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JP6119085B2 - Game machine - Google Patents
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JP6119085B2 - Game machine - Google Patents

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JP6119085B2
JP6119085B2 JP2015141675A JP2015141675A JP6119085B2 JP 6119085 B2 JP6119085 B2 JP 6119085B2 JP 2015141675 A JP2015141675 A JP 2015141675A JP 2015141675 A JP2015141675 A JP 2015141675A JP 6119085 B2 JP6119085 B2 JP 6119085B2
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passage
game ball
game
buffer member
introduction passage
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JP2017023174A (en
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真 宮永
真 宮永
忠 稲垣
忠 稲垣
一世 吉村
一世 吉村
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株式会社サンセイアールアンドディ
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Description

本発明は、遊技領域の右側流下エリアに遊技球を案内可能な右打導入通路を備えた遊技機に関する。   The present invention relates to a gaming machine provided with a right-handed introduction passage capable of guiding a game ball in a right-side down area of a game area.

一般的に、この種の遊技機は、右打導入通路を通過する遊技球が、包囲壁に案内されて右方へ進むように構成されている(例えば、特許文献1参照)。   Generally, this type of gaming machine is configured such that a game ball passing through a right-handed introduction passage is guided to the surrounding wall and proceeds to the right (for example, see Patent Document 1).

特開2015−97647号公報(図2)Japanese Patent Laying-Open No. 2015-97647 (FIG. 2)

しかしながら、上述した従来の遊技機においては、右打導入通路における遊技球の動きが新鮮味に欠けていた。   However, in the conventional gaming machine described above, the movement of the game ball in the right hit introduction passage lacked freshness.

本発明は、上記事情に鑑みてなされたもので、右打導入通路における遊技球の動きを斬新にすることが可能な遊技機の提供を目的とする。   The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of renewing the movement of a game ball in a right hit introduction passage.

上記目的を達成するためになされた請求項1の発明は、遊技球が流下可能な遊技領域を前面に備えた遊技板と、前記遊技領域を囲む包囲壁と、前記遊技領域の左上縁部側に設けられ、遊技球を前記遊技領域に打ち込むための進入口と、前記進入口から前記包囲壁に沿って前記遊技領域の右側流下エリアに遊技球を案内する右打導入通路と、を備えた遊技機において、前記右打導入通路を屈曲させてなる減速屈曲部と、前記減速屈曲部に設けられて前記包囲壁に下方から隣接し、前記進入口から前記包囲壁に沿って進んできた遊技球が衝突可能な緩衝部材を設け、前記右打導入通路は、左右方向に延びて前記減速屈曲部の左側部分を構成する左上側通路と、前記左上側通路に対して下方にずれかつ前記左上側通路の右方で左右方向に延びて前記減速屈曲部の右側部分を構成する右上側通路と、前記左上側通路と前記右下側通路との間を連絡して前記減速屈曲部の途中部分を構成する中間通路とを有し、前記緩衝部材は、弾性部材で構成されて、前記右下側通路と前記包囲壁との間でかつ前記左上側通路の延長線上に位置し、前記中間通路のうち前記左上側通路の延長領域より下側部分に、前後方向に傾斜した傾斜付きの前後段差部を設けたことを特徴とする遊技機である。

In order to achieve the above object, the invention of claim 1 is characterized in that a game board having a game area in which a game ball can flow down is provided on the front surface, an surrounding wall surrounding the game area, and a left upper edge side of the game area. An entrance for driving the game ball into the game area, and a right-hand introduction passage for guiding the game ball from the entrance along the surrounding wall to the right flow area of the game area. In the gaming machine, a speed reduction bending portion formed by bending the right strike introduction passage, and a game that is provided in the speed reduction bending portion and that is adjacent to the surrounding wall from below and that has advanced from the entrance to the surrounding wall along the surrounding wall. A shock-absorbing member capable of colliding with a sphere is provided, and the right-handed introduction passage extends in the left-right direction and forms a left-side portion of the deceleration bending portion, and is shifted downward with respect to the left-side upper passage and It extends in the left-right direction on the right side of the side passage and Has a right upper-side passage which constitutes the right-hand portion of the quick-bent portion, and a middle passage which constitutes the middle portion of the speed reduction bent portion to contact between the upper left passage and the right lower side passage, said buffer The member is formed of an elastic member, and is positioned between the lower right side passage and the surrounding wall and on an extension line of the upper left side passage, and below the extension region of the upper left side passage in the intermediate passage. The gaming machine is characterized in that a portion is provided with a front and rear stepped portion inclined in the front-rear direction .

請求項1の構成では、包囲壁に沿って進んできた遊技球が右打導入通路における減速屈曲部で屈曲されるので、右打導入通路を通過する遊技球が包囲壁に案内されて進んでいく構成であった従来の遊技機よりも、右打導入通路における遊技球の動きを斬新にすることが可能となる。また、包囲壁に沿って進んできた遊技球が緩衝部材と減速屈曲部とにより減速されるので、その後の右打導入通路における遊技球の動きは、包囲壁に案内される形態ではなく、転動する形態となり、右打導入通路における遊技球の動きをより斬新にすることが可能となる。   In the first aspect of the present invention, the game ball that has traveled along the surrounding wall is bent at the deceleration bending portion in the right-handed introduction passage, so that the game ball that passes through the right-handed introduction passage is guided by the surrounding wall and advances. It becomes possible to make the movement of the game ball in the right hit introduction passage more innovative than the conventional gaming machine which has been configured. In addition, since the game ball that has traveled along the surrounding wall is decelerated by the buffer member and the deceleration bending portion, the subsequent movement of the game ball in the right-handed introduction passage is not guided by the surrounding wall, and is not rolled. Thus, the movement of the game ball in the right-handed introduction passage can be made more innovative.

また、前後段差部により遊技球の勢いが緩和される。Further, the momentum of the game ball is relieved by the front and rear stepped portions.

本発明の遊技機では、包囲壁に沿って進んできた遊技球が右打導入通路における減速屈曲部で屈曲されるので、右打導入通路を通過する遊技球が包囲壁に案内されて進んでいく構成であった従来の遊技機よりも、右打導入通路における遊技球の動きを斬新にすることが可能となる。   In the gaming machine of the present invention, the game ball that has traveled along the surrounding wall is bent at the deceleration bending portion in the right-handed introduction passage, so that the game ball that passes through the right-handed introduction passage is guided by the surrounding wall and proceeds. It becomes possible to make the movement of the game ball in the right hit introduction passage more innovative than the conventional gaming machine which has been configured.

本発明の一実施形態に係る遊技機の正面図Front view of a gaming machine according to an embodiment of the present invention 遊技板の正面図Front view of game board 窓内装飾部材が下端位置に配置された遊技板の正面図Front view of game board in which decorative member in window is arranged at lower end position 右打導入通路の拡大図Enlarged view of the right-handed introduction passage 表示装飾枠の斜視図Perspective view of display decoration frame 減速屈曲部の拡大図Enlarged view of deceleration bend (A)減速屈曲部の拡大斜視図(B)緩衝部材の斜視図(A) Enlarged perspective view of deceleration bending portion (B) Perspective view of buffer member 減速屈曲部の断面図Cross-sectional view of deceleration bend 樋屈曲部の斜視図Perspective view of the bend 樋屈曲部の分解斜視図Disassembled perspective view of heel bend 樋屈曲部の断面図Cross-sectional view of the bend

以下、本発明の一実施形態を図1〜図11に基づいて説明する。図1に示すように、本実施形態の遊技機10はパチンコ遊技機であって、前側が前面枠10Zにて覆われており、その前面枠10Zに形成されたガラス窓10Wを通して遊技板11の遊技領域R1が視認可能になっている。なお、以下の説明において、特記しない限り「右」及び「左」とは、遊技機10を前方から見た場合の「右」及び「左」を指すものとする。   Hereinafter, an embodiment of the present invention will be described with reference to FIGS. As shown in FIG. 1, the gaming machine 10 of the present embodiment is a pachinko gaming machine, the front side of which is covered by a front frame 10Z, and the game board 11 is passed through a glass window 10W formed in the front frame 10Z. The game area R1 is visible. In the following description, unless otherwise specified, “right” and “left” refer to “right” and “left” when the gaming machine 10 is viewed from the front.

前面枠10Zのうちガラス窓10Wより下方には、上皿27Aと下皿27Bが上下2段にして設けられ、下皿27Bの右側には操作ハンドル28が設けられている。操作ハンドル28を回動操作すると、上皿27Aに収容された遊技球が遊技領域R1に向けて弾き出される。図2に示すように、遊技領域R1には、始動入賞口14A,14B、大入賞口30が備えられている。そして、始動入賞口14A,14Bに遊技球が入賞すると、当否判定が行われて、判定結果が当りであれば、大入賞口30が開放状態となる「大当り遊技」が実行され、外れであれば大入賞口30が閉じたままとなる。   An upper plate 27A and a lower plate 27B are provided in two upper and lower stages below the glass window 10W in the front frame 10Z, and an operation handle 28 is provided on the right side of the lower plate 27B. When the operation handle 28 is turned, the game ball accommodated in the upper plate 27A is blown out toward the game area R1. As shown in FIG. 2, the game area R1 is provided with start winning ports 14A and 14B and a big winning port 30. Then, when a game ball wins the start winning opening 14A, 14B, whether or not is determined, and if the determination result is successful, the “big hit game” in which the big winning opening 30 is in an open state is executed. If this is the case, the special prize opening 30 will remain closed.

図2に示すように、遊技板11は、全体が略四角形をなし、その上部の両角部は、斜めにカットされている。この遊技板11の前面から突出した第1及び第2のガイドレール12A,12Bと区画レール16が、本発明に係る「包囲壁」となって遊技領域R1を囲んでいる。具体的には、第1及び第2のガイドレール12A,12Bは帯板状をなして、その帯幅方向を遊技板11の前後方向に向けた状態で遊技板11の前面に取り付けられている。また、第1ガイドレール12Aは、遊技板11の外縁部における下辺の左端部寄り位置と、左辺と、上辺と、右上角部近傍の右辺寄り位置と、を繋げる円弧状をなして延びている。また、第2ガイドレール12Bは、遊技板11の外縁部の下辺中央部より上方に離れた位置から遊技板11の左上角部近傍で第1ガイドレール12Aより内側に遊技球1つ分ずれた位置まで、第1ガイドレール12Aに沿った円弧状をなして延びている。この第2ガイドレール12Bの上端と第1ガイドレール12Aとの間に本発明の進入口19が設けられている。(第1ガイドレール12Aは第2ガイドレール12Bの外側にあることから外レールとなり、第2ガイドレール12Bを含んだレールが内レールとなっている。)   As shown in FIG. 2, the game board 11 has a substantially rectangular shape as a whole, and both corners of the upper part thereof are cut obliquely. The first and second guide rails 12A, 12B and the partition rail 16 projecting from the front surface of the game board 11 serve as “enclosure walls” according to the present invention and surround the game area R1. Specifically, the first and second guide rails 12 </ b> A and 12 </ b> B have a band plate shape and are attached to the front surface of the game board 11 with the band width direction directed in the front-rear direction of the game board 11. . In addition, the first guide rail 12A extends in an arc shape that connects the position near the left end of the lower side of the outer edge of the game board 11, the left side, the upper side, and the position near the right side near the upper right corner. . In addition, the second guide rail 12B is shifted by one game ball inward from the first guide rail 12A in the vicinity of the upper left corner of the game board 11 from a position away from the lower center of the outer edge of the game board 11. It extends in a circular arc shape along the first guide rail 12A to the position. The entrance 19 of the present invention is provided between the upper end of the second guide rail 12B and the first guide rail 12A. (The first guide rail 12A is an outer rail because it is outside the second guide rail 12B, and the rail including the second guide rail 12B is an inner rail.)

また、区画レール16は、遊技板11の外縁部の下辺と右辺とに沿って延びて、その下辺に沿った部分の先端が第2ガイドレール12Bの始端部近傍に位置する一方、右辺に沿った部分の上側が第1ガイドレール12Aの終端部近傍に位置している。   In addition, the partition rail 16 extends along the lower side and the right side of the outer edge portion of the game board 11, and the tip of the portion along the lower side is located in the vicinity of the start end portion of the second guide rail 12B, while along the right side. The upper side of the portion is located in the vicinity of the end portion of the first guide rail 12A.

また、遊技板11のうち遊技領域R1の中央には、中央開口部11A(図4参照)が貫通形成されていて、中央開口部11Aには、表示装飾枠23が取り付けられている。詳細には、表示装飾枠23は、中央開口部11Aの内側に受容される受容部23Kと、受容部23Kから側方に張り出して遊技板11の前面より僅かに前方で延びた前面を有する張出し部23Fと、を備え、遊技板11の中央開口部11Aに前方から嵌め込まれている。この表示装飾枠23の内縁部に囲まれた領域が本発明の表示窓23Aに相当する。なお、張出し部23Fの前面側は遊技球が流下可能に構成される。また、表示装飾枠23は、張出し部23Fの一部が遊技板11の前面に重なられた状態でビス止めされることにより固定されている。   Further, a central opening 11A (see FIG. 4) is formed through the center of the game area R1 of the game board 11, and a display decoration frame 23 is attached to the central opening 11A. Specifically, the display decorative frame 23 has a receiving portion 23K that is received inside the central opening portion 11A, and a protruding portion that protrudes laterally from the receiving portion 23K and extends slightly forward from the front surface of the game board 11. 23F, and is fitted into the central opening 11A of the game board 11 from the front. The area surrounded by the inner edge of the display decoration frame 23 corresponds to the display window 23A of the present invention. Note that the front side of the overhang portion 23F is configured to allow a game ball to flow down. The display decoration frame 23 is fixed by being screwed in a state where a part of the overhanging portion 23F is overlapped with the front surface of the game board 11.

遊技板11の後方には、表示画面13Gを備えた表示装置13が取り付けられている。表示装置13の表示画面13Gは、表示窓23Aを通して前方に臨んでいる。なお、表示画面13Gには、上述した当否判定の結果等が表示される。なお、表示装置13に限らず駆動物など演出に絡めた演出装置であってもよい。   A display device 13 having a display screen 13G is attached to the rear of the game board 11. The display screen 13G of the display device 13 faces forward through the display window 23A. The display screen 13G displays the above-described determination result. The display device 13 is not limited to the display device 13 and may be an effect device such as a driving object.

図2に示すように、表示窓23Aの内側には、左右方向に延びた窓内装飾部材80が備えられている。この窓内装飾部材80は、常には、図2に示される上端位置に配され、上述した大当り遊技が開始されるなど遊技状況に応じて、図3に示される下端位置まで落下して、遊技を盛り上げる。つまり、窓内装飾部80は上端位置と下端位置との間を移動可能(上端位置と下端位置との間の途中で停止する場合があるのも含む)に構成されている。   As shown in FIG. 2, an in-window decorative member 80 extending in the left-right direction is provided inside the display window 23A. This in-window decoration member 80 is always arranged at the upper end position shown in FIG. 2, and falls to the lower end position shown in FIG. Excite. That is, the in-window decoration part 80 is configured to be movable between the upper end position and the lower end position (including a case where it stops in the middle between the upper end position and the lower end position).

表示装飾枠23のうち表示画面13Gより上方部分と両側方部分は、前記したガラス窓10Wのガラス板に隣接する位置まで突出した流下規制突部24となっていて、遊技球の流下方向を規制している。   The upper part and both side parts of the display decoration frame 23 from the display screen 13G are flow-down restricting protrusions 24 that protrude to a position adjacent to the glass plate of the glass window 10W described above, and restrict the flow direction of the game ball. doing.

流下規制突部24のうち表示画面13Gより上方の上側流下規制部24Aは、上方に膨らんだ形状をなし、遊技領域R1に打ち込まれた遊技球を、遊技領域R1の左側流下エリアRaと、右側流下エリアRbとに振り分ける。左側流下エリアRaは、流下規制突部24のうち表示画面13Gより左方の左側流下規制部24Lと第2ガイドレール12Bとの間を含んだ左側の領域に形成され、右側流下エリアRbは、流下規制突部24のうち表示画面13Gより右方の右側流下規制部24Rと区画レール16との間を含んだ右側の領域に形成されている。なお、遊技球は遊技状況に応じて左側流下エリアRaと右側流下エリアRbとに打ち分けられる。   The upper flow restricting portion 24A above the display screen 13G in the flow restricting projection 24 has a shape that swells upward, and the game balls that are driven into the game area R1 are connected to the left flow area Ra on the left side of the game area R1 and the right side. It distributes to the downflow area Rb. The left flow area Ra is formed in the left region including the space between the left flow restriction portion 24L on the left side of the display screen 13G and the second guide rail 12B in the flow restriction protrusion 24, and the right flow area Rb is It is formed in the right region including the space between the right flow restriction part 24R on the right side of the display screen 13G and the partition rail 16 in the flow restriction part 24. Note that the game balls are divided into a left flow area Ra and a right flow area Rb according to the game situation.

上側流下規制部24Aの上面のうち左右方向の中央部は、第1ガイドレール12Aと遊技球1球の幅で対向した頂上部24Tとなっている。また、上側流下規制部24Aの上面の左側部分は、頂上部24Tの左端部から左下がりに傾斜した左上傾斜部24Bになっている。そして、比較的弱い発射強度で発射された遊技球は、左上傾斜部24B又は障害釘に当接して、左側流下エリアRaに向かう。   Of the upper surface of the upper flow restricting portion 24A, the central portion in the left-right direction is a top portion 24T facing the first guide rail 12A with the width of one game ball. Further, the left portion of the upper surface of the upper flow restricting portion 24A is an upper left inclined portion 24B that is inclined downward from the left end portion of the top portion 24T. Then, the game ball fired with a relatively weak launch strength comes into contact with the upper left inclined portion 24B or the obstacle nail and moves toward the left flow area Ra.

また、遊技領域R1の上縁部には、第1ガイドレール12Aの右上縁部に沿って延びた右打導入通路Rcが設けられている。比較的強い発射強度で発射された遊技球は、この右打導入通路Rcを通過して右側流下エリアRbに案内される。右打導入通路Rcは、上側流下規制部24Aの頂上部24Tの左端部から上側流下規制部24Aの右端部まで、遊技球が1球ずつ通過可能な幅をなして延びている。右打導入通路Rcについては、後に詳説する。   In addition, a right strike introduction passage Rc extending along the upper right edge of the first guide rail 12A is provided at the upper edge of the game area R1. A game ball that has been launched with a relatively strong launch intensity passes through the right hit introduction passage Rc and is guided to the right flow area Rb. The right strike introduction passage Rc extends from the left end portion of the top 24T of the upper flow restricting portion 24A to the right end portion of the upper flow restricting portion 24A with a width that allows game balls to pass one by one. The right-handed introduction passage Rc will be described in detail later.

図2に示すように、区画レール16の上端側には、第1ガイドレール12Aの終端下方に隣接配置された垂直面16Dが備えられている。また、垂直面16Dには、右打導入通路Rcを通過してきた遊技球が衝突する弾性部材(エラストマー製)の終端緩衝部材16Kが備えられている。この終端緩衝部材16Kと上側流下規制部24Aの右側端部との間に、遊技球が1つずつ通過可能な右上部関所24Yが形成されている。なお、この右上部関所24Yは、右側流下エリアRbの上端側に位置している。   As shown in FIG. 2, a vertical surface 16 </ b> D disposed adjacent to the lower end of the first guide rail 12 </ b> A is provided on the upper end side of the partition rail 16. In addition, the vertical surface 16D is provided with an end cushioning member 16K of an elastic member (made of elastomer) with which the game ball that has passed through the right hit introduction passage Rc collides. Between the end cushioning member 16K and the right end portion of the upper flow restricting portion 24A, an upper right portion 24Y through which game balls can pass one by one is formed. Note that the upper right portion 24Y is located on the upper end side of the right flow area Rb.

右側流下エリアRbのうち右上部関所24Yに下方から隣接する部分には、遊技球1つ通過できる分の幅をなし、カバー片61によって前方から覆われたサイド進入路60が備えられている。サイド進入路60は、右上部関所24Yを通過した遊技球を受け入れて遊技球1球分左方へ屈曲させた後、遊技球2〜3球分下方へ移動させ、そこから僅かに右方へ屈曲させ、下流側へ排出する。また、カバー片61の上下方向の中央には後方に突出した突部(図示せず)が形成されていて、サイド進入路60のうち上下方向に遊技球2〜3球分延びた部分は、後方へ向けてU字状に屈曲している。そして、右打導入通路Rcの下方(頂上部の下方)に窓内装飾部材80が配置されている。   A portion of the right flow area Rb that is adjacent to the upper right portion 24Y from below is provided with a side approach path 60 that is wide enough to pass one game ball and covered from the front by a cover piece 61. The side approach path 60 receives the game ball that has passed through the right upper gateway 24Y, bends it to the left by one game ball, moves it to the bottom by two to three game balls, and then slightly to the right from there. Bend and discharge downstream. Further, a protrusion (not shown) protruding rearward is formed at the center of the cover piece 61 in the vertical direction, and a portion of the side approach path 60 that extends by two to three game balls in the vertical direction is: It is bent in a U shape toward the back. An in-window decorative member 80 is disposed below the right-handed introduction passage Rc (below the top).

ところで、従来の遊技機では、右打導入通路Rcが、遊技球が第1ガイドレール12Aに案内されて勢いよく通過するだけの構成にすぎず、右打導入通路Rcにおける遊技球の動きが新鮮味に欠けていた。これに対し、本実施形態の右打導入通路Rcは以下のようになっている。   By the way, in the conventional gaming machine, the right hit introduction passage Rc is merely a configuration in which the game ball is guided by the first guide rail 12A and vigorously passes, and the movement of the game ball in the right hit introduction passage Rc is fresh. Was lacking. On the other hand, the right-handed introduction passage Rc of the present embodiment is as follows.

即ち、右打導入通路Rcは、その左端部を上下方向にクランク状に屈曲させてなる減速屈曲部42を備えている。詳細には、右打導入通路Rcは、上側流下規制部24Aの頂上部24T上の左上側通路45と、左上側通路45の右方で左上側通路45から遊技球1球分下方にずれて延びた右下側通路46と、左上側通路45と右下側通路46との間を連絡する中間通路43とを有している。   That is, the right-handed introduction passage Rc is provided with a speed reduction bending portion 42 formed by bending the left end portion in a vertical direction in a crank shape. Specifically, the right hit introduction passage Rc is shifted downward by one game ball from the left upper passage 45 on the top 24T of the upper flow restriction portion 24A and the left upper passage 45 on the right side of the left upper passage 45. The lower right passage 46 extends, and an intermediate passage 43 that communicates between the upper left passage 45 and the lower right passage 46.

また、上側流下規制部24Aの外側面のうち中間通路43の左方部には、頂上部24Tの右端から略直交して下方に僅かに延びた逆流規制部24Cと、逆流規制部24Cの下端部から下方に向かうに従って右側に向かうように傾斜して、上下方向及び左右方向で遊技球1球分延びた誘導傾斜部24Dとが備えられている。なお、逆流規制部24Cと誘導傾斜部24Dとを合わせたものが本発明の「傾斜部」に相当する。   Further, on the left side of the intermediate passage 43 in the outer surface of the upper flow restricting portion 24A, a reverse flow restricting portion 24C that extends substantially orthogonally downward from the right end of the top 24T and a lower end of the reverse flow restricting portion 24C. A guide inclined portion 24D that is inclined to the right as it goes downward from the portion and extends for one game ball in the vertical direction and the horizontal direction is provided. The combination of the backflow restricting portion 24C and the guide inclined portion 24D corresponds to the “inclined portion” of the present invention.

なお、中間通路43の上下方向の中間部分には、遊技板11と表示装飾枠23の張出し部23Fとによって形成された前後段差部23Dが設けられている。前後段差部23Dは、下方に向かうに従って前側に向かうように傾斜している。   Note that a front and rear stepped portion 23 </ b> D formed by the game board 11 and the overhanging portion 23 </ b> F of the display decoration frame 23 is provided in an intermediate portion in the vertical direction of the intermediate passage 43. The front / rear step portion 23D is inclined so as to go to the front side as it goes downward.

また、減速屈曲部42には、緩衝部材41が設けられている。緩衝部材41は、右下側通路46と第1ガイドレール12Aとの間でかつ左上側通路45の延長線上に、第1ガイドレール12Aに下方から隣接し、進入口19から第1ガイドレール12Aに沿って進んできた遊技球が衝突する構成となっている。なお、この緩衝部材41の左端面近傍が本発明の「衝突部」に相当する。   In addition, a buffer member 41 is provided in the deceleration bending portion 42. The buffer member 41 is adjacent to the first guide rail 12A from below between the lower right side passage 46 and the first guide rail 12A and on the extended line of the upper left side passage 45, and from the entrance 19 to the first guide rail 12A. The game ball that has traveled along the line is configured to collide. The vicinity of the left end surface of the buffer member 41 corresponds to the “collision portion” of the present invention.

図7に示すように、緩衝部材41は、エラストマー(本発明の「弾性部材」に相当する)製のブロック形状をなし、そのブロック形状のうち遊技球が衝突する衝突面41M(左端面)は、下方に向かうに従って左上側通路45の延長方向の前方に向かうように傾斜する第1傾斜と、遊技板11側に向かうに従って左上側通路45の延長方向の前方に向かうように傾斜する第2傾斜とを備えた傾斜部41Kを有している。また、緩衝部材41は、ブロック形状における左上側通路45の延長方向の寸法が、前端部から遊技板11側に向かうに従って徐々に小さくなるように窄んでいる。   As shown in FIG. 7, the buffer member 41 has a block shape made of an elastomer (corresponding to the “elastic member” of the present invention), and a collision surface 41M (left end surface) on which a game ball collides is included in the block shape. A first inclination that inclines toward the front in the extension direction of the left upper passage 45 toward the lower side, and a second inclination that inclines toward the front in the extension direction of the left upper passage 45 toward the game board 11 side. And an inclined portion 41K including Further, the buffer member 41 is narrowed so that the dimension in the extension direction of the left upper passage 45 in the block shape gradually decreases from the front end toward the game board 11 side.

図6に示すように、緩衝部材41は、遊技板11の前面と、表示装飾枠23に一体形成されて遊技板11の前面と対向した前面支持部材26との間に固定されている。詳細には、緩衝部材41には前後に貫通した一対の支持孔41A,41Aが横並びに形成されている。また、また、図8で示すように、前面支持部材26には、後方に突出し、遊技板11の前面と前面支持部材26との間の中間位置まで延びた一対の支持シャフト26S,26Sが横並びに形成されている。この前面支持部材26の支持シャフト26S,26Sが緩衝部材41の支持孔41A,41Aに中間位置まで挿入されることで、緩衝部材41が固定されている。なお、前面支持部材26の遊技板11側面が本発明の「前面支持部」に相当する。   As shown in FIG. 6, the buffer member 41 is fixed between the front surface of the game board 11 and the front support member 26 that is integrally formed with the display decoration frame 23 and faces the front surface of the game board 11. Specifically, the buffer member 41 is formed with a pair of support holes 41 </ b> A and 41 </ b> A penetrating in the front-rear direction. Further, as shown in FIG. 8, the front support member 26 has a pair of support shafts 26 </ b> S and 26 </ b> S that protrude rearward and extend to an intermediate position between the front surface of the game board 11 and the front support member 26. Is formed. The buffer shaft 41 is fixed by inserting the support shafts 26S, 26S of the front support member 26 into the support holes 41A, 41A of the buffer member 41 up to an intermediate position. The side surface of the game board 11 of the front support member 26 corresponds to the “front support portion” of the present invention.

また、右打導入通路Rcのうち減速屈曲部42の下流側部分には、前後方向に屈曲した屈曲通路50Rが設けられている。以下に詳細を説明する。   In addition, a bent passage 50R bent in the front-rear direction is provided in the downstream portion of the deceleration bending portion 42 in the right-handed introduction passage Rc. Details will be described below.

図9に示すように、右打導入通路Rcにおける減速屈曲部42の右方部分には、前面カバー55を有した樋構造をなし、内側を遊技球が通過する樋部47が備えられている。なお、前面カバー55は、透明樹脂で構成され、樋部47内を通過する遊技球が視認可能となっている。また、前面カバー55は、図10に示すように、別体形成され、装飾枠本体23Hに対して後付け可能に構成されている。   As shown in FIG. 9, a rightward portion of the deceleration bending portion 42 in the right-handed introduction passage Rc has a saddle structure having a front cover 55, and a saddle portion 47 through which a game ball passes is provided. . The front cover 55 is made of a transparent resin so that a game ball passing through the inside of the collar portion 47 is visible. Further, as shown in FIG. 10, the front cover 55 is formed separately and is configured to be retrofitted to the decorative frame body 23H.

図4に示すように遊技板11の中央開口部11Aの右上角部には中央開口部11Aを外側に拡張した樋収容部11Kが形成されている。そして、樋部47をこの樋収容部11Kに収容されるように後方に屈曲することで樋屈曲部50が形成され(図9参照)、この樋屈曲部50の内部が屈曲通路50Rとなっている。つまり、樋収容部11Kを設けることで樋屈曲部50を遊技板11側に屈曲させて配置することができるように構成されている。   As shown in FIG. 4, in the upper right corner of the central opening 11A of the game board 11, a bag housing part 11K is formed by extending the central opening 11A outward. And the collar part 47 is formed backward by bending the collar part 47 so as to be accommodated in the collar housing part 11K (see FIG. 9), and the inside of the collar bending part 50 becomes a bent passage 50R. Yes. That is, it is configured such that the heel bending portion 50 can be bent and arranged on the game board 11 side by providing the heel housing portion 11K.

図9に示すように、樋屈曲部50の上流側端部と下流側端部には、導入部50Dと導出部50Eとが設けられている。これら導入部50D及び導出部50Eの後側内側面は、張出し部23Fの前面と同じ面により構成されている。即ち、樋屈曲部50における遊技球の出入り口は、遊技板11の前面の前方に配されている。なお、前面カバー55の上流側端部と下流側端部とには、遊技球が屈曲通路50Rをスムーズに出入りするための傾斜部55Kが形成されている。   As shown in FIG. 9, an introduction portion 50 </ b> D and a lead-out portion 50 </ b> E are provided at the upstream end portion and the downstream end portion of the heel bending portion 50. The rear inner side surfaces of the introduction portion 50D and the lead-out portion 50E are configured by the same surface as the front surface of the overhang portion 23F. That is, the entrance / exit of the game ball in the heel bend portion 50 is arranged in front of the front surface of the game board 11. Note that an inclined portion 55K for allowing the game ball to smoothly enter and exit the bent passage 50R is formed at the upstream end and the downstream end of the front cover 55.

樋屈曲部50のうち導入部50Dと導出部50Eとの間に、本発明の干渉回避部50Aが形成されている。干渉回避部50Aは、樋収容部11Kの内側に配置され(図11参照)、遊技板11と略平行、或は遊技板11の裏面より少し突出した形で延びている。また、前面カバー55のうち干渉回避部50Aを前方から覆う干渉回避カバー部55Aは、遊技板11の前面と略面一となっている。そして、樋屈曲部50よりも前方の通路と窓内装飾部材80の前方への突出量がほぼ同じ高さに構成されていることから図5に示すように、窓内装飾部材80のうち右上部を拡張した装飾拡張部80Kがこの干渉回避部50Aの前方に配置可能に構成されている。   The interference avoiding portion 50A of the present invention is formed between the introduction portion 50D and the lead-out portion 50E in the heel bending portion 50. The interference avoiding portion 50A is disposed inside the bag housing portion 11K (see FIG. 11) and extends substantially parallel to the game board 11 or slightly protruding from the back surface of the game board 11. Further, the interference avoidance cover portion 55 </ b> A that covers the interference avoidance portion 50 </ b> A from the front of the front cover 55 is substantially flush with the front surface of the game board 11. And since the amount of protrusion of the passage ahead of the heel bent portion 50 and the front of the decorative member 80 in the window is substantially the same height, as shown in FIG. A decorative extended portion 80K, which is an expanded portion, is configured to be disposed in front of the interference avoiding portion 50A.

また、樋屈曲部50には、導入部50D及び導出部50Eと干渉回避部50Aとの間を連絡し、遊技板11の前面に対して傾斜した1対の傾斜屈曲部50B,50Cが形成されていて、導入部50Dから干渉回避部50Aへ向かう遊技球及び干渉回避部50Aから導出部50Eへ向かう遊技球をスムーズに通過させることができ、樋屈曲部50内での球詰まりが防がれる。なお、前面カバー55のうち導出部50Eの前方に位置する部分は導出部カバー55Eとなっていて、干渉回避部50Aから導出部50Eへ移動する遊技球がガラス窓10Wに衝突することが防がれる。また、導出部50Eは干渉回避部50Aよりも前後方向と交差する方向の幅で幅広になっている。   In addition, the heel bending portion 50 is formed with a pair of inclined bending portions 50B and 50C that are in communication with the introduction portion 50D and the derivation portion 50E and the interference avoidance portion 50A and are inclined with respect to the front surface of the game board 11. Therefore, it is possible to smoothly pass the game ball from the introduction portion 50D toward the interference avoidance portion 50A and the game ball from the interference avoidance portion 50A toward the lead-out portion 50E, and the ball clogging in the heel bending portion 50 is prevented. . In addition, the part located in front of the derivation | leading-out part 50E among the front covers 55 becomes the derivation | leading-out cover 55E, and it is prevented that the game ball which moves from the interference avoidance part 50A to the derivation | leading-out part 50E collides with the glass window 10W. It is. In addition, the lead-out part 50E is wider than the interference avoiding part 50A in the width in the direction intersecting the front-rear direction.

なお、上述した構成により、比較的強く打ち込まれた遊技球が通過する領域は、進入口19から第1ガイドレール12Aに沿って緩衝部材41まで延びた第1領域T1と、緩衝部材41に衝突することで減速され、第1領域T1よりも小さい(遅い)速度で遊技球が通過する第2領域T2と、終端緩衝部材16Kによって減速され、第2領域T2よりも(遅い)小さい速度で進入した遊技球が流下する第3領域T3(右側流下エリアRb)と、に分かれている。   With the above-described configuration, the region through which the game ball that is relatively strongly driven passes collides with the buffer member 41 and the first region T1 that extends from the entrance 19 to the buffer member 41 along the first guide rail 12A. The second region T2 through which the game ball passes at a lower (slower) speed than the first region T1, and the terminal buffer member 16K decelerates and enters at a lower (slower) speed than the second region T2. And a third region T3 (right flow area Rb) where the game balls flow down.

次に、遊技機10の作用効果について説明する。本実施形態の遊技機10では、遊技球を右側流下エリアRbを目指して勢いよく打ち込むと、進入口19から飛び出した遊技球は、第1ガイドレール12Aに案内されて右上方に向かい、右打導入通路Rcに進入する。   Next, the effect of the gaming machine 10 will be described. In the gaming machine 10 according to the present embodiment, when the game ball is vigorously driven toward the right flow area Rb, the game ball jumping out from the entrance 19 is guided by the first guide rail 12A toward the upper right, Enter the introduction passage Rc.

右打導入通路Rcに進入した遊技球は、まず減速屈曲部42を通過する。減速屈曲部42では、左上側通路45を右方へ移動する遊技球が緩衝部材41に衝突して減速され、その下方に配された右下側通路46へ案内される。なお、比較的緩やかに右打導入通路Rcに進入した遊技球は、緩衝部材41に衝突せずに右下側通路46に向かう場合もある。   The game ball that has entered the right hit introduction passage Rc first passes through the deceleration bending portion 42. In the deceleration bending portion 42, the game ball moving to the right in the left upper passage 45 collides with the buffer member 41 and is decelerated, and is guided to the lower right passage 46 disposed below the ball. Note that the game ball that has entered the right-handed introduction passage Rc relatively gently may be directed to the lower right-side passage 46 without colliding with the buffer member 41.

右下側通路46へ案内された遊技球はさらに右方へ向けて転動して樋屈曲部50の導入部50Dへと突入し、傾斜屈曲部50Bによって導入部50Dより後方に位置する干渉回避部50Aへ案内される。このとき、上流側に設けられた減速屈曲部42で遊技球の速度が減速されているので、前面カバー55の上流側部分に遊技球が衝突したときの衝撃が抑えられ、前面カバー55にかかる負担が軽減される。その後、遊技球は、干渉回避部50Aを通過して、傾斜屈曲部50Cを通り導出部50Eから抜け出す。   The game ball guided to the lower right side passage 46 rolls further to the right and enters the introduction part 50D of the heel bending part 50, and the interference avoidance located behind the introduction part 50D by the inclined bending part 50B. Guided to section 50A. At this time, the speed of the game ball is decelerated by the deceleration bending portion 42 provided on the upstream side, so that the impact when the game ball collides with the upstream side portion of the front cover 55 is suppressed, and the front cover 55 is applied. The burden is reduced. Thereafter, the game ball passes through the interference avoiding portion 50A, passes through the inclined bent portion 50C, and exits from the deriving portion 50E.

樋屈曲部50を抜けた遊技球は、右上部関所24Yに到達し、終端緩衝部材16Kに衝突して減速された状態で右側流下エリアRbに流入する。なお、右側流下エリアRbの上端部には左右方向及び前後方向で屈曲したサイド進入路60が備えられているので、遊技球の速度がさらに減速され、右側流下エリアRbに配設された誘導釘へ勢いよく遊技球が落下して衝突することで発生する場合がある釘折れを抑制することができる。   The game ball that has passed through the bend portion 50 reaches the right upper gateway 24Y, and collides with the terminal buffer member 16K and flows into the right flow area Rb while being decelerated. In addition, since the side approach path 60 bent in the left-right direction and the front-rear direction is provided at the upper end portion of the right-side down area Rb, the speed of the game ball is further reduced, and the guide nail disposed in the right-side down area Rb Nail breakage that may occur when the game ball falls and collides with great force can be suppressed.

このように、本実施形態の遊技機10では、第1ガイドレール12Aに案内されて進んできた遊技球が減速屈曲部42で屈曲されるので、右打導入通路を通過する遊技球が包囲壁に案内されて進んでいくだけの構成であった従来の遊技機よりも、右打導入通路Rcにおける遊技球の動きを斬新にすることができる。また、第1ガイドレール12Aに沿って進んできた遊技球が緩衝部材41と減速屈曲部42とにより減速されるので、その後の右打導入通路Rcにおける遊技球の動きは、第1ガイドレール12Aに案内される形態ではなく、転動する形態となり、右打導入通路Rcにおける遊技球の動きをより斬新にすることができる。   Thus, in the gaming machine 10 of the present embodiment, the game ball that has been guided by the first guide rail 12A is bent by the deceleration bending portion 42, so that the game ball that passes through the right-handed introduction passage is surrounded by the surrounding wall. The movement of the game ball in the right-handed introduction passage Rc can be made more innovative than the conventional gaming machine that is simply configured to be guided by the player. In addition, since the game ball that has traveled along the first guide rail 12A is decelerated by the buffer member 41 and the deceleration bending portion 42, the movement of the game ball in the right-handed introduction passage Rc thereafter is the first guide rail 12A. Therefore, the movement of the game ball in the right hit introduction passage Rc can be made more innovative.

また、緩衝部材41が包囲壁の第1ガイドレール12Aの中央部の右側近傍に配置されているので、右打導入通路Rcにおける遊技球を転動させる部分を長くとることができ、右打導入通路Rcにおける斬新な遊技球の動きをより長く遊技者に見せることができる。   Further, since the buffer member 41 is disposed in the vicinity of the right side of the central portion of the first guide rail 12A of the surrounding wall, a portion where the game ball rolls in the right strike introduction passage Rc can be made long, and the right strike introduction A novel game ball movement in the passage Rc can be shown to the player for a longer time.

さらに、右打導入通路Rcのうち緩衝部材41と終端緩衝部材16Kとの間に、後方に屈曲した樋屈曲部50が備えられているので、減速屈曲部42で屈曲されて転動する遊技球が樋屈曲部50によりさらに屈曲され、遊技球の動きをより斬新にすることができる。   Further, since the heel bending portion 50 bent rearward is provided between the buffer member 41 and the terminal buffer member 16K in the right-handed introduction passage Rc, the game ball that is bent and rolled by the deceleration bending portion 42. Is further bent by the heel bending portion 50, and the movement of the game ball can be made more innovative.

しかも、樋屈曲部50が後方に屈曲しているので、その前方に窓内装飾部材80を配置することが可能となる。これにより、表示窓23Aの上端部の左端から右端まで延びた窓内装飾部材80を右方へ拡張することができるので、遊技者にインパクトを与えることが可能となる。さらに、干渉回避部50Aの前面が遊技板11の前面と略面一となる位置まで樋屈曲部50が屈曲しているので、窓内装飾部材80に厚みを持たせても干渉回避部50Aの前面との接触を回避することが可能となる。また、干渉回避部50Aを設けたことにより、窓内装飾部材80が上端位置と下端位置との間を移動する構成であっても、右打導入通路Rcに窓内装飾部材80が接触することを回避することが可能となる。

Moreover, since the heel bent portion 50 is bent rearward, the in-window decorative member 80 can be disposed in front of the bent portion 50. Thereby, since the in-window decorative member 80 extending from the left end to the right end of the upper end portion of the display window 23A can be expanded rightward, it is possible to give an impact to the player. Further, since the heel bending portion 50 is bent to a position where the front surface of the interference avoiding portion 50A is substantially flush with the front surface of the game board 11, the interference avoiding portion 50A can be provided even if the in-window decorative member 80 is thick. Contact with the front surface can be avoided. Further, by providing the interference avoiding portion 50A, even if the window decoration member 80 moves between the upper end position and the lower end position, the window decoration member 80 contacts the right-handed introduction passage Rc. Can be avoided.

また、本実施形態の緩衝部材41では、衝突面41Mに衝突した遊技球は、傾斜部41Kの第1傾斜により右下側通路46側へと誘導されると共に、第2傾斜により遊技板11側へと誘導され、遊技球が前面に飛び出してガラス窓10Wを傷つけることが抑制される。   In the buffer member 41 of the present embodiment, the game ball that has collided with the collision surface 41M is guided to the lower right passage 46 side by the first inclination of the inclined portion 41K, and at the game board 11 side by the second inclination. This prevents the game ball from jumping to the front and damaging the glass window 10W.

さらに、緩衝部材41は、支持シャフト26S,26Sが緩衝部材41の支持孔41A,41Aに中間位置まで挿入されることで、固定されている。つまり、緩衝部材41の支持孔41Aのうち遊技板11側部分に空洞部41Hが形成されている。これにより、緩衝部材41に遊技球が衝突したときに、緩衝部材41における前面支持部26側よりも遊技板11側が弾性変形しやすく、遊技球を遊技板11側に誘導させやすくなり、遊技球が前面に飛び出してガラス窓10Wを傷つけることがより一層防がれる。また、緩衝部材41は、ブロック形状における左上側通路45の延長方向の寸法が、前端部から遊技板11側に向かうに従って徐々に小さくなるように窄んでいるため、緩衝部材41に遊技球が衝突したときに、遊技板側がより弾性変形しやすくなる。さらに、緩衝部材41と遊技板11との間にも隙間41Sが設けられている。これにより遊技球の衝撃により緩衝部材41が弾性変形するときに、緩衝部材41の後面41Bと遊技板11との接触による摩擦を抑制することが可能となり、スムーズな弾性変形及び弾性復帰が可能となる。   Furthermore, the buffer member 41 is fixed by inserting the support shafts 26 </ b> S and 26 </ b> S into the support holes 41 </ b> A and 41 </ b> A of the buffer member 41 to an intermediate position. That is, the cavity 41H is formed in the game board 11 side portion of the support hole 41A of the buffer member 41. Thereby, when the game ball collides with the buffer member 41, the game board 11 side is more easily elastically deformed than the front support part 26 side of the buffer member 41, and the game ball is easily guided to the game board 11 side. Can be further prevented from popping out to the front and damaging the glass window 10W. Further, the buffer member 41 is narrowed so that the dimension of the left upper passage 45 in the block shape in the extending direction gradually decreases from the front end toward the game board 11, so that the game ball collides with the buffer member 41. When it does, it becomes easier to elastically deform the game board side. Further, a gap 41 </ b> S is also provided between the buffer member 41 and the game board 11. As a result, when the shock absorbing member 41 is elastically deformed by the impact of the game ball, it is possible to suppress friction due to the contact between the rear surface 41B of the shock absorbing member 41 and the game board 11, and smooth elastic deformation and elastic return are possible. Become.

また、中間通路43の左側内側面に、下方に向かうに従って右側に向かうように傾斜した誘導傾斜部24Dが備えられているので、緩衝部材41に衝突した遊技球が誘導傾斜部24Dに受け止められ、右方へスムーズに誘導される。また、中間通路43には前後段差部23Dが設けられているので、中間通路43を通過する遊技球は、勢いが緩和された状態で誘導傾斜部24Dに受け止められるので、誘導傾斜部24Dの負荷が軽減される。また、本実施形態の遊技機10には、緩衝部材41と終端緩衝部材16Kとの2つの緩衝部材が設けられ、遊技球の勢いを低下させるので、各種部品の破損が減少すると思われる。   In addition, the left side inner surface of the intermediate passage 43 is provided with a guide inclined portion 24D that is inclined to the right as it goes downward, so that the game ball that collides with the buffer member 41 is received by the guide inclined portion 24D, It is guided smoothly to the right. Since the intermediate passage 43 is provided with the front and rear step portions 23D, the game balls passing through the intermediate passage 43 are received by the guide inclined portion 24D in a state where the momentum is relaxed. Is reduced. Further, in the gaming machine 10 of the present embodiment, two buffer members, the buffer member 41 and the terminal buffer member 16K, are provided to reduce the momentum of the game ball, so that it is considered that damage to various parts is reduced.

[他の実施形態]
本発明は、上記実施形態に限定されるものではなく、例えば、以下に説明するような実施形態も本発明の技術的範囲に含まれ、さらに、下記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various modifications are possible within the scope of the invention other than the following. It can be changed and implemented.

(1)上記実施形態では、減速屈曲部42が上下方向で屈曲していたが、前後方向で屈曲していてもよい。   (1) In the above embodiment, the deceleration bending portion 42 is bent in the vertical direction, but may be bent in the front-rear direction.

(2)上記実施形態では、樋屈曲部50は遊技球が1個ずつ通過可能な幅で形成されたが、遊技球が複数個並んだ状態で通過可能な幅に形成してもよい。   (2) In the above embodiment, the heel bending portion 50 is formed with a width that allows game balls to pass one by one, but may be formed with a width that allows a plurality of game balls to pass.

(3)上記実施形態では、樋屈曲部50が、右打導入通路Rcを通過する遊技球の全てが通過する構成であったが、右打導入通路Rcを流下する遊技球の一部のみが通過する構成であってもよい。例えば、右打導入通路Rcの幅を遊技球2球分以上として、その右打導入通路Rcに遊技球1球分の樋屈曲部50を設ける構成であってもよい。   (3) In the above embodiment, the scissors bending portion 50 is configured to pass all of the game balls passing through the right hit introduction passage Rc, but only a part of the game balls flowing down the right hit introduction passage Rc. The structure which passes may be sufficient. For example, the configuration may be such that the width of the right hit introduction passage Rc is equal to or greater than two game balls, and the saddle bending portion 50 for one game ball is provided in the right hit introduction passage Rc.

(4)上記実施形態では、樋屈曲部50は1カ所にのみ形成されていたが、複数個所に形成してもよい。   (4) In the above embodiment, the heel bend 50 is formed only at one place, but may be formed at a plurality of places.

(5)上記実施形態では、窓内装飾部材80が可動式であったが、移動不能に固定されていてもよい。   (5) In the said embodiment, although the decoration member 80 in a window was movable, you may be fixed so that a movement is impossible.

(6)上記実施形態では、窓内装飾部材80が通常時に右打導入通路Rcの前方(上端位置)に配置されて大当りとなったことを起因に右打導入通路Rcの前方から外れる(下端位置に向かって移動する)構成であったが、通常時に右打導入通路Rcの前方から外れた位置(下端位置)に配されて、大当り遊技中に右打導入通路Rcの前方に移動(上端位置に向かって移動)する構成であってもよい。この場合、窓内装飾部材80が右打導入通路Rcと重なる位置まで移動できなかった従来のものと比較して、窓内装飾部材80の可動範囲を大きくすることが可能となる。   (6) In the above-described embodiment, the window decoration member 80 is disengaged from the front of the right-handed introduction passage Rc due to the fact that the window interior decoration member 80 is normally placed in front of the right-handed introduction passage Rc (upper position) and has a big hit (lower end) Although it is configured to move toward the position), it is normally arranged at a position (lower end position) that deviates from the front of the right hit introduction passage Rc and moves forward (upper end) during the big hit game. The structure which moves toward a position) may be sufficient. In this case, the movable range of the in-window decoration member 80 can be increased as compared with the conventional one in which the in-window decoration member 80 cannot move to the position where it overlaps the right-handed introduction passage Rc.

(7)また、窓内装飾部材80が移動する演出が行われるのは、大当り遊技中でなくてもよい。例えば、当りの判定結果が報知されたときであってもよいし、所謂確変遊技中や予告時やリーチ時やリーチ演出等の遊技状態に応じて移動する構成であってもよい。   (7) Further, the effect that the in-window decoration member 80 moves may not be during the big hit game. For example, it may be when the winning determination result is notified, or may be configured to move according to a game state such as a so-called probability change game, a notice, a reach, or a reach effect.

(8)上記実施形態では、緩衝部材41がエラストマー製であったが、バネ等の他の弾性部材であってもよい。
なお、上記実施形態及び他の実施形態(1)〜(8)には、以下の[1]〜[11]の構成が含まれている。
[1]
遊技球が流下可能な遊技領域を前面に備えた遊技板と、
前記遊技領域を囲む包囲壁と、
前記遊技領域の左上縁部側に設けられ、遊技球を前記遊技領域に打ち込むための進入口と、
前記進入口から前記包囲壁に沿って前記遊技領域の右側流下エリアに遊技球を案内する右打導入通路と、を備えた遊技機において、
前記右打導入通路を屈曲させてなる減速屈曲部と、
前記減速屈曲部に設けられて前記包囲壁に下方から隣接し、前記進入口から前記包囲壁に沿って進んできた遊技球が衝突可能な緩衝部材を設けたことを特徴とする遊技機。
[1]の構成では、包囲壁に沿って進んできた遊技球が右打導入通路における減速屈曲部で屈曲されるので、右打導入通路を通過する遊技球が包囲壁に案内されて進んでいく構成であった従来の遊技機よりも、右打導入通路における遊技球の動きを斬新にすることが可能となる。また、包囲壁に沿って進んできた遊技球が緩衝部材と減速屈曲部とにより減速されるので、その後の右打導入通路における遊技球の動きは、包囲壁に案内される形態ではなく、転動する形態となり、右打導入通路における遊技球の動きをより斬新にすることが可能となる。
[2]
前記右打導入通路は、前記減速屈曲部に設けられた段差部より左側の左上側通路と、右側の右下側通路と、前記左上側通路と前記右下側通路との間を連絡する中間通路とを有し、
前記緩衝部材は、弾性部材で構成されて、前記右下側通路と前記包囲壁との間でかつ前記左上側通路の延長線上に位置していることを特徴とする[1]に記載の遊技機。
減速屈曲部は、前後方向で屈曲していてもよいし、[2]の構成のように、上下方向で屈曲していてもよい。
[3]
前記緩衝部材のうち遊技球が衝突する衝突面は、下方に向かうに従って前記左上側通路の延長方向の前方に向かうように傾斜した第1傾斜を有することを特徴とする[2]に記載の遊技機。
[3]の構成では、緩衝部材における衝突面が下方へ向かうに従って左上側通路の延長方向の前方に向かうように傾斜しているので、衝突面に衝突した遊技球を右下側通路へ誘導させることが可能となる。
[4]
前記緩衝部材のうち遊技球が衝突する衝突面は、前記遊技板側に向かうに従って前記左上側通路の延長方向の前方に向かうように傾斜した第2傾斜を有することを特徴とする[2]又は[3]に記載の遊技機。
[4]の構成では、緩衝部材における衝突面が遊技板側に向かうに従って左上側通路の延長方向の前方に向かうように傾斜しているので、衝突面に衝突した遊技球を遊技板側に誘導させることができ、遊技球が前方へ飛び出すことを抑制することが可能となる。
[5]
前記中間通路のうち前記左上側通路の延長領域より下側部分に傾斜付きの前後段差部を設けたことを特徴とする[2]乃至[4]の何れか1に記載の遊技機。
[5]の構成では、前後段差部により遊技球の勢いが緩和される。
[6]
前記遊技板に取り付けられ、前記遊技板の前面との間で前記緩衝部材を挟持する前面支持部を有する支持部材と、
前記緩衝部材を前後に貫通した支持孔と、
前記前面支持部から後方に突出し、前記支持孔の中間位置まで嵌合された支持シャフトとを備えた[2]乃至[5]の何れか1に記載の遊技機。
[6]の構成では、前面支持部から後方に突出した支持シャフトが緩衝部材を前後に貫通した支持孔の中間位置まで貫通しているため、緩衝部材の支持孔のうち遊技板側部分は空洞になっている。このため、緩衝部材に遊技球が衝突したときに、緩衝部材における前面支持部側よりも遊技板側が弾性変形しやすく、遊技球を遊技板側に誘導させやすくなり、遊技球が前方へ飛び出すことを抑制することが可能となる。
[7]
前記緩衝部材は、ブロック形状をなしかつ、そのブロック形状における前記左上側通路の延長方向の寸法が、前記前面支持部側から前記遊技板側に向かうに従って徐々に小さくなるように構成したことを[6]に記載の遊技機。
[7]の構成では、ブロック形状をなした緩衝部材における左上側通路の延長方向の寸法が、前面支持部側から遊技板側に向かうに従って徐々に小さくなるように窄んでいるため、緩衝部材に遊技球が衝突したときに、遊技板側がより弾性変形しやすくなる。
[8]
前記段差部は、前記中間通路の左側内側面に形成され、前記左上側通路の下面に対して略直交した逆流規制部と、前記逆流規制部の下端部から下方に向かうに従って右側に向かうように傾斜した誘導傾斜部とを備えたことを特徴とする[2]乃至[7]の何れかに記載の遊技機。
[8]の構成では、中間通路の左側内側面に、下方に向かうに従って右側に向かうように傾斜した誘導傾斜部が備えられているので、緩衝部材に衝突した遊技球が誘導傾斜部に受け止められ、右方へスムーズに誘導することが可能となる。
[9]
前記緩衝部材は、前記包囲壁の最上部又はその最上部に右側近傍に配置されている[1]乃至[8]の何れか1に記載の遊技機。
[9]の構成では、緩衝部材が包囲壁の最上部又はその最上部の右側近傍に配置されているので、右打導入通路における遊技球を転動させる部分を長くとることができ、右打導入通路における斬新な遊技球の動きをより長く遊技者に見せることが可能となる。
[10]
前記右打導入通路の終端部の下方に配置され、前記遊技領域の右側流下エリアに向かう遊技球の通る右上部関所と、前記右上部関所の右側に配置され、前記右打導入通路を通過してきた遊技球が衝突する終端緩衝部材を備えたことを特徴とする[9]に記載の遊技機。
[10]の構成では、2つの緩衝部材で遊技球の勢いを低下させるので、遊技球の衝突による部品の破損を抑制することが可能となる。
[11]
前記右打導入通路のうち前記緩衝部材と前記終端緩衝部材との中間部分を前面カバーで前方から覆って樋部とし、その樋部を屈曲させて樋屈曲部を備えたことを特徴とする[10]に記載の遊技機。
[11]の構成では、右打導入通路のうち緩衝部材と終端緩衝部材との間に、屈曲した樋屈曲部が備えられているので、減速屈曲部で屈曲されて転動する遊技球が樋屈曲部によりさらに屈曲され、遊技球の動きをより斬新にすることが可能となる。

(8) In the above embodiment, the buffer member 41 is made of an elastomer, but may be another elastic member such as a spring.
The above-described embodiment and the other embodiments (1) to (8) include the following configurations [1] to [11].
[1]
A game board with a game area on the front where game balls can flow down;
An enclosing wall surrounding the gaming area;
Provided on the upper left edge side of the gaming area, an entrance for driving game balls into the gaming area;
In a gaming machine comprising a right-handed introduction passage for guiding a game ball from the entrance to the right-side down area of the game area along the surrounding wall,
A deceleration bending portion formed by bending the right-handed introduction passage;
A gaming machine provided with a buffer member that is provided at the deceleration bending portion and is adjacent to the surrounding wall from below and capable of colliding with a game ball that has traveled along the surrounding wall from the entrance.
In the configuration of [1], the game ball that has traveled along the surrounding wall is bent at the deceleration bending portion in the right-handed introduction passage, so that the game ball that passes through the right-handed introduction passage is guided by the surrounding wall and proceeds. It becomes possible to make the movement of the game ball in the right hit introduction passage more innovative than the conventional gaming machine which has been configured. In addition, since the game ball that has traveled along the surrounding wall is decelerated by the buffer member and the deceleration bending portion, the subsequent movement of the game ball in the right-handed introduction passage is not guided by the surrounding wall, and is not rolled. Thus, the movement of the game ball in the right-handed introduction passage can be made more innovative.
[2]
The right-handed introduction passage includes a left upper passage on the left side of a step provided in the speed reduction bent portion, a right lower passage on the right side, and an intermediate between the left upper passage and the lower right passage. A passage,
The game according to [1], wherein the buffer member is made of an elastic member, and is located between the lower right passage and the surrounding wall and on an extension line of the upper left passage. Machine.
The deceleration bending portion may be bent in the front-rear direction, or may be bent in the up-down direction as in the configuration [2].
[3]
The game according to [2], wherein a collision surface on which the game ball collides among the cushioning members has a first inclination inclined toward the front in the extending direction of the upper left passage as it goes downward. Machine.
In the configuration of [3], since the collision surface of the buffer member is inclined so as to be directed forward in the extension direction of the upper left passage as it goes downward, the game ball colliding with the collision surface is guided to the lower right passage. It becomes possible.
[4]
A collision surface on which the game ball collides among the cushioning members has a second inclination inclined toward the front in the extension direction of the left upper passage as it goes to the game board side [2] or The gaming machine according to [3].
In the configuration of [4], since the collision surface of the buffer member is inclined toward the front in the extension direction of the upper left passage as it goes to the game board side, the game ball that has collided with the collision surface is guided to the game board side. It is possible to prevent the game ball from jumping forward.
[5]
The gaming machine according to any one of [2] to [4], wherein an inclined front and rear stepped portion is provided in a lower portion of the intermediate passage from an extension region of the left upper passage.
In the configuration [5], the momentum of the game ball is reduced by the front and rear stepped portions.
[6]
A support member attached to the game board and having a front support part for sandwiching the buffer member with the front surface of the game board;
A support hole penetrating the buffer member back and forth,
The gaming machine according to any one of [2] to [5], further including a support shaft that protrudes rearward from the front support portion and is fitted to an intermediate position of the support hole.
In the configuration of [6], since the support shaft that protrudes rearward from the front support portion penetrates to the middle position of the support hole that penetrates the buffer member forward and backward, the game board side portion of the support hole of the buffer member is hollow. It has become. For this reason, when a game ball collides with the buffer member, the game board side is more easily elastically deformed than the front support part side of the buffer member, and it becomes easier to guide the game ball to the game board side, and the game ball jumps forward. Can be suppressed.
[7]
The buffer member has a block shape, and is configured such that the dimension in the extension direction of the left upper passage in the block shape gradually decreases from the front support portion side toward the game board side. 6].
In the configuration of [7], since the size of the extension direction of the left upper passage in the block-shaped cushioning member is narrowed so as to gradually decrease from the front support portion side toward the game board side, When the game ball collides, the game board side is more easily elastically deformed.
[8]
The step portion is formed on the left inner surface of the intermediate passage, and is directed to the right side as it goes downward from the back flow restricting portion that is substantially orthogonal to the bottom surface of the left upper passage and the lower end portion of the back flow restricting portion. The gaming machine according to any one of [2] to [7], further including an inclined guiding inclined portion.
In the configuration of [8], the left side surface of the intermediate passage is provided with a guide slope that is inclined to the right as it goes downward, so that the game ball that collides with the buffer member is received by the guide slope. It is possible to guide smoothly to the right.
[9]
The game machine according to any one of [1] to [8], wherein the buffer member is disposed in the vicinity of the right side at the uppermost portion of the surrounding wall or at the uppermost portion thereof.
In the configuration of [9], since the buffer member is arranged at the uppermost part of the surrounding wall or near the right side of the uppermost part, the part where the game ball rolls in the right-handed introduction passage can be made longer, It becomes possible to show the player the movement of a novel game ball in the introduction passage for a longer time.
[10]
Arranged below the end portion of the right-handed introduction passage, arranged at the right upper portion of the game area toward the right-flow area of the gaming area and on the right side of the upper right-hand portion, and passed through the right-handed introduction passage. [8] The gaming machine according to [9], further including a terminal cushion member on which the game ball collides.
In the configuration of [10], since the momentum of the game ball is reduced by the two buffer members, it is possible to suppress breakage of parts due to the collision of the game ball.
[11]
An intermediate portion between the buffer member and the terminal buffer member in the right-handed introduction passage is covered with a front cover from the front to form a collar portion, and the collar portion is bent to include a collar bending portion. 10].
[11] In the configuration of [11], the bent ball bending portion is provided between the buffer member and the terminal buffer member in the right-handed introduction passage, so that the game ball that is bent and rolled by the deceleration bending portion is Further bent by the bent portion, it becomes possible to make the movement of the game ball more innovative.

10 遊技機
11 遊技板
12A 第1ガイドレール(包囲壁)
12B 第2ガイドレール(包囲壁)
13 表示装置(演出装置)
16 区画レール(包囲壁)
19 進入口
23A 表示窓
23D 前後段差部
23F 張出し部(遊技板)
24C 逆流規制部
24D 誘導傾斜部
41 緩衝部材
41A 支持孔
41K 傾斜部
41M 衝突面
42 減速屈曲部
43 中間通路
45 左上側通路
46 右下側通路
R1 遊技領域
Ra 左側流下エリア
Rb 右側流下エリア
Rc 右打導入通路
10 gaming machine 11 gaming board 12A first guide rail (enclosure wall)
12B Second guide rail (enclosure wall)
13 Display device (production device)
16 division rail (enclosure wall)
19 entrance 23A display window 23D front and rear step part 23F overhang part (game board)
24C Backflow restricting portion 24D Guide inclined portion 41 Buffer member 41A Support hole 41K Inclined portion 41M Colliding surface 42 Deceleration bent portion 43 Intermediate passage 45 Left upper passage 46 Right lower passage R1 Game area Ra Left flow area Rb Right flow area Rc Right stroke Introduction passage

Claims (1)

遊技球が流下可能な遊技領域を前面に備えた遊技板と、
前記遊技領域を囲む包囲壁と、
前記遊技領域の左上縁部側に設けられ、遊技球を前記遊技領域に打ち込むための進入口と、
前記進入口から前記包囲壁に沿って前記遊技領域の右側流下エリアに遊技球を案内する右打導入通路と、を備えた遊技機において、
前記右打導入通路を屈曲させてなる減速屈曲部と、
前記減速屈曲部に設けられて前記包囲壁に下方から隣接し、前記進入口から前記包囲壁に沿って進んできた遊技球が衝突可能な緩衝部材を設け、
前記右打導入通路は、左右方向に延びて前記減速屈曲部の左側部分を構成する左上側通路と、前記左上側通路に対して下方にずれかつ前記左上側通路の右方で左右方向に延びて前記減速屈曲部の右側部分を構成する右上側通路と、前記左上側通路と前記右下側通路との間を連絡して前記減速屈曲部の途中部分を構成する中間通路とを有し、
前記緩衝部材は、弾性部材で構成されて、前記右下側通路と前記包囲壁との間でかつ前記左上側通路の延長線上に位置し、
前記中間通路のうち前記左上側通路の延長領域より下側部分に、前後方向に傾斜した傾斜付きの前後段差部を設けたことを特徴とする遊技機。
A game board with a game area on the front where game balls can flow down;
An enclosing wall surrounding the gaming area;
Provided on the upper left edge side of the gaming area, an entrance for driving game balls into the gaming area;
In a gaming machine comprising a right-handed introduction passage for guiding a game ball from the entrance to the right-side down area of the game area along the surrounding wall,
A deceleration bending portion formed by bending the right-handed introduction passage;
Provided with a buffer member which is provided in the deceleration bending portion and is adjacent to the surrounding wall from below, and capable of colliding with a game ball which has advanced along the surrounding wall from the entrance.
The right-handed introduction passage extends in the left-right direction and forms a left-side portion of the deceleration bent portion, and shifts downward with respect to the left-side upper passage and extends in the left-right direction to the right of the left-side upper passage. An upper right passage that constitutes a right side portion of the deceleration bending portion, and an intermediate passage that communicates between the upper left passage and the lower right passage to constitute an intermediate portion of the deceleration bending portion ,
The buffer member is made of an elastic member, and is located between the lower right passage and the surrounding wall and on an extension line of the upper left passage,
A gaming machine comprising an inclined front and rear stepped portion inclined in the front-rear direction at a portion below the extension region of the upper left passage in the intermediate passage.
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