Deprecated: The each() function is deprecated. This message will be suppressed on further calls in /home/zhenxiangba/zhenxiangba.com/public_html/phproxy-improved-master/index.php on line 456
JP4359462B2 - Game machine accessory and game machine using the same - Google Patents
[go: Go Back, main page]

JP4359462B2 - Game machine accessory and game machine using the same - Google Patents

Game machine accessory and game machine using the same Download PDF

Info

Publication number
JP4359462B2
JP4359462B2 JP2003275236A JP2003275236A JP4359462B2 JP 4359462 B2 JP4359462 B2 JP 4359462B2 JP 2003275236 A JP2003275236 A JP 2003275236A JP 2003275236 A JP2003275236 A JP 2003275236A JP 4359462 B2 JP4359462 B2 JP 4359462B2
Authority
JP
Japan
Prior art keywords
ball
detection arm
game ball
rotating body
sphere
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2003275236A
Other languages
Japanese (ja)
Other versions
JP2005034434A (en
Inventor
義一 足立
篤 市川
Original Assignee
日本ぱちんこ部品株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 日本ぱちんこ部品株式会社 filed Critical 日本ぱちんこ部品株式会社
Priority to JP2003275236A priority Critical patent/JP4359462B2/en
Publication of JP2005034434A publication Critical patent/JP2005034434A/en
Application granted granted Critical
Publication of JP4359462B2 publication Critical patent/JP4359462B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Description

本発明は、遊技機用役物及び遊技機に関する。   The present invention relates to a gaming machine accessory and a gaming machine.

従来から、遊技盤に直交する軸線の周りに回転する円盤状(又は円柱状)の回転体の外周面に形成された保持部(球受部)に遊技球を収容(保持)し、回転体の回転とともに遊技球を移動させる遊技機用役物が知られている。その一類型として、特許文献1〜3に示すような第3種パチンコ機において、表示装置における当否抽選結果(当たり又は外れ)等の表示に基づき、球受部で遊技球を保持・停留する回転体を回転させ、遊技球を複数領域に振り分けて搬送する振分装置が用いられている。このような振分装置では、遊技球が回転体の球受部に収容されたことを正確に検知し、振り分け制御をタイミングよく行なうために、球受部の停留位置上方に近接スイッチ、光電スイッチ等の非接触式検出センサを備えているのが一般的である。   Conventionally, a game ball is accommodated (held) in a holding portion (ball receiving portion) formed on the outer peripheral surface of a disk-shaped (or columnar) rotating body that rotates around an axis orthogonal to the game board, and the rotating body A gaming machine accessory that moves a game ball with the rotation of the game machine is known. As one type, in a third-class pachinko machine as shown in Patent Documents 1 to 3, the rotation that holds and stops the game ball at the ball receiver based on the display of the result of the lottery (win or miss) on the display device 2. Description of the Related Art A sorting device that rotates a body and distributes and transports game balls into a plurality of areas is used. In such a sorter, in order to accurately detect that the game ball is accommodated in the ball receiver of the rotating body and perform the distribution control in a timely manner, a proximity switch, photoelectric switch above the stop position of the ball receiver In general, a non-contact detection sensor such as the above is provided.

特許第2952700号公報Japanese Patent No. 2952700 特許第3005274号公報Japanese Patent No. 3005274 特許第2980210号公報Japanese Patent No. 2980210

しかし、これらの技術では、球受部に収容後の遊技球を誤検出しないように、球受位置にて球受部に収容された遊技球の上縁よりも上方位置に非接触式検出センサを配置する必要がある。その結果、振分装置の上下方向高さが大きくなって小型コンパクト化を阻害する要因となっている。さらに、遊技球が球受部に収容され停留しているとき、又は回転体が回転しているときに、後続球が導入されると、検出センサが誤検出したり、後続球の詰まり等が発生したりするおそれがある。そこで、回転体の停留時及び回転時に後続球がセンサ検知領域内に入ることを阻止するために、特許文献2に示す係止突片42a,42bや特許文献3に示す阻止部材1151を設ける場合には、これらの部材とその駆動部材とを配置するスペースを要するため、ますます小型化を阻害することになる。   However, in these techniques, a non-contact detection sensor is provided at a position above the upper edge of the game ball accommodated in the ball receiving portion at the ball receiving position so as not to erroneously detect the game ball accommodated in the ball receiving portion. Need to be placed. As a result, the vertical height of the sorting apparatus is increased, which is a factor that hinders downsizing and downsizing. Furthermore, if the succeeding ball is introduced when the game ball is received and stopped in the ball receiving unit or the rotating body is rotating, the detection sensor may erroneously detect or the subsequent ball may be clogged. May occur. Therefore, in order to prevent the following sphere from entering the sensor detection area when the rotating body is stationary and rotating, the locking protrusions 42a and 42b shown in Patent Document 2 and the blocking member 1151 shown in Patent Document 3 are provided. Requires a space for disposing these members and their drive members, which further hinders downsizing.

本発明の課題は、接触式の球検出手段を備えることにより、特に上下方向高さを低く抑えて小型化を図ることのできる遊技機用役物と、そのような役物を備えた遊技機を提供することにある。   SUMMARY OF THE INVENTION An object of the present invention is to provide a gaming machine accessory that can be reduced in size by reducing the height in the vertical direction by providing contact-type ball detection means, and a gaming machine equipped with such an accessory. Is to provide.

課題を解決するための手段及び発明の効果Means for Solving the Problems and Effects of the Invention

上記課題を解決するために、本発明の遊技機用役物は、
遊技盤の盤面に交差する軸線の周りに回転可能に取り付けられ、周方向頂部領域に設けられた球受位置で停留して1個の遊技球を収容可能な球受部を有する回転体と、
その回転体の球受部に遊技球が収容されたことを検知するために、前記球受位置に至る上下方向の球落下通路内に先端部が突入するとともに、後端部が前記回転体の軸線方向に沿って延びる接触式の検出アームを有し、その検出アームは、前記球受部に遊技球が収容される直前に遊技球と接触して検知し、収容された後には遊技球と接触しないように構成された球検出手段と、
遊技者側に向って遊技球を流下して前記球落下通路に導入するために、前記検出アームの上方において前記回転体の軸線方向に沿って配置された流下樋と、
を備え
前記球落下通路の検出アーム突入側とは反対側の内壁には、前記検出アームの先端部よりも上方に位置して、前記流下樋から前記球落下通路に導入された遊技球が衝突する案内体が形成され、その案内体で跳ね返された遊技球が検出アーム突入側の壁面に案内され、前記検出アームの先端部に接触して前記球検出手段を作動させることを特徴とする。
In order to solve the above problems, the gaming machine accessory of the present invention is:
A rotating body that is rotatably mounted about an axis that intersects the board surface of the game board and has a ball receiving portion that can be held at a ball receiving position provided in the circumferential top region and can accommodate one game ball;
In order to detect that a game ball has been received in the ball receiving portion of the rotating body, a front end portion enters the ball dropping passage in the vertical direction leading to the ball receiving position, and a rear end portion of the rotating body A contact-type detection arm extending along the axial direction, the detection arm contacting and detecting the game ball immediately before the game ball is received in the ball receiving portion; Sphere detection means configured not to contact;
In order to flow down the game ball toward the player side and introduce it into the ball drop passage, a falling rod disposed along the axial direction of the rotating body above the detection arm;
Equipped with a,
On the inner wall of the ball drop passage opposite to the detection arm entry side, a guide is located above the tip of the detection arm, and the game ball introduced into the ball drop passage from the falling rod collides with A game ball rebounded by the guide body is guided by the wall surface on the detection arm entry side, and contacts the tip of the detection arm to operate the ball detection means .

この遊技機用役物によれば、収容直前に接触検知し、収容後には非接触とすることで、接触式の球検出手段を球受位置に配置して、球受部に遊技球が収容されたことを正確に検知できる。そして、球受部に収容された遊技球は、回転体によって頂部の球受位置から下方の球解放位置に搬送(移動)し導出される間に、球検出手段と接触して誤検出されるおそれがない。一方、遊技球が球受部に収容され停留しているとき又は回転体が回転しているときに導入された後続球は、球検出手段と接触して誤検出されたり、詰まり等を発生したりすることなく、排出位置に導出される。このようにして、球検出手段が球受位置に配置可能となったことにより、遊技機用役物の上下方向高さを低く抑え、小型化を図ることができる。なお、回転体の回転方向は時計方向・反時計方向のいずれか一方向でも双方向でもよい。球解放位置及び排出位置は、回転体の周方向においてそれぞれ1又は複数ヶ所設けることができる。   According to this game machine accessory, contact detection is performed immediately before storage and non-contact is performed after storage, so that the contact-type ball detecting means is disposed at the ball receiving position and the game ball is stored in the ball receiving portion. Can be accurately detected. The game ball accommodated in the ball receiving unit is erroneously detected by contacting the ball detecting means while being transported (moved) from the ball receiving position at the top to the lower ball releasing position by the rotating body and led out. There is no fear. On the other hand, the succeeding ball introduced when the game ball is accommodated in the ball receiving portion and stopped or the rotating body is rotating may be erroneously detected by contact with the ball detecting means or may be clogged. Without being led to the discharge position. Thus, since the ball detecting means can be arranged at the ball receiving position, the height in the vertical direction of the gaming machine accessory can be kept low, and the size can be reduced. The rotating direction of the rotating body may be either one of the clockwise direction and the counterclockwise direction, or may be bidirectional. One or more ball release positions and discharge positions can be provided in the circumferential direction of the rotating body.

ところで、後続球排出部は、遊技盤の遊技者側において、球受位置に至る上下方向の球落下通路の途中から回転体の周方向に沿って分岐した後、所定の排出位置に導出される排出通路として形成される場合がある。後続球はこのように形成された排出通路からスムーズに導出される。   By the way, the succeeding ball discharge section is branched to the predetermined discharge position after branching along the circumferential direction of the rotating body from the middle of the ball drop passage in the vertical direction to the ball receiving position on the player side of the game board. It may be formed as a discharge passage. The succeeding sphere is smoothly led out from the discharge passage formed in this way.

さらに、遊技者側に向って遊技球を流下して球落下通路に導入するための流下樋(通路)が、回転体の軸線方向に沿って配置されるとともに、排出通路が位置する側の流下樋(通路)の先端底部には、遊技者側に向かうほど高さが低くなる側壁が形成される場合がある。流下樋を通り後方側(遊技者とは反対側)から前方側(遊技者側)に流下して球落下通路に導入される後続球は、遊技者側ほど高さが低く形成された側壁から排出通路へ無理なく導出される。   In addition, a flow-down rod (passage) for flowing down the game ball toward the player side and introducing it into the ball drop passage is disposed along the axial direction of the rotating body, and the flow-down on the side where the discharge passage is located In some cases, a side wall whose height decreases toward the player side is formed at the bottom of the tip of the basket (passage). The succeeding sphere that flows down from the rear side (opposite to the player) to the front side (player side) and is introduced into the ball drop passage is formed from a side wall that is formed to be lower in height toward the player side. It is led to the discharge passage without difficulty.

このような遊技機用役物において、球検出手段は、球受位置に至る上下方向の球落下通路内に先端部が突入し、回転体の軸線方向に沿って後端部が延びる接触式の検出アームを有していることが望ましい。検出アームによる機械的な球検出により、狭い球落下通路内のスペースにおいても、球受部への収容直前に検出アームが遊技球を接触検知し、収容後には非接触とすることができ、球受部への遊技球の収容を正確にかつシンプルに検出できる。なお、球受部に収容された遊技球と、その上に乗り上げた後続球と、上下方向の球落下通路によって、遊技球と後続球との接点を頂点とし球落下通路の内壁に向って末広がりとなる(すなわち、回転体の軸線に直交する断面積が次第に増加する)山型状空間が形成され、検出アームの先端部はその山型状空間内に配置されることになる。   In such a gaming machine accessory, the ball detecting means is a contact type in which the front end part enters the ball dropping passage in the vertical direction leading to the ball receiving position and the rear end part extends along the axial direction of the rotating body. It is desirable to have a detection arm. Due to the mechanical ball detection by the detection arm, even in a space in a narrow ball drop passage, the detection arm can detect the contact of the game ball immediately before being accommodated in the ball receiving portion, and can be made non-contact after being accommodated. The game ball can be accurately and simply detected in the receiving unit. Note that the game ball accommodated in the ball receiving portion, the succeeding ball that rides on the ball, and the ball drop passage in the vertical direction spread out toward the inner wall of the ball drop passage with the contact point between the game ball and the following ball as the apex. (Ie, the cross-sectional area perpendicular to the axis of the rotating body gradually increases) is formed, and the distal end portion of the detection arm is disposed in the mountain-shaped space.

その際、検出アームの先端部は、球受位置にて球受部に収容された遊技球の上縁よりも下方において遊技球と接触しない位置に配置されていることが望ましい。球受部に収容された遊技球に後続球が接した(乗り上げた)とき、後続球は検出アームの先端部に接触することなく排出位置に導出されるので、誤検出されることがない。   In that case, it is desirable that the tip end portion of the detection arm is disposed at a position where it does not contact the game ball below the upper edge of the game ball accommodated in the ball receiving portion at the ball receiving position. When the succeeding ball comes into contact with (climbs on) the game ball accommodated in the ball receiving portion, the succeeding ball is led to the discharge position without contacting the tip of the detection arm, and thus is not erroneously detected.

さらに、検出アームの先端部は、軸線方向から見て回転体の回転軌跡内に配置されていることが望ましい。回転体の球受部以外の外面(外周縁)に後続球が接した(乗り上げた)とき、検出アームの先端部は後続球よりも下方に位置するので、後続球は検出アームの先端部に接触することなく排出位置に導出され、誤検出されることがない。   Furthermore, it is desirable that the distal end portion of the detection arm is disposed in the rotation locus of the rotating body as viewed from the axial direction. When the succeeding sphere comes into contact with (climbs on) the outer surface (outer peripheral edge) other than the ball receiving portion of the rotating body, the tip of the detection arm is positioned below the succeeding sphere. It is led out to the discharge position without contact and is not erroneously detected.

なお、球落下通路の検出アーム突入側とは反対側の内壁には、検出アームよりも上方に位置して、球落下通路に導入された遊技球を検出アームの先端部に接触させるために、検出アーム突入側の壁面に案内する案内体が設けられる場合がある。球落下通路を落下する遊技球は、案内体で反射されて検出アームの先端部に接触することになり、検出アームで確実に検知される。   In addition, in order to make the inner wall on the opposite side to the detection arm entry side of the ball drop passage positioned above the detection arm and bring the game ball introduced into the ball drop passage into contact with the tip of the detection arm, There may be a case where a guide body is provided to guide the wall surface on the detection arm entry side. The game ball that falls in the ball drop passage is reflected by the guide body and comes into contact with the tip of the detection arm, and is reliably detected by the detection arm.

ところで、検出アームは、先端部が球落下通路内に臨んで遊技球の重力を受ける力点を構成し、後端部が回転体の軸線に沿って遊技盤を貫通し盤面と反対方向に延びて球検知信号の発生に関与する作用点を構成し、さらにその中間部が回転体の後方を覆う本体部に支持されて支点を構成する梃子に形成される場合がある。検出アームが遊技盤を貫通する形で長く延びた梃子に形成され、中間部を支点としているので、遊技球との接触による先端部の昇降量と球検知信号を発生する後端部の昇降量とをバランスさせ感度を調整することができる。   By the way, the detection arm constitutes a force point where the front end faces the ball drop passage and receives the gravity of the game ball, and the rear end penetrates the game board along the axis of the rotating body and extends in the direction opposite to the board surface. There is a case where an action point related to generation of a sphere detection signal is configured, and an intermediate portion thereof is supported by a main body portion covering the back of the rotating body to be formed on an insulator constituting a fulcrum. The detection arm is formed in a long insulator that penetrates the game board, and the middle part is used as a fulcrum, so the elevation of the tip due to contact with the game ball and the elevation of the rear end that generates a ball detection signal And the sensitivity can be adjusted.

検出アームの後端部には、支点を中心として後端部を下方に回動付勢することにより球検知信号の誤発生を防止する付勢手段が設けられる場合がある。遊技中に遊技機に加えられた振動等によって、検出アームが球検知信号を誤発生することが防止され、検出アームに対する不正防止にも有効となる。なお、付勢手段として、弾発力により後端部を下方に回動付勢するばね等の弾発部材、重力(自重)により後端部を下方に回動付勢する錘等の構成部材などを用いることができる。   The rear end portion of the detection arm may be provided with an urging means that prevents the ball detection signal from being erroneously generated by urging the rear end portion downward about the fulcrum. It is possible to prevent the detection arm from erroneously generating a ball detection signal due to vibrations applied to the gaming machine during the game, which is also effective in preventing fraud with respect to the detection arm. In addition, as an urging means, a resilient member such as a spring that urges the rear end portion downward by elastic force, or a structural member such as a weight that urges the rear end portion downward by gravity (self-weight). Etc. can be used.

また、検出アームには、本体部に接触して支点を中心とする回動運動の回動範囲(上限及び下限)を規制し、回動角を決定するための突出部が一体形成される場合がある。検出アーム後端部での球検知信号を誤って発生することが防止され、安定した球検知が可能となる。   In addition, the detection arm is integrally formed with a projecting portion that contacts the main body and regulates the rotational range (upper and lower limits) of the rotational motion around the fulcrum and determines the rotational angle. There is. A sphere detection signal at the rear end of the detection arm is prevented from being erroneously generated, and stable sphere detection is possible.

そして、上記課題を解決するために本発明の遊技機は、以上で述べたような遊技機用役物を備えたことを特徴とする。このような遊技機用役物をパチンコ機に採用する場合、小型コンパクトな役物として盤面上に広い場所を取らずに増設したりできるので、新たな興趣を喚起(付加)することができる。その際、遊技機用役物は、例えば第3種パチンコ機における振分装置として搭載することができる。また、このように役物が小型化されることにより、規格化された遊技盤の遊技領域において、センター役物等の主要役物の占有スペースを広く確保することができるようになる。   And in order to solve the said subject, the gaming machine of this invention was equipped with the accessory for gaming machines as described above. When such a gaming machine accessory is employed in a pachinko machine, it can be added as a small and compact accessory without taking up a large space on the board surface, so that a new interest can be aroused (added). At that time, the gaming machine accessory can be mounted as, for example, a sorting device in a third type pachinko machine. Further, by reducing the size of the accessory in this way, it becomes possible to secure a large space occupied by the main accessory such as the center accessory in the game area of the standardized game board.

本発明の実施の形態を図面に示す実施例を参照しつつ説明する。なお、本実施例で前方側とは遊技者に向かう側を意味し、後方側とはその反対側を意味する。
図1〜図3は、本発明の遊技機用役物としての振分装置の一例を示し、図1は正面図及び背面図、図2は異なる二方向から見た斜視図、図3はその分解斜視図を示す。図3に示すように、振分装置1は、この振分装置1の基本骨格を構成する透明硬質合成樹脂製の本体部10と、遊技球の振分手段及び排出手段としての回転体20と、回転体20の切欠21(球受部)に遊技球が収容されたことを検知する検出部30(接触式センサ;球検出手段)とを備えている。また、振分装置1は、回転体20の切欠21から解放された遊技球を検出する振分検出部40(非接触式センサ;振分検出手段)と、軸線Oを有するモータ軸51に回転体20を固定して正逆回転する電動モータ50(駆動アクチュエータ)とを備えている。なお、モータ軸51の軸線Oは、振分装置1が取り付けられる遊技盤101上において、その盤面102に交差(例えば直交)している(図4参照)。
Embodiments of the present invention will be described with reference to examples shown in the drawings. In this embodiment, the front side means the side facing the player, and the rear side means the opposite side.
1 to 3 show an example of a sorting apparatus as a gaming machine accessory of the present invention, FIG. 1 is a front view and a rear view, FIG. 2 is a perspective view seen from two different directions, and FIG. An exploded perspective view is shown. As shown in FIG. 3, the sorting apparatus 1 includes a main body 10 made of a transparent hard synthetic resin that constitutes a basic skeleton of the sorting apparatus 1, and a rotating body 20 as a sorting means and a discharging means for game balls. And a detecting unit 30 (contact type sensor; ball detecting means) for detecting that the game ball is received in the notch 21 (ball receiving unit) of the rotating body 20. In addition, the sorting apparatus 1 rotates on a motor shaft 51 having an axis O and a sorting detector 40 (non-contact sensor; sorting detector) that detects a game ball released from the notch 21 of the rotating body 20. An electric motor 50 (drive actuator) that rotates forward and backward while fixing the body 20 is provided. The axis O of the motor shaft 51 intersects (for example, orthogonally) the board surface 102 on the game board 101 to which the sorting apparatus 1 is attached (see FIG. 4).

図3において、本体部10は、前方側(回転体20の遊技者に対向する端面側)に配置される前方フレーム10F(本体部)と、後方側に配置される後方フレーム10R(本体部)とが、回転体20を挟むように外側から覆う形で対向配置され、ビス等の締結部材19で互いに固定されている。遊技者側(前方側)に向って遊技球を流下して球落下通路12(図4参照)に導入するための流下樋11(流下通路)が回転体20の軸線O方向に沿って配置され、流下樋11の先端部は本体部10(後方フレーム10Rの台板16)に形成された導入口16a(図6参照)を介して球落下通路12の上端部に連接されている。なお、検出部30のセンサ基板33がビス等の締結部材39で本体部10(後方フレーム10R)に固定され、電動モータ50のフランジ部がビス等の締結部材59で本体部10(後方フレーム10R)に固定されている。   In FIG. 3, the main body 10 includes a front frame 10 </ b> F (main body) disposed on the front side (an end surface facing the player of the rotating body 20) and a rear frame 10 </ b> R (main body) disposed on the rear side. Are arranged so as to cover from the outside so as to sandwich the rotating body 20, and are fixed to each other by a fastening member 19 such as a screw. A falling rod 11 (downflow passage) for flowing down the game ball toward the player side (front side) and introducing it into the ball drop passage 12 (see FIG. 4) is arranged along the axis O direction of the rotating body 20. The leading end portion of the falling rod 11 is connected to the upper end portion of the ball dropping passage 12 via an inlet 16a (see FIG. 6) formed in the main body portion 10 (the base plate 16 of the rear frame 10R). The sensor substrate 33 of the detection unit 30 is fixed to the main body 10 (rear frame 10R) by a fastening member 39 such as a screw, and the flange portion of the electric motor 50 is fixed to the main body 10 (rear frame 10R by a fastening member 59 such as a screw. ).

回転体20は合成樹脂製で円盤状又は円柱状に形成され、上記した通り、遊技球の振分手段及び排出手段として機能し、外周面から半径方向中心側に切れ込んで遊技球を収容する切欠21(球受部)と、モータ軸51に小ねじ等の締結部材29で固定される軸筒部22とを有している。図6に示すように、切欠21は、回転体20の周方向頂部領域に設けられた球受位置Cで停留して上下方向の球落下通路12を落下する1個の遊技球Bを受け止め収容する。   The rotating body 20 is made of a synthetic resin and is formed in a disc shape or a cylindrical shape. As described above, the rotating body 20 functions as a game ball allocating means and a discharging means, and is cut out from the outer peripheral surface to the center in the radial direction to accommodate the game balls. 21 (ball receiving portion) and the shaft tube portion 22 fixed to the motor shaft 51 with a fastening member 29 such as a machine screw. As shown in FIG. 6, the notch 21 receives and accommodates one game ball B that stops at the ball receiving position C provided in the circumferential top region of the rotating body 20 and falls in the vertical ball drop passage 12. To do.

その後、図8及び図9に示すように、遊技球Bは、時計方向又は反時計方向に回転する回転体20により、周方向下方領域に設けられた球解放位置R1,R2のいずれかに振り分けられて解放落下される。さらに、遊技球Bは、検知センサ41,42で検知された後、回収樋15,15(図3参照)で回収される。このとき、球解放位置R1には当たり検知センサ41(例えば近接スイッチ)が配置され、遊技球Bを検知すると特別遊技状態(大当たり状態)を発生する。一方、球解放位置R2には外れ検知センサ42(例えば近接スイッチ)が配置され、遊技球Bを検知しても特別遊技状態(大当たり状態)を発生しない。   After that, as shown in FIGS. 8 and 9, the game ball B is distributed to one of the ball release positions R1 and R2 provided in the circumferential lower region by the rotating body 20 that rotates clockwise or counterclockwise. Is released and released. Further, the game ball B is detected by the detection sensors 41 and 42 and then recovered by the recovery baskets 15 and 15 (see FIG. 3). At this time, a hit detection sensor 41 (for example, a proximity switch) is disposed at the ball release position R1, and when the game ball B is detected, a special game state (a big hit state) is generated. On the other hand, a disengagement detection sensor 42 (for example, a proximity switch) is disposed at the ball release position R2, and even when the game ball B is detected, a special game state (a big hit state) does not occur.

なお、球解放位置R1,R2にて遊技球Bを解放落下した回転体20は、同方向又は逆方向に回転して元の球受位置Cに復帰する。これら球受位置C及び球解放位置R1,R2において回転体20を確実に停止させるため、電動モータ50に回転角度センサ内蔵型のステッピングモータを用いている。回転角度センサにはホール素子センサ、ロータリエンコーダ等が使用され、モータ枠を兼用する回転角度センサケース52に収納されている(図3参照)。また、回転体20の回転中に後続球BNが導入されたときには、後続球BNは回転体20の外周面に沿って後続球排出部13を介し排出樋14へ排出される。   The rotating body 20 that has released and dropped the game ball B at the ball release positions R1, R2 rotates in the same direction or in the opposite direction and returns to the original ball receiving position C. In order to reliably stop the rotating body 20 at the ball receiving position C and the ball releasing positions R1, R2, a stepping motor with a built-in rotation angle sensor is used for the electric motor 50. A Hall element sensor, a rotary encoder, or the like is used as the rotation angle sensor, and is housed in a rotation angle sensor case 52 that also serves as a motor frame (see FIG. 3). Further, when the subsequent sphere BN is introduced during the rotation of the rotating body 20, the subsequent sphere BN is discharged along the outer peripheral surface of the rotating body 20 to the discharge rod 14 via the subsequent sphere discharging portion 13.

検出部30は、図4に示すように、回転体20の切欠21に遊技球Bが収容される直前に遊技球Bと接触して球検知し、収容された後には遊技球Bと接触しないように球受位置Cに臨んで配置される。具体的には、検出部30は、球受位置Cに至る上下方向の球落下通路12内に先端部31aが突入し、回転体20の軸線O方向に沿って後端部31bが延びる接触式の検出アーム31と、検出アーム31の後端部31bの作動を非接触式センサ(例えばフォトセンサ)により感知して遊技球検知信号を発する感知部32と、感知部32が取り付けられたセンサ基板33とを有している。したがって、図5で示されるように、回転体20の切欠21に収容された遊技球Bと、その上に乗り上げた後続球BNと、上下方向の球落下通路12によって、遊技球Bと後続球BNとの接点Pを頂点とし球落下通路12の内壁に向って末広がりとなる(すなわち、回転体20の軸線Oに直交する断面積が次第に増加する)山型状空間Sが形成され、検出アーム31の先端部31aはその山型状空間S内に配置されることになる。   As shown in FIG. 4, the detection unit 30 contacts the game ball B immediately before the game ball B is accommodated in the notch 21 of the rotating body 20 to detect the ball, and does not contact the game ball B after it is accommodated. Thus, it is arranged facing the ball receiving position C. Specifically, the detection unit 30 has a contact type in which a front end portion 31 a enters the vertical ball drop passage 12 reaching the ball receiving position C, and a rear end portion 31 b extends along the axis O direction of the rotating body 20. Detection arm 31, a detection unit 32 that senses the operation of the rear end portion 31 b of the detection arm 31 by a non-contact sensor (for example, a photosensor) and generates a game ball detection signal, and a sensor substrate on which the detection unit 32 is attached 33. Therefore, as shown in FIG. 5, the game ball B and the subsequent ball are constituted by the game ball B accommodated in the notch 21 of the rotating body 20, the succeeding ball BN riding on the game ball B, and the ball dropping passage 12 in the vertical direction. A mountain-shaped space S is formed with the contact point P with BN as the apex and expanding toward the inner wall of the ball drop passage 12 (that is, the cross-sectional area perpendicular to the axis O of the rotating body 20 gradually increases), and the detection arm is formed. The tip 31a of 31 is disposed in the mountain-shaped space S.

また、図5において、検出アーム31の先端部31aは、球受位置Cにて回転体20の切欠21に収容された遊技球Bの上縁よりも下方において遊技球Bと接触しない位置に配置されている。したがって、切欠21に収容された遊技球Bに後続球BNが乗り上げた(接した)とき、後続球BNは検出アーム31の先端部31aに接触しない。   In FIG. 5, the tip 31 a of the detection arm 31 is arranged at a position where it does not contact the game ball B below the upper edge of the game ball B housed in the notch 21 of the rotating body 20 at the ball receiving position C. Has been. Therefore, when the subsequent ball BN rides on (contacts) the game ball B accommodated in the notch 21, the subsequent ball BN does not contact the tip portion 31a of the detection arm 31.

さらに、図8(a)及び図9(a)に示すように、検出アーム31の先端部31aは、軸線方向から見て回転体20の回転軌跡内に配置されている。図7を参照すると、回転体20の切欠21以外の外面(外周縁)に後続球BNが接した(乗り上げた)とき、検出アーム31の先端部31aは後続球BNよりも下方に位置するので、後続球BNは検出アーム31の先端部31aに接触しない。   Further, as shown in FIGS. 8A and 9A, the distal end portion 31a of the detection arm 31 is disposed in the rotation locus of the rotating body 20 when viewed from the axial direction. Referring to FIG. 7, when the succeeding sphere BN contacts (rides on) the outer surface (outer peripheral edge) other than the notch 21 of the rotating body 20, the distal end portion 31 a of the detection arm 31 is positioned below the succeeding sphere BN. The succeeding sphere BN does not contact the tip 31a of the detection arm 31.

図4に戻り、検出アーム31は、流下樋11の下方において、遊技盤101を貫通する形で後方側に長く延びた梃子に形成されている。具体的には、先端部31aが球落下通路12内に臨んで遊技球Bの重力を受ける力点を構成し、後端部31bが回転体20の軸線Oに沿って遊技盤101を貫通し盤面102と反対方向に延びて球検知信号の発生に関与する作用点を構成し、さらにその中間部31cが回転体20の後方を覆う本体部10(流下樋11)に支持されて支点を構成している。前後に長く延びた梃子の中間部31cを支点としているので、遊技球Bとの接触による先端部31aの昇降量と球検知信号を発生する後端部31bの昇降量とがバランスしている。なお、支点(中間部31c)を本体部10(流下樋11)とモータ枠52とで挟み込んで支持しているので、両端部31a,31bの動きが安定し、感知部32での検出誤差を小さくできる。 Returning to FIG. 4, the detection arm 31 is formed as a lever that extends long to the rear side so as to penetrate the game board 101 below the downflow rod 11 . Specifically, the front end portion 31a faces the ball drop passage 12 and constitutes a force point that receives the gravity of the game ball B, and the rear end portion 31b penetrates the game board 101 along the axis O of the rotating body 20 and passes through the board surface. An action point that extends in the opposite direction to 102 and is involved in the generation of the ball detection signal is formed, and the intermediate part 31c is supported by the main body part 10 (flowing rod 11) that covers the back of the rotating body 20 to form a fulcrum. ing. Since the intermediate portion 31c of the insulator extending long in the front-rear direction is used as a fulcrum, the up-and-down amount of the front end portion 31a due to contact with the game ball B and the up-and-down amount of the rear end portion 31b that generates the ball detection signal are balanced. Since the fulcrum (intermediate part 31c) is sandwiched and supported by the main body part 10 (flowing rod 11) and the motor frame 52, the movements of both end parts 31a and 31b are stabilized, and the detection error in the sensing part 32 is reduced. Can be small.

検出アーム31の後端部31aには、支点(中間部31c)を中心として後端部31aを常時下方に回動付勢するモーメントが作用しているので、球検知信号の誤発生が防止される。支点を中心とするモーメントの腕の長さや断面積等の変更によって調整を行ない、場合によっては錘、ばね等を付加することができる。   Since the rear end portion 31a of the detection arm 31 is acted on by a moment that always urges the rear end portion 31a to rotate downward about the fulcrum (intermediate portion 31c), erroneous detection of the ball detection signal is prevented. The Adjustments can be made by changing the arm length and cross-sectional area of the moment centered on the fulcrum, and in some cases, weights, springs, etc. can be added.

また、検出アーム31の上面には、本体部10(流下樋11)に接触して支点(中間部31c)を中心とする回動運動の回動範囲のうち上限を規制するための突出部31dが一体形成されている。一方、検出アーム31の下面には、モータ枠52に接触して支点(中間部31c)を中心とする回動運動の回動範囲のうち下限を規制するための突出部31eが一体形成されている。両突出部31d,31eにより検出アーム31の回動角が決定(規制)されるため、球検知信号の出力が安定し、検出アーム31の破損が防止される。   Further, on the upper surface of the detection arm 31, a protruding portion 31d for limiting the upper limit of the rotational range of the rotational movement centering on the fulcrum (intermediate portion 31c) in contact with the main body portion 10 (downflow rod 11). Are integrally formed. On the other hand, the lower surface of the detection arm 31 is integrally formed with a projecting portion 31e that contacts the motor frame 52 and regulates the lower limit of the rotational range of the rotational motion around the fulcrum (intermediate portion 31c). Yes. Since the rotation angle of the detection arm 31 is determined (regulated) by both the protrusions 31d and 31e, the output of the ball detection signal is stabilized and the detection arm 31 is prevented from being damaged.

図4において、球落下通路12の検出アーム31(の先端部31a)突入側とは反対側(遊技者側;前方側)の内壁には、検出アーム31(の先端部31a)よりも上方に位置して、検出アーム31突入側の壁面に向かって膨出する膨出部12a(案内体)が一体形成されている。流下樋11から球落下通路12に導入された遊技球Bは、この膨出部12aに接当(衝突)したときの跳ね返り(反射)によって検出アーム31突入側の壁面に案内され、検出アーム31の先端部31aに接触する。これによって、検出アーム31は中間部31cを支点とし、先端部31aが下降、後端部31bが上昇し(図4の破線状態)、感知部32から球検知信号が送出される。ただし、検出アーム31の先端部31aと遊技球Bとの接触は一瞬で終了し、回転体20の切欠21に遊技球Bが収容されると両者は接触しなくなり、検出アーム31は非検知となる(図4の実線状態)。 In FIG. 4, the inner wall of the ball drop passage 12 on the opposite side (player side; front side) of the detection arm 31 (the front end portion 31 a) from the entry side is located above the detection arm 31 (the front end portion 31 a). A bulging portion 12a (guide body) that is positioned and bulges toward the wall surface on the entry side of the detection arm 31 is integrally formed. The game ball B introduced into the ball drop passage 12 from the falling rod 11 is guided to the wall surface on the entry side of the detection arm 31 by rebound (reflection) when contacting (collision) with the bulging portion 12a. It contacts the tip 31a. As a result, the detection arm 31 has the intermediate portion 31c as a fulcrum, the tip end portion 31a is lowered, the rear end portion 31b is raised (broken line state in FIG. 4), and a ball detection signal is transmitted from the sensing portion 32. However, the contact between the tip 31a of the detection arm 31 and the game ball B ends in an instant, and when the game ball B is accommodated in the cutout 21 of the rotating body 20, the two do not contact each other, and the detection arm 31 is not detected. (Solid line state in FIG. 4).

図6において、後続球排出部13は、流下樋11の前端部から球受位置Cに至る上下方向の球落下通路12の途中から回転体20の周方向(時計回り)に沿って分岐した後、所定の排出位置Eに導出される排出通路として形成されている。したがって、後続球BNは排出通路13から本体部10(後方フレーム10Rの台板16)に形成された排出口16bを介して排出樋14へスムーズに導出される。このとき、回転体20が球受位置Cから球解放位置R1,R2を経てもとの球受位置Cに回転復帰する間には、既に述べたように、後続球BNは検出アーム31の先端部31aに接触しない(図5、図7参照)ので、誤検出のおそれがない。   In FIG. 6, the succeeding ball discharge portion 13 is branched from the middle of the ball dropping passage 12 in the vertical direction from the front end portion of the descending rod 11 to the ball receiving position C along the circumferential direction (clockwise) of the rotating body 20. And a discharge passage led out to a predetermined discharge position E. Therefore, the succeeding sphere BN is smoothly led out from the discharge passage 13 to the discharge rod 14 through the discharge port 16b formed in the main body 10 (the base plate 16 of the rear frame 10R). At this time, while the rotating body 20 returns from the ball receiving position C to the original ball receiving position C via the ball releasing positions R 1 and R 2, as described above, the succeeding ball BN is the tip of the detection arm 31. Since there is no contact with the portion 31a (see FIGS. 5 and 7), there is no possibility of erroneous detection.

図4において、流下樋11の底部を構成するレール状の左右側壁11L,11R(図3参照)のうち、排出通路13(後続球排出部)及び排出樋14が位置する側、すなわち遊技者から見て右側の側壁11Rの先端部には、前方側(遊技者側)に向かうほど高さが低くなる側壁11Raが形成されている。具体的には、右側の側壁11Rの先端部11Raには勾配(傾斜)が設けられ、流下樋11を通り後方側(遊技者とは反対側)から前方側(遊技者側)に流下して球落下通路12に導入される後続球BNは、前方ほど高さが低く形成された右側の側壁の先端部11Raから排出通路13へ無理なく導出される。なお、側壁11Raは直線的に低く形成する(勾配)他、非直線的に低く形成する(アール形状等)こともできる。   In FIG. 4, among the rail-shaped left and right side walls 11L and 11R (see FIG. 3) constituting the bottom portion of the downflow rod 11, the side where the discharge passage 13 (following ball discharge portion) and the discharge rod 14 are located, that is, from the player. A side wall 11Ra whose height decreases toward the front side (player side) is formed at the tip of the right side wall 11R as viewed. Specifically, the tip portion 11Ra of the right side wall 11R is provided with a slope (inclination), and flows down from the rear side (opposite to the player) to the front side (player side) through the flow-down rod 11. The succeeding sphere BN introduced into the sphere dropping passage 12 is easily led out to the discharge passage 13 from the front end portion 11Ra of the right side wall formed with a lower height toward the front. The side wall 11Ra can be formed to be linearly low (gradient) or non-linearly low (such as a round shape).

いずれにしても、排出通路13及び排出樋14を設定しない側(設けない側)、すなわち左側の側壁11Lの先端部11Laは面一に形成されている(図4詳細図)。また、前方フレーム10Fの左側にも導入口16aに対応する位置に、閉鎖板12bが膨出部12aと直交状に一体形成されている(図3、図6)。左側の側壁先端部11Laと閉鎖板12bとによって、後続球BNは左側の側壁からは導出されない。   In any case, the side where the discharge passage 13 and the discharge rod 14 are not set (the side where the discharge rod 14 is not provided), that is, the front end portion 11La of the left side wall 11L is formed flush (FIG. 4 detail view). Further, a closing plate 12b is integrally formed on the left side of the front frame 10F at a position corresponding to the introduction port 16a so as to be orthogonal to the bulging portion 12a (FIGS. 3 and 6). The trailing sphere BN is not led out from the left side wall by the left side wall tip 11La and the closing plate 12b.

次に、以上のように構成された振分装置1の作動について、図4〜図9により説明する。
(1)図4に示すように、遊技盤101の後方から前方側に向って流下樋11を流下する遊技球Bは、導入口16a(図6参照)を通って遊技盤101前方の球落下通路12に至る。遊技球Bは、上下方向の球落下通路12を落下する際に膨出部12aで反射案内され、検出アーム31の先端部31aに接触して(図4の破線状態)、感知部32から球検知信号を出力させた後、球受位置Cにて待機(停留)中の回転体20の切欠21に収容される。
Next, the operation of the sorting apparatus 1 configured as described above will be described with reference to FIGS.
(1) As shown in FIG. 4, the game ball B flowing down the flow-down rod 11 from the rear to the front side of the game board 101 passes through the introduction port 16a (see FIG. 6) and drops in front of the game board 101. It reaches the passage 12. The game ball B is reflected and guided by the bulging portion 12a when falling down the ball dropping passage 12 in the vertical direction, comes into contact with the tip portion 31a of the detection arm 31 (broken line state in FIG. 4), and the ball from the sensing unit 32 After outputting the detection signal, the detection signal is received in the notch 21 of the rotating body 20 that is waiting (stopped) at the ball receiving position C.

(2)このとき、図5及び図6に示す後続球BNが流下樋11を流下して球落下通路12に到達すると、後続球BNは切欠21に収容された遊技球Bに接点Pで接する(乗り上げる)。ただし、検出アーム31の先端部31aは遊技球Bの上縁よりも下方の山型状空間S内に位置する(図5)ので、後続球BNは検出アーム31の先端部31aと接触しない。そして、後続球BNは、前方ほど高さが低く形成された右側の側壁の先端部11Ra(図4参照)と、左側の閉鎖板12b(図6(a))とによって、排出通路13(後続球排出部)から排出口16b(図6)を介して排出樋14(図6(b))へスムーズに導出される。 (2) At this time, when the succeeding sphere BN shown in FIGS. 5 and 6 flows down the descending basket 11 and reaches the ball dropping passage 12, the succeeding sphere BN comes into contact with the game sphere B accommodated in the notch 21 at the contact point P. (Get on). However, since the tip 31a of the detection arm 31 is located in the mountain-shaped space S below the upper edge of the game ball B (FIG. 5), the succeeding sphere BN does not contact the tip 31a of the detection arm 31. Then, the trailing sphere BN has a discharge passage 13 (following) by a front end portion 11Ra (see FIG. 4) of the right side wall formed with a lower height toward the front and a left closing plate 12b (FIG. 6 (a)). It is smoothly led out from the ball discharge portion) to the discharge rod 14 (FIG. 6B) through the discharge port 16b (FIG. 6).

(3)図7〜図9に示すように、遊技球Bが検出アーム31の先端部31aに接触したことをきっかけとして、回転体20は切欠21に遊技球Bを収容した状態で、球受位置Cから球解放位置R1,R2のいずれかの位置に向けて回転する。図8・図9は、回転体20が球解放位置R1に向けて反時計方向に回転する場合を表わす。切欠21に収容された遊技球Bは球解放位置R1にて解放(落下)され、当たり検知センサ41で検知されて特別遊技状態(大当たり状態)を発生し、回収樋15で回収される。 (3) As shown in FIG. 7 to FIG. 9, the rotating body 20 receives the ball ball in a state where the game ball B is received in the notch 21, triggered by the game ball B coming into contact with the tip 31 a of the detection arm 31. It rotates from the position C toward one of the ball release positions R1 and R2. 8 and 9 show the case where the rotating body 20 rotates counterclockwise toward the ball release position R1. The game ball B accommodated in the notch 21 is released (dropped) at the ball release position R1, is detected by the hit detection sensor 41, generates a special game state (big hit state), and is recovered by the recovery basket 15.

(4)回転体20が回転しているときに、図7〜図9に示す後続球BNが流下樋11を流下して球落下通路12に到達すると、後続球BNは回転体20の外周面に接する(乗り上げる)。ただし、図8(a)及び図9(a)に表わされているように、検出アーム31の先端部31aは回転体20の回転軌跡内に位置し、かつ山型状空間S内に位置している(図5参照)ので、後続球BNは検出アーム31の先端部31aと接触しない。そして、後続球BNは、右側の側壁の先端部11Ra(図4参照)と、左側の閉鎖板12b(図6(a)参照)とによって、上記(2)の場合と同様に排出樋14(図8(b)、図9(b))へ導出される。 (4) When the succeeding sphere BN shown in FIGS. 7 to 9 flows down the descending rod 11 and reaches the ball dropping passage 12 when the rotating body 20 is rotating, the succeeding sphere BN becomes the outer peripheral surface of the rotating body 20. (Get on). However, as shown in FIGS. 8A and 9A, the tip 31a of the detection arm 31 is located in the rotation locus of the rotating body 20 and is located in the mountain space S. Therefore, the succeeding sphere BN does not come into contact with the tip 31a of the detection arm 31. Then, the trailing sphere BN has a discharge basket 14 (see FIG. 4) in the same manner as in the case (2) by the tip 11Ra (see FIG. 4) of the right side wall and the left closing plate 12b (see FIG. 6 (a)). 8 (b) and 9 (b)).

(5)球解放位置R1にて遊技球Bを解放落下した回転体20は、反時計方向又は時計方向に回転して元の球受位置Cに復帰した後停止(停留)する。 (5) The rotating body 20 that releases and drops the game ball B at the ball release position R1 rotates counterclockwise or clockwise and returns to the original ball receiving position C, and then stops (stops).

さらに、図10により、以上で述べた振分装置1を備えた第3種パチンコ機(以下、遊技機という)100の構成及び遊技の一例について説明する。振分装置1は、遊技機100の遊技盤101の中央下部において、その回転体20(モータ軸51)の軸線Oが盤面102に交差(例えば直交)するように取り付けられている(図4参照)。   Furthermore, with reference to FIG. 10, a configuration of a third type pachinko machine (hereinafter referred to as a gaming machine) 100 including the above-described sorting apparatus 1 and an example of the game will be described. The distribution apparatus 1 is attached at the lower center of the gaming board 101 of the gaming machine 100 so that the axis O of the rotating body 20 (motor shaft 51) intersects (for example, orthogonally) the board surface 102 (see FIG. 4). ).

遊技機100での遊技中にスタートチャッカ103(始動口)に入賞すると、センター役物104に設けられた羽根等が開閉する。開閉の間にセンター役物104に入賞した遊技球がセンター役物104内部の回転体等で特定領域(当たり領域)に搬送されると、センター役物104下部に設けられたデジタル式表示装置等の抽選器105が作動(抽選)を開始する。センター役物104に入賞した遊技球Bは、図示しない案内樋等を介し、振分装置1の流下樋11・球落下通路12を通って検出アーム31の先端部31aと接触した後、球受位置Cで停留中の回転体20の切欠21に収容される(図4参照)。   If a prize is awarded to the start chuck 103 (start opening) during a game on the gaming machine 100, the blades and the like provided on the center accessory 104 are opened and closed. When a game ball won in the center role 104 during opening and closing is transferred to a specific area (a hit area) by a rotating body or the like inside the center role 104, a digital display device or the like provided below the center role 104 The lottery machine 105 starts operation (lottery). The game ball B that has won the center object 104 comes into contact with the tip 31a of the detection arm 31 through the flow rod 11 and the ball drop passage 12 of the sorting device 1 through a guide rod (not shown) and the like. It is accommodated in the notch 21 of the rotating body 20 that is stopped at the position C (see FIG. 4).

遊技球Bが検出アーム31の先端部31aと接触した(球検知信号が出力された)ことに基づいて(起因として)、抽選器105が停止する。そして、抽選器105が表示する当否に応じて、振分装置1の回転体20は切欠21に遊技球Bを収容した状態で、球受位置Cから球解放位置R1,R2のいずれかの位置に向けて回転する。抽選器105の停止表示が大当たり図柄(例えば「88」)であると、回転体20は球解放位置R1へ向けて反時計方向に回転し(図4参照)、球解放位置R1にて解放落下された遊技球Bが当たり検知センサ41で検知されると大当たり状態(特別遊技状態)がスタートする。このとき入賞口106への入賞があると、アタッカ107(大入賞口)が開放され、所定時間の経過又は所定球数の入賞を1ラウンドとして所定ラウンド数にわたり繰り返し可能な状態となる。   The lottery machine 105 stops based on (because) the game ball B has come into contact with the tip 31a of the detection arm 31 (a ball detection signal has been output). Then, depending on whether or not the lottery machine 105 displays, the rotating body 20 of the sorting apparatus 1 is in a state where the game ball B is accommodated in the notch 21 and any one of the ball release position R1 and the ball release position R1. Rotate towards When the stop display of the lottery machine 105 is a jackpot symbol (for example, “88”), the rotating body 20 rotates counterclockwise toward the ball release position R1 (see FIG. 4), and is released and dropped at the ball release position R1. When the hit game ball B is detected by the hit detection sensor 41, the big hit state (special game state) starts. At this time, if there is a winning at the winning opening 106, the attacker 107 (big winning opening) is opened, and a predetermined time elapses or a predetermined number of balls are counted as one round, and the state becomes repeatable over a predetermined number of rounds.

なお、センター役物104へは複数の遊技球が同時に入賞する場合があり、それらの遊技球が振分装置1に相次いで到来することも考えられる。そのような事態が発生した場合にも、振分装置1では既述の通り後続球BNが検出アーム31の先端部31aと接触することなく、排出通路13(後続球排出部)から排出樋14へスムーズに導出される(図5〜図9参照)。   It should be noted that a plurality of game balls may win the center combination 104 at the same time, and it is also conceivable that these game balls arrive at the sorting apparatus 1 one after another. Even when such a situation occurs, in the sorting apparatus 1, as described above, the subsequent sphere BN does not come into contact with the tip 31 a of the detection arm 31, and the discharge rod 14 is discharged from the discharge passage 13 (following sphere discharge portion). (See FIGS. 5 to 9).

以上、本発明の実施の形態を説明したが、本発明はこれに限定されない。例えば、振分装置1は第3種パチンコ機100以外の遊技機にも適用できる。その際、振分装置1以外の役物として用いてもよい。また、回転体20の形状は円盤状又は円柱状に限らず、楕円形状等の曲線や六角形等の多角形を用いることができ、軸線方向に変形する立体形状を有していてもよい。切欠21の形状についても同様である。さらに、実施例では、遊技球Bは、遊技盤101の後方から前方側に向って流下樋11を流下した後、上下方向の球落下通路12を落下して球受位置Cに至る(図4参照)こととしたが、遊技盤101の前面側において直接的に球落下通路12の上方に投入され球受位置Cに至るようにしてもよい(この場合流下樋11は遊技球Bの流下機能を要しなくなる)。なお、上記した第3種パチンコ機100での遊技の流れは一例に過ぎず、これによって本発明の役物及び遊技機の用途等が制限されることはない。   As mentioned above, although embodiment of this invention was described, this invention is not limited to this. For example, the sorting apparatus 1 can be applied to a gaming machine other than the third type pachinko machine 100. At that time, it may be used as an accessory other than the sorting apparatus 1. Moreover, the shape of the rotary body 20 is not limited to a disk shape or a columnar shape, but may be a curve such as an elliptical shape or a polygon such as a hexagon, and may have a three-dimensional shape that deforms in the axial direction. The same applies to the shape of the notch 21. Further, in the embodiment, after the game ball B flows down the falling bowl 11 from the back to the front side of the game board 101, the game ball B falls down the ball drop passage 12 in the vertical direction and reaches the ball receiving position C (FIG. 4). However, it may be inserted directly above the ball drop passage 12 on the front side of the game board 101 to reach the ball receiving position C (in this case, the flow-down rod 11 is a flow-down function of the game ball B). Is no longer required). It should be noted that the above-described game flow in the third type pachinko machine 100 is merely an example, and the use of the accessory and the gaming machine of the present invention is not limited thereby.

本発明の遊技機用役物としての振分装置の一例を示す正面図及び背面図。The front view and back view which show an example of the distribution apparatus as a game machine accessory of this invention. 図1の振分装置を異なる二方向から見た斜視図。The perspective view which looked at the distribution apparatus of FIG. 1 from two different directions. 図1の振分装置の分解斜視図。The disassembled perspective view of the distribution apparatus of FIG. 振分装置の作動状態を示す図1(b)のA−A断面図。The AA sectional view of Drawing 1 (b) showing the operating state of a distribution device. 振分装置の別の作動状態を示す図1(b)のA−A断面図。Sectional view on the AA line of FIG.1 (b) which shows another operation state of a distribution apparatus. 図5の作動を説明する正面図及び斜視図。The front view and perspective view explaining the action | operation of FIG. 振分装置のさらに別の作動状態を示す図1(b)のA−A断面図。Sectional view on the AA line of FIG.1 (b) which shows another operation state of a distribution apparatus. 図7の作動を説明する正面図及び斜視図。The front view and perspective view explaining the action | operation of FIG. 図8に続く作動を説明する正面図及び斜視図。The front view and perspective view explaining the operation | movement following FIG. 図1の振分装置を備えた遊技機の一例を模式的に示す正面図。The front view which shows typically an example of the game machine provided with the distribution apparatus of FIG.

符号の説明Explanation of symbols

1 振分装置(遊技機用役物)
10 本体部
11 流下樋
12 球落下通路
13 排出通路(後続球排出部)
20 回転体
21 切欠(球受部)
30 検出部(接触式センサ;球検出手段)
31 検出アーム
100 第3種パチンコ機(遊技機)
101 遊技盤
102 盤面
C 球受位置
R1,R2 球解放位置
E 排出位置
1 Sorting device (game machine accessory)
10 Body 11 Falling basin 12 Ball drop passage 13 Discharge passage (following sphere discharge portion)
20 Rotating body 21 Notch (ball receiving part)
30 detection unit (contact type sensor; ball detection means)
31 Detection arm 100 Type 3 pachinko machine (game machine)
101 game board 102 board surface C ball receiving position R1, R2 ball release position E discharge position

Claims (4)

遊技盤の盤面に交差する軸線の周りに回転可能に取り付けられ、周方向頂部領域に設けられた球受位置で停留して1個の遊技球を収容可能な球受部を有する回転体と、
その回転体の球受部に遊技球が収容されたことを検知するために、前記球受位置に至る上下方向の球落下通路内に先端部が突入するとともに、後端部が前記回転体の軸線方向に沿って延びる接触式の検出アームを有し、その検出アームは、前記球受部に遊技球が収容される直前に遊技球と接触して検知し、収容された後には遊技球と接触しないように構成された球検出手段と、
遊技者側に向って遊技球を流下して前記球落下通路に導入するために、前記検出アームの上方において前記回転体の軸線方向に沿って配置された流下樋と、
を備え
前記球落下通路の検出アーム突入側とは反対側の内壁には、前記検出アームの先端部よりも上方に位置して、前記流下樋から前記球落下通路に導入された遊技球が衝突する案内体が形成され、その案内体で跳ね返された遊技球が検出アーム突入側の壁面に案内され、前記検出アームの先端部に接触して前記球検出手段を作動させることを特徴とする遊技機用役物。
A rotating body that is rotatably mounted about an axis that intersects the board surface of the game board and has a ball receiving portion that can be held at a ball receiving position provided in the circumferential top region and can accommodate one game ball;
In order to detect that a game ball has been received in the ball receiving portion of the rotating body, a front end portion enters the ball dropping passage in the vertical direction leading to the ball receiving position, and a rear end portion of the rotating body A contact-type detection arm extending along the axial direction, the detection arm contacting and detecting the game ball immediately before the game ball is received in the ball receiving portion; Sphere detection means configured not to contact;
In order to flow down the game ball toward the player side and introduce it into the ball drop passage, a falling rod disposed along the axial direction of the rotating body above the detection arm;
Equipped with a,
On the inner wall of the ball drop passage opposite to the detection arm entry side, a guide is located above the tip of the detection arm, and the game ball introduced into the ball drop passage from the falling rod collides with A gaming ball having a body formed and rebounded by the guide body is guided to the wall surface on the detection arm entry side, and contacts the tip of the detection arm to operate the ball detection means . An accessory.
前記案内体は、前記球落下通路の検出アーム突入側とは反対側の内壁から検出アーム突入側の壁面に向けて膨出する膨出部である請求項1に記載の遊技機用役物。 2. The gaming machine accessory according to claim 1, wherein the guide body is a bulging portion that bulges from an inner wall opposite to the detection arm entry side of the ball drop passage toward a wall surface on the detection arm entry side . 前記球検出手段による球検知に基づいて前記回転体が前記球受位置から周方向下方領域に設けられた球解放位置を経てもとの球受位置に回転復帰する間、後続球を前記球検出手段の検出アームに接触させることなく所定の排出位置に導出する後続球排出部を備え、
遊技球が前記球受部に収容され停留しているとき又は前記回転体が回転しているときに導入された後続球は、前記後続球排出部を介して排出される請求項1又は2に記載の遊技機用役物。
Based on the detection of the sphere by the sphere detection means , the rotator detects the following sphere while the rotator is rotated and returned to the original sphere receiving position through the sphere release position provided in the circumferential lower region. A trailing sphere discharge portion that leads to a predetermined discharge position without contacting the detection arm of the means,
Subsequent balls when a game ball is staying accommodated in the ball receiving part or said rotating member is introduced when rotating, to claim 1 or 2 is discharged through the trailing ball discharging unit The gaming machine item described.
請求項1ないしのいずれか1項に記載の遊技機用役物を備えたことを特徴とする遊技機。 A gaming machine comprising the gaming machine accessory according to any one of claims 1 to 3 .
JP2003275236A 2003-07-16 2003-07-16 Game machine accessory and game machine using the same Expired - Fee Related JP4359462B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2003275236A JP4359462B2 (en) 2003-07-16 2003-07-16 Game machine accessory and game machine using the same

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2003275236A JP4359462B2 (en) 2003-07-16 2003-07-16 Game machine accessory and game machine using the same

Publications (2)

Publication Number Publication Date
JP2005034434A JP2005034434A (en) 2005-02-10
JP4359462B2 true JP4359462B2 (en) 2009-11-04

Family

ID=34211944

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2003275236A Expired - Fee Related JP4359462B2 (en) 2003-07-16 2003-07-16 Game machine accessory and game machine using the same

Country Status (1)

Country Link
JP (1) JP4359462B2 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4771364B2 (en) * 2005-08-02 2011-09-14 サミー株式会社 Bullet ball machine
JP5447966B2 (en) * 2010-03-18 2014-03-19 株式会社三共 Game machine

Also Published As

Publication number Publication date
JP2005034434A (en) 2005-02-10

Similar Documents

Publication Publication Date Title
EP1918888B1 (en) Coin feeding apparatus
JP4359462B2 (en) Game machine accessory and game machine using the same
JP5369731B2 (en) Variable winning device and game machine
JP4249000B2 (en) Coin insertion device and game machine
JP4528646B2 (en) Lottery equipment
JP4906244B2 (en) Game machine medal insertion device
JP5074052B2 (en) Game machine
JP2005296539A (en) Game ball guide
JP4892245B2 (en) Coin-shaped member feeding device
JP4712229B2 (en) Ball dispensing device
JP5286498B2 (en) False detection prevention device in coin hopper
JPS6031691A (en) Hopper type coin dispensor
TWI420419B (en) A disc gauge with an improper device
JP3115903U (en) Parts for sorting equipment
JP4487001B2 (en) Disk-shaped body feeding device
JP4397232B2 (en) Coin delivery device
JP2004157734A (en) Disc hopper fraud prevention device
JP5125730B2 (en) Pachinko machine
JP2008165648A5 (en)
JP4264408B2 (en) Medal selector foreign object detection device
JP5141362B2 (en) Pachinko machine
JP2006136410A (en) Medal sorting device
JP5348232B2 (en) Game machine
JP5125731B2 (en) Pachinko machine
JPH0433883Y2 (en)

Legal Events

Date Code Title Description
A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20060601

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20090422

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20090427

A521 Written amendment

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20090625

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20090729

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20090810

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120814

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20120814

Year of fee payment: 3

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20150814

Year of fee payment: 6

LAPS Cancellation because of no payment of annual fees