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JP6803078B2 - Game machine - Google Patents
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JP6803078B2 - Game machine - Google Patents

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JP6803078B2
JP6803078B2 JP2018014684A JP2018014684A JP6803078B2 JP 6803078 B2 JP6803078 B2 JP 6803078B2 JP 2018014684 A JP2018014684 A JP 2018014684A JP 2018014684 A JP2018014684 A JP 2018014684A JP 6803078 B2 JP6803078 B2 JP 6803078B2
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frame
game board
inner frame
hinge
outer frame
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JP2019130026A (en
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照信 水野
照信 水野
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Ichinen Manufacturing Co Ltd
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Asama Seisakusho Co Ltd
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Description

本発明は、パチンコ機などの遊技機に関するものである。 The present invention relates to a gaming machine such as a pachinko machine.

パチンコ機などの遊技機は、遊技盤が取り付けられた内枠と、この内枠の外周に位置する外枠とを備えたものである。外枠はホールの島と呼ばれる構造体に固定されており、内枠はその一端がヒンジによって外枠に枢着されている。この構造により、ロックを解除すれば、遊技盤が取り付けられた内枠をヒンジを中心として回動させながら手前側に引き出し、遊技盤のメンテナンスをすることができるようになっている。 A gaming machine such as a pachinko machine is provided with an inner frame to which a game board is attached and an outer frame located on the outer periphery of the inner frame. The outer frame is fixed to a structure called the island of the hall, and one end of the inner frame is pivotally attached to the outer frame by a hinge. With this structure, if the lock is released, the inner frame to which the game board is attached can be pulled out to the front side while rotating around the hinge, and the game board can be maintained.

ところが近年、遊技盤の意匠部材が次第に大型化するとともに、内枠も大型化して遊技者側に張り出すように前方に突出させる傾向にある。このため、遊技盤が取り付けられた内枠を手前側に回動させたときに、遊技盤や内枠の装飾部材が隣接する遊技盤の装飾部材などに衝突する危険がある。このため、回動角度を十分に取ることができず、遊技盤のメンテナンスが行いにくくなるという問題があった。 However, in recent years, the design members of the game board have gradually become larger, and the inner frame has also become larger and tends to protrude forward so as to project toward the player. Therefore, when the inner frame to which the game board is attached is rotated toward the front side, there is a risk that the decorative member of the game board or the inner frame may collide with the decorative member of the adjacent game board. For this reason, there is a problem that the rotation angle cannot be sufficiently taken and maintenance of the game board becomes difficult.

この問題を解決するために、特許文献1に示されるように、外枠のヒンジを手前側にスライド可能とし、回動中心となる軸を手前側に移動させることによって、隣接する遊技盤との干渉を避けつつ遊技盤が取り付けられた内枠を回動させる構造が提案されている。 In order to solve this problem, as shown in Patent Document 1, the hinge of the outer frame can be slid toward the front side, and the axis that is the center of rotation is moved toward the front side, so that the hinge with the adjacent game board can be used. A structure has been proposed in which the inner frame to which the game board is attached is rotated while avoiding interference.

この特許文献1の遊技機は、ヒンジを手前側に引き出すための案内部材を上下に備えている。しかし遊技盤及び内枠が重いため、上下の軸が同軸上にあるように保ったまま遊技盤が取り付けられた内枠を手前に引き出すことは容易ではない。このため、上下の軸の位置がずれたままで内枠を回動させ、こじれてヒンジ部分を損傷させてしまう可能性があった。 The gaming machine of Patent Document 1 is provided with guide members on the top and bottom for pulling out the hinge toward the front side. However, since the game board and the inner frame are heavy, it is not easy to pull out the inner frame to which the game board is attached while keeping the upper and lower axes coaxial. For this reason, there is a possibility that the inner frame may be rotated while the positions of the upper and lower shafts are displaced, and the hinge portion may be damaged by being twisted.

特開平10−43398号公報Japanese Unexamined Patent Publication No. 10-433398

従って本発明の目的は上記した従来の問題点を解決し、重量のある遊技盤が取り付けられた内枠を隣接する遊技盤と衝突しないようにスムーズに前方に引き出して回動させることができる遊技機を提供することである。 Therefore, an object of the present invention is to solve the above-mentioned conventional problems, and a game in which an inner frame to which a heavy game board is attached can be smoothly pulled forward and rotated so as not to collide with an adjacent game board. To provide an opportunity.

上記の課題を解決するためになされた本発明は、遊技盤が取り付けられた内枠と、この内枠の外周に位置する外枠とを備えた遊技機であって、内枠と外枠の間に中間枠を設け、中間枠の一端を第1ヒンジにより外枠の片側に枢着し、中間枠の他端を第2ヒンジにより内枠の反対側に枢着することによって、遊技盤とともに内枠を外枠の前方に移動可能としたことを特徴とするものである。 The present invention made to solve the above problems is a gaming machine including an inner frame to which a game board is attached and an outer frame located on the outer periphery of the inner frame, and the inner frame and the outer frame An intermediate frame is provided between them, and one end of the intermediate frame is pivotally attached to one side of the outer frame by the first hinge, and the other end of the intermediate frame is pivotally attached to the opposite side of the inner frame by the second hinge. It is characterized in that the inner frame can be moved to the front of the outer frame.

なお請求項2のように、中間枠の一端を外枠の片右側に枢着し、中間枠の他端を内枠の左側に枢着した構造とすることが好ましい。また請求項3のように、外枠と中間枠との間に、中間枠の回動角度を規制するストッパーを設けることが好ましく、請求項4のように、内枠または遊技盤と中間枠との間に、ロック機構を設けることが好ましい。 It is preferable that one end of the intermediate frame is pivotally attached to one right side of the outer frame and the other end of the intermediate frame is pivotally attached to the left side of the inner frame as in claim 2. Further, as in claim 3, it is preferable to provide a stopper between the outer frame and the intermediate frame to regulate the rotation angle of the intermediate frame, and as in claim 4, the inner frame or the game board and the intermediate frame are used. It is preferable to provide a locking mechanism between the two.

本発明の遊技機は、内枠と外枠の間に中間枠を設け、中間枠の一端を外枠の片側に枢着し、中間枠の他端を内枠の反対側に枢着することにより、内枠と遊技盤とを外枠の前方に移動可能としたものであり、水平に引き出すのではなく、中間枠の両端を軸として回動させながら引き出す構造である。このため、重量のある遊技盤が取り付けられた内枠をこじることなくスムーズに前方に引き出して回動させることができる。しかも本発明の遊技機は、回動の中心軸が左右の2ヶ所にあるため、隣接する遊技盤との干渉を避けつつ遊技盤が取り付けられた内枠を前方に引き出して回動させ、メンテナンス等を行うことができる。 In the game machine of the present invention, an intermediate frame is provided between the inner frame and the outer frame, one end of the intermediate frame is pivotally attached to one side of the outer frame, and the other end of the intermediate frame is pivotally attached to the opposite side of the inner frame. As a result, the inner frame and the game board can be moved to the front of the outer frame, and the structure is such that the inner frame and the game board are not pulled out horizontally, but are pulled out while rotating around both ends of the intermediate frame. Therefore, the inner frame to which the heavy game board is attached can be smoothly pulled forward and rotated without being twisted. Moreover, since the game machine of the present invention has two central axes of rotation on the left and right, the inner frame to which the game board is attached is pulled forward and rotated while avoiding interference with the adjacent game board for maintenance. Etc. can be performed.

また請求項3、4の構成とすれば、まず中間枠を右隣の遊技機と干渉しない位置まで第1ヒンジを中心として回動させた上で、中間枠に対する内枠または遊技盤のロックを外し、遊技盤を第2ヒンジを中心として回動させることができる。これによって隣接する遊技機同士の衝突を確実に防止することができる。 Further, in the configuration of claims 3 and 4, the intermediate frame is first rotated around the first hinge to a position where it does not interfere with the game machine on the right side, and then the inner frame or the game board is locked to the intermediate frame. It can be removed and the game board can be rotated around the second hinge. As a result, it is possible to reliably prevent collisions between adjacent game machines.

実施形態の遊技機の基本状態を示す斜視図である。It is a perspective view which shows the basic state of the gaming machine of embodiment. 実施形態の遊技機の基本状態を示す平面図である。It is a top view which shows the basic state of the gaming machine of embodiment. 実施形態の遊技機の引出し途中の状態を示す斜視図である。It is a perspective view which shows the state in the process of drawing out the gaming machine of embodiment. 実施形態の遊技機の引出し途中の状態を示す平面図である。It is a top view which shows the state in the process of drawing out the gaming machine of embodiment. 実施形態の遊技機の引出し完了状態を示す斜視図である。It is a perspective view which shows the withdrawal completion state of the gaming machine of embodiment. 実施形態の遊技機の引出し完了状態を示す平面図である。It is a top view which shows the withdrawal completion state of the gaming machine of embodiment. 他の実施形態を示す斜視図である。It is a perspective view which shows the other embodiment. 図7の要部拡大図である。It is an enlarged view of the main part of FIG.

以下に本発明の実施形態を示す。
図1は本発明の遊技機の基本状態を示す斜視図、図2はその平面図である。これらの図において、1はパチンコ機などの遊技盤、2はこの遊技盤1が取り付けられた内枠、3は外枠である。遊技盤1は従来と同様に右下部に発射装置4を備えており、遊技盤1は外枠3から遊技者側、すなわち前方に大きく張り出した形状となっている。内枠2は遊技盤1の重心付近を囲むように設けられており、内枠2と遊技盤1とは実質的に一体化している。また外枠3は、従来と同様にホールの島と呼ばれる構造体(図示せず)に固定されるものである。
An embodiment of the present invention is shown below.
FIG. 1 is a perspective view showing a basic state of the gaming machine of the present invention, and FIG. 2 is a plan view thereof. In these figures, 1 is a game board such as a pachinko machine, 2 is an inner frame to which the game board 1 is attached, and 3 is an outer frame. The game board 1 is provided with a launching device 4 at the lower right as in the conventional case, and the game board 1 has a shape that greatly protrudes from the outer frame 3 to the player side, that is, to the front. The inner frame 2 is provided so as to surround the vicinity of the center of gravity of the game board 1, and the inner frame 2 and the game board 1 are substantially integrated. Further, the outer frame 3 is fixed to a structure (not shown) called an island of a hall as in the conventional case.

従来一般の遊技機は、上記の内枠2の左端を外枠3にヒンジで枢着していたのであるが、本発明の遊技機は図5、図6に示すように、内枠2と外枠3の間に中間枠5を設けてある。中間枠5は強度と剛性に優れた鋼材などの材質からなることが好ましく、重量のある遊技盤1を支える際の撓みを抑制するため、補強用のリブを設けておくことができる。 Conventionally, in a general game machine, the left end of the inner frame 2 is pivotally attached to the outer frame 3 with a hinge, but the game machine of the present invention has the inner frame 2 as shown in FIGS. An intermediate frame 5 is provided between the outer frames 3. The intermediate frame 5 is preferably made of a material such as a steel material having excellent strength and rigidity, and ribs for reinforcement can be provided in order to suppress bending when supporting the heavy game board 1.

中間枠5の一端は第1ヒンジ6によって外枠3の片側に枢着され、中間枠5の他端は第2ヒンジ7によって内枠2の反対側に枢着されている。この実施形態では、第1ヒンジ6は外枠3の右側、第2ヒンジ7は内枠2の左側に位置している。しかし第1ヒンジ6と第2ヒンジ7の位置を左右逆にすることも可能である。これらの第1ヒンジ6と第2ヒンジ7は上下で対をなすように、設けられている。 One end of the intermediate frame 5 is pivotally attached to one side of the outer frame 3 by the first hinge 6, and the other end of the intermediate frame 5 is pivotally attached to the opposite side of the inner frame 2 by the second hinge 7. In this embodiment, the first hinge 6 is located on the right side of the outer frame 3, and the second hinge 7 is located on the left side of the inner frame 2. However, it is also possible to reverse the positions of the first hinge 6 and the second hinge 7. These first hinges 6 and second hinges 7 are provided so as to form a pair at the top and bottom.

なお、基本状態では内枠2と中間枠5が図1、図2の位置に保持されるように、第1ヒンジ6と内枠2の右端部との間にはロック機構が設けられ、また第2ヒンジ7と外枠3の左端部との間にもロック機構が設けられている。これらのロック機構としては、例えばばね力を利用して、ロックピンを相手側の孔に差し込む構造とすることができる。 In the basic state, a lock mechanism is provided between the first hinge 6 and the right end of the inner frame 2 so that the inner frame 2 and the intermediate frame 5 are held at the positions shown in FIGS. 1 and 2. A locking mechanism is also provided between the second hinge 7 and the left end of the outer frame 3. As these locking mechanisms, for example, a structure in which a lock pin is inserted into a hole on the other side by using a spring force can be used.

このように構成された本発明の遊技機は、図1の状態から第2ヒンジ7側のロック機構を解除すれば、図3、図4に示すように内枠2と遊技盤1を、右側の第1ヒンジ6を中心として手前側に回動させることができる。図3、図4の状態においてはこの回動角度を大きくすると、遊技盤1の右角部が外枠3の右端よりも右側に大きく突出し、隣接する遊技機に衝突することとなるため、大きく回動させることはできない。 In the gaming machine of the present invention configured in this way, if the lock mechanism on the second hinge 7 side is released from the state of FIG. 1, the inner frame 2 and the gaming board 1 are placed on the right side as shown in FIGS. 3 and 4. It can be rotated toward the front side around the first hinge 6 of the above. In the states of FIGS. 3 and 4, if this rotation angle is increased, the right corner portion of the game board 1 protrudes to the right side of the right end of the outer frame 3 and collides with an adjacent game machine. It cannot be moved.

しかし第1ヒンジ6側のロック機構も解除すれば、図5、図6に示すように中間枠5を左側の第2ヒンジ7を中心として回動させることができ、その結果、内枠2と遊技盤1を手前側に移動させることができる。このように両側に第1ヒンジ6と第2ヒンジ7を備えた中間枠5を内枠2と外枠3との間に介在させることにより、遊技盤1を外枠3の側方に大きく突出させることなく、前方に移動させることができる。 However, if the lock mechanism on the first hinge 6 side is also released, the intermediate frame 5 can be rotated around the second hinge 7 on the left side as shown in FIGS. 5 and 6, and as a result, the inner frame 2 and the inner frame 2 can be rotated. The game board 1 can be moved to the front side. By interposing the intermediate frame 5 having the first hinge 6 and the second hinge 7 on both sides between the inner frame 2 and the outer frame 3, the game board 1 is greatly projected to the side of the outer frame 3. It can be moved forward without causing it.

このため、隣接する遊技機と干渉するおそれなく遊技盤1と内枠2を前方に引き出すことができ、メンテナンスを行うことができる。しかも特許文献1の構造のように水平に引き出すのではなく、左右のヒンジを中心として回動させる構造であるので、重量のある遊技盤1と内枠2をスムーズに引き出すことができる。 Therefore, the game board 1 and the inner frame 2 can be pulled out forward without fear of interfering with the adjacent game machines, and maintenance can be performed. Moreover, unlike the structure of Patent Document 1, it is not pulled out horizontally, but is rotated around the left and right hinges, so that the heavy game board 1 and the inner frame 2 can be pulled out smoothly.

図7と図8は、本発明の他の実施形態を示す図である。この実施形態では、外枠3と中間枠5との間に、中間枠5の回動角度を規制するストッパー8が設けられている。図8に示すように、外枠3に円弧溝板9が取り付けられており、中間枠5から突出させたピン10がこの円弧溝に嵌っている。円弧溝の曲率中心は、第1ヒンジ6のヒンジピンの位置である。外枠3にはピン10が進入できる孔11が形成されている。また内枠2または遊技盤1と中間枠5との間に、ロックピンなどからなるロック機構(図示せず)を設けておくものとする。 7 and 8 are diagrams showing other embodiments of the present invention. In this embodiment, a stopper 8 for regulating the rotation angle of the intermediate frame 5 is provided between the outer frame 3 and the intermediate frame 5. As shown in FIG. 8, an arc groove plate 9 is attached to the outer frame 3, and a pin 10 protruding from the intermediate frame 5 is fitted in the arc groove. The center of curvature of the arc groove is the position of the hinge pin of the first hinge 6. A hole 11 through which the pin 10 can enter is formed in the outer frame 3. Further, a lock mechanism (not shown) including a lock pin or the like shall be provided between the inner frame 2 or the game board 1 and the intermediate frame 5.

まず中間枠5を第1ヒンジ6を中心として外枠3から手前側に回動させるが、ストッパー8によりその回動角度は右隣の遊技盤と干渉することのない角度に制限される。これによって、隣接する遊技機同士の衝突を確実に防止することができる。次にロック機構を解除して、遊技盤1を第2ヒンジ7を中心として中間枠5から手前に引き出す。なおストッパー8の構造はこの実施形態に限定されるものではなく、チェーンなどの他の部材を用いても差し支えない。 First, the intermediate frame 5 is rotated from the outer frame 3 to the front side about the first hinge 6, but the rotation angle is limited to an angle that does not interfere with the game board on the right side by the stopper 8. As a result, it is possible to reliably prevent collisions between adjacent game machines. Next, the lock mechanism is released, and the game board 1 is pulled out from the intermediate frame 5 with the second hinge 7 as the center. The structure of the stopper 8 is not limited to this embodiment, and other members such as a chain may be used.

以上に説明したように、本発明によれば、重量のある遊技盤1が取り付けられた内枠2をこじることなくスムーズに前方に引き出して回動させることができ、また隣接する遊技機との干渉を避けつつ遊技盤1及び内枠2を前方に引き出して回動させることができる利点がある。 As described above, according to the present invention, the inner frame 2 to which the heavy game board 1 is attached can be smoothly pulled forward and rotated without being twisted, and can be rotated with the adjacent game machine. There is an advantage that the game board 1 and the inner frame 2 can be pulled forward and rotated while avoiding interference.

1 遊技盤
2 内枠
3 外枠
4 発射装置
5 中間枠
6 第1ヒンジ
7 第2ヒンジ
8 ストッパー
9 円弧溝板
10 ピン
11 孔
1 Game board 2 Inner frame 3 Outer frame 4 Launcher 5 Intermediate frame 6 1st hinge 7 2nd hinge 8 Stopper 9 Arc groove plate 10 pin 11 hole

Claims (4)

遊技盤が取り付けられた内枠と、この内枠の外周に位置する外枠とを備えた遊技機であって、内枠と外枠の間に中間枠を設け、中間枠の一端を第1ヒンジにより外枠の片側に枢着し、中間枠の他端を第2ヒンジにより内枠の反対側に枢着することによって、遊技盤とともに内枠を外枠の前方に移動可能としたことを特徴とする遊技機。 A gaming machine having an inner frame to which a game board is attached and an outer frame located on the outer periphery of the inner frame. An intermediate frame is provided between the inner frame and the outer frame, and one end of the intermediate frame is first. By hinged to one side of the outer frame and the other end of the intermediate frame to the opposite side of the inner frame by the second hinge, the inner frame can be moved to the front of the outer frame together with the game board. A featured gaming machine. 中間枠の一端を外枠の片右側に枢着し、中間枠の他端を内枠の左側に枢着したことを特徴とする請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein one end of the intermediate frame is pivotally attached to one right side of the outer frame, and the other end of the intermediate frame is pivotally attached to the left side of the inner frame. 外枠と中間枠との間に、中間枠の回動角度を規制するストッパーを設けたことを特徴とする請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein a stopper for regulating the rotation angle of the intermediate frame is provided between the outer frame and the intermediate frame. 内枠または遊技盤と中間枠との間に、ロック機構を設けたことを特徴とする請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein a locking mechanism is provided between the inner frame or the gaming board and the intermediate frame.
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JPH04256768A (en) * 1991-02-07 1992-09-11 Sophia Co Ltd Pinball machine
JP2003278436A (en) * 2001-11-09 2003-10-02 Osaka Kanagu Kk Right and left double swinging door device
JP2009077784A (en) * 2007-09-25 2009-04-16 Olympia:Kk Pachinko game machine
JP5038464B2 (en) * 2010-05-13 2012-10-03 京楽産業.株式会社 Bullet ball machine
JP2013192839A (en) * 2012-03-22 2013-09-30 Sophia Co Ltd Game machine

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