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JP4639397B2 - Game machine - Google Patents
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JP4639397B2 - Game machine - Google Patents

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JP4639397B2
JP4639397B2 JP2003314122A JP2003314122A JP4639397B2 JP 4639397 B2 JP4639397 B2 JP 4639397B2 JP 2003314122 A JP2003314122 A JP 2003314122A JP 2003314122 A JP2003314122 A JP 2003314122A JP 4639397 B2 JP4639397 B2 JP 4639397B2
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game ball
winning opening
specific winning
win
prize
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JP2005080766A (en
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高明 市原
英章 大上
昌生 大形
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Daiichi Co Ltd
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Daiichi Shokai Co Ltd
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Description

本発明は、特定入賞口と非特定入賞口とを入賞装置に備えた遊技機に関する。   The present invention relates to a gaming machine provided with a prize winning device having a specific prize opening and a non-specific prize opening.

遊技機の一つであるパチンコ機については、方向変更手段(例えば可動部材)の姿勢を検出したうえで、当該方向変更手段によって変更されるパチンコ球の流下方向を予測して報知する技術が開示されている(例えば特許文献1を参照)。
特開2002−11166号公報(第2−3頁,図1)
Regarding a pachinko machine that is one of the gaming machines, a technique for predicting and informing the flow direction of a pachinko ball that is changed by the direction changing means after detecting the attitude of the direction changing means (for example, a movable member) is disclosed. (See, for example, Patent Document 1).
JP 2002-11166 (page 2-3, FIG. 1)

しかし、従来技術によれば方向変更手段の姿勢を検出するための検出器が必要であるので、コスト高にならざるを得なかった。また、パチンコ球の流下方向について予測報知が行われたとしても、特定の入賞口(例えばVゾーン等)にパチンコ球が入賞し易いか否かは遊技者自身が判断する必要があった。そのため、遊技に不慣れな者(特に初心者)はパチンコ球が入賞し易いか否かを判断するのは困難であった。
本発明はこのような点に鑑みてなしたものであり、コストを低減するとともに、遊技に不慣れな者でも特定の入賞口に遊技球が入賞し易いか否かが分かるように構成した遊技機を提供することを目的とする。
However, according to the prior art, a detector for detecting the attitude of the direction changing means is necessary, and the cost has to be increased. Further, even if the prediction notification is made about the flow direction of the pachinko ball, it is necessary for the player himself to determine whether or not the pachinko ball is likely to win a specific winning opening (for example, V zone or the like). Therefore, it is difficult for those who are unfamiliar with games (especially beginners) to determine whether pachinko balls are easy to win.
The present invention has been made in view of the above points, and reduces the cost and is configured so that even a person unfamiliar with a game can easily recognize whether or not a game ball can win a specific winning opening. The purpose is to provide.

(1)課題を解決するための手段(以下では単に「解決手段」と呼ぶ。)1は、特定入賞口8と非特定入賞口6とを入賞装置3に備え、前記特定入賞口8に遊技球Bが入賞したことを契機として遊技者9に有利な遊技状態を実現する構成とした遊技機であって、
遊技球Bを検出する検出手段2と、所定条件の成立を契機として規則的な動作を始め前記検出手段2によって検出された遊技球Bを前記特定入賞口8に入賞し易い通行路5と入賞し難い通行路5とに振り分ける可動体4と、前記可動体4が動作を始めてから前記検出手段2が遊技球Bを検出するまでの第1期間に基づいて遊技球Bが前記特定入賞口8に入賞する可能性を予測して報知する予測報知手段1とを有することを要旨とする。
(1) Means for solving a problem (hereinafter, simply referred to as “solution means”) 1 includes a specific winning opening 8 and a non-specific winning opening 6 in the winning device 3, and a game is provided in the specific winning opening 8. A gaming machine configured to realize a gaming state advantageous to the player 9 when the ball B is won,
The detection means 2 for detecting the game ball B, and the passage 5 and the prize that make it easy to win the game ball B detected by the detection means 2 starting with a regular operation triggered by the establishment of a predetermined condition at the specific winning opening 8. The movable body 4 that is distributed to the difficult passage 5 and the game ball B is connected to the specific prize opening 8 based on a first period from when the movable body 4 starts to operate until the detection means 2 detects the game ball B. The gist of the present invention is to have prediction notification means 1 that predicts and notifies the possibility of winning a prize.

解決手段1に記載した用語は、以下のように解釈する。当該解釈は特許請求の範囲および明細書の記載についても同様である。
(A)「特定入賞口」は入賞装置内に備えた複数の入賞口のうちで特定した入賞口であって、例えばVゾーン等が該当する。これに対して「非特定入賞口」は入賞装置内に備えていることが条件となるものの、特定入賞口以外の入賞口を意味する。
(B)「遊技者に有利な遊技状態」は、遊技者が遊技上の利益を享受可能な状態を意味する。例えば一定条件下でラウンド遊技を継続可能な大当たり遊技や、変動表示を行う期間の短縮(以下では単に「時短」と呼ぶ。)、時短回数、当選確率の変更(以下「確率変動」と呼ぶ。)、入賞に伴う払い出し個数の変更、入賞装置やゲート等に備えた可動部(蓋,羽根,翼片等)の作動などのような諸態様、あるいはこれら二以上の要素を任意に組み合わせた態様が該当する。
(C)「所定条件」は遊技機の種類,日時,遊技状態等に応じて適切に設定可能な条件であって、例えば特定の入賞領域(始動口,入賞口,Vゾーン等)に遊技球が入賞したことや、特定の通過領域(ゲート等)を遊技球が通過したこと、入賞領域の入賞数や通過領域の通過数が所定数に達したこと、抽選を行なって当選したこと、特定の日時に達したことなどが該当する。所定条件の内容は遊技中において固定してもよく変化させてもよい。
(D)「報知手段」は予告を含み、表示部(表示器や発光体等)への表示によって視覚的に報知する手段や、音(音声,音楽,効果音等)によって聴覚的に報知する手段、ハンドルや椅子等の遊技機に付属する部材を通じて触覚的に報知する手段(例えば振動体によってハンドルや椅子等を振動させたり、ファンによって送風する等)などが該当する。
The terms described in Solution 1 are interpreted as follows. The interpretation is the same for the claims and the description.
(A) The “specific winning opening” is a winning opening specified among a plurality of winning openings provided in the winning device, and corresponds to, for example, a V zone. On the other hand, the “non-specific winning opening” means a winning opening other than the specific winning opening, although it is required to be provided in the winning device.
(B) “A gaming state advantageous to a player” means a state in which the player can enjoy gaming benefits. For example, a jackpot game that can continue a round game under a certain condition, a shortening of a period for performing variable display (hereinafter simply referred to as “short time”), a short time count, and a change in winning probability (hereinafter referred to as “probability variation”). ), Various aspects such as change of the number of payouts associated with winning a prize, operation of movable parts (lids, blades, blades, etc.) provided in the winning device or gate, etc., or any combination of these two or more elements Is applicable.
(C) “Predetermined conditions” are conditions that can be appropriately set according to the type of gaming machine, date and time, gaming state, etc., for example, a game ball in a specific winning area (start opening, winning opening, V zone, etc.) That the player has won a prize, that a game ball has passed through a specific passing area (such as a gate), that the winning area has reached a predetermined number of winning or passing areas, that it has won a lottery, specified This is the case when the date and time is reached. The contents of the predetermined condition may be fixed or changed during the game.
(D) “Notification means” includes a notice, and is audibly notified by means of visual notification by display on a display unit (display, light emitter, etc.) or by sound (sound, music, sound effect, etc.). Means, means for tactile notification through a member attached to a gaming machine such as a handle or a chair (for example, a handle or a chair is vibrated by a vibrating body, or a fan is blown).

解決手段1によれば、検出手段2および可動体4は入賞装置3に備える。可動体4は所定条件の成立を契機として規則的な動作を始めるので、時間が経ってゆくにつれて状態(姿勢等)が変化してゆく。また、検出手段2によって検出された遊技球Bが可動体4に到達するまでの時間はほぼ一定であることを前提とする。可動体4の状態を検出するための検出器が不要になるので、コストを低減することができる。さらに、可動体4が動作を始めてから検出手段2が遊技球Bを検出するまでの第1期間(例えば秒数)が分かれば、予測報知手段1は当該遊技球Bが特定入賞口8に入賞する可能性を予測して報知することができる。当該報知を認識した遊技者9は、遊技に不慣れな者でも遊技球Bが特定入賞口8に入賞し易いか否かが分かる。   According to the solution means 1, the detection means 2 and the movable body 4 are provided in the winning device 3. Since the movable body 4 starts a regular operation in response to the establishment of the predetermined condition, the state (posture and the like) changes with time. Further, it is assumed that the time until the game ball B detected by the detection means 2 reaches the movable body 4 is substantially constant. Since a detector for detecting the state of the movable body 4 is not necessary, the cost can be reduced. Furthermore, if the first period (for example, the number of seconds) from when the movable body 4 starts to operate until the detection means 2 detects the game ball B is known, the prediction notification means 1 causes the game ball B to win the specific winning opening 8. It is possible to predict and notify the possibility of doing. The player 9 who recognizes the notification can know whether or not the game ball B is likely to win the specific winning opening 8 even if the player 9 is unfamiliar with the game.

(2)解決手段2は、解決手段1に記載した遊技機であって、可動体4は、特定入賞口8または非特定入賞口6に入賞し得る第1通行路5aに遊技球Bを振り分ける第1状態と、前記第1通行路5aよりも前記特定入賞口8に入賞し易い第2通行路5bに遊技球Bを振り分ける第2状態との間で切り換え可能に構成したことを要旨とする。 (2) The solving means 2 is the gaming machine described in the solving means 1, and the movable body 4 distributes the game balls B to the first passage 5a that can win the specific winning opening 8 or the non-specific winning opening 6. The gist is that it is configured to be switchable between the first state and the second state in which the game balls B are distributed to the second passage 5b that is easier to win the specific winning opening 8 than the first passage 5a. .

解決手段2によれば、可動体4が第1状態に切り換わるか、あるいは第2状態に切り換わるかで、遊技球Bが特定入賞口8に入賞し易いか否かを容易に判断できる。したがって、特定入賞口8の入賞率にかかる精度を向上させることができる。   According to the solution 2, it can be easily determined whether or not the game ball B is likely to win the specific winning opening 8 depending on whether the movable body 4 is switched to the first state or the second state. Therefore, the accuracy concerning the winning rate of the specific winning opening 8 can be improved.

(3)解決手段3は、解決手段1または2に記載した遊技機であって、前記所定条件と同一の所定条件の成立を契機として所定速度で回転し始め特定入賞口8と非特定入賞口6とを有する回転体7を入賞装置3内に備え、予測報知手段1は可動体4が動作を始めてから検出手段2が遊技球Bを検出するまでの第1期間に基づいて当該遊技球Bが前記回転体7に到達するときの回転位置を予測し当該遊技球Bが前記特定入賞口8に入賞する可能性を報知することを要旨とする。 (3) The solving means 3 is the gaming machine described in the solving means 1 or 2, and the specific winning opening 8 and the non-specific winning opening that start rotating at a predetermined speed triggered by the establishment of a predetermined condition identical to the predetermined condition. 6 is provided in the winning device 3, and the prediction notification means 1 is based on the first period from when the movable body 4 starts to operate until the detection means 2 detects the game ball B. The gist is to predict the rotational position when the player reaches the rotating body 7 and notify the possibility that the game ball B will win the specific winning opening 8.

解決手段3によれば、可動体4のほかに、回転体7もまた所定条件の成立を契機として所定速度で回転し始める。検出手段2によって検出された遊技球Bが回転体7に到達するまでの時間はほぼ一定であることを前提とする。回転体7には特定入賞口8と非特定入賞口6とを有するので、遊技球Bが回転体7に到達するタイミングにおける回転位置を予測すれば特定入賞口8に入賞し易いか否かも容易に分かる。このように可動体4および回転体7の双方を入賞装置3内に備えている場合でも、遊技球Bが特定入賞口8に入賞し易いか否かが分かるようになる。   According to the solution 3, in addition to the movable body 4, the rotating body 7 also starts to rotate at a predetermined speed when the predetermined condition is satisfied. It is assumed that the time until the game ball B detected by the detection means 2 reaches the rotating body 7 is substantially constant. Since the rotating body 7 has a specific winning port 8 and a non-specific winning port 6, it is easy to predict whether or not it is easy to win the specific winning port 8 if the rotation position at the timing when the game ball B reaches the rotating body 7 is predicted. I understand. As described above, even when both the movable body 4 and the rotating body 7 are provided in the winning device 3, it can be determined whether or not the game ball B is likely to win the specific winning opening 8.

(4)解決手段4は、解決手段1から3のいずれか一項に記載した遊技機であって、予測報知手段1は、遊技球Bが特定入賞口8に入賞する可能性を複数の段階に分けて予測し、当該予測した段階に応じて報知として行う演出の内容を異ならせることを要旨とする。 (4) The solving means 4 is the gaming machine described in any one of the solving means 1 to 3, and the prediction notifying means 1 determines the possibility that the game ball B wins the specific winning opening 8 in a plurality of stages. The gist is that the content of the effect performed as notification is made different according to the predicted stage.

解決手段4に記載した用語の「演出」は、対象者(特に遊技者)が演出の内容を認識可能であれば、伝達媒体を通じて伝達し得る全ての手段を含み、必要に応じて何も行わない無演出を含む。例えば表示部への表示による演出や、発光体の発光/点滅をさせる演出、音(音声,音楽,効果音等)を響かせる演出、特定の装置や部材を振動させる演出、可動な物体を動かす演出等について一の演出または二以上の組み合わせによる演出が該当する。伝達媒体は、例えば表示部,発光体,音響装置,振動体,可動体等が該当する。演出と伝達媒体との関係は任意であって、複数の伝達媒体を用いて一の演出をする形態、一の伝達媒体を用いて複数の演出をする形態、複数の伝達媒体を用いて複数の演出をする形態がある。当該解釈は特許請求の範囲および明細書の記載についても同様である。   The term “production” described in the solution means 4 includes all means that can be transmitted through the transmission medium as long as the target person (especially the player) can recognize the contents of the production, and performs anything as necessary. Including no directing. For example, an effect by display on the display unit, an effect to light / flash the light emitter, an effect to make sound (sound, music, sound effect, etc.), an effect to vibrate a specific device or member, an effect to move a movable object For example, the production of one production or a combination of two or more is applicable. Examples of the transmission medium include a display unit, a light emitting body, an acoustic device, a vibrating body, and a movable body. The relationship between the production and the transmission medium is arbitrary, a form in which one production is performed using a plurality of transmission media, a form in which a plurality of presentations are performed using one transmission medium, and a plurality of productions using a plurality of transmission media There is a form to produce. The interpretation is the same for the claims and the description.

解決手段4によれば、複数の段階(例えば「かなり良い」「少し良い」「良くない」の三段階等)のうちいずれか一の段階で予測報知を行うとき、その段階に対応した演出を行うことにより、結果として段階に応じて演出の内容を異ならせる。こうすれば、演出の内容によって遊技球Bが特定入賞口8に入賞し易いか否かが素早く分かるようになる。   According to the solution 4, when the prediction notification is performed in any one of a plurality of stages (for example, three stages of “pretty good”, “a little good”, and “not good”), an effect corresponding to the stage is provided. As a result, the content of the production varies depending on the stage. By doing so, it becomes possible to quickly know whether or not the game ball B is likely to win the specific winning opening 8 depending on the contents of the production.

(5)解決手段5は、解決手段に記載した遊技機であって、前記所定条件と同一の所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを有する回転体を入賞装置内に備え、
予測報知手段は、前記可動体に基づいて遊技球が特定入賞口に入賞する可能性が低いと予測したとき、可動体が動作を始めてから検出手段が遊技球を検出するまでの第1期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を報知することを要旨とする。
(5) The solving means 5 is the gaming machine described in the solving means 1 , and has a specific winning opening and a non-specific winning opening that start rotating at a predetermined speed when a predetermined condition identical to the predetermined condition is satisfied. A rotating body is provided in the winning device,
The prediction notifying means predicts that the possibility that the game ball will win the specific winning opening based on the movable body is low during the first period from when the movable body starts to operate until the detection means detects the game ball. Based on this , the gist is to predict the rotational position when the game ball reaches the rotating body and to notify the possibility that the game ball will win the specific winning opening .

解決手段5によれば、第1可動体(例えば可動体4)に基づいて遊技球Bが特定入賞口8に入賞する可能性が低いと予測したときは、それで終わるのではなく、さらに第2可動体(例えば回転体7)に基づいて遊技球Bが特定入賞口8に入賞する可能性を予測して報知する。このように二重に(言い換えれば二段階で)予測を行えば、一方の予測に期待を持てなくても、他方の予測に期待を持てる場合がある。したがって、遊技者9には複数の予測報知に対する期待感を向上させることができる。   According to the solution 5, when it is predicted that there is a low possibility that the game ball B will win the specific winning opening 8 based on the first movable body (for example, the movable body 4), it does not end there, but the second Based on the movable body (for example, the rotating body 7), the possibility that the game ball B will win the specific winning opening 8 is predicted and notified. If prediction is made in this way (in other words, in two stages), there is a case where one prediction can be expected even if one prediction cannot be expected. Therefore, the player 9 can improve a sense of expectation for a plurality of prediction notifications.

(6)解決手段6は、解決手段に記載した遊技機であって、前記所定条件とは異なる所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを有する回転体を入賞装置内に備え、
前記予測報知手段は、前記回転体が回転し始めてから前記検出手段が遊技球を検出するまでの第2期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を予測して報知し、
前記可動体運動を始めるタイミングと、前記回転体が運動を始めるタイミングとを異ならせることを要旨とする。
(6) The solving means 6 is the gaming machine described in the solving means 1 , and has a specific winning opening and a non-specific winning opening that start rotating at a predetermined speed when a predetermined condition different from the predetermined condition is satisfied. A rotating body is provided in the winning device,
The prediction notification means predicts a rotation position when the game ball reaches the rotary body based on a second period from when the rotary body starts to rotate until the detection means detects the game ball. Predict and report the possibility that the ball will win the specific prize opening,
The gist is that the timing at which the movable body starts to move and the timing at which the rotating body starts to move are different .

解決手段6によれば、第1可動体と第2可動体とで運動を始めるタイミングを異ならせる(すなわち非同期とする)。こうすれば、第1可動体と第2可動体との動作関係が不定になり、動作タイミングのみから特定入賞口8への入賞確率を遊技者9に察知されて遊技の興趣を低下させるのを防止することができる。   According to the solving means 6, the timing at which the first movable body and the second movable body start the motion is made different (that is, asynchronous). By doing so, the operation relationship between the first movable body and the second movable body becomes indefinite, and the player 9 is aware of the winning probability to the specific winning port 8 only from the operation timing, and the interest of the game is reduced. Can be prevented.

(7)解決手段7は、特定入賞口と非特定入賞口とを入賞装置に備え、前記特定入賞口に遊技球が入賞したことを契機として遊技者に有利な遊技状態を実現する構成とした遊技機であって、
遊技球を検出する検出手段と、
所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを備える回転体と、
前記回転体が回転し始めてから前記検出手段が遊技球を検出するまでの第2期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を予測して報知する予測報知手段とを有することを要旨とする。
(7) The solving means 7 includes a specific winning opening and a non-specific winning opening in the winning device, and is configured to realize a gaming state advantageous to the player when a game ball wins the specific winning opening. A gaming machine,
Detecting means for detecting a game ball;
A rotating body having a specific winning opening and a non-specific winning opening that starts rotating at a predetermined speed triggered by establishment of a predetermined condition;
Based on a second period from when the rotating body starts to rotate until the detection means detects the game ball, a rotation position when the game ball reaches the rotary body is predicted, and the game ball is placed in the specific winning opening. The gist of the invention is to have a prediction notification means for predicting and notifying the possibility of winning a prize.

解決手段7によれば、検出手段2および回転体7は入賞装置3に備える。回転体7は所定条件の成立を契機として所定速度で回転し始めるので、時間が経ってゆくにつれて状態(回転位置等)が変化してゆく。また、検出手段2によって検出された遊技球Bが回転体7に到達するまでの時間はほぼ一定であることを前提とする。回転体7の状態を検出するための検出器が不要になるので、コストを低減することができる。さらに、回転体7が回転し始めてから検出手段2が遊技球Bを検出するまでの第2期間(例えば秒数)が分かれば、予測報知手段1は当該遊技球Bが特定入賞口8に入賞する可能性を予測して報知することができる。当該報知を認識した遊技者9は、遊技に不慣れな者でも遊技球Bが特定入賞口8に入賞し易いか否かが分かる。   According to the solution means 7, the detection means 2 and the rotating body 7 are provided in the winning device 3. Since the rotating body 7 starts to rotate at a predetermined speed when the predetermined condition is satisfied, the state (rotational position or the like) changes with time. Further, it is assumed that the time until the game ball B detected by the detection means 2 reaches the rotating body 7 is substantially constant. Since a detector for detecting the state of the rotating body 7 is not required, the cost can be reduced. Furthermore, if the second period (for example, the number of seconds) from when the rotating body 7 starts to rotate until the detection means 2 detects the game ball B is known, the prediction notification means 1 will win the game ball B in the specific winning opening 8. It is possible to predict and notify the possibility of doing. The player 9 who recognizes the notification can know whether or not the game ball B is likely to win the specific winning opening 8 even if the player 9 is unfamiliar with the game.

本発明によれば、可動体の状態を検出するための検出器が不要になるので、コストを低減することができる。また、予測報知手段は遊技球が特定入賞口に入賞する可能性を予測して報知するので、遊技球が特定入賞口に入賞し易いか否かが分かる。   According to the present invention, since a detector for detecting the state of the movable body is not required, the cost can be reduced. Further, since the prediction notification means predicts and notifies the possibility that the game ball will win the specific winning opening, it can be determined whether or not the game ball is likely to win the specific winning opening.

次に、本発明を実施するための最良の形態について、実施例に従って説明する。   Next, the best mode for carrying out the present invention will be described with reference to examples.

本実施例は遊技機の一つであるパチンコ機に本発明を適用した例であって、図2〜図12を参照しながら説明する。   This embodiment is an example in which the present invention is applied to a pachinko machine that is one of gaming machines, and will be described with reference to FIGS.

まず図2には、パチンコ機に備える遊技盤10の外観を正面図で示す。当該遊技盤10は、後述するように可動部材14や可動翼片18,48等を有する役物装置12、パチンコ球(遊技球,遊技媒体に相当する)がそれぞれ入賞可能な始動口36,32,26、その他にゲートや一般の入賞口,風車,障害釘等を適宜に配置する。なお、入賞口や障害釘等の一部は図示を省略する。
始動口36,32,26は、役物装置12の下方に配置する。このうち始動口32はパチンコ球の入賞を検出するために始動口センサ30を備え、同様にして始動口36,26はそれぞれ始動口センサ34,28を備える。
First, in FIG. 2, the external view of the game board 10 with which a pachinko machine is equipped is shown with a front view. As will be described later, the gaming board 10 includes a starter 36 and 32 in which an accessory device 12 having a movable member 14 and movable wing pieces 18 and 48, and a pachinko ball (corresponding to a game ball and a game medium) can win. , 26, and other gates, general winning holes, windmills, obstacle nails, etc. are appropriately arranged. In addition, illustration of a part of the winning a prize mouth and the obstacle nail is omitted.
The start ports 36, 32, and 26 are disposed below the accessory device 12. Of these, the start port 32 includes a start port sensor 30 for detecting the winning of a pachinko ball, and similarly, the start ports 36 and 26 include start port sensors 34 and 28, respectively.

図3は、図2に示す役物装置12を拡大して表す正面図である。役物装置12は、大入賞口50(左大入賞口)を開閉する可動翼片48や、当該大入賞口50に入賞したパチンコ球を検出する入賞センサ46、動物等(例えば架空の動物キャラクタ)を模して形成した可動部材14、大入賞口16(右大入賞口)を開閉する可動翼片18、当該大入賞口16に入賞したパチンコ球を検出する入賞センサ20、大入賞口50,16からそれぞれ入ったパチンコ球を誘導可能な誘導通路44,22、二点鎖線で示すように必要に応じて備えられて誘導通路44(左通路)を通過するパチンコ球を検出する通過センサ56、誘導通路22(右通路)を通過するパチンコ球を検出する通過センサ52、演出を実現可能な液晶表示器42、通常入賞口と特別入賞口とを備えた回転部材40、誘導通路44を通行して出口38から出てきたパチンコ球を回転部材40または通常入賞口68(図6を参照)に向けて案内する案内通路62、可動部材14と同様にして動物等(例えば人物のキャラクタ)を模して形成した可動部材24などを有する。液晶表示器42で実現する演出の内容は、例えばパチンコ球が誘導通路44,22を通過したときや、パチンコ球が特別入賞口40f(いわゆるVゾーン;図7を参照)に入って大当たりが発生したとき、大当たり遊技中などに応じて異ならせると、遊技者9は遊技の状態を容易に把握できる。
なお、役物装置12は入賞装置3に相当し、揺動片58は可動体4(第1可動体)に相当し、回転部材40は可動体4(第2可動体)に相当し、誘導通路44は通行路5(第1通行路5a)に相当し、誘導通路22は通行路5(第2通行路5b)に相当し、液晶表示器42は予測報知手段1に相当する。
FIG. 3 is an enlarged front view of the accessory device 12 shown in FIG. The accessory device 12 includes a movable wing piece 48 that opens and closes a grand prize opening 50 (left grand prize opening), a prize sensor 46 that detects a pachinko ball that has won a prize in the grand prize opening 50, animals, and the like (for example, a fictional animal character). ), A movable wing piece 18 that opens and closes a grand prize opening 16 (right big prize opening), a winning sensor 20 that detects a pachinko ball that has won the big prize opening 16, and a big prize opening 50. , 16 are capable of guiding the pachinko spheres respectively entered from the guide passages 44, 22, and a passage sensor 56 for detecting the pachinko spheres provided as necessary and passing through the guide passage 44 (left passage) as indicated by a two-dot chain line. , A passage sensor 52 for detecting a pachinko ball passing through the guide passage 22 (right passage), a liquid crystal display 42 capable of producing an effect, a rotating member 40 having a normal winning opening and a special winning opening, and a guiding passage 44 Out Similar to the guide passage 62 and the movable member 14 for guiding the pachinko ball coming out from the rotary member 40 toward the rotary member 40 or the normal winning opening 68 (see FIG. 6), imitating animals (for example, human characters). The formed movable member 24 is included. The contents of the effect realized by the liquid crystal display 42 are, for example, when a pachinko ball passes through the guide passages 44, 22 or when the pachinko ball enters a special winning opening 40f (so-called V zone; see FIG. 7) and a big hit occurs. When it is made different depending on the jackpot game or the like, the player 9 can easily grasp the state of the game.
The accessory device 12 corresponds to the winning device 3, the swing piece 58 corresponds to the movable body 4 (first movable body), and the rotating member 40 corresponds to the movable body 4 (second movable body). The passage 44 corresponds to the passage 5 (first passage 5a), the guide passage 22 corresponds to the passage 5 (second passage 5b), and the liquid crystal display 42 corresponds to the prediction notification means 1.

可動部材14、可動翼片18,48、回転部材40および可動部材24は、それぞれが駆動体(例えばモータやソレノイド等)を制御して個別に所要の動作が可能に構成する。すなわち可動部材14は、所定方向(本例では図4に示す矢印D8方向)に沿って往復運動が可能に構成する。同様に、可動翼片48,18は所定方向(本例では図3に示す矢印D2,D4方向)に沿って往復運動が可能に構成する。回転部材40は、回転(正回転,逆回転,正逆回転等)を可能に構成する。可動部材24は例えばソレノイド54を用い、所定方向に沿って往復運動が可能に構成する。当該所定方向は、例えば図3に示すようにスライドする矢印D6方向であるが、振り子状に揺動させる構成としてもよい。   The movable member 14, the movable blade pieces 18 and 48, the rotating member 40 and the movable member 24 are configured such that each can individually perform a required operation by controlling a driving body (for example, a motor or a solenoid). That is, the movable member 14 is configured to be capable of reciprocating along a predetermined direction (in this example, the direction of arrow D8 shown in FIG. 4). Similarly, the movable blade pieces 48 and 18 are configured to be capable of reciprocating along a predetermined direction (in this example, directions of arrows D2 and D4 shown in FIG. 3). The rotating member 40 is configured to be rotatable (forward rotation, reverse rotation, forward / reverse rotation, etc.). The movable member 24 uses, for example, a solenoid 54 and is configured to be capable of reciprocating along a predetermined direction. The predetermined direction is, for example, the direction of the arrow D6 that slides as shown in FIG. 3, but may be configured to swing in a pendulum shape.

次に、可動部材14の構成例について図4を参照しながら説明する。図4(A)には可動部材14の後退状態を斜視図で示し、図4(B)には可動部材14の前進状態を斜視図で示す。可動部材14は、ソレノイド60のロッド60aに固定されている。ソレノイド60は、図9に示すようにサブ制御基板200によって励磁状態/非励磁状態が制御され、ロッド60aの後退状態/前進状態を制御可能に構成する。よって、サブ制御基板200から可動部材14の後退状態と前進状態との間で切り換え制御が行える。   Next, a configuration example of the movable member 14 will be described with reference to FIG. 4A is a perspective view showing the retracted state of the movable member 14, and FIG. 4B is a perspective view showing the advanced state of the movable member 14. The movable member 14 is fixed to the rod 60 a of the solenoid 60. As shown in FIG. 9, the solenoid 60 is configured to be controlled in an excited state / a non-excited state by the sub-control board 200 so that the retracted state / advanced state of the rod 60a can be controlled. Therefore, switching control can be performed between the retracted state and the advanced state of the movable member 14 from the sub-control board 200.

誘導通路44,22の構成例について、図5を参照しながら説明する。当該図5は図3に示す役物装置12の一部分を拡大して表す正面図であって、図5(A)には揺動片58を一方側(本例では右側)に傾けた第1状態の例を示し、図5(B)には揺動片58を他方側(本例では左側)に傾けた第2状態の例を示す。なお、パチンコ球Pは遊技球Bに相当する。
誘導通路44,22は互いに独立させ、ともにパチンコ球Pの通行が視認可能な形態(例えば透明,半透明の部材や網状の部材等)で形成するのが望ましい。誘導通路44は、役物装置12の中央付近に入口64を備え、回転部材40の近傍に出口38を備える。誘導通路22は、役物装置12の中央付近に入口66を備え、回転部材40の上方に出口22aを備える。入口64,66の上方には、大入賞口50,16に入賞したパチンコ球を誘導通路44,22のいずれかに振り分ける揺動片58を設ける。揺動片58は、始動口センサ28,30,34がパチンコ球を検出した時点から揺動し始めて規則的な運動を繰り返し、当該検出時点から所定期間(例えば10秒間)を経過した後に揺動を止める。図5(A)に示すように揺動片58を第1状態にすると、パチンコ球Pは入口66に入って誘導通路22を矢印D10に沿って通行し、出口22aから回転部材40に向けて落下する。

A configuration example of the guide passages 44 and 22 will be described with reference to FIG. FIG. 5 is an enlarged front view showing a part of the accessory device 12 shown in FIG. 3, and FIG. 5A shows a first in which the swing piece 58 is inclined to one side (right side in this example). An example of a state is shown, and FIG. 5B shows an example of a second state in which the swing piece 58 is tilted to the other side (left side in this example). The pachinko ball P corresponds to the game ball B.
It is desirable that the guide passages 44 and 22 are made independent of each other and are formed in a form (for example, a transparent or translucent member or a net-like member) in which the pachinko sphere P can be seen. The guide passage 44 includes an inlet 64 near the center of the accessory device 12 and an outlet 38 near the rotating member 40. The guide passage 22 includes an inlet 66 near the center of the accessory device 12, and includes an outlet 22 a above the rotating member 40. Above the entrances 64 and 66, there is provided a swing piece 58 that distributes the pachinko balls that have won the big winning openings 50 and 16 to one of the guide passages 44 and 22. The swing piece 58 starts swinging from the time when the start port sensors 28, 30, and 34 detect the pachinko balls and repeats regular movement, and swings after a predetermined period (for example, 10 seconds) has elapsed from the detection time. Stop. When the swing piece 58 is set to the first state as shown in FIG. 5A, the pachinko ball P enters the inlet 66 and passes through the guide passage 22 along the arrow D10, from the outlet 22a toward the rotating member 40. Fall.

一方、図5(B)に示すように揺動片58を第2状態にすると、パチンコ球Pは入口64に入って誘導通路44を矢印D12に沿って通行し、出口38から出て案内通路62上を移動する。こうして案内通路62を移動するパチンコ球Pは、可動部材24の状態によって入賞可能な入賞口が異なり、図6を参照しながら説明する。当該図6には、役物装置12の下部を斜視図で表す。図6(A)に示すように可動部材24が図面右側に退避する退避状態では、パチンコ球Pは矢印D14に沿って移動して通常入賞口68に入賞する確率が高く、パチンコ球Pが回転部材40に備えた通常入賞口または特別入賞口に入賞する確率は低い。これに対して、図6(B)に示すように可動部材24が図面左側に突出する突出状態では通常入賞口68に入賞する可能性がなく、矢印D16に沿って移動して通行路67を経て回転部材40に備えた通常入賞口または特別入賞口に入賞する。   On the other hand, as shown in FIG. 5B, when the swing piece 58 is in the second state, the pachinko ball P enters the inlet 64, passes through the guide passage 44 along the arrow D12, exits from the outlet 38, and passes through the guide passage. Move on 62. The pachinko ball P that moves in the guide passage 62 in this manner has a winning opening that can be won depending on the state of the movable member 24, and will be described with reference to FIG. FIG. 6 is a perspective view showing the lower part of the accessory device 12. As shown in FIG. 6A, in the retracted state where the movable member 24 is retracted to the right side of the drawing, the pachinko ball P has a high probability of moving along the arrow D14 and winning the normal winning opening 68, and the pachinko ball P rotates. There is a low probability of winning in a normal winning opening or a special winning opening provided for the member 40. On the other hand, as shown in FIG. 6B, when the movable member 24 protrudes to the left side of the drawing, there is no possibility of winning the normal winning opening 68, and the vehicle moves along the passage 67 by moving along the arrow D16. Then, a prize is awarded to a normal prize opening or a special prize opening provided for the rotating member 40.

回転部材40の構成例について、図7を参照しながら説明する。図7(A)には回転部材40を平面図で表し、図7(B)には回転部材40を斜め上方から見た斜視図を表す。当該図7では入賞口の違いを分かり易くするため、特別入賞口40fを太線で表す。
回転部材40は、例えばモータ70を用いて所定方向(例えば矢印D18方向)に回転可能に構成する。当該モータ70には、回転部材40の回転位置を検出する回転位置検出手段として、図9に示す回転角センサ70a(例えばロータリエンコーダやレゾルバ等)を備えるのが望ましい。回転部材40の回転速度は任意に設定でき、例えば入賞口の個数に比例する秒数で1回転させると分かり易い。具体的には、図7に示す回転部材40では入賞口が全部で六つ備えるので、6秒/回転や12秒/回転等に設定する。
A configuration example of the rotating member 40 will be described with reference to FIG. FIG. 7A shows the rotating member 40 in a plan view, and FIG. 7B shows a perspective view of the rotating member 40 as viewed obliquely from above. In FIG. 7, the special winning opening 40f is indicated by a thick line for easy understanding of the difference of winning openings.
The rotating member 40 is configured to be rotatable in a predetermined direction (for example, the direction of an arrow D18) using, for example, a motor 70. The motor 70 preferably includes a rotation angle sensor 70a (for example, a rotary encoder or a resolver) shown in FIG. 9 as a rotation position detection means for detecting the rotation position of the rotation member 40. The rotational speed of the rotating member 40 can be arbitrarily set. For example, it is easy to understand if the rotating member 40 is rotated once in seconds proportional to the number of winning holes. Specifically, in the rotating member 40 shown in FIG. 7, since there are a total of six winning openings, it is set to 6 seconds / rotation, 12 seconds / rotation, or the like.

回転部材40は、中央部が頂点となる丘陵状に形成し、ほぼ「コ」字状であって径方向(外側)に開口する壁部40b,40d,40hを表面上に沿って備える。壁部40b,40d,40hはともに凸状に突起させているので、飛び跳ねて移動する状態を除いてパチンコ球が壁部40b,40d,40hを乗り越えるのは困難である。回転部材40には、非特定入賞口に相当する通常入賞口40a,40c,40e,40g,40iと、特別入賞口に相当する特別入賞口40fとを備える。特別入賞口40fに入賞したパチンコ球を検出する入賞センサを少なくとも備えている点は周知の通りである。
なお、壁部40b,40d,40hはパチンコ球の通行を困難にするために形成したが、溝,段差,障害物等によりパチンコ球の通行を困難にしても同等の作用効果を得る。
The rotating member 40 is formed in a hill shape with a central portion at the top, and is provided with wall portions 40b, 40d, and 40h that are substantially “U” -shaped and open radially (outside) along the surface. Since the wall portions 40b, 40d, and 40h are both projected in a convex shape, it is difficult for the pachinko ball to get over the wall portions 40b, 40d, and 40h except for the state of jumping and moving. The rotating member 40 includes normal winning ports 40a, 40c, 40e, 40g, and 40i corresponding to non-specific winning ports, and a special winning port 40f corresponding to a special winning port. As is well known, at least a winning sensor for detecting a pachinko ball that has won the special winning opening 40f is provided.
The walls 40b, 40d, and 40h are formed to make it difficult for pachinko balls to pass. However, even if the pachinko balls are made difficult to pass due to grooves, steps, obstacles, etc., the same effects are obtained.

パチンコ球Pが通常入賞口40a,40c,40e,40g,40iに入賞した場合は、所定数のパチンコ球を賞球として払い出す。パチンコ球Pが特別入賞口40fに入賞した場合はいわゆる大当たりとなり、所定数のパチンコ球を賞球として払い出すことに加えて、大当たり遊技を実現する。当該大当たり遊技は、例えば可動翼片18,48が複数回(例えば18回)開閉動作を繰り返し、その間に再び特別入賞口40fに入賞するとその時点で当該ラウンドを終了して次のラウンドへ移行する。継続可能なラウンド数には上限が設けられており、例えば初回を含めて16ラウンドが該当する。   When the pachinko ball P wins the normal winning openings 40a, 40c, 40e, 40g, 40i, a predetermined number of pachinko balls are paid out as a winning ball. When the pachinko ball P wins the special winning opening 40f, it becomes a so-called jackpot. In addition to paying out a predetermined number of pachinko balls as a prize ball, a jackpot game is realized. In the jackpot game, for example, when the movable wing pieces 18 and 48 are repeatedly opened and closed several times (for example, 18 times), and the special winning opening 40f is won again during that time, the round ends at that point and the next round is entered. . There is an upper limit on the number of rounds that can be continued, and for example, 16 rounds including the first time are applicable.

一般領域と特別領域の例について、図8を参照しながら説明する。図8(A)には、誘導通路22の出口22aから落下したパチンコ球Pが通行可能な領域を\字状の斜線ハッチで示す。図8(B)には、案内通路62を通らない限りは通行が困難な領域を/字状の斜線ハッチで示す。
図8(A)において、通常領域72は通常入賞口40cを有し、壁部40bと壁部40dとの間にある。同様に通常領域78は通常入賞口40iを有し、壁部40bと壁部40hとの間にある。特別領域76は特別入賞口40fを有し、壁部40dと壁部40hとの間にある。通常領域72,78および特別領域76のいずれにも容易に通行可能であって、これらの領域に共通する部位が共通領域74である(クロスハッチで図示する)。出口22aから共通領域74内に落下したパチンコ球Pは、壁部40b,40d,40hによって通行が阻害されるので、通常入賞口40c,40iまたは特別入賞口40fに入賞する。そのため、誘導通路22を通過して出口22aから落下したパチンコ球Pが特別入賞口40fに入賞する確率はほぼ三分の一になる。
Examples of the general area and the special area will be described with reference to FIG. In FIG. 8A, a region where the pachinko ball P dropped from the outlet 22a of the guide passage 22 can pass is indicated by a \ -shaped oblique hatching. In FIG. 8B, a region that is difficult to pass unless passing through the guide passage 62 is indicated by a / hatched hatching.
In FIG. 8A, the normal region 72 has a normal winning opening 40c, and is between the wall 40b and the wall 40d. Similarly, the normal region 78 has a normal winning opening 40i and is located between the wall 40b and the wall 40h. The special area 76 has a special winning opening 40f and is located between the wall 40d and the wall 40h. The normal region 72, 78 and the special region 76 can be easily passed, and a common part of these regions is a common region 74 (illustrated by a cross hatch). The pachinko balls P that have fallen into the common area 74 from the exit 22a are blocked from passing by the wall portions 40b, 40d, and 40h, and therefore win the normal winning ports 40c and 40i or the special winning ports 40f. Therefore, the probability that the pachinko ball P that has passed through the guide passage 22 and dropped from the outlet 22a will win the special winning opening 40f is approximately one third.

図8(B)において、通常領域80は通常入賞口40eを有し、壁部40dによって囲まれている。通常領域82は通常入賞口40gを有し、壁部40hによって囲まれている。通常領域84は通常入賞口40aを有し、壁部40bによって囲まれている。パチンコ球Pが案内通路62を通ると、回転部材40の回転位置によって、通常入賞口40a,40c,40e,40g,40iと特別入賞口40fのいずれにも入賞可能となる。そのため、案内通路62を経て通行するパチンコ球Pが特別入賞口40fに入賞する確率はほぼ六分の一になる。ただし、図6(A)に示すように可動部材24が通常入賞口68を塞いでいない状態では、案内通路62を通行するパチンコ球Pは通常入賞口68に入賞する確率が高く、特別入賞口40fに入賞する確率は低くなる。   In FIG. 8B, the normal region 80 has a normal winning opening 40e and is surrounded by a wall 40d. The normal area 82 has a normal winning opening 40g and is surrounded by a wall 40h. The normal area 84 has a normal winning opening 40a and is surrounded by the wall 40b. When the pachinko ball P passes through the guide passage 62, it becomes possible to win any of the normal winning ports 40a, 40c, 40e, 40g, 40i and the special winning ports 40f depending on the rotational position of the rotating member 40. Therefore, the probability that the pachinko ball P passing through the guide passage 62 will win the special winning opening 40f is almost one sixth. However, as shown in FIG. 6A, in the state where the movable member 24 does not block the normal winning opening 68, the pachinko ball P passing through the guide passage 62 is highly likely to win the normal winning opening 68, and the special winning opening. The probability of winning in 40f is low.

次に、パチンコ機における遊技を実現するために基板と装置等とを接続した一例について図9を参照しながら説明する。なお単に「接続する」という場合には、特に断らない限り電気的に接続することを意味する。   Next, an example in which a board and a device are connected to realize a game in a pachinko machine will be described with reference to FIG. In addition, when simply “connecting”, it means that it is electrically connected unless otherwise specified.

予測報知手段1に相当するサブ制御基板200はCPU204を中心に構成し、主としてパチンコ遊技に伴って実現する予想報知や演出等にかかる装置・部材の動作を制御する。当該サブ制御基板200は、第1のセンサ群(例えば通過センサ52,56や回転角センサ70a等)からそれぞれ出力された信号を受けてCPU204に伝達する入力インタフェース回路202や、第2のセンサ群(例えば始動口センサ28,30,34や入賞センサ20,46等)から出力された信号をメイン制御基板100を通じてCPU204に伝達する入力インタフェース回路220、CPU204から出力された信号を受けて出力トランジスタ208,212,214や音源IC210に伝達する出力インタフェース回路206、ランプやLED等の発光体86を表示(点灯,点滅等)するために信号を増幅して伝達する出力トランジスタ208、スピーカ88から響かせるために受信データで指示された音を発生させる音源IC210、液晶表示器42で演出を行うために信号を増幅して液晶制御基板300に伝達する出力トランジスタ212、ソレノイド54,60やモータ70等(他には振動体やファン等)のような駆動体を駆動させるのに必要な信号(電圧や電流等)を増幅して伝達する出力トランジスタ214、サブ制御プログラムや所要のデータ等を格納するROM218や、受信データ等の一時的データを格納するRAM216などを備える。これらのうち、発光体86,スピーカ88,振動体,ファン等は、それぞれが予測報知手段1に相当する。通過センサ52,56からの検出信号を受けて、発光体86を発光させたり、スピーカ88から音を響かせる等を行う構成とすれば、遊技者9は特別入賞口40fへの入賞可能性に対して更なる期待感を持てる。その他には、図示しないものの、外部の装置と通信を行う通信制御回路などを適宜に備える。   The sub-control board 200 corresponding to the prediction notification means 1 is mainly configured by the CPU 204, and controls the operation of devices / members mainly related to the prediction notification and effects realized with the pachinko game. The sub-control board 200 receives the signals output from the first sensor group (for example, the passage sensors 52 and 56 and the rotation angle sensor 70a) and transmits them to the CPU 204, and the second sensor group. An input interface circuit 220 that transmits a signal output from the start port sensors 28, 30, 34, prize winning sensors 20, 46, etc. to the CPU 204 through the main control board 100, and an output transistor 208 that receives the signal output from the CPU 204. 212, 214, the output interface circuit 206 for transmitting to the sound source IC 210, the output transistor 208 for amplifying and transmitting the signal to display the light emitter 86 such as a lamp or LED (lighting, blinking, etc.), and the speaker 88 Sound source I that generates sound instructed by received data 210, an output transistor 212 that amplifies a signal to produce an effect on the liquid crystal display 42 and transmits the amplified signal to the liquid crystal control board 300, a drive such as a solenoid 54, 60, a motor 70, etc. (others such as a vibrating body or a fan) An output transistor 214 that amplifies and transmits signals (voltage, current, etc.) necessary to drive the body, a ROM 218 that stores sub-control programs and required data, and a RAM 216 that stores temporary data such as received data Etc. Among these, the light emitter 86, the speaker 88, the vibrating body, the fan, and the like correspond to the prediction notification unit 1, respectively. If it is configured to receive the detection signals from the passage sensors 52 and 56 and cause the light emitter 86 to emit light, or to generate sound from the speaker 88, the player 9 is able to win the special winning opening 40f. And have more expectation. In addition, although not shown, a communication control circuit for communicating with an external device is appropriately provided.

メイン制御基板100はサブ制御基板200と同様にCPUを中心に構成し、主としてパチンコ遊技を実現するとともに所要の装置・部材等の動作を制御する。当該メイン制御基板100は、パチンコ遊技を実現するための遊技制御プログラムや所定のデータ等を格納したROMや、乱数等のような一時的データを格納可能なRAM、あるいは入出力回路や通信制御回路などを備える。   The main control board 100 is mainly composed of a CPU as in the case of the sub control board 200, and mainly realizes a pachinko game and controls operations of necessary devices and members. The main control board 100 includes a game control program for realizing a pachinko game, a ROM storing predetermined data, a RAM capable of storing temporary data such as random numbers, an input / output circuit and a communication control circuit. Etc.

液晶制御基板300はサブ制御基板200と同様にCPUを中心に構成し、演出用のコマンド等を受けて予め記憶した図柄を生成するキャラクタジェネレータや、サブ制御基板200から送信されたコマンド等を受けて液晶表示器42で演出を行うVDP(Video Display Processor)等を有する。VDPはパレットRAM等を有し、二以上のレイヤーで独立に表示/非表示を制御可能なものが望ましい。またVDPは、コマンドに含まれる演出情報に従ってキャラクタジェネレータが生成したデータを読み込み、配色指定及びスプライト処理等の画像編集を行なってVRAMやパレットRAMに演出用のデータを展開した上で、最終的に信号(例えば映像信号や同期信号等)を液晶表示器42に伝達する。   Like the sub control board 200, the liquid crystal control board 300 is configured around a CPU, receives a command for production, etc., generates a pre-stored symbol, receives a command transmitted from the sub control board 200, and the like. And a VDP (Video Display Processor) for producing effects on the liquid crystal display 42. The VDP preferably has a palette RAM or the like and can control display / non-display independently by two or more layers. The VDP reads the data generated by the character generator according to the effect information included in the command, performs image editing such as color specification and sprite processing, and develops the effect data in the VRAM and palette RAM. A signal (for example, a video signal or a synchronization signal) is transmitted to the liquid crystal display 42.

上述のように構成したパチンコ機において、特別入賞口40fに入賞する可能性を予測して報知する例について、予測報知処理をフローチャートで表した図10を参照しながら説明する。当該図10に示す予測報知処理は予測報知手段1に相当し、図9に示すサブ制御基板200で実現する。なお、始動口36,32,26は動作条件(例えば大入賞口50,16の開閉回数や開放時間等)が異なる点を除けば同等に機能するので、本例では始動口32を代表して説明する。   An example of predicting and notifying the possibility of winning in the special winning opening 40f in the pachinko machine configured as described above will be described with reference to FIG. The prediction notification process shown in FIG. 10 corresponds to the prediction notification means 1 and is realized by the sub control board 200 shown in FIG. The start ports 36, 32, and 26 function in the same manner except that the operating conditions (for example, the number of opening / closing of the prize winning ports 50 and 16 and the opening time thereof) are different. explain.

まず始動口32にパチンコ球が入賞したか否かを判別する〔ステップS10〕。例えば図2および図9を参照すると、始動口センサ30からメイン制御基板100を経て検出信号を受信すれば入賞した(YES)と判別し、当該検出信号を受信しなければ入賞していない(NO)と判別する。もし始動口32にパチンコ球が入賞したときは(YES)、揺動片58の揺動等を始めて規則的に動作させるとともに〔ステップS12〕、その動作とほぼ同時に時間の計測を始める〔ステップS14〕。当該時間の計測は、割り込み処理を用いてソフトウェア的に実現してもよく、タイマー等の電子回路を用いてハードウェア的に実現してもよい。   First, it is determined whether or not a pachinko ball has been won at the start port 32 [step S10]. For example, referring to FIG. 2 and FIG. 9, if a detection signal is received from the start port sensor 30 via the main control board 100, it is determined that a prize has been won (YES), and if no detection signal is received, no prize has been won (NO ). If a pachinko ball wins at the start port 32 (YES), the swing piece 58 starts swinging and so on regularly (Step S12), and time measurement is started almost simultaneously with the operation [Step S14]. ]. The time measurement may be realized by software using interrupt processing, or may be realized by hardware using an electronic circuit such as a timer.

ステップS12における回転部材40の回転運動は、揺動片58と非同期でパチンコ機の電源を投入した時点から規則的な回転を始めるように構成してもよく、揺動片58とほぼ同期させて始動口32に入賞した時点から規則的な回転を始めるように構成してもよい。揺動片58の揺動運動と回転部材40の回転運動とをほぼ同期させて始動口32にパチンコ球が入賞した時点から規則的な運動を始めるように構成すると、揺動片58と回転部材40の動作関係が常に一定になるため遊技者9に理解しやすい反面、遊技に慣れてくると動作のタイミングによって特定入賞口40fへの入賞確率が低いことが分かってしまい、遊技の興趣を低下させる場合も考えられる。始動口32への入賞タイミングは不定(ランダム)であるため、回転部材40の回転運動を電源投入時から規則的に行うように構成するのが望ましい。こうすれば、揺動片58と回転部材40の動作関係が不定になり、動作タイミングのみから特定入賞口40fへの入賞確率を遊技者9に察知されて遊技の興趣を低下させるのを防止することができる。この作用効果を得るには揺動片58と回転部材40の動作関係が不定であればよいので、始動口32への入賞に基づいて揺動片58の揺動運動を始めるとともに、当該揺動運動の開始から遅延時間(例えば0.5秒間やランダムに指定する期間)だけ遅れて回転部材40の回転運動を始める構成でもよい。   The rotational movement of the rotary member 40 in step S12 may be configured to start regular rotation from the time when the power of the pachinko machine is turned on asynchronously with the swing piece 58, and is substantially synchronized with the swing piece 58. You may comprise so that regular rotation may be started from the time of winning the start opening 32. When the swinging motion of the swinging piece 58 and the rotating motion of the rotating member 40 are substantially synchronized so that the regular motion is started from the time when the pachinko ball wins the start opening 32, the swinging piece 58 and the rotating member are arranged. Although the movement relationship of 40 is always constant, it is easy for the player 9 to understand. However, when the player gets used to the game, it is found that the probability of winning the specific winning opening 40f is low depending on the timing of the operation, and the interest of the game is reduced. It is also possible to make it happen. Since the winning timing to the start port 32 is indefinite (random), it is desirable that the rotational movement of the rotating member 40 is regularly performed from the time of power-on. By doing so, the operation relationship between the swing piece 58 and the rotating member 40 becomes indefinite, and it is prevented that the player 9 perceives the winning probability to the specific winning port 40f only from the operation timing and lowers the interest of the game. be able to. In order to obtain this effect, the swinging piece 58 and the rotating member 40 need only have an indefinite relationship, so that the swinging movement of the swinging piece 58 starts based on the winning of the start port 32 and A configuration may be adopted in which the rotational motion of the rotating member 40 is started after a delay time (for example, 0.5 seconds or a randomly specified period) from the start of the motion.

ステップS14を実行して時間の計測を始めたか、あるいはステップS10で始動口32にパチンコ球が入賞していないときは(NO)、パチンコ球が大入賞口50,16に入賞したか否かを判別する〔ステップS16〕。例えば図2に示す入賞センサ46,20からの検出信号があれば入賞した(YES)と判別し、当該検出信号がなければ入賞していない(NO)と判別する。   If step S14 is executed and time measurement is started, or if the pachinko ball has not won a prize at the start port 32 in step S10 (NO), it is determined whether or not the pachinko ball has won a big prize port 50, 16. Determine [step S16]. For example, if there is a detection signal from the winning sensors 46 and 20 shown in FIG. 2, it is determined that a prize has been won (YES), and if there is no detection signal, it is determined that no prize has been won (NO).

もしパチンコ球が大入賞口50,16に入賞したときは(YES)、ステップS14で始めた時間の計測を止めて計測した時間(以下では単に「計測時間」と呼ぶ。)を確定するか、あるいは揺動片58や回転部材40等が動作を始めてから経過した時間(以下では単に「経過時間」と呼ぶ。)を取得する〔ステップS18〕。揺動片58や回転部材40等の動作開始時は、ほぼ同時期となる場合もあり、異なる時期となる場合もある。当該異なる時期となる場合には、揺動片58と回転部材40とで個別に経過時間を計時する必要がある。そして、予測報知条件を満たす場合に限って(ステップS20でYES)、パチンコ球Pが特別入賞口40fに入賞する可能性を予測し〔ステップS22〕、その予測結果を報知する〔ステップS24〕。   If the pachinko ball has won the big winning openings 50, 16 (YES), stop the time measurement started in step S14 and confirm the measured time (hereinafter simply referred to as “measurement time”), or Alternatively, the time (hereinafter, simply referred to as “elapsed time”) that has elapsed since the swing piece 58, the rotating member 40, and the like started operating is acquired [step S18]. When the operations of the swing piece 58, the rotating member 40, etc. are started, there may be almost the same time or different times. When the different times are reached, it is necessary to measure the elapsed time individually for the swing piece 58 and the rotating member 40. Only when the prediction notification condition is satisfied (YES in step S20), the possibility that the pachinko ball P will win the special winning opening 40f is predicted [step S22], and the prediction result is notified [step S24].

ステップS20の予測報知条件は、パチンコ機の機種や遊技状態,日時等に応じて任意に設定できる。例えば、特定の領域(例えば特定の始動口やゲート,特別入賞口40f等)をパチンコ球が通過/入賞したことや、特定の領域を通過/入賞した数が所定数(例えば5個や10個等)に達したこと、予測報知を行うか否かの抽選により当選したこと等のうちで一以上を適用してもよく、無条件としてもよい。当該予測報知条件は、遊技の進行状況に応じて適用する内容を変更してもよい。   The prediction notification condition in step S20 can be arbitrarily set according to the type of pachinko machine, gaming state, date and time, and the like. For example, a pachinko ball has passed / winned a specific area (for example, a specific start port, gate, special prize opening 40f, etc.), or a predetermined number (for example, 5 or 10) has passed / winned a specific area. Etc.), one or more may be applied, or may be unconditional. The prediction notification condition may be changed depending on the progress of the game.

ステップS22の予測は、揺動片58の揺動や回転部材40の回転等は規則的であることと、大入賞口50,16に入賞したパチンコ球Pが揺動片58や回転部材40等に到達するのに要する時間(以下では単に「到達時間」と呼ぶ。)がほぼ同じであることに基づいている。よって計測時間または経過時間を経過した時点における揺動片58や回転部材40等の状態や、さらに到達時間を経過した時点における揺動片58や回転部材40等の状態を容易に予測できる。すなわち、図5(A)または図5(B)に示す揺動片58の状態に応じてパチンコ球Pが特別入賞口40fに入賞する確率が異なる。したがって、パチンコ球Pが特別入賞口40fに入賞する可能性を予測することができる。
また、揺動片58が図5(B)に示す状態のときは、図6(A)または図6(B)に示す可動部材24の状態に応じてパチンコ球Pが特別入賞口40fに入賞する確率が異なる。さらに、回転部材40の回転位置によっては、パチンコ球Pが特別入賞口40fに入賞する確率が異なる。この場合、回転角センサ70aによって回転部材40の回転位置を検出すれば{図9を参照}、特別入賞口40fが通行路67に近づいているか遠ざかっているかが分かる。精度をより高めれば、パチンコ球Pが通行路67を通行する際に、特別入賞口40fが通行路67の近傍に位置するか否かを予測できる。このように様々の要因で特別入賞口40fに入賞する確率が変化するので、パチンコ球Pが特別入賞口40fに入賞する可能性を段階的に予測することもできる。
The prediction in step S22 is that the swinging of the swinging piece 58 and the rotation of the rotating member 40 are regular, and that the pachinko ball P that has won a prize winning opening 50, 16 is the swinging piece 58, the rotating member 40, or the like. This is based on the fact that the time required to reach the point (hereinafter simply referred to as “arrival time”) is substantially the same. Therefore, it is possible to easily predict the state of the rocking piece 58 and the rotating member 40 when the measurement time or elapsed time has passed, and the state of the rocking piece 58 and the rotating member 40 when the arrival time has passed. That is, the probability that the pachinko ball P wins the special winning opening 40f differs depending on the state of the swing piece 58 shown in FIG. 5 (A) or FIG. 5 (B). Therefore, it is possible to predict the possibility that the pachinko ball P will win the special winning opening 40f.
Further, when the swing piece 58 is in the state shown in FIG. 5B, the pachinko ball P wins the special winning opening 40f in accordance with the state of the movable member 24 shown in FIG. 6A or 6B. Probability to do is different. Furthermore, depending on the rotational position of the rotating member 40, the probability that the pachinko ball P will win the special winning opening 40f varies. In this case, if the rotational position of the rotating member 40 is detected by the rotation angle sensor 70a {see FIG. 9}, it can be determined whether the special winning opening 40f is approaching or moving away from the passage 67. If the accuracy is further increased, it can be predicted whether or not the special winning opening 40 f is located in the vicinity of the passage 67 when the pachinko ball P passes through the passage 67. As described above, since the probability of winning the special prize opening 40f varies due to various factors, the possibility that the pachinko ball P will win the special prize opening 40f can be predicted step by step.

ステップS24の報知は、例えば可動部材14の状態(前進状態または後退状態)によってパチンコ球Pが特別入賞口40fに入賞する可能性を報知する。具体的には、入賞可能性が低ければ図4(A)に示すように可動部材14を後退状態のままにし、入賞可能性が高ければ図4(B)に示すように可動部材14を一時的に前進状態とする。段階的な予測報知を行う場合には、パチンコ球Pが特別入賞口40fに入賞する可能性が高まるにつれて前進する距離を長くする等のように、前進する距離を変化させる。
可動部材14についての他の形態としては、発光体を内蔵したり、ロッド60aの軸を回転させることにより可動部材14を回転させる等のように構成してもよい。発光体は、例えばパチンコ球Pが特別入賞口40fに入賞する可能性に応じて発光/非発光を切り換えたり、予測した段階に応じて発光内容(発光色や発光パターン等)を変化させたりする。可動部材14の回転は、パチンコ球Pが特別入賞口40fに入賞する可能性に応じて回転/非回転を切り換えたり、回転数や回転速度等を段階的に変化させたりする。
こうして可動部材14による報知を認識した遊技者9は、パチンコ球Pが特別入賞口40fに入賞する可能性を知り得る。また予測した段階に応じて報知として行う演出の内容を異ならせるので、遊技者9は予測報知の内容を素早く認識することができる。
The notification in step S24 notifies, for example, the possibility that the pachinko ball P will win the special winning opening 40f depending on the state of the movable member 14 (forward or backward). Specifically, if the winning possibility is low, the movable member 14 remains in the retracted state as shown in FIG. 4A, and if the winning possibility is high, the movable member 14 is temporarily moved as shown in FIG. 4B. Forward. When performing step-by-step prediction notification, the advance distance is changed, such as increasing the advance distance as the possibility that the pachinko ball P wins the special prize opening 40f increases.
Other forms of the movable member 14 may be configured such that a light emitter is incorporated or the movable member 14 is rotated by rotating the shaft of the rod 60a. The illuminant switches, for example, light emission / non-light emission according to the possibility that the pachinko ball P wins the special winning opening 40f, or changes the light emission content (emission color, light emission pattern, etc.) according to the predicted stage. . The rotation of the movable member 14 switches between rotation / non-rotation and changes the rotation speed, rotation speed, etc. in a stepwise manner according to the possibility that the pachinko ball P wins the special winning opening 40f.
Thus, the player 9 who has recognized the notification by the movable member 14 can know the possibility that the pachinko ball P will win the special winning opening 40f. Moreover, since the content of the effect performed as notification is varied according to the predicted stage, the player 9 can quickly recognize the content of the prediction notification.

可動部材14以外で行う報知の形態としては、液晶表示器42に表示演出を行なって報知する形態や、装飾用に備えたランプやLED等の発光体86を点灯や点滅させる表示演出を行なって報知する形態、スピーカ88から音を響かせて報知したり、ハンドルや椅子等を振動体で振動させて報知する形態、ファンの駆動により遊技者9に向けて送風して報知する形態が該当する。このうち液晶表示器42に文字を表示する演出では、「チャンス!」や「確率○○%」(○○は数字)等を表示したり、予測した段階に応じて「かなり良い」「少し良い」「良くない」等を表示する。液晶表示器42に文字以外の内容(例えばキャラクタ図柄等)を表示する演出についても同様である。いずれか一以上の報知を認識した遊技者9は、パチンコ球Pが特別入賞口40fに入賞する可能性を知り得る。二以上の形態による報知をほぼ同時に行う構成とすれば、遊技者9の認識率が高まる。   As a form of notification performed by other than the movable member 14, a display effect is performed by giving a display effect to the liquid crystal display 42, or a display effect is performed in which a light emitter 86 such as a lamp or LED provided for decoration is turned on or blinked. A notification form, a form in which sound is heard from the speaker 88, a form in which a handle or a chair is vibrated by a vibrating body, a form in which air is blown toward the player 9 by driving a fan, and the form are informed. Among these, in the effect of displaying characters on the liquid crystal display 42, “chance!”, “Probability XX%” (XX is a number), etc. are displayed, or “pretty good” “somewhat good” depending on the predicted stage. "Not good" is displayed. The same applies to the effect of displaying contents other than characters (for example, character designs, etc.) on the liquid crystal display 42. The player 9 who has recognized any one or more notifications can know the possibility that the pachinko ball P will win the special winning opening 40f. If it is set as the structure which performs alerting | reporting by two or more forms substantially simultaneously, the recognition rate of the player 9 will increase.

ここで、揺動片58の状態および回転部材40の回転位置に応じて二重に予測報知を行う例(液晶表示器42に文字を表示する演出)は、例えば次に示す予測報知表のように行う。すなわち、揺動片58が図5(A)に示す第1状態と予測したときは「かなり良い」と報知する。揺動片58が図5(B)に示す第2状態と予測したときは、回転部材40の特別入賞口40fが通行路67に接近中か離反中かで同表のように内容を異ならせて報知する。本例では揺動片58と回転部材40とにより二重に予測報知を行う形態に適用したが、さらに可動部材24の状態を加えて三重に予測報知を行う形態にも適用できる。したがって、予測を行う対象が増えれば、その分だけ多重に予測報知を行える。   Here, an example of performing the prediction notification twice according to the state of the swing piece 58 and the rotational position of the rotating member 40 (effect for displaying characters on the liquid crystal display 42) is, for example, as shown in the prediction notification table shown below. To do. That is, when the swing piece 58 is predicted to be in the first state shown in FIG. When the swinging piece 58 is predicted to be in the second state shown in FIG. 5B, the contents are changed as shown in the table depending on whether the special winning opening 40f of the rotating member 40 is approaching or leaving the passage 67. To inform. In this example, the present invention is applied to a mode in which prediction notification is performed by the oscillating piece 58 and the rotating member 40 in a double manner. Accordingly, if the number of objects to be predicted increases, the prediction notification can be performed in a multiplex manner.

〔予測報知表〕
┏━━━━━━━━┯━━━━━━━━━━━━━━━━━┓
┃ │ 揺動片が第2状態 ┃
┃揺動片が第1状態├────────┬────────┨
┃ │特別入賞口が接近│特別入賞口が離反┃
┣━━━━━━━━┿━━━━━━━━┿━━━━━━━━┫
┃かなり良い │少し良い │良くない(ダメ)┃
┗━━━━━━━━┷━━━━━━━━┷━━━━━━━━┛
[Forecast report table]
┏━━━━━━━━┯━━━━━━━━━━━━━━━━━┓
│ │ Oscillating piece is in second state ┃
┃ Oscillating piece is in the first state ├────────┬────────┨
│ │Special winning entrance is approaching │Special winning entrance is off
┣━━━━━━━━┿━━━━━━━━┿━━━━━━━━┫
┃ Pretty good │ A little good │ Not good (not good) ┃
┗━━━━━━━━┷━━━━━━━━┷━━━━━━━━┛

ステップS24を予測した結果を報知するか、あるいはステップS16で大入賞口50,16にパチンコ球が入賞していないときは(NO)、ステップS12から始めた揺動片58や回転部材40等の動作が動作時間(例えば10秒間等)を経過すると(ステップS26でYES)、その動作を止める〔ステップS28〕。動作を止める際には、予測プログラムが簡単にするため、基準状態で停止させるのが望ましい。当該基準状態としては、可動部材14は例えば後退状態であり、回転部材40は例えば所定の回転角度(例えば0度)であり、可動部材24は例えば退避状態などが該当する。本例は動作を止める際の状態であるが、同様の状態でパチンコ機の電源を遮断するのが望ましい。   When the result of predicting step S24 is notified, or when the pachinko ball has not won a prize winning opening 50, 16 in step S16 (NO), the swing piece 58, the rotating member 40, etc. started from step S12 are displayed. When the operation has passed an operation time (for example, 10 seconds) (YES in step S26), the operation is stopped [step S28]. When stopping the operation, it is desirable to stop in the reference state in order to simplify the prediction program. As the reference state, for example, the movable member 14 is in a retracted state, the rotating member 40 is at a predetermined rotation angle (for example, 0 degrees), and the movable member 24 is in a retracted state, for example. In this example, the operation is stopped, but it is desirable to shut off the power of the pachinko machine in the same state.

上述した予測報知処理を実行するとき、揺動片58や可動部材14等にかかる状態の変化について図11を参照しながら説明する。当該図11に示すタイムチャートでは図面上側から下側に向かって順番に、始動口センサ30(あるいは始動口センサ34,28)が出力する信号、揺動片58の状態、大入賞口50,16の開閉状態、入賞センサ20(あるいは入賞センサ46)が出力する信号、サブ制御基板200内で予測する揺動片58の状態、可動部材14の状態等について時系列的な変化を示す。時間tは図面左側から右側に向かって経過してゆく。
なお本例では簡単のために、揺動片58の状態に応じて特別入賞口40fの入賞可能性を報知する例を説明する。また、第1期間(すなわち揺動片58が動作を始めてから入賞センサ20,46がパチンコ球Pを検出するまで期間)は期間T2に相当する。
A change in the state of the swing piece 58 and the movable member 14 when the above-described prediction notification process is executed will be described with reference to FIG. In the time chart shown in FIG. 11, in order from the upper side to the lower side of the drawing, the signal output by the start port sensor 30 (or the start port sensors 34, 28), the state of the swing piece 58, the special winning ports 50, 16 The time series changes of the open / close state, the signal output by the winning sensor 20 (or the winning sensor 46), the state of the swing piece 58 predicted in the sub-control board 200, the state of the movable member 14, and the like are shown. Time t elapses from the left side to the right side of the drawing.
In this example, for the sake of simplicity, an example in which the possibility of winning the special winning opening 40f is notified according to the state of the swing piece 58 will be described. The first period (that is, the period from when the swing piece 58 starts to operate until the winning sensors 20, 46 detect the pachinko ball P) corresponds to the period T2.

パチンコ球Pが時刻t10に始動口32に入賞したのに伴って、始動口センサ30はパルス状の信号を出力している。この信号をメイン制御基板100を経て受信したサブ制御基板200は、時刻t10から揺動片58の揺動を始め(図10のステップS12)、動作期間に相当する期間T4を経過した時刻t24に揺動を止める(図10のステップS28)。また上記始動口センサ30から信号を受信したメイン制御基板100は、所定のインターバルを経過した時刻t12から大入賞口50,16を開け、時刻t18に閉じる。よって時刻t12から時刻t18までの間に限って、パチンコ球Pは大入賞口50,16に入賞することが可能になる。   As the pachinko ball P wins the starting port 32 at time t10, the starting port sensor 30 outputs a pulse-like signal. The sub control board 200 that receives this signal via the main control board 100 starts swinging the swing piece 58 from time t10 (step S12 in FIG. 10), and at time t24 when a period T4 corresponding to the operation period has elapsed. The oscillation is stopped (step S28 in FIG. 10). The main control board 100 that has received the signal from the start port sensor 30 opens the special winning openings 50 and 16 from time t12 when a predetermined interval has elapsed, and closes it at time t18. Therefore, the pachinko ball P can be awarded to the big winning openings 50 and 16 only from the time t12 to the time t18.

本例ではパチンコ球Pが大入賞口16に入賞できており、時刻t10に入賞してから期間T2を経過した時刻t14に入賞センサ20がパルス状の信号を出力している。サブ制御基板200の内部では、入賞センサ20によって検出されたパチンコ球Pが揺動片58に到達するまでに要する時間を期間T6と仮定し、二点鎖線で図示するように仮想的な揺動片58の状態変化に基づいて、当該パチンコ球Pが入賞センサ20に検出された時点で特別入賞口40fに入賞する可能性を予測する。
本例のパチンコ球Pは時刻t14に検出されており、当該時刻t14の時点では実際の可動部材14は第2状態にある。しかし、当該パチンコ球Pが揺動片58に到達するにはタイムラグ(期間T6)があるので、到達時点では第1状態になっていると予測する。よって、本例ではパチンコ球Pは誘導通路22を通行する可能性が高いので、特別入賞口40fに入賞する可能性も高い。したがって、サブ制御基板200は時刻t14から時刻t16まで可動部材14を前進させて報知している。
In this example, the pachinko ball P has won the grand prize opening 16, and the winning sensor 20 outputs a pulse-like signal at time t14 when the period T2 has elapsed since winning at time t10. Inside the sub-control board 200, it is assumed that the time required for the pachinko ball P detected by the winning sensor 20 to reach the swing piece 58 is a period T6, and the virtual swing is illustrated as shown by a two-dot chain line. Based on the state change of the piece 58, the possibility of winning the special winning opening 40f when the pachinko ball P is detected by the winning sensor 20 is predicted.
The pachinko sphere P of this example is detected at time t14, and the actual movable member 14 is in the second state at the time t14. However, since there is a time lag (period T6) for the pachinko ball P to reach the swing piece 58, it is predicted that the first state is reached at the time of arrival. Therefore, in this example, since the pachinko ball P is highly likely to pass through the guide passage 22, there is a high possibility of winning the special winning opening 40f. Therefore, the sub-control board 200 notifies the advancement of the movable member 14 from time t14 to time t16.

上述した実施例によれば、以下に示す各効果を得ることができる。
(1)揺動片58は始動口36,32,26への入賞(所定条件の成立)を契機として規則的な動作を始めるので、時間が経ってゆくにつれて状態も規則的に変化してゆく。よって経過時間が分かれば揺動片58の状態も分かるので、揺動片58の状態を検出するための検出器が不要になり、コストを低減することができる。さらに、揺動片58が動作を始めてから入賞センサ46,20がパチンコ球Pを検出するまでの期間T2(第1期間)が分かると、入賞センサ46,20によって検出されたパチンコ球Pが揺動片58に到達するまでの時間は期間T6でほぼ一定であることを考慮すれば{図11を参照}、パチンコ球Pが揺動片58に到達するときの状態も容易に予測でき、パチンコ球Pが特別入賞口40fに入賞する可能性を予測して報知することができる{予測報知手段1;図10のステップS22,S24を参照}。
According to the embodiment described above, the following effects can be obtained.
(1) Since the swing piece 58 starts a regular operation in response to a prize (satisfaction of a predetermined condition) at the start ports 36, 32, 26, the state changes regularly as time passes. . Therefore, if the elapsed time is known, the state of the oscillating piece 58 can also be known, so that a detector for detecting the state of the oscillating piece 58 becomes unnecessary, and the cost can be reduced. Further, when the period T2 (first period) from when the swing piece 58 starts to operate until the winning sensors 46, 20 detect the pachinko balls P is known, the pachinko balls P detected by the winning sensors 46, 20 are swung. Considering that the time to reach the moving piece 58 is almost constant in the period T6 {see FIG. 11}, the state when the pachinko ball P reaches the swinging piece 58 can be easily predicted. The possibility that the ball P will win the special winning opening 40f can be predicted and notified {prediction notification means 1; see steps S22 and S24 in FIG. 10}.

例えば図12に示す揺動片58は第1状態にあるので、大入賞口16から入賞したパチンコ球Pは矢印D20に示すように移動し、誘導通路22を経て回転部材40に落下するので、特別入賞口40fに入賞する可能性が高い。よって、可動部材14が前進状態で報知している。
一方、図13に示す揺動片58は第2状態にあるので、大入賞口50から入賞したパチンコ球Pは矢印D22に示すように移動し、誘導通路44や案内通路62を経て可動部材24に向かい、当該可動部材24の状態によって通常入賞口68に入賞するか回転部材40に向けて移動するので、特別入賞口40fに入賞する可能性が低い。よって、可動部材14が後退状態で報知している。
上述したように可動部材14による報知を認識した遊技者9は、遊技に不慣れな者であってもパチンコ球Pが特別入賞口40fに入賞し易いか否かが分かる。本例では、可動体4として揺動片58や回転部材40を適用したが、これらに代えて(あるいは加えて)規則的に運動する可動部材24を適用してもよい。当該可動部材24を適用した場合でも、遊技者9はパチンコ球Pが特別入賞口40fに入賞し易いか否かが分かる。
For example, since the swing piece 58 shown in FIG. 12 is in the first state, the pachinko ball P won from the big prize opening 16 moves as indicated by the arrow D20, and falls to the rotating member 40 through the guide passage 22, There is a high possibility of winning the special prize opening 40f. Therefore, the movable member 14 notifies in the forward state.
On the other hand, since the swing piece 58 shown in FIG. 13 is in the second state, the pachinko ball P that has won a prize from the big prize opening 50 moves as indicated by an arrow D22, and passes through the guide passage 44 and the guide passage 62 to move the movable member 24. Since it moves to the normal winning opening 68 or moves toward the rotating member 40 depending on the state of the movable member 24, the possibility of winning the special winning opening 40f is low. Therefore, the movable member 14 is notified in the retracted state.
As described above, the player 9 who has recognized the notification by the movable member 14 can determine whether or not the pachinko ball P is likely to win the special winning opening 40f even if the player 9 is not familiar with the game. In this example, the oscillating piece 58 and the rotating member 40 are applied as the movable body 4. However, instead of (or in addition to) the movable member 24 that moves regularly may be applied. Even when the movable member 24 is applied, the player 9 knows whether or not the pachinko ball P is likely to win the special winning opening 40f.

(2)揺動片58は、誘導通路44にパチンコ球Pを振り分ける第1状態と、誘導通路22にパチンコ球Pを振り分ける第2状態との間で切り換え可能に構成した{図5を参照}。揺動片58が第1状態に切り換わるか、あるいは第2状態に切り換わるかで、パチンコ球Pが特別入賞口40fに入賞し易いか否かを容易に判断できる。したがって、特別入賞口40fの入賞率にかかる精度を向上させることができる。 (2) The swing piece 58 is configured to be switchable between a first state in which the pachinko balls P are distributed to the guide passage 44 and a second state in which the pachinko balls P are distributed to the guide passage 22 {see FIG. 5}. . Whether the swing piece 58 is switched to the first state or the second state can easily determine whether or not the pachinko ball P is likely to win the special winning opening 40f. Therefore, it is possible to improve the accuracy related to the winning rate of the special winning opening 40f.

(3)始動口36,32,26への入賞(所定条件の成立)を契機として、所定速度で回転を始める回転部材40を役物装置12に備えた{図6〜図8を参照}。揺動片58が動作を始めてから入賞センサ46,20がパチンコ球Pを検出するまでの期間T2に基づいて、当該パチンコ球Pが回転部材40に到達するときの回転位置を予測し、当該パチンコ球Pが特別入賞口40fに入賞する可能性を報知した{図10のステップS22,S24を参照}。入賞センサ46,20によって検出されたパチンコ球Pが回転部材40に到達するまでの時間がほぼ一定であれば、当該回転部材40が回転を始めて経過した時間を考慮すると、パチンコ球Pが回転部材40に到達するタイミングにおける回転位置を容易に予測することができる。すなわち回転角センサ70aによって回転部材40の回転位置を検出したり、電源投入時からの経過時間に基づいて回転部材40の回転位置を予測できるので、パチンコ球Pが特別入賞口40fに入賞し易いか否かも容易に予測できる。 (3) The accessory member 12 is provided with a rotating member 40 that starts rotating at a predetermined speed in response to a winning (satisfaction of a predetermined condition) at the start ports 36, 32, and 26 (see FIGS. 6 to 8). Based on a period T2 from when the swing piece 58 starts to operate until the winning sensors 46 and 20 detect the pachinko ball P, the rotation position when the pachinko ball P reaches the rotating member 40 is predicted, and the pachinko ball The possibility that the ball P will win the special winning opening 40f is notified {see steps S22 and S24 in FIG. 10}. If the time until the pachinko ball P detected by the winning sensors 46 and 20 reaches the rotating member 40 is substantially constant, the pachinko ball P becomes the rotating member in consideration of the time elapsed since the rotating member 40 started rotating. The rotational position at the timing of reaching 40 can be easily predicted. That is, the rotation position of the rotating member 40 can be detected by the rotation angle sensor 70a, or the rotating position of the rotating member 40 can be predicted based on the elapsed time since the power is turned on, so that the pachinko ball P can easily win the special winning opening 40f. Whether or not can be easily predicted.

(4)パチンコ球Pが特別入賞口40fに入賞する可能性を複数の段階に分けて予測し、当該予測した段階に応じて報知として行う演出の内容を異ならせた{図10のステップS22,S24を参照}。複数の段階のうちいずれか一の段階で予測報知を行うとき、その段階に対応した演出を行うので、遊技者9は演出の内容によってパチンコ球Pが特別入賞口40fに入賞し易いか否かが素早く分かるようになる。 (4) The possibility that the pachinko ball P will win the special winning opening 40f is predicted in a plurality of stages, and the contents of the presentation performed as notification are varied according to the predicted stage {step S22 in FIG. 10, See S24}. When predictive notification is performed at any one of a plurality of stages, an effect corresponding to that stage is performed, so whether or not the player 9 can easily win the pachinko ball P in the special winning opening 40f depending on the contents of the effect. Can be understood quickly.

(5)揺動片58の状態(姿勢)に基づいてパチンコ球Pが特別入賞口40fに入賞する可能性が低いと予測したときは、さらに回転部材40の状態(回転位置)に基づいてパチンコ球Pが特別入賞口40fに入賞する可能性を予測して報知した{図10のステップS22を参照}。このように二重(または段階的)に予測を行えば、一方の予測に期待を持てなくても、他方の予測に期待を持てる場合がある。したがって、遊技者9には複数の予測報知に対する期待感を向上させることができる。 (5) When it is predicted that there is a low possibility that the pachinko ball P will win the special winning opening 40f based on the state (posture) of the swing piece 58, the pachinko is further based on the state (rotational position) of the rotating member 40. The possibility that the ball P will win the special winning opening 40f is predicted and notified {see step S22 in FIG. 10}. In this way, if the prediction is performed in a double (or stepwise) manner, there is a case where one prediction can be expected even if one cannot be expected. Therefore, the player 9 can improve a sense of expectation for a plurality of prediction notifications.

他の実施例Other examples

以上、本発明を実施するための最良の形態について実施例に従って説明したが、本発明は当該実施例に何ら限定されるものではない。言い換えれば、本発明の要旨を逸脱しない範囲内において、種々なる形態で実施することが可能である。例えば、次に示す各形態を実現してもよい。   As mentioned above, although the best form for implementing this invention was demonstrated according to the Example, this invention is not limited to the said Example at all. In other words, the present invention can be implemented in various forms without departing from the gist of the present invention. For example, the following forms may be realized.

(1)上述した実施例では、パチンコ機に本発明を適用した。この形態に代えて、パチンコ機以外の他の遊技機(例えばアレンジボール機,雀球遊技機,テレビゲーム機等)であって特別入賞口40f(特定入賞口8)と通常入賞口40a,40c,40e,40g,40i(非特定入賞口6)とを有する役物装置12(入賞装置3)を備えたものにも同様に本発明を適用することができる。当該他の遊技機であっても、可動部材14の状態等により、遊技者9はパチンコ球Pが特別入賞口40fに入賞し易いか否かが分かる。 (1) In the embodiment described above, the present invention is applied to a pachinko machine. Instead of this form, it is a gaming machine other than a pachinko machine (for example, an arrangement ball machine, a sparrow ball game machine, a video game machine, etc.), and a special winning opening 40f (specific winning opening 8) and normal winning openings 40a, 40c. , 40e, 40g, 40i (non-specific winning opening 6), the present invention can be similarly applied to those equipped with the accessory device 12 (winning device 3). Even in the other gaming machines, the player 9 can know whether or not the pachinko ball P is likely to win the special winning opening 40f by the state of the movable member 14 and the like.

(2)上述した実施例では、可動体4として適用した可動部材14はシーソーのように左右に揺動するように構成した{図5を参照}。この形態に代えて、所定方向にスライドするように構成してもよく、回転(正回転,逆回転,正逆回転等)によってパチンコ球Pを振り分けるように構成してもよい。いずれも構成でも、パチンコ球Pを誘導通路44または誘導通路22に確実に振り分けることができる。 (2) In the above-described embodiment, the movable member 14 applied as the movable body 4 is configured to swing left and right like a seesaw {see FIG. 5}. Instead of this form, it may be configured to slide in a predetermined direction, or may be configured to distribute the pachinko balls P by rotation (forward rotation, reverse rotation, forward / reverse rotation, etc.). In either case, the pachinko sphere P can be reliably distributed to the guide passage 44 or the guide passage 22.

(3)上述した実施例では、一部のセンサ(例えば始動口センサ28,30,34や入賞センサ20,46等)はメイン制御基板100に接続する構成とした{図9を参照}。この形態に代えて、入力インタフェース回路202,220のいずれかに接続し、直接に信号を伝達する構成としてもよい。この接続構成であっても、センサの信号をサブ制御基板200に確実に伝達することができるので、予測報知を実現できる。 (3) In the above-described embodiment, some sensors (for example, the start port sensors 28, 30, 34, the winning sensors 20, 46, etc.) are configured to be connected to the main control board 100 {see FIG. 9}. Instead of this form, it is possible to connect to either of the input interface circuits 202 and 220 and directly transmit the signal. Even with this connection configuration, the sensor signal can be reliably transmitted to the sub-control board 200, so that the prediction notification can be realized.

(4)上述した実施例では、通行路5として二つの通行路(誘導通路44,22)を備えた役物装置12を適用した{図3や図6等を参照}。この形態に代えて、特別入賞口40fへの入賞確率が異なる通行路であれば、三以上の通行路を備えた役物装置12を適用してもよい。この場合でも、揺動片58の状態によってパチンコ球Pが通行する通行路が変わるので、特別入賞口40fへの入賞可能性を予測報知することができる。
さらには、誘導通路44,22の一部または全部が可動するように構成してもよい。例えば図6に示す誘導通路22について、回転部材40の中心部と周縁部との間で出口22aを移動可能に構成する。当該中心部と周縁部とではパチンコ球Pが入賞する確率が異なるので、出口22aの状態に基づいて特別入賞口40fへの入賞可能性を予測報知することも可能になる。
(4) In the above-described embodiment, the accessory device 12 having two passages (guide passages 44 and 22) is applied as the passage 5 (see FIG. 3 and FIG. 6). Instead of this form, the accessory device 12 having three or more passages may be applied as long as the passages have different winning probabilities for the special winning opening 40f. Even in this case, the passage through which the pachinko ball P passes depends on the state of the swing piece 58, so that it is possible to predict and notify the possibility of winning the special winning opening 40f.
Further, a part or all of the guide passages 44 and 22 may be configured to move. For example, for the guide passage 22 shown in FIG. 6, the outlet 22 a is configured to be movable between the central portion and the peripheral portion of the rotating member 40. Since the probability that the pachinko ball P wins is different between the central portion and the peripheral portion, it is possible to predict and notify the possibility of winning the special winning opening 40f based on the state of the exit 22a.

(5)上述した実施例では、可動体4として一定数の入賞口を有する回転部材40を適用した{図7等を参照}。この形態に代えて、通常入賞口の数および特別入賞口の数のうちで一方または双方が変化するような回転部材40を適用してもよい。通常入賞口の数や特別入賞口の数が変われば、パチンコ球Pが特別入賞口に入賞する確率も変化する。したがって、パチンコ球Pが入賞しようとする時点における通常入賞口の数および特別入賞口の数に基づいて、特別入賞口への入賞可能性を予測報知することも可能になる。 (5) In the above-described embodiment, the rotating member 40 having a certain number of winning openings is applied as the movable body 4 {see FIG. 7 and the like}. Instead of this form, a rotating member 40 may be applied in which one or both of the number of normal winning holes and the number of special winning holes are changed. If the number of normal winning openings and the number of special winning openings change, the probability that the pachinko ball P will win the special winning opening also changes. Therefore, it is possible to predict and notify the possibility of winning a special winning opening based on the number of normal winning openings and the number of special winning openings when the pachinko ball P is about to win.

本発明の概要を模式的に示す図である。It is a figure which shows the outline | summary of this invention typically. 遊技盤の外観を示す正面図である。It is a front view which shows the external appearance of a game board. 役物装置を拡大して表す正面図である。It is a front view which expands and represents an accessory apparatus. 可動部材の構成例を示す図である。It is a figure which shows the structural example of a movable member. 誘導通路の構成例を示す図である。It is a figure which shows the structural example of a guide path. パチンコ球の振る舞いを説明する図である。It is a figure explaining behavior of a pachinko ball. 回転部材の構成例を示す図である。It is a figure which shows the structural example of a rotating member. 通常領域および特別領域を説明する図である。It is a figure explaining a normal area | region and a special area | region. 各種基板と各種装置とにかかる概略構成を示すブロック図である。It is a block diagram which shows schematic structure concerning various board | substrates and various apparatuses. 予測報知処理の手続きを示すフローチャートである。It is a flowchart which shows the procedure of a prediction alerting | reporting process. 揺動片や可動部材等の経時的な変化を示すタイムチャートである。It is a time chart which shows a time-dependent change of a rocking piece, a movable member, etc. 右大入賞口から入賞したパチンコ球の経路例を示す図である。It is a figure which shows the example of a path | route of the pachinko ball won from the right big prize opening. 左大入賞口から入賞したパチンコ球の経路例を示す図である。It is a figure which shows the example of a path | route of the pachinko ball which won from the left big prize opening.

符号の説明Explanation of symbols

1 予測報知手段
2 検出手段
3 入賞装置
4 可動体
5 通行路
5a 第1通行路
5b 第2通行路
6 非特定入賞口
7 回転体
8 特定入賞口
9 遊技者
B 遊技球
10 遊技盤
12 役物装置(入賞装置)
14 可動部材(予測報知手段)
16,50 大入賞口
20,46 入賞センサ(検出手段)
22 誘導通路(第2通行路)
22a,38 出口
24 可動部材(可動体)
26,32,36 始動口(所定条件)
40 回転部材(回転体)
40a,40c,40e,40g,40i,68 通常入賞口(非特定入賞口)
40f 特別入賞口(特定入賞口)
42 液晶表示器(予測報知手段)
44 誘導通路(第1通行路)
58 揺動片(可動体)
60 ソレノイド(駆動体)
70 モータ(駆動体)
70a 回転角センサ(回転位置検出手段)
100 メイン制御基板
200 サブ制御基板(予測報知手段)
P パチンコ球(遊技球)
DESCRIPTION OF SYMBOLS 1 Prediction alerting means 2 Detection means 3 Winning device 4 Movable body 5 Passage 5a 1st pass 5b 2nd pass 6 Non-specific winning port 7 Rotating body 8 Specific winning port 9 Player B Game ball 10 Game board 12 Equipment (winning equipment)
14 Movable member (prediction notification means)
16, 50 Grand prize opening 20, 46 Prize sensor (detection means)
22 Guidance passage (second passage)
22a, 38 outlet 24 movable member (movable body)
26, 32, 36 Start port (predetermined conditions)
40 Rotating member (Rotating body)
40a, 40c, 40e, 40g, 40i, 68 Regular prize opening (non-specific prize opening)
40f Special prize opening (special prize opening)
42 Liquid crystal display (prediction notification means)
44 Guide passage (first passage)
58 Swing piece (movable body)
60 Solenoid (Driver)
70 Motor (Driver)
70a Rotation angle sensor (rotation position detection means)
100 main control board 200 sub control board (prediction notification means)
P Pachinko ball (game ball)

Claims (5)

特定入賞口と非特定入賞口とを入賞装置に備え、前記特定入賞口に遊技球が入賞したこと
を契機として遊技者に有利な遊技状態を実現する構成とした遊技機であって、
前記入賞装置に備えられ、遊技球を検出する検出手段と、
前記入賞装置に備えられ、所定条件の成立を契機として規則的な動作を始め前記検出手段によって検出された遊技球を前記特定入賞口に入賞し易い通行路と入賞し難い通行路とに振り分ける可動体と、
前記可動体が動作を始めてから前記検出手段が遊技球を検出するまでの第1期間に基づいて遊技球が前記特定入賞口に入賞する可能性を予測して報知する予測報知手段とを有し、
前記所定条件と同一の所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを有する回転体を入賞装置内に備え、
予測報知手段は可動体が動作を始めてから検出手段が遊技球を検出するまでの第1期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を報知する遊技機。
A gaming machine comprising a specific winning opening and a non-specific winning opening in a winning device, and configured to realize a gaming state advantageous to a player when a game ball is won in the specific winning opening,
A detecting means provided in the winning device for detecting a game ball;
A movable device that is provided in the winning device and distributes game balls detected by the detecting means starting with a regular operation triggered by the establishment of a predetermined condition into a path that is easy to win a prize at the specific winning port and a path that is difficult to win. Body,
Prediction notifying means for predicting and notifying the possibility that the game ball will win the specific winning opening based on a first period from when the movable body starts to operate until the detection means detects the game ball. ,
The winning device includes a rotating body having a specific winning opening and a non-specific winning opening that starts rotating at a predetermined speed triggered by the establishment of the same predetermined condition as the predetermined condition,
The prediction notifying means predicts a rotational position when the game ball reaches the rotating body based on a first period from when the movable body starts to operate until the detection means detects the game ball, and the game ball is identified. A gaming machine that reports the possibility of winning a prize.
請求項に記載した遊技機であって、
予測報知手段は、遊技球が特定入賞口に入賞する可能性を複数の段階に分けて予測し、当該予測した段階に応じて報知として行う演出の内容を異ならせる遊技機。
A gaming machine according to claim 1 ,
The prediction notification means is a gaming machine that predicts the possibility that a game ball will win a specific winning opening in a plurality of stages, and varies the contents of the effect performed as notification according to the predicted stage.
特定入賞口と非特定入賞口とを入賞装置に備え、前記特定入賞口に遊技球が入賞したこと
を契機として遊技者に有利な遊技状態を実現する構成とした遊技機であって、
前記入賞装置に備えられ、遊技球を検出する検出手段と、
前記入賞装置に備えられ、所定条件の成立を契機として規則的な動作を始め前記検出手段によって検出された遊技球を前記特定入賞口に入賞し易い通行路と入賞し難い通行路とに振り分ける可動体と、
前記可動体が動作を始めてから前記検出手段が遊技球を検出するまでの第1期間に基づいて遊技球が前記特定入賞口に入賞する可能性を予測して報知する予測報知手段とを有し、
前記所定条件と同一の所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを有する回転体を入賞装置内に備え、
予測報知手段は、前記可動体に基づいて遊技球が特定入賞口に入賞する可能性が低いと予測したとき、可動体が動作を始めてから検出手段が遊技球を検出するまでの第1期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を報知する遊技機。
A special prize opening and a non-specific prize opening are provided in the prize winning device, and a game ball has won a prize at the specific prize opening.
Is a gaming machine configured to realize a gaming state advantageous to the player,
A detecting means provided in the winning device for detecting a game ball;
A movable device that is provided in the winning device and distributes game balls detected by the detecting means starting with a regular operation triggered by the establishment of a predetermined condition into a path that is easy to win a prize at the specific winning port and a path that is difficult to win. Body,
Prediction notifying means for predicting and notifying the possibility that the game ball will win the specific winning opening based on a first period from when the movable body starts to operate until the detection means detects the game ball. ,
The winning device includes a rotating body having a specific winning opening and a non-specific winning opening that starts rotating at a predetermined speed triggered by the establishment of the same predetermined condition as the predetermined condition,
The prediction notifying means predicts that the possibility that the game ball will win the specific winning opening based on the movable body is low during the first period from when the movable body starts to operate until the detection means detects the game ball. A gaming machine that predicts a rotational position when the game ball reaches the rotating body based on the information and notifies the possibility that the game ball will win the specific winning opening .
特定入賞口と非特定入賞口とを入賞装置に備え、前記特定入賞口に遊技球が入賞したこと
を契機として遊技者に有利な遊技状態を実現する構成とした遊技機であって、
前記入賞装置に備えられ、遊技球を検出する検出手段と、
前記入賞装置に備えられ、所定条件の成立を契機として規則的な動作を始め前記検出手段によって検出された遊技球を前記特定入賞口に入賞し易い通行路と入賞し難い通行路とに振り分ける可動体と、
前記可動体が動作を始めてから前記検出手段が遊技球を検出するまでの第1期間に基づいて遊技球が前記特定入賞口に入賞する可能性を予測して報知する予測報知手段とを有し、
前記所定条件とは異なる所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを有する回転体を入賞装置内に備え、
前記予測報知手段は、前記回転体が回転し始めてから前記検出手段が遊技球を検出するまでの第2期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を予測して報知し、
前記可動体が運動を始めるタイミングと、前記回転体が運動を始めるタイミングとを異ならせることを特徴とする
遊技機。
A special prize opening and a non-specific prize opening are provided in the prize winning device, and a game ball has won a prize at the specific prize opening.
Is a gaming machine configured to realize a gaming state advantageous to the player,
A detecting means provided in the winning device for detecting a game ball;
A movable device that is provided in the winning device and distributes game balls detected by the detecting means starting with a regular operation triggered by the establishment of a predetermined condition into a path that is easy to win a prize at the specific winning port and a path that is difficult to win. Body,
Prediction notifying means for predicting and notifying the possibility that the game ball will win the specific winning opening based on a first period from when the movable body starts to operate until the detection means detects the game ball. ,
The winning device includes a rotating body having a specific winning opening and a non-specific winning opening that starts rotating at a predetermined speed when a predetermined condition different from the predetermined condition is satisfied,
The prediction notification means predicts a rotation position when the game ball reaches the rotary body based on a second period from when the rotary body starts to rotate until the detection means detects the game ball. Predict and report the possibility that the ball will win the specific prize opening,
A gaming machine characterized in that a timing at which the movable body starts to exercise and a timing at which the rotating body starts to exercise are different .
特定入賞口と非特定入賞口とを入賞装置に備え、前記特定入賞口に遊技球が入賞したことを契機として遊技者に有利な遊技状態を実現する構成とした遊技機であって、A gaming machine comprising a specific winning opening and a non-specific winning opening in a winning device, and configured to realize a gaming state advantageous to a player when a game ball is won in the specific winning opening,
前記入賞装置に備えられ、遊技球を検出する検出手段と、  A detecting means provided in the winning device for detecting a game ball;
前記入賞装置に備えられ、所定条件の成立を契機として所定速度で回転し始め特定入賞口と非特定入賞口とを備える回転体と、  Rotating body provided in the winning device, including a specific winning port and a non-specific winning port that start rotating at a predetermined speed when a predetermined condition is satisfied,
前記回転体が回転し始めてから前記検出手段が遊技球を検出するまでの第2期間に基づいて当該遊技球が前記回転体に到達するときの回転位置を予測し当該遊技球が前記特定入賞口に入賞する可能性を予測して報知する予測報知手段とを有する遊技機。  Based on a second period from when the rotating body starts to rotate until the detection means detects the game ball, a rotation position when the game ball reaches the rotary body is predicted, and the game ball is placed in the specific winning opening. A game machine having prediction notification means for predicting and notifying the possibility of winning a prize.
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