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JP4884835B2 - Production equipment for gaming machines - Google Patents
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JP4884835B2 - Production equipment for gaming machines - Google Patents

Production equipment for gaming machines Download PDF

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JP4884835B2
JP4884835B2 JP2006143121A JP2006143121A JP4884835B2 JP 4884835 B2 JP4884835 B2 JP 4884835B2 JP 2006143121 A JP2006143121 A JP 2006143121A JP 2006143121 A JP2006143121 A JP 2006143121A JP 4884835 B2 JP4884835 B2 JP 4884835B2
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effect
movable body
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正樹 宮崎
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Newgin Co Ltd
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この発明は、単一の駆動手段により複数の演出用可動体を可動して、興趣の高い遊技演出を行なうことができる遊技機用の演出装置に関するものである。   The present invention relates to an effect device for a gaming machine in which a plurality of effect movable bodies can be moved by a single driving means to perform an entertaining game effect.

代表的な遊技機であるパチンコ機は、機内にセットされる遊技盤の盤面に画成した遊技領域の略中央位置に装飾部材が配設されて、該装飾部材に形成した開口部から液晶式やドラム式等の図柄表示装置を臨ませ、この図柄表示装置で図柄組み合わせゲームやリーチ演出等の主たる遊技演出を行なうようになっている。また前記装飾部材に、所要の動作を行なう可動体を備えた演出装置を配設し、該可動体を前記図柄表示装置で行なわれる遊技演出に合わせて動作させることにより、視覚的な演出効果を向上させ、遊技の興趣を一層増大するようにしたパチンコ機も知られている。   A pachinko machine, which is a typical gaming machine, has a decorative member disposed at a substantially central position of a gaming area defined on a board surface of a gaming board set in the machine, and a liquid crystal type from an opening formed in the decorative member. A symbol display device such as a drum type or the like is faced, and a main game effect such as a symbol combination game or a reach effect is performed with this symbol display device. In addition, a visual effect is provided by arranging an effect device provided with a movable body that performs a required operation on the decorative member, and operating the movable body in accordance with a game effect performed by the symbol display device. There are also known pachinko machines that have been improved to further increase the fun of gaming.

前記演出装置として、例えば特許文献1には、ケース部材に対して第1の回転軸を介して回動自在に装着した可動アームの下端に演出用可動体としての装飾体を装着し、前記可動アームをギアードモータや連動部材等からなる機構により第1の回転軸を中心として半回転させることで、前記装飾体が左右に円弧を描きながら揺動するよう構成したものが開示されている。
特開2003−190401号公報
As the production device, for example, in Patent Document 1, a decorative body as a production movable body is attached to a lower end of a movable arm that is rotatably attached to a case member via a first rotation shaft. There is disclosed a configuration in which the decorative body swings while drawing a circular arc on the left and right sides by rotating the arm halfway around the first rotation axis by a mechanism including a geared motor, an interlocking member, and the like.
JP 2003-190401 A

近年では、前記特許文献1に開示されるような単体の演出用可動体を単に可動させるだけでなく、更に演出効果を高めるために、演出用可動体を複数用いてより斬新な演出を行なうことが望まれている。しかるに、複数の演出用可動体を可動させるためには、対応してモータも複数設置する必要があり、製造コストが嵩むばかりでなく、装置全体が大型化してしまい、その設置スペースの確保が困難となる問題を招く。   In recent years, in addition to merely moving a single production-use movable body as disclosed in Patent Document 1, in order to further enhance the production effect, a more novel production is performed using a plurality of production-use movable bodies. Is desired. However, in order to move a plurality of movable bodies for production, it is necessary to install a plurality of motors correspondingly, which not only increases the manufacturing cost but also increases the size of the entire device, making it difficult to secure the installation space. Will cause problems.

また、複数の演出用可動体を離間配置して可動させる場合は、個々の演出用可動体の動作が単調となって遊技者に飽きられ易いため、より演出効果を高めるべく、複数の演出用可動体を相互に近接して異なる軌道で関連する動きを行なわせることが望まれる。しかるにこの場合は、演出用可動体が相互に干渉することなく可動するように、個別のモータにおいて微妙なタイミングを合わせながら制御する必要があるため、モータ制御に関する開発コストや開発に長い時間を要する問題が指摘される。   In addition, when a plurality of production movable bodies are separated and moved, the operations of the individual production movable bodies become monotonous and easily get bored by the player. It is desirable to have the movable bodies perform related movements in different trajectories in close proximity to each other. In this case, however, it is necessary to control the individual motors with subtle timing so that the movable movable bodies can move without interfering with each other. Therefore, it takes a long time for development costs and development related to motor control. Problems are pointed out.

すなわち、本発明は、前述した従来の技術に内在している前記課題に鑑み、これを好適に解決するべく提案されたものであって、異なる軌道で可動し得る複数の演出用可動体を、単一の駆動手段のみで駆動制御し得る遊技機用の演出装置を提供することを目的とする。   That is, the present invention has been proposed in order to suitably solve this problem in view of the above-described problems inherent in the above-described conventional technology, and a plurality of effects movable bodies that can be moved along different tracks, It is an object to provide an effect device for a gaming machine that can be driven and controlled only by a single driving means.

前記課題を克服し、所期の目的を達成するため、本願の請求項1に係る遊技機用の演出装置は、
遊技機に配設された表示装置(16)で行なわれる遊技演出を補助する演出装置であって、
演出装置本体(18a)に配設された単一の駆動手段(32)と、
裏側に延出する回動軸部(34)が設けられ、該回動軸部(34)を介して前記演出装置本体(18a)に回動自在に枢支された本体部(28a)および該本体部(28a)の前面に離間配置された可動側装飾部(28b)を備え、前記駆動手段(32)の作動により回動軸部(34)を中心に待機位置と作動位置との間を揺動する第1演出用可動体(28)と、
前記第1演出用可動体(28)における前記回動軸部(34)の配設位置から該回動軸部(34)の径方向に離間した位置に回動自在に配設され、該第1演出用可動体(28)の揺動に伴って移動する可動軸部(50)と、
前記可動軸部(50)に固定された第2演出用可動体(30)と、
前記可動軸部(50)に固定された連繋部材(56)と、
前記演出装置本体(18a)に配設固定されて前記連繋部材(56)と連繋し、前記可動軸部(50)の移動に伴って連繋部材(56)を回転させる被連繋部材(58)とを備え、
前記第1演出用可動体(28)の揺動に伴って移動する可動軸部(50)が、前記被連繋部材(58)によって回転される連繋部材(56)と共に回転することで、前記第2演出用可動体(30)は、第1演出用可動体(28)の待機位置において前記本体部(28a)と可動側装飾部(28b)との間に重なる位置と、作動位置で該本体部(28a)と可動側装飾部(28b)との間から延出して重なる位置より外方へ露出する位置との間を、可動軸部(50)を中心として第1演出用可動体(28)の揺動方向と同一方向に揺動するよう構成され、
前記演出装置本体(18a)は、前記第1演出用可動体(28)の待機位置において、該第1演出用可動体(28)の本体部(28a)に施されている意匠と一連となる意匠が施された第1固定側装飾部(36)と、該第1固定側装飾部(36)の前側に位置して、第1演出用可動体(28)の可動側装飾部(28b)に施されている意匠と一連となる意匠が施された第2固定側装飾部(38)とを備え、
前記第1演出用可動体(28)が待機位置から作動位置に揺動することで、第1固定側装飾部(36)から本体部(28a)が分離すると共に、第2固定側装飾部(38)から可動側装飾部(28b)が分離するよう構成したことを特徴とする。
請求項1に係る発明では、単一の駆動手段により可動される第1演出用可動体の揺動に伴い第2演出用可動体を備える可動軸部が移動し、該可動軸部の移動に伴う可動軸部に設けた連繋部材と演出装置本体に設けた被連繋部材との連繋作用により、可動軸部を回転するよう構成したから、専用の駆動手段を用いることなく第1演出用可動体の揺動に連動して第2演出用可動体を揺動させることができる。すなわち、構成を簡略化して製造コストを抑えることができると共に、装置の小型化を図り、設置スペースを小さくし得る。また、第1演出用可動体に第2演出用可動体を配設したから、両可動体の動きが関連して複合的な視覚的演出効果を向上することができる。
更に、第2演出用可動体を、第1演出用可動体の本体部と可動側装飾部との間に重なる位置と該本体部と可動側装飾部との間から延出して重なる位置から外方へ露出する位置との間を揺動するよう構成したので、第1演出用可動体が待機位置から作動位置に揺動したときに、第2演出用可動体が本体部と可動側装飾部との間に重なって隠れた待機位置から揺動方向前方に延出して大きく露出する作動位置まで揺動するので、演出効果を向上し得る。更にまた、演出装置本体に、第1演出用可動体の本体部に施されている意匠と一連となる意匠が施された第1固定側装飾部および該第1固定側装飾部の前側に位置して、前記可動側装飾部に施されている意匠と一連となる意匠が施された第2固定側装飾部を設けたので、本体部と第1固定側装飾部および可動側装飾部と第2固定側装飾部とが夫々一連となる待機位置に位置する第1演出用可動体が待機位置から作動位置に揺動することで、一連となっていた意匠の一部のみが分離するように移動して、視覚的な演出効果が向上する。
In order to overcome the above-mentioned problems and achieve the intended purpose, a rendering device for a gaming machine according to claim 1 of the present application,
An effect device for assisting a game effect performed on a display device (16) disposed in a gaming machine,
A single drive means (32) disposed in the production device body (18a),
A rotation shaft portion (34) extending on the back side is provided, and a main body portion (28a) pivotally supported on the effect device main body (18a) via the rotation shaft portion (34) and the rotation shaft portion (34) A movable side decorative portion (28b) is provided on the front surface of the main body portion (28a) so as to be spaced apart, and the drive means (32) operates between the standby position and the operating position around the rotating shaft portion (34). A swinging movable body for first production (28),
Is distribution rotatably disposed at a position spaced radially of the pivot shaft portion from installation position (34) of the pivot shaft portion definitive in the first effect for the movable member (28) (34), said A movable shaft portion (50) that moves in accordance with the swinging of the first effect movable body (28);
A second effect movable body (30) fixed to the movable shaft portion (50);
A connecting member (56) fixed to the movable shaft portion (50);
The presentation device main body is disposed fixed to (18a) in tandem with the interlocking member (56), the interlocking member for rotating the interlocking member (56) in accordance with the movement of the movable shaft part (50) (5 8) And
By the movable shaft part which moves with the swing of the first effect for the movable member (28) (50), co twice rotation and interlocking member to be rotated (56) the by the interlocking member (58) The second effect movable body (30) has an operating position and an overlapping position between the main body portion (28a) and the movable side decoration portion (28b) at the standby position of the first effect movable body (28). The first stage is movable between the position extending from the body part (28a) and the movable decoration part (28b) and exposed outward from the overlapping position, with the movable shaft part (50) as the center. Configured to swing in the same direction as the swing direction of the body (28) ,
The production device main body (18a) is a series of designs applied to the main body (28a) of the first production movable body (28) at the standby position of the first production movable body (28). The first fixed side decorative portion (36) to which the design is applied, and the movable side decorative portion (28b) of the first effect movable body (28) located on the front side of the first fixed side decorative portion (36). And a second fixed side decorative portion (38) on which a series of designs are applied,
When the first effect movable body (28) swings from the standby position to the operating position, the main body (28a) is separated from the first fixed side decorative portion (36), and the second fixed side decorative portion ( The movable side decorative portion (28b) is configured to be separated from 38) .
In the invention according to claim 1, the movable shaft portion provided with the second effect movable body moves along with the swing of the first effect movable body that is moved by the single driving means, and the movable shaft portion is moved. Since the movable shaft portion is rotated by the connecting action of the connecting member provided in the accompanying movable shaft portion and the connected member provided in the effect device main body, the movable body for the first effect without using a dedicated drive means The second effect movable body can be rocked in conjunction with the rocking movement. That is, the configuration can be simplified to reduce the manufacturing cost, and the apparatus can be downsized and the installation space can be reduced. In addition, since the second effect movable body is disposed in the first effect movable body, the combined visual effect can be improved in connection with the movement of both movable bodies.
Further, the second effect movable body is removed from a position where it overlaps between the main body portion of the first effect movable body and the movable decoration portion and from a position where it overlaps between the main body portion and the movable decoration portion. Since the first effect movable body swings from the standby position to the operating position, the second effect movable body is moved from the main body portion to the movable side decoration portion. Since it swings from the standby position that overlaps with and extends to the operating position that extends forward in the swinging direction and is largely exposed, the effect of production can be improved. Furthermore, the first main decorative portion on which the design applied to the main body of the first directing movable body and a series of designs are applied to the directing device main body and the front side of the first fixed decorative portion Then, since the second fixed side decorative portion provided with the design applied to the movable side decorative portion and the series of designs is provided, the main body portion, the first fixed side decorative portion, the movable side decorative portion and the first As the first effect movable body located at the standby position where the two fixed-side decorative portions are in series each other swings from the standby position to the operating position, only a part of the series of designs is separated. Move and improve visual effects.

請求項2に係る遊技機用の演出装置は、前記演出装置本体(18a)に、該演出装置本体(18a)の裏側に位置する前記表示装置(16)を前側に臨ませる窓口(18b)が開設され、
前記第1演出用可動体(28)は、窓口(18b)の外側で表示装置(16)の前面から退避した待機位置と、窓口(18b)の内側で表示装置(16)の前面に臨む作動位置との間を揺動するよう構成した
請求項2に係る発明では、第1演出用可動体を、演出装置本体における窓口の外側で表示装置の前面から退避した待機位置と、窓口の内側で表示装置の前面に臨む作動位置との間を揺動するよう構成したので、第1演出用可動体が作動位置まで揺動することで表示装置の前側に大きく延出した状態で、更に第2演出用可動体が第1演出用可動体から延出して表示装置の前側に露出するから、視覚的な演出効果が極めて向上する。
The effect device for a gaming machine according to claim 2 has a window (18b) that faces the display device (16) located on the back side of the effect device body (18a) on the effect device body (18a). Established,
The first effect movable body (28) is a standby position retracted from the front surface of the display device (16) outside the window (18b) and an operation facing the front surface of the display device (16) inside the window (18b). It was configured to swing between positions .
In the invention which concerns on Claim 2, between the stand-by position which retracted the 1st production movable body from the front surface of the display apparatus in the outer side of the window in a production apparatus main body, and the operation position which faces the front surface of a display apparatus inside a window Since the first effect movable body extends to the front side of the display device by swinging to the operating position, the second effect movable body is further moved to the first effect movable body. Since it extends from and exposed to the front side of the display device, the visual effect is greatly improved.

請求項3に係る遊技機用の演出装置は、前記駆動手段としての駆動モータ(32)と、
前記駆動モータ(32)から出力されるパルス信号を基に該駆動モータ(32)を制御する制御手段と、
前記回動軸部(34)に一体で回転するよう配設され、前記駆動モータ(32)で回転される駆動歯車(42)に噛合する歯車部材(40)と、
前記歯車部材(40)に設けた検出片(44)と、
前記検出片(44)の揺動軌跡上に臨むように前記演出装置本体(18a)に配設され、前記検出片(44)を検出した検出信号を前記制御手段に出力する原点センサ(46)とを備えた
請求項3に係る発明では、駆動モータから出力されるパルス信号を基に制御手段で該駆動モータを制御するよう構成したので、パルス信号を基に駆動モータを停止、あるいは逆転制御することができる。
An effect device for a gaming machine according to claim 3 includes a drive motor (32) as the drive means,
Control means for controlling the drive motor (32) based on the pulse signal output from the drive motor (32),
A gear member (40) arranged to rotate integrally with the rotation shaft portion (34) and meshed with a drive gear (42) rotated by the drive motor (32);
A detection piece (44) provided on the gear member (40);
An origin sensor (46) disposed in the effect device main body (18a) so as to face a swinging locus of the detection piece (44) and outputting a detection signal detected by the detection piece (44) to the control means. And with .
In the invention according to claim 3, since the drive means is controlled by the control means based on the pulse signal output from the drive motor, the drive motor can be stopped or reversely controlled based on the pulse signal. .

本発明に係る遊技機用の演出装置によれば、単一の駆動手段により2つの演出用可動体を可動させることができ、構成の簡略化を図ると共に、製造コストを低廉に抑えることができる。   According to the effect device for a gaming machine according to the present invention, two effect movable bodies can be moved by a single driving means, the configuration can be simplified, and the manufacturing cost can be kept low. .

次に、本発明に係る遊技機用の演出装置につき、好適な実施例を挙げて、添付図面を参照しながら、以下詳細に説明する。なお実施例では、図柄を可変表示して主たる遊技演出を行なう図柄表示装置を備えるパチンコ機を例にして説明する。また、以下の説明において前・後および左・右とは、特に断りのない限り、図1に示すようにパチンコ機の遊技盤10を正面側から見た場合において指称するものとする。   Next, an effect device for a gaming machine according to the present invention will be described in detail below with reference to the accompanying drawings by giving a preferred embodiment. In the embodiment, a pachinko machine provided with a symbol display device that variably displays symbols and performs a main game effect will be described as an example. Further, in the following description, “front / rear” and “left / right” are designated when the game board 10 of the pachinko machine is viewed from the front side as shown in FIG. 1 unless otherwise specified.

図1に示す如く、実施例に係るパチンコ機の遊技盤10は、その前面側に、略円形状に湾曲形成したレール12により遊技領域14が画成されて、該遊技領域14の上方位置に、遊技盤10の裏側に配設される図柄表示装置16が臨む大型の装飾部材18が配設されている。この装飾部材18は、前記遊技領域14の左右幅方向の大部分を占める枠状本体18aに、所要の意匠を施した装飾部品や発光体等を配設して構成され、遊技盤10に開設した装着孔(図示せず)に枠状本体18aを前側から挿入したもとでネジ止めされる。そして、前記枠状本体18aの略中央位置に開設した窓口18bを介して、前記図柄表示装置16が遊技盤10の前側に臨むようになっている。また、前記遊技領域14における前記装飾部材18の下方位置には、遊技領域14を流下するパチンコ球が入賞可能な始動入賞具20が配設され、該始動入賞具20の下側に、前記図柄表示装置16での図柄組合わせゲームの結果により開放する大型電動式の入賞装置22を配設してある。更に、前記遊技領域14の左側部には、図柄表示装置16での図柄組合わせゲームに応じて照射パターンを変更して発光演出を行なう電飾装置24が配設されている。   As shown in FIG. 1, the gaming board 10 of the pachinko machine according to the embodiment has a gaming area 14 defined by a rail 12 curved in a substantially circular shape on the front side thereof, and is positioned above the gaming area 14. A large decorative member 18 facing the symbol display device 16 disposed on the back side of the game board 10 is disposed. The decoration member 18 is configured by arranging a decorative part or a light emitting body having a required design on a frame-shaped main body 18 a that occupies most of the game area 14 in the left-right width direction, and is established in the game board 10. The frame-shaped main body 18a is screwed into the mounting hole (not shown) inserted from the front side. Then, the symbol display device 16 faces the front side of the game board 10 through a window 18b opened at a substantially central position of the frame-shaped main body 18a. In addition, a starting prize device 20 capable of winning a pachinko ball flowing down the gaming area 14 is disposed below the decorative member 18 in the gaming area 14, and the symbol is provided below the starting prize tool 20. A large electric prize-winning device 22 that is opened according to the result of the symbol combination game on the display device 16 is provided. Further, on the left side of the game area 14, there is disposed an electric decoration device 24 for changing the irradiation pattern according to the symbol combination game on the symbol display device 16 and performing a light emission effect.

前記装飾部材18(枠状本体18a)における前記窓口18bの右側部には、所定方向に可動可能な複数の演出用可動体28,30を備えた演出装置26が配設されており、前記図柄表示装置16で行なわれる図柄変動ゲームに合わせて各演出用可動体28,30を可動させることで、遊技の興趣を向上するよう構成してある。すなわち、前記装飾部材18の枠状本体18aが、前記演出装置26の本体(演出装置本体)として機能している。   On the right side of the window 18b of the decorative member 18 (frame-shaped main body 18a), an effect device 26 having a plurality of effect movable bodies 28, 30 movable in a predetermined direction is disposed. By moving each effect movable body 28, 30 in accordance with the symbol variation game performed on the display device 16, the entertainment of the game is improved. That is, the frame-shaped main body 18a of the decorative member 18 functions as the main body (production device main body) of the effect device 26.

実施例の演出装置26は、図2,図4および図5に示すように、前記枠状本体18aに揺動自在に配設された第1演出用可動体28と、該第1演出用可動体28に揺動可能に配設された第2演出用可動体30と、該両演出用可動体28,30を可動するための単一の駆動モータ(駆動手段)32とから基本的に構成される。前記第1演出用可動体28は、前記図柄表示装置16で行なわれる図柄変動ゲームに関連する意匠が施されたものであって、長手方向の一端部において裏側に延出するよう回動軸部34が設けられ、該回動軸部34を介して枠状本体18aに回動自在に枢支された本体部28aと、該本体部28aの前面に離間配置された可動側装飾部28bとから構成される。実施例では、本体部28aの下端側に回動軸部34が設けられ、当該第1演出用可動体28は、回動軸部34を中心として、その上部側が前記窓口18bの外側に位置する待機位置(図6参照)と内側に位置する作動位置(図7参照)との間を揺動するよう構成される。すなわち、第1演出用可動体28は、待機位置から作動位置に揺動することで、前記図柄表示装置16の前面に臨まない位置から臨む位置に移動するようになっている。   As shown in FIG. 2, FIG. 4, and FIG. 5, the effect device 26 of the embodiment includes a first effect movable body 28 swingably disposed on the frame-shaped main body 18a, and the first effect movable member. Basically composed of a second effect movable body 30 that is swingably disposed on the body 28, and a single drive motor (drive means) 32 for moving both effect movable bodies 28, 30. Is done. The first effect movable body 28 is provided with a design related to the symbol variation game performed in the symbol display device 16, and has a rotation shaft portion extending to the back side at one end portion in the longitudinal direction. 34, and a main body 28a that is pivotally supported by the frame-shaped main body 18a via the rotation shaft 34, and a movable side decoration 28b that is spaced from the front surface of the main body 28a. Composed. In the embodiment, the rotation shaft portion 34 is provided at the lower end side of the main body portion 28a, and the upper portion of the first effect movable body 28 is located outside the window 18b with the rotation shaft portion 34 as the center. It is configured to swing between a standby position (see FIG. 6) and an operating position (see FIG. 7) located inside. That is, the first effect movable body 28 is moved from a position not facing the front surface of the symbol display device 16 to a position facing it by swinging from the standby position to the operating position.

なお、前記装飾部材18には、図1に示す如く、演出装置26の配設位置を挟む上側および下側に、前記本体部28aに施されている意匠と略一連となる意匠が施された第1固定側装飾部36,36および該第1固定側装飾部36,36の前側に位置して、前記可動側装飾部28bに施されている意匠と略一連となる意匠が施された第2固定側装飾部38,38が設けられている。そして、第1演出用可動体28の待機位置では、本体部28aと第1固定側装飾部36,36および可動側装飾部28bと第2固定側装飾部38,38とが夫々略一連となる位置に臨み、第1演出用可動体28が待機位置から作動位置に揺動することで、一連となっていた装飾部分の一部のみが移動して、視覚的な演出効果が向上するようにしてある。   As shown in FIG. 1, the decorative member 18 is provided with a design substantially in series with the design applied to the main body 28 a on the upper side and the lower side across the arrangement position of the effect device 26. The first fixed-side decorative portions 36, 36 and the first fixed-side decorative portions 36, 36 are positioned in front of the first fixed-side decorative portions 36, 36. 2 fixed side decorative portions 38, 38 are provided. At the standby position of the first effect movable body 28, the main body portion 28a, the first fixed side decorative portions 36, 36, the movable side decorative portion 28b, and the second fixed side decorative portions 38, 38 are substantially in series. As the first effect movable body 28 swings from the standby position to the operating position, only a part of the decorative portion that has been in series moves, and the visual effect is improved. It is.

前記第1演出用可動体28と一体で回転するよう設けた前記回動軸部34の後端には、図4および図5に示す如く、第1歯車部材40が一体で回転するよう設けられており、該第1歯車部材40は略扇形状に形成されて、その外周縁に歯車部40aが形成されている。また前記枠状本体18aに、例えばパルスモータ等の前記駆動モータ32が配設され、該モータ32の出力軸に配設した駆動歯車42が、前記第1歯車部材40の歯車部40aに噛合している。そして、駆動モータ32を正逆方向に回転駆動することで、駆動歯車42と第1歯車部材40との噛合作用下に、第1演出用可動体28は、前記待機位置(図4,図6)と作動位置(図5,図7)との間を揺動するよう構成される。   As shown in FIGS. 4 and 5, a first gear member 40 is provided to rotate integrally with the rear end of the rotation shaft portion 34 provided to rotate integrally with the first effect movable body 28. The first gear member 40 is formed in a substantially fan shape, and a gear portion 40a is formed on the outer peripheral edge thereof. Further, the drive motor 32 such as a pulse motor is disposed on the frame-shaped main body 18a, and the drive gear 42 disposed on the output shaft of the motor 32 meshes with the gear portion 40a of the first gear member 40. ing. Then, by rotating the drive motor 32 in the forward and reverse directions, the first effect movable body 28 is moved to the standby position (see FIGS. 4 and 6) under the meshing action of the drive gear 42 and the first gear member 40. ) And the operating position (FIGS. 5 and 7).

前記第1歯車部材40の前面に検出片44が突設されると共に、該検出片44を検出可能な原点センサ46が、検出片44の揺動軌跡上に臨むように基板48を介して前記枠状本体18aに配設されている。この原点センサ46としては、例えば発光部と受光部とを備える光電センサが採用され、発光部と受光部との間に検出片44が到来したときに、第1演出用可動体28の原点位置を検出し、その検出信号を図示しない制御手段に出力するよう構成される。実施例では、第1演出用可動体28が待機位置に臨んだ状態で、原点センサ46が検出片44を検出するように、原点センサ46および検出片44の位置が設定されている。そして、原点センサ46からの検出信号に基づいて制御手段が駆動モータ32を停止制御することで、第1演出用可動体28を待機位置に保持するよう構成される。なお、原点センサ46としては、実施例のような光電センサに代えて磁気式等他の非接触式のセンサや、あるいはリミットスイッチ等の接触式のセンサを適宜に採用し得る。   A detection piece 44 projects from the front surface of the first gear member 40, and an origin sensor 46 capable of detecting the detection piece 44 faces the swinging locus of the detection piece 44 through the substrate 48. Arranged in the frame-shaped main body 18a. As the origin sensor 46, for example, a photoelectric sensor including a light emitting unit and a light receiving unit is adopted, and when the detection piece 44 arrives between the light emitting unit and the light receiving unit, the origin position of the first effect movable body 28. And detecting the detection signal to a control means (not shown). In the embodiment, the positions of the origin sensor 46 and the detection piece 44 are set so that the origin sensor 46 detects the detection piece 44 with the first effect movable body 28 facing the standby position. The control means stops the drive motor 32 based on the detection signal from the origin sensor 46, so that the first effect movable body 28 is held at the standby position. As the origin sensor 46, a non-contact type sensor such as a magnetic type or a contact type sensor such as a limit switch may be appropriately employed instead of the photoelectric sensor as in the embodiment.

また実施例では、前記枠状本体18aに、第1歯車部材40に設けた検出片44の移動軌跡に沿って円弧状の長孔49が形成されると共に、該長孔49の一端部側に、前記原点センサ46の発光部および受光部が収容される収容部49a,49aが形成される(図3参照)。そして、枠状本体18aに配設された前記基板48から突出する原点センサ46の発光部および受光部を収容部49a,49aに収容することで、原点センサ46の保護を図っている。なお長孔49は、第1歯車部材40の揺動に伴う検出片44の移動を許容するべく機能する。   In the embodiment, an arc-shaped long hole 49 is formed in the frame-shaped main body 18 a along the movement trajectory of the detection piece 44 provided in the first gear member 40, and at one end side of the long hole 49. Then, accommodating portions 49a and 49a for accommodating the light emitting portion and the light receiving portion of the origin sensor 46 are formed (see FIG. 3). The origin sensor 46 is protected by accommodating the light emitting portion and the light receiving portion of the origin sensor 46 protruding from the substrate 48 disposed in the frame-shaped main body 18a in the accommodation portions 49a and 49a. The long hole 49 functions to allow movement of the detection piece 44 accompanying the swing of the first gear member 40.

前記駆動モータ32は、該モータ32から前記制御手段に向けて出力されるパルスによって回転角度が検出され、該パルス信号を基に制御手段により駆動モータ32が停止、あるいは逆転制御される。すなわち、前記図柄表示装置16の演出に併せて、所定パルス数に対応する位置で第1演出用可動体28を停止したり、あるいは小さく揺動するよう駆動モータ32を制御し得るよう構成される。   The rotation angle of the drive motor 32 is detected by a pulse output from the motor 32 toward the control means, and the drive motor 32 is stopped or reversely controlled by the control means based on the pulse signal. That is, in conjunction with the effect of the symbol display device 16, the drive motor 32 can be controlled so that the first effect movable body 28 is stopped at a position corresponding to a predetermined number of pulses or is slightly swung. .

前記第1演出用可動体28には、前記回動軸部34の配設位置から所定距離離間する位置に、前記第2演出用可動体30と一体に移動する可動軸部50が回動自在に枢支されている。すなわち、可動軸部50は、第1演出用可動体28が揺動することで、図9(a),(b)に示す如く、前記回動軸部34を中心とする半径Rの円周上を移動するよう構成される。なお、前記枠状本体18aには、可動軸部50の移動軌跡に沿って円弧状の貫通孔52が形成され(図3参照)、該貫通孔52を通って本体裏側に延出する可動軸部50の移動は貫通孔52によって許容されるようになっている。   In the first effect movable body 28, a movable shaft portion 50 that moves integrally with the second effect movable body 30 is rotatable at a position separated from the position where the rotation shaft portion 34 is disposed by a predetermined distance. It is pivotally supported by. That is, the movable shaft portion 50 has a radius R around the rotation shaft portion 34 as shown in FIGS. 9A and 9B by the swing of the first effect movable body 28. Configured to move up. The frame-shaped main body 18a is formed with an arc-shaped through hole 52 along the movement locus of the movable shaft portion 50 (see FIG. 3), and the movable shaft extends to the back side of the main body through the through hole 52. The movement of the portion 50 is allowed by the through hole 52.

前記可動軸部50と一体に移動するよう配設された前記第2演出用可動体30は、前記第1演出用可動体28と同様に、前記図柄表示装置16で行なわれる図柄変動ゲームに関連する意匠で、実施例では刀を模した形状に形成されている。また第2演出用可動体30は、前記第1演出用可動体28における本体部28aと可動側装飾部28bとの間に配設され、第1演出用可動体28の前記待機位置においては、図2および図6に示す如く、本体部28aと可動側装飾部28bとの間に第2演出用可動体30が略隠れた状態で臨むよう設定される。そして、このときに第2演出用可動体30に施されている意匠(刀)と略一連となる意匠が施された第3固定側装飾部54,54が、該第2演出用可動体30を挟む上下位置の枠状本体18aに設けられている(図1参照)。   Similar to the first effect movable body 28, the second effect movable body 30 disposed so as to move integrally with the movable shaft portion 50 is related to the symbol variation game performed on the symbol display device 16. In the embodiment, it is formed in a shape imitating a sword. In addition, the second effect movable body 30 is disposed between the main body portion 28a and the movable side decoration portion 28b of the first effect movable body 28, and at the standby position of the first effect movable body 28, As shown in FIGS. 2 and 6, the second effect movable body 30 is set so as to face in a substantially hidden state between the main body portion 28 a and the movable side decorative portion 28 b. And the 3rd fixed side decoration parts 54 and 54 to which the design (sword) given to the movable body 30 for 2nd effects at this time and the design which becomes a substantially series were given are this movable body 30 for 2nd effects. Is provided in a frame-shaped main body 18a at a vertical position (see FIG. 1).

前記可動軸部50の後端に、連繋部材としての第2歯車部材56が一体に移動および回転するよう配設される。この第2歯車部材56は、図4に示す如く、円盤状本体56aにおける外周の一部に扇形状の突部56bが形成され、該突部56bの外周縁に歯車部56cが形成されている。また前記枠状本体18aには、第1演出用可動体28の揺動に伴う第2歯車部材56の移動軌跡に沿う円弧状に形成された被連繋部材としての第3歯車部材58が配設固定されている。そして、この第3歯車部材58の外周縁に形成した歯車部(被歯車部)58aに、第2歯車部材56の歯車部56cが噛合している。すなわち、第1演出用可動体28が揺動することで可動軸部50が円弧軌跡上を移動すると、第2歯車部材56と第3歯車部材58との噛合作用下に第2歯車部材56、可動軸部50および第2演出用可動体30が一体で回転するよう構成される。ちなみに、図9に示す如く、前記第3歯車部材58の歯車部58aにおけるピッチ円の半径および第2歯車部材56の歯車部56cにおけるピッチ円の半径は、何れもrに設定されて、両歯車部56c,58aの噛合状態が保持されたまま第2歯車部材56が回転しつつ移動する。   A second gear member 56 as a connecting member is disposed at the rear end of the movable shaft portion 50 so as to move and rotate integrally. As shown in FIG. 4, the second gear member 56 has a fan-shaped protrusion 56b formed on a part of the outer periphery of the disk-shaped main body 56a, and a gear part 56c formed on the outer peripheral edge of the protrusion 56b. . Further, the frame-shaped main body 18a is provided with a third gear member 58 as a connected member formed in an arc shape along the movement locus of the second gear member 56 accompanying the swing of the first effect movable body 28. It is fixed. The gear portion 56c of the second gear member 56 is engaged with a gear portion (geared portion) 58a formed on the outer peripheral edge of the third gear member 58. That is, when the movable shaft portion 50 is moved on the circular arc locus by the swing of the first effect movable body 28, the second gear member 56 and the second gear member 56 are engaged with each other under the meshing action of the second gear member 56 and the third gear member 58. The movable shaft portion 50 and the second effect movable body 30 are configured to rotate integrally. Incidentally, as shown in FIG. 9, the radius of the pitch circle in the gear portion 58a of the third gear member 58 and the radius of the pitch circle in the gear portion 56c of the second gear member 56 are both set to r, The second gear member 56 moves while rotating while the meshing state of the portions 56c and 58a is maintained.

また前記第3歯車部材58は、前記第1演出用可動体28が揺動する際に、前記第2演出用可動体30を第1演出用可動体28の揺動方向と同一方向に揺動させるように前記第2歯車部材56を回転する位置に配置されている。すなわち実施例では、回動軸部34の上側に離間して配設されている可動軸部50に対して歯車部56cを下向きとした状態で第2歯車部材56が配設されて、該歯車部56cに噛合する歯車部58aを上向きとした状態で第3歯車部材58が枠状本体18aにおける可動軸部50と回動軸部34との間に配設固定されている。従って、図9に示す如く、第1歯車部材40が反時計方向に回転することで第1演出用可動体28が反時計方向に揺動する際には、第2歯車部材56も反時計方向に回転することで第2演出用可動体30が反時計方向に揺動し、逆に第1歯車部材40が時計方向に回転することで第1演出用可動体28が時計方向に揺動する際には、第2歯車部材56も時計方向に回転することで第2演出用可動体30が時計方向に揺動する。   The third gear member 58 swings the second effect movable body 30 in the same direction as the swing direction of the first effect movable body 28 when the first effect movable body 28 swings. It arrange | positions in the position which rotates the said 2nd gear member 56 so that it may make it. That is, in the embodiment, the second gear member 56 is disposed with the gear portion 56c facing downward with respect to the movable shaft portion 50 that is spaced apart from the upper side of the rotating shaft portion 34, and the gear The third gear member 58 is disposed and fixed between the movable shaft portion 50 and the rotation shaft portion 34 in the frame-shaped main body 18a with the gear portion 58a meshing with the portion 56c facing upward. Therefore, as shown in FIG. 9, when the first effect movable body 28 swings counterclockwise as the first gear member 40 rotates counterclockwise, the second gear member 56 also counterclockwise. The second effect movable body 30 swings counterclockwise, and the first gear member 40 rotates clockwise, so that the first effect movable body 28 swings clockwise. At this time, the second gear member 56 also rotates in the clockwise direction, so that the second effect movable body 30 swings in the clockwise direction.

実施例では、図8(a)に示す如く、第1演出用可動体28の揺動中心となる回動軸部34に対し、第2演出用可動体30の揺動中心となる可動軸部50は、前記待機位置から作動位置へ向かう方向に変位する位置関係で設けられている。これにより、第1演出用可動体28が待機位置から作動位置に揺動したときには、図8(b)に示す如く、第2演出用可動体30が前記本体部28aと可動側装飾部28bとの間に隠れた待機位置から揺動方向前方に延出して大きく露出する作動位置まで揺動するよう構成される(図7参照)。   In the embodiment, as shown in FIG. 8A, the movable shaft portion that becomes the swing center of the second effect movable body 30 with respect to the rotation shaft portion 34 that becomes the swing center of the first effect movable body 28. Reference numeral 50 denotes a positional relationship that is displaced in a direction from the standby position toward the operating position. Thereby, when the first effect movable body 28 swings from the standby position to the operating position, as shown in FIG. 8B, the second effect movable body 30 includes the main body portion 28a and the movable side decoration portion 28b. It is configured to swing from a standby position hidden between to an operating position that extends forward in the swing direction and is largely exposed (see FIG. 7).

〔実施例の作用〕
次に、前述した実施例に係る遊技機用の演出装置の作用につき説明する。なお、前記第1演出用可動体28および第2演出用可動体30は、図6に示す如く夫々待機位置に保持され、前記原点センサ46が検出片44を検出しているものとする。
(Effects of Example)
Next, the operation of the effect device for a gaming machine according to the above-described embodiment will be described. It is assumed that the first effect movable body 28 and the second effect movable body 30 are respectively held at standby positions as shown in FIG. 6 and the origin sensor 46 detects the detection piece 44.

前記遊技盤10の遊技領域14に打出されたパチンコ球が前記始動入賞具20に入賞すると、前記図柄表示装置16において所要の図柄変動ゲームが行なわれる。そして、所要の制御条件に基づいて前記駆動モータ32が作動し、前記駆動歯車42と第1歯車部材40との噛合作用下に前記回動軸部34が所定方向に回転すると、図7に示す如く、該回動軸部34を中心として第1演出用可動体28が待機位置から作動位置に向けて揺動する。このとき、第1演出用可動体28と共に前記第2演出用可動体30も移動するから、前述したように待機位置において、前記第1固定側装飾部36,36、第2固定側装飾部38,38および第3固定側装飾部54,54と略一連となる状態で臨んでいた第1演出用可動体28の本体部28aと可動側装飾部28bおよび第2演出用可動体30が分離するように移動することで、視覚的な演出効果が向上する。   When a pachinko ball that has been launched into the game area 14 of the game board 10 wins the starting prize-winning tool 20, a required symbol variation game is played on the symbol display device 16. Then, when the drive motor 32 is operated based on the required control condition and the rotating shaft portion 34 rotates in a predetermined direction under the meshing action of the drive gear 42 and the first gear member 40, it is shown in FIG. As described above, the first effect movable body 28 swings from the standby position toward the operating position around the rotation shaft portion 34. At this time, since the second effect movable body 30 also moves together with the first effect movable body 28, the first fixed side decorative portions 36, 36 and the second fixed side decorative portion 38 are in the standby position as described above. , 38 and the third fixed side decorative portions 54, 54 are separated from the main body portion 28 a of the first effect movable body 28, the movable decoration portion 28 b, and the second effect movable body 30. By moving in this way, the visual effect is improved.

また、前記第1演出用可動体28と一体に移動する前記可動軸部50に配設した第2歯車部材56と前記第3歯車部材58との噛合作用下に第2歯車部材56が移動しつつ回転する。これにより、図8(b)に示す如く、第2演出用可動体30が、第1演出用可動体28に対し、可動軸部50を中心として待機位置から作動位置に向けて揺動する。前記第1演出用可動体28と第2演出用可動体30の揺動中心は揺動方向に変位するよう設定されているから、第1演出用可動体28に対して第2演出用可動体30は、前記本体部28aと可動側装飾部28bとの間から外方(待機位置から作動位置に向けての揺動方向の前側)に延出する作動位置まで揺動する。すなわち、図7に示す如く、第1演出用可動体28が作動位置まで揺動することで前記図柄表示装置16の前側に大きく延出した状態で、更に第2演出用可動体30が第1演出用可動体28から延出して図柄表示装置16の前側に露出するから、視覚的な演出効果が極めて向上する。   Further, the second gear member 56 moves under the meshing action of the second gear member 56 and the third gear member 58 disposed on the movable shaft portion 50 that moves integrally with the first effect movable body 28. Rotate while. As a result, as shown in FIG. 8B, the second effect movable body 30 swings from the standby position toward the operating position about the movable shaft portion 50 with respect to the first effect movable body 28. Since the swing center of the first effect movable body 28 and the second effect movable body 30 is set so as to be displaced in the swing direction, the second effect movable body with respect to the first effect movable body 28. 30 swings from an interval between the main body 28a and the movable decorative portion 28b to an operating position extending outward (a front side in a swinging direction from the standby position toward the operating position). That is, as shown in FIG. 7, the second effect movable body 30 is further extended to the front side of the symbol display device 16 by swinging the first effect movable body 28 to the operating position. Since it extends from the production movable body 28 and is exposed to the front side of the symbol display device 16, the visual production effect is greatly improved.

このように、実施例に係る演出装置26では、前記駆動モータ32を作動して前記第1演出用可動体28を揺動させることに伴って、第2演出用可動体30は第1演出用可動体28と共に移動するのに加えて、該第1演出用可動体28から更に延出するように揺動するから、視覚的な演出効果が向上され、遊技の興趣を増大させ得る。しかも、両演出用可動体28,30の動作は、1基の駆動モータ32により行なわせることができ、部材点数を最小限に抑えて製造コストを低廉に抑えることができると共に制御も簡単となる。   Thus, in the effect device 26 according to the embodiment, the second effect movable body 30 is used for the first effect as the drive motor 32 is operated to swing the first effect movable body 28. In addition to moving together with the movable body 28, it swings so as to extend further from the first effect movable body 28, so that the visual effect can be improved and the interest of the game can be increased. In addition, the operations of both the movable bodies for production 28 and 30 can be performed by a single drive motor 32, the number of members can be minimized, the manufacturing cost can be kept low, and the control can be simplified. .

また、前記第1演出用可動体28および第2演出用可動体30は、駆動歯車42と第1歯車部材40、または第2歯車部材56と第3歯車部材58とが夫々噛合しているから、両可動体28,30の揺動は確実に行なわれる。更に、前記第1演出用可動体28の揺動中心と第2演出用可動体30の揺動中心とを異なるよう設定したから、両可動体28,30を異なる軌動で揺動させることができ、演出効果をより向上し得る。なお、第2歯車部材56と第3歯車部材58との設置箇所や寸法、あるいは歯数比等を変更することで、第2演出用可動体30の揺動速度や揺動範囲を変えることができるから、第1演出用可動体28と第2演出用可動体30との動きを異ならせることが容易である。   Further, since the first effect movable body 28 and the second effect movable body 30 are engaged with the drive gear 42 and the first gear member 40, or the second gear member 56 and the third gear member 58, respectively. The movable bodies 28 and 30 are surely swung. Further, since the swing center of the first effect movable body 28 and the swing center of the second effect movable body 30 are set to be different, both the movable bodies 28 and 30 can be swung with different trajectories. This can improve the production effect. In addition, the rocking speed and rocking range of the second effect movable body 30 can be changed by changing the installation location and dimensions of the second gear member 56 and the third gear member 58 or the gear ratio. Therefore, it is easy to make the movements of the first effect movable body 28 and the second effect movable body 30 different.

〔別実施例〕
図10は、演出装置の別実施例を示すものであって、上下動するよう構成した第1演出用可動体に対して第2演出用可動体を揺動自在に配設してある。なお、別実施例の説明においては、実施例と同様の機能を有する部材について、同一の符号を付して説明するものとする。
[Another Example]
FIG. 10 shows another embodiment of the effect device, in which the second effect movable body is swingably arranged with respect to the first effect movable body configured to move up and down. In the description of another embodiment, members having the same functions as in the embodiment will be described with the same reference numerals.

別実施例に係る演出装置60は、前記枠状本体18aに対して上下動自在に配設した第1演出用可動体28に、上下方向に延在する第1ラック(第1歯車部材40に対応)62が一体に移動するよう配設され、該第1ラック62に形成した歯車部62aに、駆動モータ32に連結された駆動歯車42が噛合するよう構成される。そして、駆動モータ32の正逆回転により、駆動歯車42と第1ラック62との噛合作用下に、第1演出用可動体28が待機位置と作動位置との間を上下動するよう構成されている。   An effect device 60 according to another embodiment is provided with a first rack (on the first gear member 40) extending in the vertical direction on a first effect movable body 28 that is arranged to be movable up and down with respect to the frame-shaped main body 18a. Corresponding) 62 is arranged so as to move integrally, and the drive gear 42 connected to the drive motor 32 is engaged with the gear portion 62 a formed in the first rack 62. The first effect movable body 28 is configured to move up and down between the standby position and the operating position under the meshing action of the drive gear 42 and the first rack 62 by forward and reverse rotation of the drive motor 32. Yes.

前記第1演出用可動体28には可動軸部50が回動自在に枢支され、該可動軸部50の前端に第2演出用可動体30が一体に移動および回転するよう配設されると共に、可動軸部50の後端に第2歯車部材56が一体に移動および回転するよう配設される。この第2歯車部材56の外周縁に形成した歯車部56cが、前記第1ラック62と平行となるよう枠状本体18aに配設固定されて上下方向に延在する第2ラック(第3歯車部材58に対応する被連繋部材)64に形成した歯車部(被歯車部)64aに噛合している。そして、第1演出用可動体28の上下動に伴って第2歯車部材56が上下動する際に、該第2歯車部材56と第2ラック64との噛合作用下に、第2歯車部材56および可動軸部50が回転し、第2演出用可動体30が第1演出用可動体28に対して揺動するよう構成されている。   A movable shaft 50 is pivotally supported on the first effect movable body 28, and a second effect movable body 30 is disposed at the front end of the movable shaft 50 so as to move and rotate integrally. In addition, the second gear member 56 is disposed at the rear end of the movable shaft portion 50 so as to move and rotate integrally. A gear portion 56c formed on the outer peripheral edge of the second gear member 56 is disposed and fixed on the frame-like main body 18a so as to be parallel to the first rack 62, and extends in a vertical direction. The gear portion (geared portion) 64 a formed in the linked member 64 corresponding to the member 58 is engaged. Then, when the second gear member 56 moves up and down as the first effect movable body 28 moves up and down, the second gear member 56 is brought into engagement with the second gear member 56 and the second rack 64. Further, the movable shaft portion 50 is rotated, and the second effect movable body 30 is configured to swing with respect to the first effect movable body 28.

すなわち、別実施例に係る演出装置60においては、前記駆動モータ32を作動して前記第1演出用可動体28を上下動させることに伴って、第2演出用可動体30は第1演出用可動体28に対して可動軸部50を中心として揺動するから、視覚的な演出効果が向上し、遊技の興趣を増大させ得る。また別実施例においても、その他前述した実施例と同様の作用効果を奏する。   That is, in the effect device 60 according to another embodiment, the second effect movable body 30 is used for the first effect as the drive motor 32 is operated to move the first effect movable body 28 up and down. Since it swings around the movable shaft 50 with respect to the movable body 28, the visual effect can be improved and the interest of the game can be increased. In the other embodiments, the same operational effects as those of the above-described embodiments can be obtained.

〔変更例〕
なお、本発明に係る遊技機用の演出装置としては、前述した実施例や別実施例のものに限られるものではなく、種々の変更が可能である。
(1) 実施例では、演出装置を装飾部材の右側部に配設した場合で説明したが、その配設位置は左側部あるいは上下部等、何れの位置であってもよい。そして、その配設位置に応じて第1および第2演出用可動体の揺動方向を設定すればよい。また演出装置が配設される対象は、装飾部材に限らず遊技盤自体であってもよく、この場合は遊技盤自体が演出装置本体を構成する。
(2) 別実施例のように第1演出用可動体を直線的に移動する場合は、その方向は上下方向に限らず、左右方向や斜め方向等、任意の方向に設定し得る。
(3) 第2演出用可動体を揺動させる連繋部材および被連繋部材は、実施例や別実施例の如き歯車部材に限定されるものでなく、第1演出用可動体の可動に伴って第2演出用可動体を揺動し得るものであれば、その他各種構成のものを採用し得る。例えば、可動軸部に配設したプーリやスプロケットと、枠状本体に配設固定したプーリやスプロケットとにベルトやチェンを巻掛けることで、第1演出用可動体の可動に伴って第2演出用可動体を揺動させることが可能である。
(4) 第1演出用可動体の駆動手段としては、実施例の駆動モータに限定されるものでなく、第1演出用可動体を待機位置と作動位置との間を移動させ得るものであれば、ソレノイド等のリニアアクチュエータを用いることが可能である。例えば、回動軸部に配設したピニオンに噛合するラックをリニアアクチュエータにより進退移動することで、第1演出用可動体を揺動させることができる。すなわち、駆動手段と第1演出用可動体とを連繋して動力を伝達する伝達手段についても、実施例や別実施例あるいは当該変更例で示した構成に限らず、その他各種構成のものを採用し得る。
(5) 第1演出用可動体および第2演出用可動体の形状に関しては、図柄表示装置における図柄変動ゲームに関連する意匠等に限らず、任意に決定することができる。また、第1演出用可動体に配設される第2演出用可動体の数についても、任意に設定することができ、各第2演出用可動体に対応して第2歯車部材(連繋部材)および第3歯車部材(被連繋部材)が配設されていればよい。
(6) 実施例では、遊技機としてパチンコ機を採用したが、アレンジボール機やスロットマシン機、あるいはパチンコ式スロットマシン(パロット)等であってもよい。
[Example of change]
The effect device for a gaming machine according to the present invention is not limited to the above-described embodiment or another embodiment, and various modifications can be made.
(1) In the embodiment, the case where the effect device is disposed on the right side of the decorative member has been described. However, the position may be any position such as the left side or the top and bottom. Then, the swing direction of the first and second effect movable bodies may be set according to the arrangement position. In addition, the object on which the effect device is disposed is not limited to the decorative member, but may be the game board itself. In this case, the game board itself constitutes the effect device body.
(2) When the first effect movable body is moved linearly as in another embodiment, the direction is not limited to the vertical direction, and may be set to an arbitrary direction such as a horizontal direction or an oblique direction.
(3) The connecting member and the connected member that swing the movable body for the second effect are not limited to the gear members as in the embodiments and other examples, and the movable member for the first effect is moved. Various other configurations can be adopted as long as the second effect movable body can be swung. For example, by winding a belt or chain around a pulley or sprocket disposed on the movable shaft portion and a pulley or sprocket disposed and fixed on the frame-shaped main body, the second effect is produced as the movable body for the first effect is moved. The movable body can be swung.
(4) The driving means for the first effect movable body is not limited to the drive motor of the embodiment, and the first effect movable body can be moved between the standby position and the operating position. For example, a linear actuator such as a solenoid can be used. For example, the first effect movable body can be swung by moving a rack meshing with a pinion disposed on the rotating shaft portion by a linear actuator. That is, the transmission means for transmitting the power by linking the drive means and the first effect movable body is not limited to the configuration shown in the embodiment, the different embodiment, or the modified example, but adopts other various configurations. Can do.
(5) The shapes of the first effect movable body and the second effect movable body are not limited to the design related to the symbol variation game in the symbol display device, and can be arbitrarily determined. Also, the number of second effect movable bodies arranged in the first effect movable body can be arbitrarily set, and a second gear member (linking member) corresponding to each second effect movable body. ) And the third gear member (member to be linked) may be disposed.
(6) In the embodiment, a pachinko machine is adopted as a gaming machine, but an arrangement ball machine, a slot machine machine, a pachinko slot machine (parrot), or the like may be used.

実施例に係るパチンコ機の遊技盤を示す正面図である。It is a front view which shows the game board of the pachinko machine which concerns on an Example. 実施例に係る演出装置を、各演出用可動体を待機位置に保持した状態で示す正面図である。It is a front view which shows the production | presentation apparatus which concerns on an Example in the state which hold | maintained each movable body for production in a standby position. 実施例に係る装飾部材を、演出装置やその他の部品等を取外した状態で示す正面図である。It is a front view which shows the decoration member which concerns on an Example in the state which removed the production device, other components, etc. 実施例に係る演出装置を、各演出用可動体を待機位置に保持した状態で背面側から示す概略斜視図である。It is a schematic perspective view which shows the production | presentation apparatus which concerns on an Example from the back side in the state which hold | maintained each production movable body in a standby position. 実施例に係る演出装置を、各演出用可動体を作動位置に揺動した状態で背面側から示す概略斜視図である。It is a schematic perspective view which shows the production | presentation apparatus which concerns on an Example from the back side in the state which rock | fluctuated each production movable body to the operation position. 実施例に係る演出装置を、各演出用可動体を待機位置に保持した状態での図柄表示装置との関係を示す概略正面図である。It is a schematic front view which shows the relationship with the symbol display apparatus in the state which hold | maintained each production movable body in the stand-by position for the production | presentation apparatus which concerns on an Example. 実施例に係る演出装置を、各演出用可動体を作動位置に揺動した状態での図柄表示装置との関係を示す概略正面図である。It is a schematic front view which shows the relationship between the production | presentation apparatus which concerns on an Example in the state which rock | fluctuated each production movable body to the operating position. 実施例に係る演出装置の第1演出用可動体と第2演出用可動体との揺動中心の関係を示す説明図であって、(a)は両演出用可動体を待機位置に保持した状態を示し、(b)は両演出用可動体を作動位置に揺動した状態を示す。It is explanatory drawing which shows the relationship of the rocking | fluctuation center of the movable body for 1st effects and the movable body for 2nd effects of the production | presentation apparatus which concerns on an Example, Comprising: (a) hold | maintained both the movable bodies for productions in the stand-by position. The state is shown, and (b) shows a state in which both effect movable bodies are swung to the operating position. 実施例に係る演出装置の各歯車部材の関係を示す説明図であって、(a)は両演出用可動体を待機位置に保持した状態を示し、(b)は両演出用可動体を作動位置に揺動した状態を示す。It is explanatory drawing which shows the relationship between each gear member of the production | presentation apparatus which concerns on an Example, Comprising: (a) shows the state which hold | maintained both movable bodies for productions in a standby position, (b) act | operates both movable bodies for productions The state of swinging to the position is shown. 別実施例に係る演出装置を示すものであって、(a)は両演出用可動体を待機位置に保持した状態を示し、(b)は(a)の状態における各歯車部材の噛合状態を示し、(c)は両演出用可動体を作動位置に移動した状態を示し、(d)は(c)の状態における各歯車部材の噛合状態を示す。An effect device according to another embodiment is shown, in which (a) shows a state in which both effectable movable bodies are held at a standby position, and (b) shows an engaged state of each gear member in the state of (a). (C) shows the state in which both effect movable bodies are moved to the operating position, and (d) shows the meshing state of each gear member in the state of (c).

符号の説明Explanation of symbols

16 図柄表示装置(表示装置)
18a 枠状本体(演出装置本体)
18b 窓口
28 第1演出用可動体
28a 本体部
28b 可動側装飾部
30 第2演出用可動体
32 駆動モータ(駆動手段)
34 回動軸部
36 第1固定側装飾部
38 第2固定側装飾部
40 第1駆動歯車(駆動歯車)
42 駆動歯車
44 検出片
46 原点センサ
50 可動軸部
56 第2歯車部材(連繋部材)
58 第3歯車部材(被連繋部材)
16 Symbol display device (display device)
18a Frame body (Director body)
18b Window 28 Movable body for first production
28a body
28b Movable side decoration 30 Movable body for second effect 32 Drive motor (drive means)
34 Rotating shaft
36 First fixed side decoration
38 Second fixed side decoration
40 First drive gear (drive gear)
42 Drive gear
44 Detection piece
46 Origin sensor 50 Movable shaft portion 56 Second gear member (linking member)
58 Third gear member (linked member )

Claims (3)

遊技機に配設された表示装置で行なわれる遊技演出を補助する演出装置であって、
演出装置本体に配設された単一の駆動手段と、
裏側に延出する回動軸部が設けられ、該回動軸部を介して前記演出装置本体に回動自在に枢支された本体部および該本体部の前面に離間配置された可動側装飾部を備え、前記駆動手段の作動により回動軸部を中心に待機位置と作動位置との間を揺動する第1演出用可動体と、
前記第1演出用可動体における前記回動軸部の配設位置から該回動軸部の径方向に離間した位置に回動自在に配設され、該第1演出用可動体の揺動に伴って移動する可動軸部と、
前記可動軸部に固定された第2演出用可動体と、
前記可動軸部に固定された連繋部材と、
前記演出装置本体に配設固定されて前記連繋部材と連繋し、前記可動軸部の移動に伴って連繋部材を回転させる被連繋部材とを備え、
前記第1演出用可動体の揺動に伴って移動する可動軸部が、前記被連繋部材によって回転される連繋部材と共に回転することで、前記第2演出用可動体は、第1演出用可動体の待機位置において前記本体部と可動側装飾部との間に重なる位置と、作動位置で該本体部と可動側装飾部との間から延出して重なる位置より外方へ露出する位置との間を、可動軸部を中心として第1演出用可動体の揺動方向と同一方向に揺動するよう構成され、
前記演出装置本体は、前記第1演出用可動体の待機位置において、該第1演出用可動体の本体部に施されている意匠と一連となる意匠が施された第1固定側装飾部と、該第1固定側装飾部の前側に位置して、第1演出用可動体の可動側装飾部に施されている意匠と一連となる意匠が施された第2固定側装飾部とを備え、
前記第1演出用可動体が待機位置から作動位置に揺動することで、第1固定側装飾部から本体部が分離すると共に、第2固定側装飾部から可動側装飾部が分離するよう構成した
ことを特徴とする遊技機用の演出装置。
An effect device for assisting a game effect performed on a display device provided in a gaming machine,
A single drive means arranged in the production device body;
A rotating shaft portion extending on the back side is provided, a main body portion pivotally supported by the rendering device main body via the rotating shaft portion, and a movable side decoration spaced from the front surface of the main body portion A first effect movable body that swings between a standby position and an operating position about the rotation shaft portion by the operation of the driving means,
Rotatably disposed at a position spaced in the radial direction of the pivot shaft portion from the installation position of the pivot shaft portion definitive in the first effect for the movable member, the swinging of the first effect for the movable body A movable shaft portion that moves with the
A second effect movable body fixed to the movable shaft portion;
A connecting member fixed to the movable shaft portion;
A connected member that is disposed and fixed to the rendering device main body, is connected to the connecting member, and rotates the connecting member in accordance with the movement of the movable shaft portion;
Movable shaft part which moves with the swing of the first effect for the movable body, wherein by rotating the interlocking member co rotated by the interlocking member, said second presentation movable body, the first At the standby position of the production movable body, the position overlapping between the main body portion and the movable side decorative portion and the position extending from the main body portion and the movable side decorative portion at the operating position are exposed to the outside. The position is configured to swing in the same direction as the swing direction of the first effect movable body with the movable shaft portion as the center ,
The effect device main body includes a first fixed side decorative portion on which a design applied to the main body portion of the first effect movable body and a series of designs are applied at the standby position of the first effect movable body. , Located on the front side of the first fixed side decorative portion, and provided with a design applied to the movable side decorative portion of the first effect movable body and a second fixed side decorative portion provided with a series of designs. ,
The first effect movable body swings from the standby position to the operating position, so that the main body part is separated from the first fixed side decorative part and the movable side decorative part is separated from the second fixed side decorative part. An effect device for a gaming machine characterized by the above.
前記演出装置本体に、該演出装置本体の裏側に位置する前記表示装置を前側に臨ませる窓口が開設され、
前記第1演出用可動体は、窓口の外側で表示装置の前面から退避した待機位置と、窓口の内側で表示装置の前面に臨む作動位置との間を揺動するよう構成した請求項1記載の遊技機用の演出装置。
A window for opening the display device located on the back side of the effect device main body to the front side is established in the effect device main body,
The movable body for the first effect is configured to swing between a standby position retracted from the front surface of the display device outside the window and an operating position facing the front surface of the display device inside the window. Production device for gaming machines.
前記駆動手段としての駆動モータと、
前記駆動モータから出力されるパルス信号を基に該駆動モータを制御する制御手段と、
前記回動軸部に一体で回転するよう配設され、前記駆動モータで回転される駆動歯車に噛合する歯車部材と、
前記歯車部材に設けた検出片と、
前記検出片の揺動軌跡上に臨むように前記演出装置本体に配設され、前記検出片を検出した検出信号を前記制御手段に出力する原点センサとを備えた請求項1または2記載の遊技機用の演出装置。
A drive motor as the drive means;
Control means for controlling the drive motor based on a pulse signal output from the drive motor;
A gear member arranged to rotate integrally with the rotation shaft portion and meshed with a drive gear rotated by the drive motor;
A detection piece provided on the gear member;
The game according to claim 1 , further comprising: an origin sensor that is disposed in the rendering device main body so as to face a swinging locus of the detection piece, and that outputs a detection signal for detecting the detection piece to the control means. Production equipment for the machine.
JP2006143121A 2006-05-23 2006-05-23 Production equipment for gaming machines Expired - Fee Related JP4884835B2 (en)

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