閉塞していたシャッタ54を開放させるようになっている。さらに、大入賞扉51の開放状態において、主基板41は、特定入賞スイッチSW1及び入賞球検出用スイッチSW2の各球通過孔56,57を通過する遊技球20の数をカウントすると共に、主基板41内に設けられたタイマにて、第1ソレノイドSOL1に制御信号を出力した時からの時間を計測している。そして、カウント値が「10」になるか、又は計測時間が30秒になるかの何れかの条件が成立した場合に、第1及び第2ソレノイドSOL1,SOL2に制御信号を出力して、大入賞扉51及びシャッタ54に閉鎖動作を行わせるようになっている。
【0038】
また、大当り状態が決定された場合は、特定入賞スイッチSW1への遊技球20の通過により、大入賞扉51の開放から閉鎖までの一連の制御を、最大16回繰り返して行うようになっている。なお、両スイッチSW1,SW2を通過した遊技球20のカウント値が「10」になるか、又は計測時間が30秒になることが所定の閉鎖条件に相当し、特定入賞スイッチSW1(第1球通過孔56)に遊技球20が通過することが所定の継続条件に相当する。
【0039】
次に、上記のように構成された本実施形態の遊技盤13、及び遊技機10における作用を説明する。
主基板41で大当り状態が決定され、可視表示部18aにおいて各図柄21a〜21cが同一の図柄組合せ態様となると、前記主基板41は、第1ソレノイドSOL1へ制御信号を出力し、閉鎖状態にあった大入賞扉51を開放させる。すると、遊技者は大入賞口23に向かって遊技球20を落下させるように打球発射装置17を操作する。その結果、大入賞口23まで落下してきた遊技球20は、開放状態となった大入賞扉51により大入賞口23内に導かれる。
【0040】
そして、シャッタ54の閉鎖時において、前記誘導片49の斜辺部49aに誘導されたりして一旦第2球通過孔57側に向かってきた遊技球20がシャッタ54の上面を通過した後に、第1球通過孔56に入球すると、特定入賞スイッチSW1は主基板41に検出信号を出力する。すると、主基板41では、継続条件が成立したことを判断し、大入賞扉51の閉鎖後の次回の再開放を判定及び記憶する。次いで、主基板41は、前記特定入賞スイッチSW1への1個の遊技球20の通過を判断することにより、第2ソレノイドSOL2へ制御信号を出力し、シャッタ54を開放させる。すると、大入賞口23内に導かれた全ての遊技球20は前記誘導片49に誘導されるなどして第2球通過孔57に入球するようになる。
【0041】
また、主基板41は、シャッタ54の閉鎖及び開放時における両スイッチSW1,SW2への遊技球20の通過により、遊技球20の数をカウントし、各スイッチSW1,SW2にて1個の遊技球20の入賞が検出される毎に、払出し制御基板44に制御信号を出力し、15個の遊技球20が払い出されるように制御する。
【0042】
その一方で、大入賞口23に向かってくる遊技球20のうち、大入賞扉51の側端部に設けられた係留凹部59へ落下した最初の1個は、大入賞扉51内に導かれることなく、前記係留凹部59に係留される。
【0043】
そして、例えば、特定入賞スイッチSW1及び入賞球検出用スイッチSW2において、合せて10個の遊技球20が検出されると、主基板41は閉鎖条件が成立したことを判断し、第1ソレノイドSOL1に制御信号を出力して、大入賞扉51を閉鎖動作させる。そしてその後、第2ソレノイドSOL2に制御信号を出力して、シャッタ54を動かし、第2球通過孔57を閉塞させる。
【0044】
このとき、大入賞扉51の開放中に前記係留凹部59に遊技球20が係留していた場合は、大入賞扉51が閉鎖動作することによって、前記遊技球20は係留凹部59から大入賞口23内に放出される。その結果、前記シャッタ54がまだ第2球通過孔57を閉塞していない状態において、前記遊技球20は、大入賞口23内において第2球通過孔57を通過し、機裏側へ排出される。
【0045】
さて、大入賞扉51の閉鎖動作に伴い、前記入賞球検出用スイッチSW2では、前記係留凹部59から放出された遊技球20を検出し、その検出信号を主基板41に出力する。そして、主基板41はこの遊技球20の検出に対して、15個の賞球を払出すように払出し制御基板44に制御信号を出力する。
【0046】
この結果、係留凹部59に遊技球20を係留させた場合は、大入賞扉51の1回の開閉動作において、許容入球数(最大10個)に応じた通常賞球(150(15×10)個)に加え、遊技者には前記係留凹部59の遊技球20による特別賞球(15個)が払い出されることになる。なお、係留凹部59に係留されていた遊技球20は上記のように継続条件及び閉鎖条件の何れにも関与していない。この結果、従来からの主基板41の制御内容を異ならせることなく、簡便に特別賞球を払出す遊技が実現できる。
【0047】
ここで、前記係留凹部59に遊技球20を導くための三角釘部64及び第1及び第2落下軌道修正釘68,69の作用を説明する。
大入賞口23に向かってくる遊技球20のうち、係留凹部59側へ落下してきた遊技球20は、図5(b)に示すように、同係留凹部59の上方に配置された、三角釘部64の第1遊技釘61、若しくは第1及び第2落下軌道修正釘68,69に衝突することが多くなる。その中で、第1及び第2落下軌道修正釘68,69に衝突する遊技球20においては、図5(b)で矢印で示すように、何れかの落下軌道修正釘68,69に跳ね返されて遊技通路65に向かう軌道を示すものが存在する。そして、落下軌道修正釘68,69に跳ね返され、遊技通路65を通過した遊技球20は、最終落下通路66に向かって落下し、当該最終落下通路66により係留凹部59に誘導される。この結果、第1落下軌道修正釘68又は第2落下軌道修正釘69にその軌道が修正され、遊技通路65及び最終落下通路66を通過した遊技球20は係留凹部59に係留可能となる。
【0048】
なお、遊技盤13上には、多数の遊技釘19が配設されており、遊技球20の進路は様々に変化するため、落下軌道修正釘68,69に衝突せずして、係留凹部59に辿り着く遊技球20は0(零)ではない。即ち、その一例として、遊技球20が、第1及び第2落下軌道修正釘68,69と第1遊技釘61との間を通過し、第2遊技釘62又は第3遊技釘63に衝突して、跳ね返された遊技球20がさらに第1遊技釘61に衝突した後、最終落下通路66を通過するということが考えられる。また、三角釘部64及び落下軌道修正釘68,69が配設された以外の方向から遊技球20が落下してきて、最終落下通路66を通過することなく係留凹部59に係留されることも考えられる。しかし、このような遊技球20の動きは、一般的な遊技球20の動作を考えた場合、発生頻度としては非常に少ない。
【0049】
従って、遊技球20を係留凹部59に導くために、遊技者は落下軌道修正釘68,69に遊技球20を衝突させることを狙い、遊技球20が遊技通路65及び最終落下通路66を通過して係留凹部59に係留されるように打球発射装置17を操作するようになる。このため、遊技者は係留凹部59に遊技球20を係留させることで、通常よりも多く賞球が確実に得られる。また、上記したように、係留凹部59に遊技球20を係留させて特別賞球を獲得できるチャンスを、多数の遊技球20を獲得したいという願望が最も高まる大当り状態の際に付与されるようにしたため、遊技に対する興趣を最も効果的に高めることができる。
【0050】
ここで、第1及び第2落下軌道修正釘68,69の遊技盤13に対する角度を調整することで遊技球20の経路をある程度コントロールできる。即ち、例えば、落下軌道修正釘68,69の角度を調整し、落下軌道修正釘68,69と第1遊技釘61の間隔を広めることで、遊技球20は前記落下軌道修正釘68,69に軌道修正されて、遊技通路65及び最終落下通路66に向かい易くなる。
【0051】
その一方で、落下軌道修正釘68,69の角度を調整し、落下軌道修正釘68,69と第1遊技釘61の間隔を狭めることで、遊技球20は落下軌道修正釘68,69に跳ね返されて、他の方向に向かい易くなる。つまり、遊技通路65及び最終落下通路66には向かいにくくなる。従って、遊技場の管理者は前記落下軌道修正釘68,69の打込み角度を調整することで、前記係留凹部59に至る遊技球20の確率(即ち、遊技球係留の難易度)を簡便に調整でき、所謂出玉率を簡便に調整できる。
【0052】
なお、前記出玉率とは、打球発射装置17から大入賞口23を含む遊技盤13の遊技領域に打ち込まれた遊技球20の数と、大入賞口23等に入賞して賞球として払い出される遊技球20の割合を示す。そして、前記落下軌道修正釘68,69と第1遊技釘61の間隔が狭められていれば、遊技者が係留凹部59を狙って遊技球20を打ち出しても、係留凹部59に、なかなか遊技球20が係留されずアウト球として遊技盤13下部のアウト口24から機裏側へ排出される。この結果、特別賞球が払い出される可能性は低く、前記出玉率は低くなる。その一方で、前記落下軌道修正釘68,69と第1遊技釘61の間隔が広められていれば、遊技者が係留凹部59を狙って遊技球20を打ち出すと、直ぐに遊技球20が係留凹部59に係留される。従って、特別賞球が払い出されるため出玉率は高くなる。
【0053】
ここで、例えば、前記第1及び第2落下軌道修正釘68,69を設けず、係留凹部59の上方近傍に三角釘部64だけを設けた場合を考える。
このようにした場合も、通常、遊技球20は遊技通路65及び最終落下通路66を通過して、前記係留凹部59に向かう。このとき、三角釘部64における各遊技釘61〜63間(遊技通路65、最終落下通路66)は1個の遊技球20が通過可能な間隔で配置されており、遊技通路65は傾斜している。このため、一般的な落下軌道で落下してくる遊技球20は係留凹部59(最終落下通路66)に導かれることなく、第1〜第3遊技釘61〜63に跳ね返されてしまう。従って、たとえ第1〜第3遊技釘61〜63の遊技盤13に対する角度を調整しても、遊技通路65に導く新たな遊技釘19を多数設けない限り、遊技球20が最終落下通路66を通過し易くすることは容易ではない。さらに、遊技者にとっては、係留凹部59に係留させるために、どこを狙って遊技球20を打ち込めば良いのかが不明になってしまう。
【0054】
従って、三角釘部64だけを設ける構成と異なり、落下軌道修正釘68,69を更に設けることにより、係留凹部59に対する遊技球係留の難易度を簡便に調整できる。さらに、遊技者に係留凹部59に遊技球20を係留させるための目標物を与えることができ、遊技に対する興趣を高めることができる。
【0055】
従って、上記実施形態によれば、以下のような効果を得ることができる。
(1)上記実施形態では、大入賞口23における係留凹部59の上方近傍に、第1〜第3遊技釘61〜63からなる三角釘部64を設け、当該三角釘部64の第1遊技釘61と第2及び第3遊技釘62,63を結ぶそれぞれの線分L1,L2の垂直二等分線P1,P2上に第1及び第2落下軌道修正釘68,69を設けた。そして、前記各落下軌道修正釘68,69にその軌道が修正され、遊技通路65及び最終落下通路66を通過した遊技球20が係留凹部59に係留可能になるようにした。このため、前記落下軌道修正釘68,69の遊技盤13に対する角度を調整することで、遊技場の管理者は、前記係留凹部59に対する遊技球係留の難易度(確率)を簡便に調整でき、さらには、出球率を簡便に調整することができる。
【0056】
(2)上記実施形態では、係留凹部59に遊技球20を係留させた場合は、大入賞扉51の1回の開閉動作において、許容入球数(最大10個)に応じた通常賞球(150(15×10)個)に加え、遊技者には前記係留凹部59の遊技球20による特別賞球(15個)が払い出される構成にした。このため、落下軌道修正釘68,69を狙って係留凹部59に遊技球20を係留させることで、通常よりもさらに多い賞球(特別賞球)を遊技者は確実に獲得できる。
【0057】
(3)また、係留凹部59に遊技球20を係留させて特別賞球を獲得できるチャンスを、遊技者にとって多数の遊技球20を獲得したいという願望が最も高まる大当り状態の際に付与されるようにしたため、遊技に対する興趣を効果的に高めることができる。
【0058】
(4)上記実施形態では、特別賞球を獲得するために係留凹部59に係留させる遊技球20を、大入賞口23の開閉を繰り返させるための継続条件、及び大入賞口23を閉鎖させるための閉鎖条件の何れにも関与させないようにした。このため、現在の主基板41の制御内容を異ならせることなく、簡便に特別賞球を払出す遊技が実現できる。
【0059】
(5)上記実施形態では、係留凹部59は、大入賞口23の大入賞扉51における内面側(開放状態に上面になる側)に設け、前記大入賞扉51の閉鎖動作により、第2球通過孔57へ遊技球20が放出される構成にした。このため、単純な構成で簡便に遊技球20を第2球通過孔57へ放出できる。
【0060】
なお、上記実施形態は以下のような別例に変更して具体化してもよい。
・上記実施形態では、第1及び第2落下軌道修正釘68,69を、前記第1遊技釘61と第2遊技釘62(又は第1遊技釘61と第3遊技釘63)間を結ぶ線分L1(L2)の垂直二等分線P1(P2)上に配設したが、近傍でもよい。また、落下軌道修正釘68,69は何れか一方のみでもよい。
【0061】
・上記実施形態では、係留凹部59を大入賞扉51に設けたが、大入賞扉51ではなく、大入賞口23内に形成してもよい。このようにした場合、大入賞扉51の内面側に突起を設ける等して、大入賞扉51が閉鎖動作を行うときに、係留凹部59から入賞球検出用スイッチSW2の第2球通過孔57へ遊技球20が放出される構成を設ける必要がある。
【0062】
・上記実施形態では、係留凹部59に係留された遊技球20を、大入賞扉51の開閉に関する継続条件及び閉鎖条件に関与させず、特別賞球を払出すためだけに利用していたが、何れかの条件に関連付けてもよい。
【0063】
・上記実施形態では、係留凹部59から放出された遊技球20は、シャッタ54が閉鎖前である入賞球検出用スイッチSW2の第2球通過孔57に導かれるようにしていたが、遊技球20が第2球通過孔57に至る前にシャッタ54を閉鎖させ、遊技球20が特定入賞スイッチSW1の第1球通過孔56を通過する態様に変更してもよい。このようにしても、特定入賞スイッチSW1により、遊技球20の通過が検出されるため、特別賞球が払い出される。また、この場合、第1球通過孔56が通過検出路に相当する。
【0064】
・上記実施形態において、大入賞扉51に係留凹部59を複数設けて、16個以上の多数の特別賞球を獲得可能に構成してもよい。また、1つの係留凹部59に複数の遊技球20が係留可能となる構成にしてもよい。
【0065】
・上記実施形態において、1個の遊技球20に対して獲得できる特別賞球の数を通常賞球よりも多くしてもよい。
・上記実施形態では、大入賞扉51を凹設して係留凹部59を形成したが、大入賞扉51に突出壁を突設し、そこを係留部としてもよい。
【0066】
次に、上記実施形態及び各別例から把握できる技術的思想について以下に追記する。
(1) 遊技者にとって有利となる特別遊技状態が生起された際に多数の遊技球を受け入れるべく開放動作を行う開閉体を有する大入賞口を備え、同大入賞口に、開閉体の開放状態中に大入賞口へ落下した遊技球を一時的に係留し、開閉体の閉鎖動作時に係留した遊技球を奥部に設けられた通過検出路へ放つ係留部を形成し、前記係留部から放たれる遊技球に基づいて、大入賞口への許容入球数に応じた通常賞球以上の特別賞球を払出すように制御する制御手段を備えた遊技機。なお、上記実施形態では、主制御基板41が制御手段に相当する。
【0067】
(2) 上記技術的思想(1)に記載の遊技機において、前記制御手段は、大入賞口の開閉体に対して、同開閉体の開放状態中に大入賞口に入球する遊技球により所定の閉鎖条件が成立することで、閉鎖動作を行うように制御すると共に、前記入球する遊技球により所定の継続条件が成立することで、開閉動作を繰り返し、特別遊技状態を継続させるように制御する一方で、前記係留部から放たれる遊技球に関しては、前記閉鎖条件及び継続条件に関与させないように制御する遊技機。
【0068】
(3) 上記技術的思想(1)又は(2)に記載の遊技機において、前記係留部は、前記開閉体の内面側に形成されている遊技機。
(4) 上記技術的思想(1)〜(3)のうち何れか一項に記載の遊技機において、遊技盤上における前記大入賞口の上方であって、前記係留部に対応した位置には、第1〜第3遊技釘が三角形の各頂点をなすように配置されてなる三角釘部を備え、当該三角釘部の第1遊技釘を第2及び第3遊技釘よりも上方に位置させ、各遊技釘間にて遊技球が通過可能な遊技通路をそれぞれ形成すると共に、第2及び第3遊技釘にて形成される遊技通路を、前記係留部へ遊技球を誘導する最終落下通路とする一方で、前記第1遊技釘と第3遊技釘又は第1遊技釘と第2遊技釘のうち少なくとも何れか一組の釘間を結ぶ線分の垂直二等分線上、若しくはその近傍に、前記遊技通路及び最終落下通路へ向かうように遊技球の落下軌道を修正可能とする落下軌道修正釘を備えた遊技機用釘構造が設けられた遊技機。なお、上記実施形態では、三角釘部64、第1及び第2落下軌道修正釘68,69から遊技機用釘構造が構成されている。
【0069】
【発明の効果】
以上詳述したように、本発明によれば、大入賞口の係留凹部に対する遊技球係留の難易度を簡便に調整でき、さらには、出球率を簡便に調整することができる。
【0070】
また、係留凹部を用いて、予め定められた許容入球数に応じた通常賞球以上の特別賞球を獲得できるチャンスを好適に与えることができ、遊技に対する興趣を高めることができる。
【図面の簡単な説明】
【図1】パチンコ遊技機の外観を示す正面図。
【図2】遊技盤を示す正面図。
【図3】大入賞口を示す平断面図。
【図4】大入賞口を示す図3のA−A線断面図。
【図5】(a),(b)は係留部と、三角釘部及び落下軌道修正釘との関係を示す概略図。
【図6】大入賞口の制御に関わる電気的構成を示すブロック図。
【符号の説明】
L1,L2…線分、P1,P2…垂直二等分線、13…遊技盤、23…大入賞口、51…大入賞扉(開閉体)、57…第2球通過孔(通過検出路)、59…係留凹部(係留部)、61〜63…第1〜第3遊技釘、64…三角釘部、65…遊技通路、66…最終落下通路、68,69…第1及び第2落下軌道修正釘。
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to an opening / closing body that opens to receive a large number of game balls when a special game state that is advantageous to a player occurs, and a game ball that is temporarily moored during the open state of the opening / closing body. A gaming board having a large winning opening having a mooring portion that allows a game ball moored during closing operation of the opening / closing body to be released to a passage detection path provided in the back, and a gaming machine equipped with the gaming board It is about.
[0002]
[Prior art]
Conventionally, on a gaming board of a gaming machine such as a pachinko gaming machine, a visual display unit capable of variably displaying a plurality of types of symbols has been provided, and a start winning opening has been provided below the visible display unit. Yes. Then, game balls launched from the hitting ball launcher and guided by a large number of game nails arranged on the game board win a prize at the start winning opening, and thereby, a variable display of symbols is performed on the visible display section. And when all the symbols are confirmed and stopped in the same display mode, a so-called big hit state is set. Below the start winning opening is a large winning opening having a large winning door (that is, an opening / closing body) that opens and closes. The big winning door is opened and the large winning door is opened. As the game balls win, a large number of prize balls are paid out to the player.
[0003]
A specific winning (so-called V winning) switch and a winning ball detecting (counting) switch are arranged in parallel in the large winning opening. For example, the open state of the special winning door is maintained until a predetermined number (for example, ten) of game balls enter the special winning opening or until 30 seconds have passed since the opening. The opening / closing operation of the grand prize door is repeated a predetermined number of times (for example, a maximum of 16 times) as long as one game ball passes through the specific prize switch while the grand prize door is open. . Hereinafter, passing the game ball through the specific winning switch in order to repeatedly open and close the big winning door is referred to as a continuation condition.
[0004]
By the way, in a gaming machine having a big prize opening that fulfills the functions described above, a game in which a mooring recess that allows a game ball dropped while the big prize door is open to be temporarily moored is formed in the big prize door. The machine is known. The mooring recess is formed so as to release the game ball moored during the closing operation of the big winning door to the specific winning switch side. For this reason, the continuation condition is established by the game ball moored in the mooring recess. In such a gaming machine, when the nine game balls pass through the winning ball detection switch, the big winning door is closed, and the game ball moored in the mooring recess is used to win a big prize. The door opening and closing operation is reliably repeated.
[0005]
[Problems to be solved by the invention]
By the way, a player who plays a game always wants to obtain a large number of game balls. However, as described above, the large winning door is closed when a predetermined number of gaming balls (hereinafter referred to as “allowable winning numbers”) enter the large winning opening. For this reason, apart from the prize balls by game balls that accidentally enter the prize winning gate in the process of closing the grand prize door, there are game balls of more than the prize balls according to the predetermined allowable number of entries. There was no configuration that could be acquired in a form recognized by the player.
[0006]
Therefore, the present applicant has made the idea of the game using the mooring recess different from the conventional one, and the game ball moored in the mooring recess makes a special prize more than a prize ball according to a predetermined allowable number of entering balls. It is assumed that a ball can be acquired. In this case, the player can surely obtain more prize balls than usual by mooring the game ball in the mooring recess.
[0007]
However, when such a configuration is considered, it is a matter of course that more prize balls (special prize balls) must be paid out than the prize balls according to the allowable number of entered balls. For this reason, as a game hall manager who manages and manages the game hall, the probability (difficulty) of the game ball reaching the mooring recess is adjusted in consideration of the business state and the skill of the player, and the so-called play rate is set. Need to adjust. However, in the conventional case where a mooring recess is formed for a game ball involved in the continuation condition, the game ball is assumed to be moored in the mooring recess in order to reliably repeat the opening / closing operation of the big prize door. Since the board was configured, there was no mechanism for adjusting the probability that a game ball would reach the mooring recess.
[0008]
As a result, the present applicant had to give up using the mooring concave portion to give a chance to obtain a special prize ball.
The present invention has been made in view of the above circumstances, and a first object thereof is to easily adjust the difficulty level of the game ball mooring with respect to the mooring concave portion of the big winning opening, and further to simplify the rate of exit. An object is to provide a game board and a game machine that can be adjusted.
[0009]
In addition, the second object is to suitably give a chance to obtain a game ball (special prize ball) that is equal to or more than the prize ball (ordinary prize ball) corresponding to a predetermined allowable number of entrances using the mooring recess. An object of the present invention is to provide a game board and a game machine that can enhance the interest of the game.
[0010]
[Means for Solving the Problems]
In order to solve the above-mentioned problems, the invention described in claim 1 is the same as the opening / closing body that performs an opening operation to receive a large number of game balls when a special game state advantageous to the player is generated. The game ball can be temporarily moored during the open state of the opening / closing body, and the game ball moored during the closing operation of the opening / closing body is inserted into the first ball passage hole and the first ball passage hole provided in the back. A gaming board having a grand prize opening having a single mooring portion that is released to the second ball passage hole provided side by side, wherein the big prize opening receives the game ball that has entered the big prize opening as the first prize opening. A game ball to the second ball passage hole until the game ball is detected by a specific winning switch provided in the first ball passage hole after the guide plate portion for guiding to the two ball passage hole and the opening / closing body is opened Is closed so as not to pass, and enters the first ball passage hole, while the specific winning switch After the game ball is detected by the switch, a shutter is opened so that the game ball can pass through the second ball passage hole, and the second ball passage hole passes through the second ball passage hole. A winning ball detecting switch for detecting a gaming ball to be played and paying out a predetermined number of winning balls every time one gaming ball is detected, and the opening / closing body has the first gaming ball to be inserted into the first gaming ball. As long as the continuation condition of passing through the ball passage hole and being detected by the specific winning switch is satisfied, the opening / closing operation is repeated a predetermined number of times, and a large prize is awarded while the opening / closing body is open. While the closing condition that the game ball entering the mouth passes through the first ball passage hole and the second ball passage hole in a predetermined allowable number of balls is established, it is configured to perform the closing operation, The game balls moored in the mooring section are subject to the closing condition and the continuation condition. The first ball passage hole is configured to be used only for paying out a special prize ball that is equal to or larger than a normal prize ball according to an allowable number of entries to the big prize opening. The second ball passage hole is disposed closer to the first ball passage hole than the center portion in the longitudinal direction of the big prize opening, and the mooring portion is It is an inner surface of the opening and closing body, and is recessed at the opposite end of the first ball passage hole, A central portion in the longitudinal direction of the inner surface of the opening / closing body, and a protrusion is formed between the mooring portion and the first ball passage hole along the short direction of the inner surface of the opening / closing body, A triangular nail portion in which first to third game nails are arranged so as to form the apexes of a triangle is provided directly above the mooring portion, and the first game nail of the triangular nail portion is the second and third game nails. A game path that allows a game ball to pass between the game nails is formed between the game nails, and the game path formed by the second and third game nails is inserted into the mooring portion. The final fall passage for guiding, on the vertical bisector of the line connecting the nails of the first game nail and the second game nail, or in the vicinity of the vertical bisector, A first drop trajectory correcting nail which is arranged on the outer side of the big prize opening than the second game nail and allows the game ball and the final drop passage to be corrected so that the trajectory of the game ball can be corrected; and the first game nail On the vertical bisector of the line connecting the nail of the third game nail and the vicinity of the vertical bisector A second drop trajectory correcting nail that is arranged closer to the center of the prize winning opening than the third game nail and allows the game ball and the final drop passage to be corrected in the fall trajectory of the game ball; The main point is that
[0014]
Claim 2 The invention described in claim 1 is a gaming machine. 1 The gist is that the game board described is provided.
[0015]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, an embodiment in which the present invention is embodied in a pachinko gaming machine (hereinafter referred to as “gaming machine”) and a gaming board provided in the gaming machine will be described with reference to FIGS.
[0016]
As schematically shown in FIG. 1, a vertical rectangular inner frame 12 for setting various game components is assembled to the front side of the opening of an outer frame 11 that forms the outer shell of the gaming machine 10 so as to be openable and detachable. It has been. Further, on the front side of the middle frame 12, a front frame 14 and a top ball tray 15 each having a glass frame for protecting the game board 13 disposed inside the machine can be opened and closed in a laterally open state. Are consistent. Further, a lower ball tray 16, a ball hitting device 17 and the like are attached to the lower portion of the middle frame 12.
[0017]
A number of game nails 19, 61 to 63, 68, 69 for guiding a game ball 20 (see FIG. 4) launched into the game area are arranged on the surface of the game board 13. A symbol display device 18 for performing a symbol combination game by changing symbols is disposed at the approximate center. The symbol display device 18 is provided with a visible display portion 18a composed of a liquid crystal screen, and the visible display portion 18a includes a plurality of rows (in this embodiment, three rows) of symbols 21a as shown in FIG. ˜21c is displayed for each column.
[0018]
Also, below the symbol display device 18, there is arranged a start winning opening 22 that opens and closes by a solenoid (not shown). Further, below the start winning opening 22 is arranged a large winning opening 23 that allows the game ball 20 to be inserted in the big hit state. In addition, an out port 24 is provided below the special winning port 23 so that a game ball 20 flowing down the game area and discharged to the back side of the machine as an out ball passes therethrough.
[0019]
In the present embodiment, the big hit state is a state in which the three rows of symbols 21a to 21c displayed on the visible display unit 18a of the symbol display device 18 are fixedly stopped in a symbol combination manner that becomes the same symbol. In addition, the said fixed stop shows the state which the symbols 21a-21c stopped completely in the visible display part 18a. At this time, the player is given a chance to acquire a large number of game balls 20. In addition, a state in which two specific rows of symbols of the symbols 21a to 21c are displayed as the same symbol is set as a reach state. Further, for example, all the symbols become different symbols, and the state in which the symbols 21a to 21c are determined and stopped without becoming the same symbol is set as a disengaged state. The big hit state corresponds to a special game state.
[0020]
Then, the game ball 20 launched into the game area of the game board 13 by the operation of the hitting ball launching device 17 wins the start winning opening 22, or the stored value of the number of start reserved balls is 1 to 4. In this case, the symbol combination game is played on the symbol display device 18.
[0021]
The “stored value of the number of reserved balls for starting” is a range of a predetermined upper limit value (generally 4) for the number of game balls 20 that have won the start winning opening 22 during the symbol change in the symbol display device 18. Is the value stored in When the stored value is 0 (zero), the symbol combination game is played by winning the game ball 20 at the start winning opening 22, and when the stored value is other than 0 (zero), the stored value is stored. Based on the above, a symbol combination game is performed. The stored value is incremented by 1 when the game ball 20 is awarded to the start winning opening 22, and is decremented by 1 when the symbol combination game is started.
[0022]
Here, the special winning opening 23 will be described in detail.
As shown in FIGS. 3 and 4, the big prize opening 23 includes a big prize door 51 as an openable and closable opening / closing body, and a first solenoid SOL <b> 1 and a first operating mechanism 52 for opening and closing the grand prize winning door 51. I have. The big winning door 51 is normally closed, and prevents the game ball 20 rolling on the game board 13 from entering the big winning opening 23. When the big hit state is reached, the first solenoid SOL1 is excited, and the opening operation of the big winning door 51 is performed via the first operating mechanism 52. As a result, the inner surface (the surface facing upward) of the grand prize winning door 51 that is in an open state serves as a tray for the falling game ball 20 and is guided into the grand prize winning opening 23. .
[0023]
A specific winning (so-called V winning) switch SW1 and a winning ball detecting (counting) switch SW2 are juxtaposed in the inner part of the back side of the large winning opening 23. Each switch SW1, SW2 is, for example, a non-contact type magnetic proximity switch, and first and second ball passage holes 56, 57 through which the game ball 20 passes are formed. Each of the ball passage holes 56 and 57 is disposed above a passage route (not shown), which is a route for discharging the game ball 20 entering the big prize opening 23. Then, the game ball 20 that has entered the special winning opening 23 is detected as the game ball 20 passes through the ball passage holes 56 and 57. In the present embodiment, the second ball passage hole 57 corresponds to a passage detection path. Further, a contact type mechanical switch may be used for the specific winning switch SW1 and the winning ball detection switch SW2.
[0024]
When all the symbols 21a to 21c displayed on the visible display portion 18a match, the grand prize winning door 51 is, for example, until 30 seconds elapses or ten game balls 20 are placed in the grand prize winning opening 23. The open state continues until it enters. With respect to the entry of the ten game balls 20, at least one of them passes through the specific winning switch SW1. The number (maximum 10) of balls that are allowed to enter while the grand prize winning door 51 is in the open state is hereinafter referred to as “allowable number of balls”. This operation is repeated a predetermined number of times (for example, a maximum of 16 times) as long as the game ball 20 passes to the specific winning switch SW1 while the large winning door 51 is opened.
[0025]
As shown in FIG. 3, in the inside of the big winning opening 23 between the big winning door 51 and both ball passing holes 56 and 57, the game balls 20 that have entered the big winning opening 23 are first and A guide plate portion 48 for guiding the second ball passage holes 56 and 57 is provided. The guide plate portion 48 is inclined slightly downward toward the both ball passage holes 56 and 57 so that the game ball 20 is easily guided to the respective ball passage holes 56 and 57.
[0026]
In addition, above the guide plate portion 48, at a position corresponding to the first ball passage hole 56 of the specific winning switch SW1, a guide piece 49 having a right triangle shape in plan view projects into the side face inside the large winning opening 23. It is installed. The right-angled triangular guide piece 49 has a hypotenuse 49a, and the hypotenuse 49a is arranged facing the prize winning door 51 side. The hypotenuse 49a of the guide piece 49 prevents the game ball 20 from directly reaching the first ball passage hole 56 from the guide plate portion 48, and causes the game ball 20 that has come to the first ball passage hole 56 side. The winning ball detection switch SW2 provided in parallel with the first ball passage hole 56 is guided toward the second ball passage hole 57 side.
[0027]
Therefore, in this embodiment, all the game balls 20 that enter the big winning opening 23 by the guide piece 49 are guided directly or to the oblique side 49a and are once guided to the second ball passage hole 57 side. (See FIG. 4). Further, as shown in FIG. 4, an accommodation portion 50, which is an accommodation space for a shutter 54, which will be described later, is formed on the lower side of the guide plate portion 48 so as to open toward the both ball passage holes 56 and 57. Yes.
[0028]
In addition to the first solenoid SOL1, the second prize winning port 23 is provided with a second solenoid SOL2. The second solenoid SOL2 is provided with a shutter provided in the big prize winning port 23 via the second operating mechanism 53. 54 is opened and closed. The shutter 54 normally closes the second ball passage hole 57 so that the game ball 20 does not pass through the second ball passage hole 57 of the winning ball detection switch SW2 immediately after the big winning door 51 is opened. Are arranged as follows. As a result, the game ball 20 that has entered the big winning opening 23 and is guided to the second ball passage hole 57 side by the guide piece 49 or the like passes through the upper surface of the shutter 54 and enters the first ball passage hole 56. It is designed to play a ball.
[0029]
On the other hand, when the specific winning switch SW1 detects winning (passing) of one game ball 20, the second solenoid SOL2 is excited, and the shutter 54 is opened via the second operating mechanism 53. It has become. At this time, the opened shutter 54 is accommodated in the accommodating portion 50 on the lower side of the guide plate portion 48 so as not to interfere with the entry of the game ball 20 into the second ball passage hole 57. As a result, the game ball 20 that has entered the special winning opening 23 is led to the second ball passage hole 57 side and enters the ball. At this time, the first ball passage hole 56 is not closed, but the game ball 20 that has traveled toward the first ball passage hole 56 is reliably guided to the second ball passage hole 57 by the oblique side portion 49 a of the guide piece 49. The game ball 20 never enters the first ball passage hole 56.
[0030]
A mooring recess 59 as a mooring portion is provided on the inner surface side of the big winning door 51, that is, the upper surface side in the open state of the big winning door 51. The mooring recess 59 can moor one game ball 20 in the open state of the big prize door 51 and can release the game ball 20 to the second ball passage hole 57 side in the closed state of the big prize door 51. Is formed. The mooring recess 59 is formed at a side end portion of the big winning door 51 and is arranged at a position that does not hinder the game ball 20 entering the big winning opening 23.
[0031]
As shown in FIGS. 2 and 5 (a), on the game board 13, a triangular nail portion 64 composed of first to third game nails 61 to 63 is provided in the vicinity of the top of the special winning opening 23. It has been. The first to third game nails 61 to 63 are arranged so as to form respective vertices of a triangle, and the first game nail 61 is arranged above the second and third game nails 62 and 63. Further, a space between the game nails 61 to 63 is a game passage 65 having a space through which one game ball 20 can pass, and a game passage 65 formed by the second and third game nails 62 and 63. Is a final drop passage 66 for finally guiding the game ball 20 to the mooring recess 59 located below.
[0032]
In the vicinity of the triangular nail portion 64, the first and second drop trajectory correcting nails that allow the fall trajectory of the game ball 20 to be corrected in the triangular nail portion 64, that is, toward the game passage 65 and the final drop passage 66. 68, 69 are provided. The first drop trajectory correction nail 68 is located on a vertical bisector P1 of a line segment L1 connecting the first game nail 61 and the second game nail 62, and the second fall trajectory correction nail 69 is The first game nail 61 and the third game nail 63 are positioned on the vertical bisector P2 of the line segment L2 (see FIG. 5). The distance between the two drop trajectory correction nails 68 and 69 and the first game nail 61 is set to a size that allows at least one game ball 20 to pass therethrough. With such a nail structure, the game ball 20 whose trajectory has been corrected by the first or second drop trajectory correcting nails 68 and 69 passes through the game passage 65 and the final drop passage 66 and falls into the mooring recess 59. It is said that.
[0033]
Next, the electrical configuration related to the special winning opening 23 will be briefly described with reference to FIG.
On the back side of the gaming machine 10, a main control board (hereinafter referred to as "main board") 41 for controlling and controlling the game content is mounted. The main board 41 includes a start port switch 42, a symbol control board (hereinafter referred to as “symbol board”) 43, a payout control board 44, first and second solenoids SOL1, SOL2, a specific winning switch SW1, and a winning ball. A detection switch SW2 and the like are connected.
[0034]
The start opening switch 42 is provided on the game board 13 at a position corresponding to the start winning opening 22 (see FIG. 1), detects the game ball 20 winning the start winning opening 22 and detects the detection signal. Is output to the main board 41. The symbol board 43 instructs the symbol variation control performed by the visible display unit 18 a of the symbol display device 18 based on the control signal transmitted from the main board 41. Further, the payout control board 44 controls the payout of the game ball 20 based on the winning of the game ball 20 to the start winning opening 22 and the big prize opening 23 and the rental ball payout to the player by the control signal from the main board 41.
[0035]
The main board 41 outputs various control signals corresponding to the big hit state, the missed reach state, and the missed state to the symbol display device 18 based on the detection signal outputted from the start port switch 42. Yes. The control signal is determined based on a numerical value extracted from a predetermined random number when a detection signal from the start port switch 42 is received. When the big hit state is determined, a control signal is also output to the first solenoid SOL1 to open the closed big winning door 51.
[0036]
Further, in the open state of the big winning door 51, based on the detection signal from the specific winning switch SW1 or the winning ball detection switch SW2, winning to the big winning opening 23, that is, the first and second ball passing holes 56, The passage of the game ball 20 to 57 is determined. Then, a control signal is output to the payout control board 44 so as to pay out a predetermined number of prize balls (for example, 15 for one prize) for the winning.
[0037]
Further, as the game ball 20 passes through the specific winning switch SW1 (first ball passing hole 56), the main board 41 outputs a control signal to the second solenoid SOL2, and the first winning ball detecting switch SW2 is turned on. The shutter 54 that has closed the two-ball passage hole 57 is opened. Further, in the open state of the grand prize winning door 51, the main board 41 counts the number of game balls 20 passing through the ball passing holes 56 and 57 of the specific winning switch SW1 and the winning ball detection switch SW2, and the main board. A timer provided in 41 measures the time from when the control signal is output to the first solenoid SOL1. Then, when any of the conditions of whether the count value is “10” or the measurement time is 30 seconds is satisfied, a control signal is output to the first and second solenoids SOL1, SOL2, The winning door 51 and the shutter 54 are closed.
[0038]
When the big hit state is determined, a series of control from opening to closing of the big winning door 51 is repeated up to 16 times by passing the game ball 20 to the specific winning switch SW1. . The count value of the game ball 20 that has passed both the switches SW1 and SW2 becomes “10” or the measurement time is 30 seconds, which corresponds to a predetermined closing condition, and the specific winning switch SW1 (first ball) The passage of the game ball 20 through the passage hole 56) corresponds to a predetermined continuation condition.
[0039]
Next, the operation of the gaming board 13 and the gaming machine 10 of the present embodiment configured as described above will be described.
When the big hit state is determined by the main board 41 and the symbols 21a to 21c are in the same symbol combination mode in the visible display portion 18a, the main board 41 outputs a control signal to the first solenoid SOL1 and is in the closed state. The big winning door 51 is opened. Then, the player operates the hitting ball launching device 17 so as to drop the game ball 20 toward the big prize opening 23. As a result, the game ball 20 that has fallen to the big prize opening 23 is guided into the big prize opening 23 by the big prize door 51 that has been opened.
[0040]
Then, when the shutter 54 is closed, after the game ball 20 that has been guided to the oblique side portion 49a of the guide piece 49 and has once moved toward the second ball passage hole 57 passes through the upper surface of the shutter 54, the first When entering the ball passing hole 56, the specific winning switch SW1 outputs a detection signal to the main board 41. Then, the main board 41 determines that the continuation condition is satisfied, and determines and stores the next reopening after the special winning door 51 is closed. Next, the main board 41 outputs a control signal to the second solenoid SOL2 by opening the shutter 54 by judging the passage of one game ball 20 to the specific winning switch SW1. Then, all the game balls 20 guided into the big winning opening 23 are guided by the guide piece 49 and enter the second ball passage hole 57.
[0041]
The main board 41 counts the number of game balls 20 by passing the game balls 20 to both the switches SW1 and SW2 when the shutter 54 is closed and opened, and one game ball is set by each switch SW1 and SW2. Each time 20 winnings are detected, a control signal is output to the payout control board 44 so that 15 game balls 20 are paid out.
[0042]
On the other hand, of the game balls 20 coming toward the big prize opening 23, the first one that has dropped into the mooring recess 59 provided at the side end of the big prize door 51 is guided into the big prize door 51. Without being anchored in the anchoring recess 59.
[0043]
For example, when ten game balls 20 are detected in total in the specific winning switch SW1 and the winning ball detection switch SW2, the main board 41 determines that the closing condition has been established, and sets the first solenoid SOL1 to the first solenoid SOL1. A control signal is output, and the special winning door 51 is closed. Thereafter, a control signal is output to the second solenoid SOL2, the shutter 54 is moved, and the second ball passage hole 57 is closed.
[0044]
At this time, if the game ball 20 is moored in the mooring recess 59 while the grand prize winning door 51 is open, the game winning ball 51 is closed from the mooring concave part 59 by the closing operation of the big winning door 51. 23 is released. As a result, in a state where the shutter 54 has not yet closed the second ball passage hole 57, the game ball 20 passes through the second ball passage hole 57 in the big prize opening 23 and is discharged to the back side of the machine. .
[0045]
With the closing operation of the big winning door 51, the winning ball detection switch SW2 detects the game ball 20 released from the mooring recess 59 and outputs the detection signal to the main board 41. In response to the detection of the game ball 20, the main board 41 outputs a control signal to the payout control board 44 so as to pay out 15 prize balls.
[0046]
As a result, when the game ball 20 is moored in the mooring recess 59, in the single opening / closing operation of the big winning door 51, the normal prize ball (150 (15 × 10 × 10)) corresponding to the allowable number of balls (up to 10). In addition to ()), the player will be paid out special prize balls (15 balls) by the game ball 20 in the mooring recess 59. The game ball 20 moored in the mooring recess 59 is not involved in any of the continuation condition and the closing condition as described above. As a result, a game in which a special prize ball is simply paid out can be realized without changing the conventional control contents of the main board 41.
[0047]
Here, the operation of the triangular nail portion 64 and the first and second drop trajectory correcting nails 68 and 69 for guiding the game ball 20 to the mooring recess 59 will be described.
Of the game balls 20 coming toward the big prize opening 23, the game ball 20 that has fallen to the mooring recess 59 side is a triangular nail disposed above the mooring recess 59 as shown in FIG. There are many cases of collision with the first game nail 61 of the portion 64 or the first and second drop trajectory correction nails 68 and 69. Among them, the game ball 20 that collides with the first and second drop trajectory correction nails 68 and 69 is rebounded by one of the fall trajectory correction nails 68 and 69 as indicated by an arrow in FIG. In other words, there is a track indicating a trajectory toward the game passage 65. Then, the game ball 20 bounced off by the fall trajectory correcting nails 68 and 69 and passed through the game passage 65 falls toward the final drop passage 66 and is guided to the mooring recess 59 by the final drop passage 66. As a result, the trajectory is corrected to the first drop trajectory correction nail 68 or the second fall trajectory correction nail 69, and the game ball 20 that has passed through the game passage 65 and the final drop passage 66 can be moored in the mooring recess 59.
[0048]
A large number of game nails 19 are arranged on the game board 13 and the course of the game ball 20 changes variously. Therefore, the game balls 20 do not collide with the drop trajectory correction nails 68 and 69, and the mooring recess 59 The game ball 20 arriving at is not 0 (zero). That is, as an example, the game ball 20 passes between the first and second drop trajectory correcting nails 68 and 69 and the first game nail 61 and collides with the second game nail 62 or the third game nail 63. Thus, it is conceivable that the rebounded game ball 20 further passes through the final drop passage 66 after colliding with the first game nail 61. It is also conceivable that the game ball 20 falls from a direction other than where the triangular nail portion 64 and the drop trajectory correction nails 68 and 69 are disposed, and is moored in the mooring recess 59 without passing through the final drop passage 66. It is done. However, such a movement of the game ball 20 has a very low frequency of occurrence when considering a general operation of the game ball 20.
[0049]
Accordingly, in order to guide the game ball 20 to the mooring recess 59, the player aims to cause the game ball 20 to collide with the drop trajectory correction nails 68 and 69, and the game ball 20 passes through the game passage 65 and the final drop passage 66. Thus, the ball striking device 17 is operated so as to be moored in the mooring recess 59. Therefore, the player can surely obtain more prize balls than usual by mooring the game ball 20 in the mooring recess 59. In addition, as described above, a chance to moor the game ball 20 in the mooring recess 59 and obtain a special prize ball is given in a big hit state where the desire to obtain a large number of game balls 20 is the highest. Therefore, the interest in the game can be enhanced most effectively.
[0050]
Here, the path of the game ball 20 can be controlled to some extent by adjusting the angle of the first and second drop trajectory correcting nails 68 and 69 with respect to the game board 13. That is, for example, by adjusting the angle of the drop trajectory correction nails 68 and 69 and widening the interval between the fall trajectory correction nails 68 and 69 and the first game nail 61, the game ball 20 is moved to the drop trajectory correction nails 68 and 69. The trajectory is corrected, and it becomes easier to go to the game path 65 and the final fall path 66.
[0051]
On the other hand, by adjusting the angle of the fall trajectory correction nails 68 and 69 and reducing the distance between the fall trajectory correction nails 68 and 69 and the first game nail 61, the game ball 20 rebounds to the fall trajectory correction nails 68 and 69. It becomes easy to go in the other direction. That is, it becomes difficult to face the game passage 65 and the final drop passage 66. Accordingly, the manager of the game hall can easily adjust the probability of the game ball 20 reaching the mooring recess 59 (that is, the difficulty level of the game ball mooring) by adjusting the driving angle of the drop trajectory correcting nails 68 and 69. It is possible to easily adjust the so-called payout rate.
[0052]
The payout rate refers to the number of game balls 20 that have been driven from the hitting ball launcher 17 into the game area of the game board 13 including the grand prize opening 23, and the prize winning balls 23 are awarded as prize balls. The ratio of game balls 20 to be played is shown. If the distance between the drop trajectory correcting nails 68 and 69 and the first game nail 61 is narrowed, even if the player launches the game ball 20 aiming at the mooring recess 59, the game ball is easily put into the mooring recess 59. 20 is not moored and is discharged as an out ball from the out port 24 at the bottom of the game board 13 to the back of the machine. As a result, the possibility of paying out special prize balls is low, and the payout rate is low. On the other hand, if the distance between the drop trajectory correcting nails 68 and 69 and the first game nail 61 is widened, when the player strikes the game ball 20 aiming at the mooring recess 59, the game ball 20 immediately becomes mooring recess. Moored at 59. Accordingly, since the special prize ball is paid out, the payout rate is increased.
[0053]
Here, for example, consider a case where the first and second drop trajectory correcting nails 68 and 69 are not provided, and only the triangular nail portion 64 is provided in the vicinity of the upper portion of the mooring recess 59.
Even in this case, the game ball 20 normally passes through the game passage 65 and the final drop passage 66 and moves toward the mooring recess 59. At this time, the space between the game nails 61 to 63 (the game path 65 and the final drop path 66) in the triangular nail portion 64 is arranged at an interval through which one game ball 20 can pass, and the game path 65 is inclined. Yes. For this reason, the game ball 20 falling on a general drop trajectory is bounced back to the first to third game nails 61 to 63 without being guided to the mooring recess 59 (final drop passage 66). Therefore, even if the angle of the first to third game nails 61 to 63 with respect to the game board 13 is adjusted, the game ball 20 can move through the final drop passage 66 unless a large number of new game nails 19 that lead to the game passage 65 are provided. It is not easy to pass through. Furthermore, it is unclear to the player where to aim the game ball 20 to be moored in the mooring recess 59.
[0054]
Therefore, unlike the configuration in which only the triangular nail portion 64 is provided, the difficulty level of the game ball mooring with respect to the mooring recess 59 can be easily adjusted by further providing the drop trajectory correcting nails 68 and 69. Furthermore, a target for mooring the game ball 20 in the mooring recess 59 can be given to the player, and the interest in the game can be enhanced.
[0055]
Therefore, according to the above embodiment, the following effects can be obtained.
(1) In the above embodiment, the triangular nail portion 64 including the first to third game nails 61 to 63 is provided in the vicinity of the upper portion of the mooring recess 59 in the special winning opening 23, and the first game nail of the triangular nail portion 64 is provided. First and second drop trajectory correcting nails 68 and 69 are provided on vertical bisectors P1 and P2 of line segments L1 and L2 connecting 61 and second and third game nails 62 and 63, respectively. The trajectory of each of the drop trajectory correcting nails 68 and 69 is corrected so that the game ball 20 that has passed through the game passage 65 and the final drop passage 66 can be moored in the mooring recess 59. For this reason, by adjusting the angle of the drop trajectory correcting nails 68 and 69 with respect to the game board 13, the manager of the game hall can easily adjust the difficulty (probability) of the game ball mooring with respect to the mooring recess 59, Furthermore, it is possible to easily adjust the ball exit rate.
[0056]
(2) In the above embodiment, when the game ball 20 is moored in the mooring recess 59, in one opening / closing operation of the big winning door 51, the normal prize ball according to the allowable number of balls (up to 10) ( 150 (15 × 10)), a special prize ball (15 balls) by the game ball 20 in the mooring recess 59 is paid out to the player. For this reason, by aiming the drop trajectory correcting nails 68 and 69 and mooring the game ball 20 in the mooring recess 59, the player can surely acquire more prize balls (special prize balls) than usual.
[0057]
(3) Also, a chance to moor the game ball 20 in the mooring recess 59 and obtain a special prize ball is given in a big hit state where the player's desire to obtain a large number of game balls 20 is highest. Therefore, it is possible to effectively increase the interest in games.
[0058]
(4) In the above embodiment, the game ball 20 to be moored in the mooring recess 59 in order to acquire the special prize ball is used to continue the opening / closing of the big prize opening 23, and to close the big prize opening 23. It was made not to participate in any of the closing conditions. For this reason, the game which pays out a special prize ball simply can be implement | achieved, without changing the control content of the present main board | substrate 41. FIG.
[0059]
(5) In the above embodiment, the mooring recess 59 is provided on the inner surface side (the side that becomes the upper surface in the open state) of the big prize door 51 of the big prize opening 23, and the second ball is closed by the closing action of the big prize door 51. The configuration is such that the game ball 20 is discharged into the passage hole 57. Therefore, the game ball 20 can be easily released to the second ball passage hole 57 with a simple configuration.
[0060]
The above embodiment may be embodied by changing to another example as follows.
In the above embodiment, the first and second drop trajectory correcting nails 68 and 69 are connected to the first game nail 61 and the second game nail 62 (or the first game nail 61 and the third game nail 63). Although arranged on the perpendicular bisector P1 (P2) of the minute L1 (L2), it may be in the vicinity. Further, only one of the drop trajectory correcting nails 68 and 69 may be used.
[0061]
In the above embodiment, the mooring recess 59 is provided in the big prize door 51, but it may be formed not in the big prize door 51 but in the big prize opening 23. In this case, when the large winning door 51 performs a closing operation by providing a protrusion on the inner surface side of the large winning door 51, the second ball passing hole 57 of the winning ball detecting switch SW2 from the mooring recess 59 is provided. It is necessary to provide a configuration in which the game ball 20 is released.
[0062]
In the above embodiment, the game ball 20 moored in the mooring recess 59 is used only for paying out a special prize ball without being involved in the continuation condition and closing condition regarding the opening and closing of the big prize door 51, It may be associated with any condition.
[0063]
In the above embodiment, the game ball 20 released from the mooring recess 59 is guided to the second ball passage hole 57 of the winning ball detection switch SW2 before the shutter 54 is closed. May be changed to a mode in which the shutter 54 is closed before reaching the second ball passage hole 57 and the game ball 20 passes through the first ball passage hole 56 of the specific winning switch SW1. Even in this case, the special prize switch SW1 detects the passage of the game ball 20, so that the special prize ball is paid out. In this case, the first ball passage hole 56 corresponds to a passage detection path.
[0064]
In the above embodiment, a plurality of mooring recesses 59 may be provided in the special winning door 51 so that a large number of special prize balls of 16 or more can be obtained. In addition, a plurality of game balls 20 may be moored in one mooring recess 59.
[0065]
In the above embodiment, the number of special prize balls that can be obtained for one game ball 20 may be larger than that of the normal prize balls.
In the above embodiment, the large winning door 51 is recessed and the mooring recess 59 is formed. However, a protruding wall may be protruded from the large winning door 51 and used as a mooring portion.
[0066]
Next, the technical idea that can be grasped from the above-described embodiment and each example will be described below.
(1) A special winning opening having an opening / closing body that opens to receive a large number of game balls when a special gaming state that is advantageous to the player occurs is provided, and the open / closed body is opened in the large winning opening. A game ball that has dropped into the big prize opening is temporarily moored, and a mooring portion is formed to release the game ball moored during the closing operation of the opening and closing body to the passage detection path provided in the back, and is released from the mooring portion. A gaming machine comprising a control means for controlling so as to pay out a special prize ball that is equal to or more than a normal prize ball according to an allowable number of balls to be entered into a big prize opening based on a game ball to be dripped. In the above embodiment, the main control board 41 corresponds to the control means.
[0067]
(2) In the gaming machine described in the above technical idea (1), the control means may be a game ball that enters the grand prize opening during the open state of the opening / closing body with respect to the opening / closing body of the big prize opening. When a predetermined closing condition is satisfied, control is performed so as to perform a closing operation, and when a predetermined continuation condition is satisfied by the game ball that enters the ball, the opening / closing operation is repeated and the special gaming state is continued. A gaming machine that controls the game ball released from the mooring unit so as not to be involved in the closing condition and the continuation condition.
[0068]
(3) In the gaming machine according to the technical idea (1) or (2), the mooring part is formed on an inner surface side of the opening / closing body.
(4) In the gaming machine according to any one of the technical ideas (1) to (3), the gaming machine is located above the big prize opening at a position corresponding to the mooring portion. The first to third game nails are provided with a triangular nail portion arranged so as to form the vertices of the triangle, and the first game nail of the triangle nail portion is positioned above the second and third game nails. And a game passage formed by the second and third game nails, and a final fall passage for guiding the game ball to the mooring portion. On the other hand, on the vertical bisector of the line segment connecting at least one of the first game nail and the third game nail or the first game nail and the second game nail, or in the vicinity thereof, A drop trajectory that allows the game ball's fall trajectory to be corrected so as to go to the game passage and the final fall passage. A gaming machine provided with a nail structure for a gaming machine provided with a correction nail. In the above embodiment, the nail structure for the gaming machine is configured by the triangular nail portion 64 and the first and second drop trajectory correcting nails 68 and 69.
[0069]
【The invention's effect】
As described above in detail, according to the present invention, the difficulty level of the game ball mooring with respect to the mooring recess of the special winning opening can be easily adjusted, and furthermore, the exit rate can be easily adjusted.
[0070]
In addition, the mooring concave portion can be used to suitably give a chance to acquire a special prize ball that is equal to or more than a normal prize ball according to a predetermined allowable number of incoming balls, and the interest in the game can be enhanced.
[Brief description of the drawings]
FIG. 1 is a front view showing the appearance of a pachinko gaming machine.
FIG. 2 is a front view showing a game board.
FIG. 3 is a cross-sectional plan view showing a special winning opening.
4 is a cross-sectional view taken along line AA in FIG. 3 showing a special winning opening.
FIGS. 5A and 5B are schematic views showing a relationship between a mooring portion, a triangular nail portion, and a drop trajectory correcting nail.
FIG. 6 is a block diagram showing an electrical configuration related to the control of a special winning opening.
[Explanation of symbols]
L1, L2 ... line segment, P1, P2 ... vertical bisector, 13 ... game board, 23 ... grand prize opening, 51 ... grand prize door (opening / closing body), 57 ... second ball passage hole (passage detection path) , 59 ... mooring recess (mooring part), 61 to 63 ... first to third game nails, 64 ... triangular nail part, 65 ... game path, 66 ... final fall path, 68, 69 ... first and second fall trajectories Correction nail.

Claims (2)

遊技者にとって有利となる特別遊技状態が生起された場合に、多数の遊技球を受け入れるべく開放動作を行う開閉体と、同開閉体の開放状態中に遊技球を一時的に係留可能とし、開閉体の閉鎖動作の際に係留した遊技球を、奥部に設けられた第1球通過孔及び当該第1球通過孔に並設された第2球通過孔へ放つ単一の係留部とを有する大入賞口を備えた遊技盤であって、
前記大入賞口は、前記大入賞口内に入球した遊技球を前記第2球通過孔へ案内する案内板部と、前記開閉体が開放してから前記第1球通過孔に設けられた特定入賞スイッチにより遊技球が検出されるまで前記第2球通過孔へ遊技球が通過しないように閉鎖して前記第1球通過孔へ入球させる一方、前記特定入賞スイッチにより遊技球が検出された後、前記第2球通過孔へ遊技球が通過可能なように、開放するシャッタを有し、
前記第2球通過孔は、当該第2球通過孔を通過する遊技球を検出し、1個の遊技球を検出する毎に所定個数の賞球を払い出させる入賞球検出用スイッチを有し、
前記開閉体は、前記入球する遊技球が前記第1球通過孔を通過して前記特定入賞スイッチに検出されるという継続条件が成立する限り、予め決められた所定回数開閉動作を繰り返すように構成されると共に、同開閉体の開放状態中に大入賞口に入球する遊技球が第1球通過孔及び第2球通過孔を予め決められた許容入球数通過するという閉鎖条件が成立することで、閉鎖動作を行うように構成される一方、
前記係留部に係留される遊技球は、前記閉鎖条件及び継続条件に関与せず、前記大入賞口への許容入球数に応じた通常賞球以上の特別賞球を払い出すためだけに用いられるように構成され、
前記第1球通過孔は、前記大入賞口の長手方向端部側に配置されていると共に、前記第2球通過孔は、前記大入賞口の長手方向中央部よりも前記第1球通過孔側に配置されており、
前記係留部は、前記開閉体の内面であって、前記第1球通過孔の反対側端部に凹設されており、
前記開閉体の内面の長手方向中央部であって、前記係留部と前記第1球通過孔の間に、前記開閉体の内面の短手方向に沿って突起部が突出形成されており、
前記係留部の直上に、第1〜第3遊技釘が三角形の各頂点をなすように配置されてなる三角釘部を備え、当該三角釘部の第1遊技釘を第2及び第3遊技釘よりも上方に位置させ、各遊技釘間にて遊技球が通過可能な遊技通路をそれぞれ形成すると共に、第2及び第3遊技釘にて形成される遊技通路を、前記係留部へ遊技球を誘導するための最終落下通路とする一方で、
前記第1遊技釘と第2遊技釘の釘間を結ぶ線分の垂直二等分線上、若しくはその垂直二等分線の近傍であって、前記第2遊技釘よりも前記大入賞口の外側に配置され、前記遊技通路及び最終落下通路へ向かうように遊技球の落下軌道を修正可能とする第1落下軌道修正釘と、前記第1遊技釘と第3遊技釘の釘間を結ぶ線分の垂直二等分線上、若しくはその垂直二等分線の近傍であって、前記第3遊技釘よりも前記大入賞口の中央部側に配置され、前記遊技通路及び最終落下通路へ向かうように遊技球の落下軌道を修正可能とする第2落下軌道修正釘とを備えた遊技盤。
An open / close body that opens to accept a large number of game balls when a special game state that is advantageous to the player occurs, and a game ball that can be temporarily moored during the open state of the open / close body A single mooring portion for releasing the game ball moored during the closing operation of the body to the first ball passage hole provided in the back and the second ball passage hole provided in parallel with the first ball passage hole; A game board with a large winning opening,
The special winning opening includes a guide plate portion that guides a game ball that has entered the special winning opening to the second ball passage hole, and a specific provided in the first ball passage hole after the opening / closing body is opened. The game ball is closed so that the game ball does not pass through the second ball passage hole until the game ball is detected by the winning switch, and the ball enters the first ball passage hole, while the game ball is detected by the specific winning switch. A shutter that opens so that the game ball can pass through the second ball passage hole;
The second ball passage hole has a winning ball detection switch for detecting a game ball passing through the second ball passage hole and paying out a predetermined number of prize balls every time one game ball is detected. ,
The opening / closing body repeats the opening / closing operation a predetermined number of times as long as a continuation condition that the game ball to enter passes through the first ball passage hole and is detected by the specific winning switch is satisfied. In addition, a closing condition is established in which a game ball that enters the big prize opening passes through the first ball passage hole and the second ball passage hole in a predetermined allowable number of balls while the opening and closing body is open. While configured to perform a closing action,
The game balls moored in the mooring unit are not involved in the closing condition and the continuation condition, and are used only for paying out special prize balls that are equal to or more than the normal prize balls according to the allowable number of balls to be entered into the big prize opening Configured to be
The first sphere passage hole is disposed on the longitudinal end side of the big prize opening, and the second sphere passage hole is closer to the first sphere passage hole than the central part in the longitudinal direction of the big prize opening. Is located on the side,
The mooring portion is an inner surface of the opening / closing body, and is recessed at the opposite end of the first ball passage hole,
A central portion in the longitudinal direction of the inner surface of the opening / closing body, and a protrusion is formed between the mooring portion and the first ball passage hole along the short direction of the inner surface of the opening / closing body,
A triangular nail portion in which first to third game nails are arranged so as to form the apexes of a triangle is provided directly above the mooring portion, and the first game nail of the triangular nail portion is the second and third game nails. A game path that allows a game ball to pass between the game nails is formed between the game nails, and the game path formed by the second and third game nails is inserted into the mooring portion. While the final fall passage for guiding,
On the vertical bisector connecting the nail between the first game nail and the second game nail or in the vicinity of the vertical bisector, outside the big prize opening than the second game nail A first drop trajectory correcting nail that is arranged in the direction of the game path and the final fall path, and a line segment that connects between the first game nail and the third game nail. On the vertical bisector of or near the vertical bisector, and located closer to the center of the big prize opening than the third game nail, and toward the game path and the final fall path A game board comprising a second drop trajectory correction nail that enables correction of the fall trajectory of the game ball.
請求項1に記載の遊技盤を備えた遊技機。  A gaming machine comprising the gaming board according to claim 1.
JP2001323556A 2001-10-22 2001-10-22 Game board and machine Expired - Fee Related JP4302340B2 (en)

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