JP4540290B2 - A method for moving a three-dimensional space by localizing an input signal. - Google Patents
A method for moving a three-dimensional space by localizing an input signal. Download PDFInfo
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Description
【0001】
【発明の属する技術分野】
本発明は入力する音響信号を、受聴者があたかも実音源がある三次元空間で、前記実音源の音を聴いているような聴感を覚えるように処理して定位させた音像を、当該三次元空間内で自由に移動させる定位音像の移動方法に関する。
【0002】
【従来の技術】
本発明の発明者は、先に頭部伝達関数(Head Related Transfer Function;HRTF)の周波数特性に着目し、入力信号の周波数帯域を複数に分け、各帯域の信号に対して適切な処理を施せば演算量が比較的少なく、それ故に入力信号の音像定位のための処理をリアルタイムで実行できる手法を、特開平10−228520号などとして提案している。
【0003】
【発明が解決しようとする課題】
本発明は、先に本発明者が提案している音像定位の手法を更に拡張し、定位させた音像が自在に移動しているように受聴者に聴感させることができる方法を提供することを、その課題とするものである。
【0004】
【課題を解決するための手段】
上記課題を解決することを目的としてなされた本発明方法の構成は、モノラルの入力信号を、左右両チャンネル用のデジタルフィルタによって低周波数帯域から高周波数帯域の間で複数の帯域に分割し、分割帯域が、低周波数帯域の場合は時間差と音量差をパラメータとしデジタルフィルタを用いて、中間周波数帯域の場合は頭部伝達関数の周波数特性に沿わせるためにパラメトリックイコライザを用いて、高周波数帯域の場合はコムフィルタを用いて各帯域ごとに音像定位のための処理を行い、前記両チャンネルの各周波数帯域ごとに音の回析による遅延差、両耳に到達する音の伝達時間差を考慮した遅延処理を行った後、各周波数帯域ごとに処理された音の量の比率(ゲイン)を調整してミキサーで混合することにより前記入力信号の定位音像を得るとき、この手法により音像定位可能な少なくとも2つの音像定位点において、両点での各周波数帯域ごとの音像移動パラメータの中で遅延パラメータの差と混合時のゲインパラメータの差を求めると共に、定位音像を一方の定位点から他方の定位点に移動させる時間とこの時間における前記パラメータの差の単位時間当りの変化量を前記2定位点の間の音像移動パラメータとして求め、この音像移動パラメータにより前記一方の定位点での遅延差とゲイン差を前記移動時間において変化させ、他方の定位点で前記遅延差とゲイン差以外の音像移動パラメータをその点での音像定位パラメータに入替えることにより移動感を覚える音を生成することを特徴とするものである。
【0005】
本発明は、音像を定位できる範囲において定位した音像が連続して移動しているように聴感させるため、一例として任意の音像定位点から次の定位可能点に前記音像を連続的に移動させるには、先に述べた音像定位手法に用いたすべてのパラメータを利用し、全音像定位パラメータについて上記2点間での補間をすることが考えられる。しかし、すべてのパラメータを補間すると、2点間の補間制御のための演算量が飛躍的に増大し、従ってまたメモリも大容量のものを不可欠とする。
【0006】
そこで本発明では、上記の音像定位手法において、聴感上、音像の移動に重要な役割を担う各周波数帯域ごとの遅延制御と、各周波数帯域の信号を混合する際の処理された各周波数帯域の音の量の比率(ゲイン)とを補間することにより、定位された音像の三次元空間で移動する聴感を実現するものである。
【0007】
【発明の実施の形態】
本発明方法の実施の形態例の説明に先立ち、本発明の発明者が先に提案しているオーデオ入力信号の音像定位の手法について述べる。
【0008】
一般に、人が任意の実音源の音をその人の両耳で聴取するとき、その人の頭部、その頭部の左右側面に付いている両耳、両耳における音の伝達構造などの物理的要因が、前記実音源の音像定位に深く係わっていることが知られている。
【0009】
本発明の発明者は、音像定位に影響を及ぼす上記の物理的要因の中で、人の頭部とその左右側に付いている耳介の音像に対する影響乃至は作用を鋭意検討し、実験を重ねた結果次のような知見を得た。
【0010】
即ち、人の頭部は、個人差はあるが、概ね150〜200mmφ程度の振動伝達性の球体とみなすと、この直径を半波長とする周波数(以下、この周波数を「aHz」とする)以下の周波数では、その半波長が前記球体の直径よりも大きくなるので、前記aHz以下の周波数の音は、人の頭部による影響は少ないとする知見が、その第一である。これを換言すれば、aHz以下の音は、人の頭部による音の反射,回析を無視し、aHz以下の音源からの音がその人の両方の耳に入る時間差と音量差とがaHz以下の音の音像定位に深く係るという点である。
【0011】
一方、人の両耳の耳介を、底面が大略直径35〜55mmφの円錐形とみなすと、半波長がこの耳介の直径を超える周波数(以下、この周波数を「bHz」とする)以上の周波数の音は、その周波数の音の音像定位の物理的要因としては、耳介の影響が少ないとする点が第二の知見である。因みに、発明者がダミーヘッドを使用してbHz以上の周波数帯域の音の影響特性を測定したところ、その特性はコムフィルタを通した音の音響特性に酷似していることを知得た。そして、bHz以上の周波数帯域の音は、この帯域の入力信号をコムフィルタを通して処理し、左右の音が耳に入る時間差と音量差とが、この帯域の音の音像定位に深く係ることも知得した。
【0012】
このことから、bHz乃至はその近傍の周波数帯域の音については、上記のbHz以上の周波数帯域の音とは要素が異なる音響特性を考慮する必要があるとの知見を得るに至った。
【0013】
上記で検討した周波数帯域、即ち、aHz以下の帯域とbHz以上の帯域以外の帯域、つまり、aHz〜bHzの間の狭い帯域については、従来から公知の、人の頭部や左右の耳介を物理的要因とする反射や回析による周波数特性のシミュレートを行って入力信号の処理,制御をすれば足りることを知得した。
【0014】
上記知見に基づいて、本発明の発明者は周波数aHz以下、同bHz以上、同aHz〜bHzの間の各帯域について、左,右の耳に入る音の時間差や音量差などの制御要素をパラメータとして音像定位に関するテストを行い、次のテスト結果を得た。
【0015】
aHz以下の周波数帯域のテスト結果
この帯域のオーディオ信号は、左,右の耳に入る音の時間差と音量差の2つのパラメータを制御するだけでも、ある程度の音像定位が可能であった。しかし、上下方向を含めた任意の空間についての定位はこの要素の制御だけでは不十分でった。そこで左,右の両耳で時間差を1/4×10-5〜1/5×10-5秒単位で、音量差をndB(nは0.1から2桁の自然数)単位で、それぞれ制御することにより水平面、垂直面、及び、距離における音像定位の位置を任意に実現できることが判った。なお、この帯域の音は左,右耳に入る時間差をより大きくすると音像定位の位置が受聴者の側方になる。
【0016】
aHz〜bHzの間の周波数帯域のテスト結果
時間差の影響
この帯域の入力信号について、パラメトリックイコライザ(以下、PEQという)を無効状態にして左,右両耳に入る音に時間差を与える制御を試みた。この結果、上記のaHz以下の帯域における制御によるような音像定位は得られなかった。なお、時間差を与える制御によって、この帯域の音像は左右に直線的移動することが判った。
入力するオーディオ信号をPEQを通して処理を行った場合には、左右両耳に入る時間差をパラメータとする制御が重要になる。ここで、PEQにより補正できる音響特性は、fc(中心周波数)、Q(尖鋭度)、Gain(利得)の三種類である。
音量差の影響
左,右両耳に対する音量差をndB(nは1桁の自然数)前後で制御すると、受聴者から音像定位点までの距離が大きくなる。音量差は大きくするほど音像定位点までの距離は小さくなる。
fcの影響
受聴者の前方45度の角度に音源を置き、その音源から入力するオーディオ信号を受聴者の頭部伝達関数に従ってPEQ処理をするとき、aHz〜bHzの帯域でfcを高い側にシフトすると、音像定位位置までの距離が大きくなる傾向があることが判った。逆に、fcを低い方にシフトすると、音像定位位置までの距離が小さくなる傾向があることも判った。
Qの影響
上記fcの場合と同じ条件でaHz〜bHzの帯域のオーディオ信号のPEQ処理を行うとき、右耳用のオーディオ信号の1kHz付近のQを元の値から4倍程度に上げると、水平角度は小さくなるが、逆に距離が大きくなり、垂直角度は変らなかった。この結果、このaHz〜bHzの帯域では1m前後で音像を前方に定位させることが可能である。なお、PEQのGainがマイナスのとき、補正するQを上げると、音像が広がり、距離も短くなる傾向になることも判った。
Gainの影響
上記fcの影響,Qの影響の場合と同じ条件でPEQ処理を行うとき、右耳用のオーディオ信号の1kHz付近のピーク部のGainを数dB下げると、水平角度が45度より小さくなり、距離は大きくなる。上記のQを上げた場合とほぼ同等の音像定位位置が実現された。なお、PEQによりQとGainの効果を同時に得るように処理しても音像定位の距離に変化は生じなかった。
【0017】
bHz以上の周波数帯域のテスト結果
時間差の影響
左,右の耳に入る時間差だけの制御では、音像定位は殆んど実現できなかった。しかし、コムフィルタ処理を行った後、左,右の耳に時間差を与える制御は音像定位に有効であった。
音量差の影響
この帯域のオーディオ信号に左右の耳に対する音量差を与えると、その影響は他の帯域の場合に比較して、非常に効果的であることが判った。即ち、この帯域の音を音像定位させるには、相当レベル、例えば、10dB以上の音量差を左右の耳に与える制御が必要である。
コムフィルタの間隔の影響
コムフィルタの間隔を変えてテストしてみると音像定位の位置が顕著に変化した。また、左耳又は右耳の片チャンネルについてだけコムフィルタの間隔を可変にしてみたが、この場合には左右の音像が分離し、音像定位を聴感することは困難であった。従って、コムフィルタの間隔は、左,右両耳に対する両チャンネルとも同時に可変することが必要である。
コムフィルタの深さの影響
深さと垂直角度の関係は、左右が逆の特性であった。
深さと水平角度の関係も、左右が逆の特性であった。
深さは音像定位の距離に比例していることが判った。
【0018】
クロスオーバー帯域のテスト結果
aHz以下の帯域とaHz〜bHzの中間帯域、およびこの中間帯域とbHz以上の帯域のクロスオーバー部分には不連続は認められず、逆位相感もなかった。そして、3つの帯域をミックスした周波数特性は、ほぼフラットであった。
【0019】
以上のテスト結果から、音像定位は、入力するオーディオ信号を左右両耳用で複数の周波数帯域に分け、各帯域ごとに異なる要素により制御可能であることを知得した。即ち、例えば、左,右の耳に入る音の時間差が音像定位に及ぼす影響はaHz以下の帯域において顕著であるが、bHz以上の高域においては、時間差の影響は少ないということが、その一つである。また、bHz以上の高周波帯域においては、コムフィルタの使用と左,右の耳に対して音量差を付けることが音像定位に有意であることも明らかとなった。なお、aHz〜bHzの中間帯域においては、距離は短いが、前方定位する上記制御要素以外のパラメータも見出した。
【0020】
次に、図1によりモノラルのオーディオ信号を上記で説明した手法に基づき3次元の任意の位置に音像定位させる例について説明する。1は任意の音源の音をマイクロフォンにより拾ったモノラルのオーディオ入力信号である。
【0021】
2は前記のマイクロフォンから送られる入力信号1を左右の耳用の2つのチャンネルに分けると共に、両チャンネルの信号を複数の周波数帯域に分割する帯域分割フィルターである。この実施例では入力するオーディオ信号1を、一例として、約1000Hz以下の低周波数帯域、約1000〜約4000Hzの中間周波数帯域、約4000Hz以上の高周波数帯域の3つの帯域に分けて出力できるデジタルフィルターとして3個の33次FIRフィルタ2L,2M,2Hを使用した。本発明では、入力信号1の帯域分割は、上記の3帯域に限られるものではなく、例えば、低周波数帯域と中高周波数帯域の2分割、或は、入力信号1の全帯域を4〜5の帯域に分割することもある。なお、以下は処理も左右チャンネル用の各帯域の信号について行っているものとする。
【0022】
3L,3M,3Hは、前記の各フィルタ2L,2M,2Hにおいて分割された各帯域ごとに、夫々の帯域のオーディオ信号を、先に述べた音像定位の手法により処理,制御するための信号処理部である。低周波数帯域では、左右の耳用の各チャンネルに対し、時間差と音量差を音像定位のためのパラメータとして処理するため、一次のIIRフィルタ31を用いる。中間周波数帯域では、頭部伝達関数の周波数特性を精度良く再現するためパラメトリックイコライザ(PEQ)による処理のため、ここでは当該PEQを2次のIIRフィルタ32を3段直列して構成している。高周波数帯域では、頭部伝達関数が櫛状特性を示すので、コムフィルタ33を用いる。
【0023】
上記構成による各周波数帯域ごとの音像定位処理の後、各周波数帯域ごとに音の回析による遅延差や両耳に到達する音の伝達時間差を考慮した遅延制御を行うため、各周波数帯域ごとに遅延制御部4L,4M,4Hを設け、各遅延制御部4L,4M,4Hから出力される処理された各周波数帯域の音響信号を、ミキサー5においてそれぞれの帯域の音の量の比率(ゲイン)を調整して混合することにより、このミキサー5から三次元で音像定位される音響信号を得ることができる。
【0024】
上記の三次元音像定位の手法によって、図2に例示するように、受聴者Mを中心とする同心円上の任意の位置に音像を定位させることができるので、本発明では、この音像定位手法による機能をより拡張し、ある点に定位させた音像を次の点に移動させることができるようにしたものである。
【0025】
定位音像を図2に例示したA点からB点へ、或は、これとは逆に2点間で移動させるには、図1の音像定位手法に用いられているすべてのパラメータを、上記2点間で補間すればよいが、これでは演算量,メモリ量が膨大になるため実用的ではない。
【0026】
そこで本発明では、先に述べた音像定位手法において、音像の移動効果を表現するために重要な役割を担う各周波数帯域ごとの音像定位処理における遅延制御と、ミキシング処理における各周波数帯域の比率(ゲイン)を上記の2点間で補間することとした。以下に、補間手順について述べる。
【0027】
まず、音像定位のパラメータが定義されているA,B2点間の遅延差,ゲイン差を求める。次に、定位音像をA点からB点に移動させるに要する時間によって前記遅延差とゲイン差とを割り、遅延とゲインの最小単位の差分が変化する時間間隔を求める。図2の例では、A点とB点が音像定位できる点であり、説明の便宜上、図2の「5」がA点での遅延差又はゲイン差のパラメータの係数、「15」がB点での当該パラメータの係数を表わすものとする。ここで、音像定位点A点からB点に音像を移動させるとき、両点における前記係数の差「10」により音像の移動に要する時間を割ることによって、この音像の移動により前記係数の最小単位「1」が変化する時間間隔が得られるので、この時間間隔によって前記係数をA点の「5」から順次6,7,8・・・・・・14,「15」と変化させてやれば、A,B2点間の遅延差とゲイン差の線形補間を行うことになる。このとき、図1に例示した音像定位手法に用いられている他のパラメータは、定位された音像がB点に移動したとき、B点での定位パラメータの係数に入替える。
【0028】
つまり、定位音像をA点からB点に移動させるとき、遅延差とゲイン差については、線形補間した値を用いるが、それら以外のパラメータについては、移動中には点Aの定位パラメータを用いておき、B点に到着したときB点のパラメータに入替える。これとは逆に、定位音像をB点からA点に移動させるには、A点に到達するまでB点の定位パラメータを用いる。
【0029】
上記の定位音像を移動させるために必要な処理は、各周波数帯域ごとに、左,右の耳に対する遅延差を求める処理、ゲインの差を求める処理、前記各処理で求められた遅延差とゲイン差の夫々の最小単位分が変化する時間間隔を求める処理、及び、遅延とゲインの値を得られた遅延とゲインの最小単位の値ずつ変化させる処理である。
【0030】
従って、図1の音像定位手法のアルゴリズムに、上記の音像移動のための各処理を実行するアルゴリズムを加えることにより、図1と同じ処理フローによって受聴者Mが移動感を覚える音像定位された音を任意に生成することができる。
【0031】
上記に説明した手法の例は、受聴者Mに同心円または球上で定位した音像が移動する聴感を覚えさせるものであるが、本発明は受聴者Mを中心に三次元の放射状の距離の変化においても音像を移動させることができる。
【0032】
【発明の効果】
本発明は以上の通りであって、入力されるオーディオ信号について、それを左、右の両耳用のチャンネルに分け、各チャンネルのオーディオ信号を、一例として低,中,高の各周波数域の3つの帯域に分け、各周波数の帯域ごとに左右の耳における時間差,音量差などを音像定位要素とするパラメータとして制御する処理を施すことにより定位音像を得ると共に、前記の各周波数帯域ごとに、前記音像の移動効果を知覚させる要素である左右耳に対する遅延差と各帯域の音をミキシングするときの比率(ゲイン)差とを、単位時間ごとに変化させて、定位音像の移動感が知覚できる音を生成するようにしたので、適宜の音源から入力される左,右の耳用の入力オーディオ信号から音像定位に優れた再生音を得られることは勿論のこと、定位させた音像を三次元移動させることにより、定位音像の変化する奥行き感や変化する立体感を聴感できる再生音を得ることが可能になる。また、前記手法に加えて再生時にも音像定位並びにその音像を移動させる制御を重畳すれば、更に効果的、かつ、高精度の音像定位とその音像の移動を、容易に実現することができる。
【図面の簡単な説明】
【図1】本発明方法を実施するための一例の機能ブロック図。
【図2】本発明方法を説明するための模式図。
【符号の説明】
1 入力信号
2 帯域分割フィルター
3L,3M,3H 信号処理部
4L,4M,4H 遅延制御部
5 ミキサー[0001]
BACKGROUND OF THE INVENTION
In the present invention, a sound image obtained by processing and localizing an input acoustic signal so that a listener feels a sense of hearing as if the listener is listening to the sound of the real sound source in a three-dimensional space where the real sound source is present, The present invention relates to a moving method of a localized sound image that is freely moved in a space.
[0002]
[Prior art]
The inventor of the present invention first focuses on the frequency characteristics of the head related transfer function (HRTF), divides the frequency band of the input signal into a plurality of parts, and performs appropriate processing on the signal of each band. For example, Japanese Patent Application Laid-Open No. 10-228520 proposes a method in which the amount of calculation is relatively small, and therefore processing for sound image localization of an input signal can be executed in real time.
[0003]
[Problems to be solved by the invention]
The present invention further extends the sound image localization technique previously proposed by the present inventor and provides a method that allows the listener to hear the sound as if the localized sound image is moving freely. , That is the subject.
[0004]
[Means for Solving the Problems]
The configuration of the method of the present invention made for the purpose of solving the above problem is to divide a monaural input signal into a plurality of bands between a low frequency band and a high frequency band by a digital filter for both the left and right channels, and to divide the signal. If the band is a low frequency band, use a digital filter with time difference and volume difference as parameters, and if it is an intermediate frequency band, use a parametric equalizer to follow the frequency characteristics of the head-related transfer function, In this case, processing for sound image localization is performed for each band using a comb filter, and the delay taking into account the difference in delay due to sound diffraction and the difference in transmission time of sound reaching both ears for each frequency band of both channels After the processing, the input signal is determined by adjusting the ratio (gain) of the amount of sound processed for each frequency band and mixing with a mixer. When obtaining a sound image, at least two sound image localization points where sound image localization can be performed by this method, the difference between the delay parameter and the gain parameter at the time of mixing is obtained among the sound image movement parameters for each frequency band at both points. The amount of change per unit time between the time for moving the localization sound image from one localization point to the other localization point and the parameter difference at this time is obtained as a sound image movement parameter between the two localization points, and the sound image movement parameter By changing the delay difference and gain difference at the one localization point in the movement time by replacing the sound image movement parameters other than the delay difference and gain difference with the sound image localization parameter at that point at the other localization point It is characterized by generating a sound that gives a feeling of movement.
[0005]
In the present invention, in order to make it feel as if the localized sound image is continuously moving within a range where the sound image can be localized, as an example, the sound image is continuously moved from any sound image localization point to the next localization possible point. It is conceivable to interpolate between the two points with respect to all sound image localization parameters using all the parameters used in the sound image localization method described above. However, if all parameters are interpolated, the amount of computation for interpolation control between two points will increase dramatically, and therefore, a large capacity memory is also essential.
[0006]
Therefore, in the present invention, in the sound image localization method described above, delay control for each frequency band that plays an important role in the movement of the sound image in terms of audibility, and processing of each frequency band processed when mixing signals of each frequency band By interpolating the ratio (gain) of the amount of sound, a sense of hearing that moves in the three-dimensional space of the localized sound image is realized.
[0007]
DETAILED DESCRIPTION OF THE INVENTION
Prior to the description of the embodiments of the method of the present invention, the sound image localization method of the audio input signal previously proposed by the inventor of the present invention will be described.
[0008]
In general, when a person listens to the sound of any real sound source with his / her ears, physics such as the person's head, both ears on the left and right sides of the head, and sound transmission structures in both ears It is known that the specific factor is deeply related to the sound image localization of the real sound source.
[0009]
The inventor of the present invention diligently investigated the effects or effects on the sound image of the human head and the auricles attached to the left and right sides of the above physical factors affecting sound image localization, and conducted experiments. As a result of repeated research, the following knowledge was obtained.
[0010]
That is, the human head, although there are individual differences, is considered to be a vibration transmitting sphere of about 150 to 200 mmφ, the frequency of which this diameter is a half wavelength (hereinafter, this frequency is referred to as “aHz”) or less Since the half wavelength is larger than the diameter of the sphere at the frequency of, the first finding is that the sound of the frequency below the aHz is less influenced by the human head. In other words, the sound below aHz ignores the reflection and diffraction of the sound from the human head, and the time difference and volume difference between the sound from the sound source below aHz and the person's ears is aHz. It is related to the sound image localization of the following sounds.
[0011]
On the other hand, when the pinna of both ears of a human being is considered to be a conical shape whose bottom surface is approximately 35 to 55 mmφ in diameter, the half wavelength exceeds the diameter of the pinna (hereinafter referred to as “bHz”) or more. The second finding is that the sound of a frequency is less influenced by the auricle as a physical factor of sound image localization of the sound of that frequency. Incidentally, when the inventor measured the influence characteristic of the sound in the frequency band of bHz or more using the dummy head, it was found that the characteristic closely resembled the acoustic characteristic of the sound that passed through the comb filter. For sounds in the frequency band above bHz, the input signal in this band is processed through a comb filter, and it is also known that the time difference between the left and right sound entering the ear and the volume difference are deeply related to the sound image localization of the sound in this band. Got.
[0012]
This has led to the finding that for sounds in the frequency band of bHz or in the vicinity thereof, it is necessary to consider acoustic characteristics having different elements from those of the above-mentioned frequency band of bHz.
[0013]
About the frequency band examined above, that is, the band other than the band below aHz and the band above bHz, that is, a narrow band between aHz and bHz, a conventionally known human head and left and right auricles are used. We learned that it is sufficient to process and control the input signal by simulating the frequency characteristics by reflection and diffraction as physical factors.
[0014]
Based on the above knowledge, the inventor of the present invention parameterized control elements such as time difference and volume difference of sounds entering the left and right ears for each frequency band of aHz or less, bHz or more, and aHz to bHz. As a result, the following test results were obtained.
[0015]
Test result of frequency band below aHz The audio signal in this band could be localized to some extent by simply controlling the two parameters of the time difference and volume difference of the sound entering the left and right ears. However, the localization of any space including the vertical direction is not sufficient only by the control of this element. Therefore, the time difference between the left and right ears should be controlled in units of 1/4 x 10 -5 to 1/5 x 10 -5 seconds, and the volume difference in units of ndB (where n is a natural number from 0.1 to 2 digits). Thus, it was found that the position of the sound image localization in the horizontal plane, the vertical plane, and the distance can be realized arbitrarily. Note that if the time difference between the left and right ears is increased for the sound in this band, the position of the sound image localization will be on the side of the listener.
[0016]
Effect of time difference between aHz and bHz test results Time difference of input signal in this band was attempted with parametric equalizer (hereinafter referred to as PEQ) disabled to give time difference to left and right ears. . As a result, a sound image localization such as that obtained by the control in the band below aHz was not obtained. It has been found that the sound image in this band moves linearly to the left and right by the control that gives the time difference.
When the input audio signal is processed through PEQ, control using the time difference between the left and right ears as a parameter becomes important. Here, there are three types of acoustic characteristics that can be corrected by PEQ: fc (center frequency), Q (sharpness), and Gain (gain).
Effect of volume difference When the volume difference for both the left and right ears is controlled around ndB (n is a natural number of one digit), the distance from the listener to the sound image localization point increases. The larger the volume difference, the smaller the distance to the sound image localization point.
Effect of fc When a sound source is placed at an angle of 45 degrees ahead of the listener and the audio signal input from the sound source is subjected to PEQ processing according to the listener's head-related transfer function, fc is shifted higher in the band of aHz to bHz. Then, it was found that the distance to the sound image localization position tends to increase. Conversely, it has also been found that when fc is shifted to a lower side, the distance to the sound image localization position tends to decrease.
Effect of Q When performing PEQ processing of an audio signal in the band of aHz to bHz under the same conditions as in the case of fc, if the Q near 1 kHz of the audio signal for the right ear is increased from the original value to about four times, The angle decreased, but conversely the distance increased and the vertical angle did not change. As a result, in this aHz to bHz band, the sound image can be localized forward at around 1 m. It was also found that when the gain of PEQ is negative, increasing the Q to be corrected tends to widen the sound image and shorten the distance.
Effect of Gain When PEQ processing is performed under the same conditions as the effects of fc and Q described above, the horizontal angle is smaller than 45 degrees when the gain at the peak portion near 1 kHz of the audio signal for the right ear is lowered by several dB. And the distance increases. A sound image localization position substantially equivalent to that obtained when Q was raised was realized. It should be noted that there was no change in the distance of sound image localization even when processing was performed so that the effects of Q and Gain were obtained simultaneously by PEQ.
[0017]
Effect of time difference in test results in frequency band above bHz Sound image localization could hardly be realized by controlling only the time difference entering the left and right ears. However, after comb filter processing, control that gives a time difference between the left and right ears was effective for sound image localization.
Effect of volume difference It was found that, if a volume difference between the left and right ears is given to an audio signal in this band, the effect is very effective compared to the case of other bands. That is, in order to localize the sound image in this band, it is necessary to control the left and right ears with a corresponding level, for example, a volume difference of 10 dB or more.
Effect of comb filter spacing When the test was performed with different comb filter spacing, the position of the sound image localization changed significantly. Further, the comb filter interval was varied only for one channel of the left ear or the right ear, but in this case, the left and right sound images were separated, and it was difficult to sense the sound image localization. Therefore, it is necessary to change the interval of the comb filter simultaneously for both channels for the left and right ears.
The relationship between the depth of influence of the depth of the comb filter and the vertical angle was a reverse characteristic.
The relationship between the depth and the horizontal angle was also reversed on the left and right.
The depth was found to be proportional to the distance of sound image localization.
[0018]
Crossover bandwidth test results
No discontinuity was observed in the band below aHz and the intermediate band between aHz and bHz, and the crossover portion between this intermediate band and the band above bHz, and there was no sense of antiphase. The frequency characteristics obtained by mixing the three bands were almost flat.
[0019]
From the above test results, it was found that the sound image localization can be controlled by different elements for each band by dividing the input audio signal into a plurality of frequency bands for both left and right ears. That is, for example, the effect of the time difference between the sounds entering the left and right ears on the sound image localization is significant in the band below aHz, but the effect of the time difference is small in the high band above bHz. One. In addition, in the high frequency band above bHz, it was also found that the use of the comb filter and the difference in volume between the left and right ears are significant for sound image localization. In the intermediate band from aHz to bHz, although the distance is short, parameters other than the above-described control element that is localized forward have also been found.
[0020]
Next, an example in which a monaural audio signal is localized at an arbitrary three-dimensional position based on the method described above will be described with reference to FIG.
[0021]
[0022]
3L, 3M, and 3H are signal processing for processing and controlling the audio signals of the respective bands for each band divided by the
[0023]
After sound image localization processing for each frequency band with the above configuration, each frequency band is subjected to delay control that takes into account the delay difference due to sound diffraction and the transmission time difference of the sound reaching both ears. Delay
[0024]
As illustrated in FIG. 2, the sound image can be localized at an arbitrary position on a concentric circle with the listener M as the center by the above three-dimensional sound image localization method. Therefore, in the present invention, this sound image localization method is used. The function is further expanded so that the sound image localized at a certain point can be moved to the next point.
[0025]
In order to move the localization sound image from the point A illustrated in FIG. 2 to the point B, or vice versa, all parameters used in the sound image localization method of FIG. Interpolation between points is sufficient, but this is not practical because the amount of calculation and memory becomes enormous.
[0026]
Therefore, in the present invention, in the sound image localization method described above, the delay control in the sound image localization processing for each frequency band, which plays an important role in expressing the moving effect of the sound image, and the ratio of each frequency band in the mixing processing ( The gain) is interpolated between the two points. The interpolation procedure will be described below.
[0027]
First, a delay difference and a gain difference between two points A and B in which sound image localization parameters are defined are obtained. Next, the delay difference and the gain difference are divided by the time required to move the localization sound image from the point A to the point B, and a time interval at which the difference between the minimum unit of the delay and the gain is obtained. In the example of FIG. 2, point A and point B are points where sound image localization is possible. For convenience of explanation, “5” in FIG. 2 is a coefficient of a delay difference or gain difference parameter at point A, and “15” is point B. It represents the coefficient of the parameter at. Here, when moving the sound image from the sound image localization point A to the point B, by dividing the time required for moving the sound image by the difference “10” between the coefficients at both points, the minimum unit of the coefficient is obtained by the movement of the sound image. Since a time interval where “1” changes is obtained, if the coefficient is changed from “5” at point A to 6, 7, 8,... , A and B are linearly interpolated between the delay difference and the gain difference. At this time, other parameters used in the sound image localization method illustrated in FIG. 1 are replaced with the localization parameter coefficients at the B point when the localized sound image moves to the B point.
[0028]
In other words, when the localization sound image is moved from point A to point B, the linearly interpolated values are used for the delay difference and the gain difference. For other parameters, the localization parameter at point A is used during movement. Every time it arrives at point B, it is replaced with the parameter at point B. On the contrary, in order to move the localization sound image from the point B to the point A, the localization parameter of the point B is used until the point A is reached.
[0029]
The processing necessary for moving the localization sound image includes processing for obtaining a delay difference for the left and right ears for each frequency band, processing for obtaining a difference in gain, and the delay difference and gain obtained in each processing. A process for obtaining a time interval at which each minimum unit of the difference changes, and a process for changing the values of the delay and gain by the values of the obtained minimum unit of delay and gain.
[0030]
Therefore, by adding the algorithm for executing the above-described processes for moving the sound image to the sound image localization method algorithm of FIG. 1, the sound image-localized sound that allows the listener M to feel a sense of movement by the same processing flow as FIG. Can be generated arbitrarily.
[0031]
Although the example of the method described above makes the listener M feel the sensation of moving the sound image localized on a concentric circle or a sphere, the present invention changes the three-dimensional radial distance around the listener M. The sound image can also be moved at.
[0032]
【The invention's effect】
The present invention is as described above. The input audio signal is divided into left and right binaural channels, and the audio signal of each channel is taken as an example in each of the low, medium and high frequency ranges. It is divided into three bands, and a localization sound image is obtained by performing a process of controlling the time difference between the left and right ears, a volume difference, etc. as a parameter having a sound image localization element for each frequency band, and for each frequency band described above, It is possible to perceive the sense of movement of the stereophonic sound image by changing the delay difference with respect to the left and right ears, which is an element for perceiving the moving effect of the sound image, and the ratio (gain) difference when mixing the sounds in each band for each unit time. Since sound is generated, it is possible to obtain a reproduced sound excellent in sound image localization from input audio signals for the left and right ears input from appropriate sound sources. By moving a three-dimensional sound image was, it audibility a stereoscopic effect of depth to the change in change in localized sound image is possible to obtain a reproduced sound. In addition to the above-described method, if the sound image localization and the control for moving the sound image are superimposed during reproduction, more effective and highly accurate sound image localization and movement of the sound image can be easily realized.
[Brief description of the drawings]
FIG. 1 is a functional block diagram of an example for carrying out the method of the present invention.
FIG. 2 is a schematic diagram for explaining the method of the present invention.
[Explanation of symbols]
1
3L, 3M, 3H signal processor
4L, 4M, 4H
Claims (1)
分割帯域が、低周波数帯域の場合は時間差と音量差をパラメータとしデジタルフィルタを用いて、中間周波数帯域の場合は頭部伝達関数の周波数特性に沿わせるためにパラメトリックイコライザを用いて、高周波数帯域の場合はコムフィルタを用いて各帯域ごとに音像定位のための処理を行い、If the divided band is a low frequency band, use a digital filter with the time difference and volume difference as parameters, and if it is an intermediate frequency band, use a parametric equalizer to follow the frequency characteristics of the head-related transfer function. In the case of, perform processing for sound localization for each band using a comb filter,
前記両チャンネルの各周波数帯域ごとに音の回析による遅延差、両耳に到達する音の伝達時間差を考慮した遅延処理を行った後、各周波数帯域ごとに処理された音の量の比率(ゲイン)を調整してミキサーで混合することにより前記入力信号の定位音像を得るとき、After performing delay processing considering the difference in sound diffraction for each frequency band of both channels and the transmission time difference of sound reaching both ears, the ratio of the amount of sound processed for each frequency band ( When the stereo image of the input signal is obtained by adjusting the (Gain) and mixing with a mixer,
この手法により音像定位可能な少なくとも2つの音像定位点において、両点での各周波数帯域ごとの音像移動パラメータの中で遅延パラメータの差と混合時のゲインパラメータの差を求めると共に、In at least two sound image localization points where sound image localization is possible by this method, among the sound image transfer parameters for each frequency band at both points, a difference in delay parameter and a difference in gain parameter during mixing are obtained.
定位音像を一方の定位点から他方の定位点に移動させる時間とこの時間における前記パラメータの差の単位時間当りの変化量を前記2定位点の間の音像移動パラメータとして求め、The amount of change per unit time of the difference between the time during which the localization sound image is moved from one localization point to the other localization point and the parameter at this time is obtained as a sound image movement parameter between the two localization points;
この音像移動パラメータにより前記一方の定位点での遅延差とゲイン差を前記移動時間において変化させ、他方の定位点で前記遅延差とゲイン差以外の音像移動パラメータをその点での音像定位パラメータに入替えることにより移動感を覚える音を生成することを特徴とする入力信号を音像定位させて三次元空間を移動させる方法。With this sound image movement parameter, the delay difference and gain difference at the one localization point are changed in the movement time, and the sound image movement parameters other than the delay difference and gain difference are changed to the sound image localization parameter at that point at the other localization point. A method of moving a three-dimensional space by localizing an input signal, characterized by generating a sound that gives a sense of movement by switching.
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| WO2006070782A1 (en) * | 2004-12-28 | 2006-07-06 | Matsushita Electric Industrial Co., Ltd. | Multichannel audio system, multichannel audio signal multiplexer, restoring device, and program |
| KR100641421B1 (en) | 2005-07-13 | 2006-11-01 | 엘지전자 주식회사 | Loudspeakers in audio systems |
| DE102005033238A1 (en) | 2005-07-15 | 2007-01-25 | Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e.V. | Apparatus and method for driving a plurality of loudspeakers by means of a DSP |
| KR100619082B1 (en) | 2005-07-20 | 2006-09-05 | 삼성전자주식회사 | Wide mono sound playback method and system |
| EP1927265A2 (en) * | 2005-09-13 | 2008-06-04 | Koninklijke Philips Electronics N.V. | A method of and a device for generating 3d sound |
| JP4821250B2 (en) * | 2005-10-11 | 2011-11-24 | ヤマハ株式会社 | Sound image localization device |
| JP2010252220A (en) * | 2009-04-20 | 2010-11-04 | Nippon Hoso Kyokai <Nhk> | Three-dimensional acoustic panning apparatus and program thereof |
| CN115942196A (en) * | 2022-12-21 | 2023-04-07 | 瑞声声学科技(深圳)有限公司 | Audio signal processing method, system and electronic device for vehicle-mounted virtual multi-channel |
| JP2025501795A (en) * | 2022-12-21 | 2025-01-24 | エーエーシーアコースティックテクノロジーズ(シンセン)カンパニーリミテッド | Vehicle-mounted virtual multi-channel audio signal processing method, system, and electronic device |
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