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JP7048965B2 - Production device for gaming machines and gaming machines using this - Google Patents
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JP7048965B2 - Production device for gaming machines and gaming machines using this - Google Patents

Production device for gaming machines and gaming machines using this Download PDF

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JP7048965B2
JP7048965B2 JP2018083477A JP2018083477A JP7048965B2 JP 7048965 B2 JP7048965 B2 JP 7048965B2 JP 2018083477 A JP2018083477 A JP 2018083477A JP 2018083477 A JP2018083477 A JP 2018083477A JP 7048965 B2 JP7048965 B2 JP 7048965B2
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直人 小林
亜弥 附紫
和哉 大原
敬介 原
義一 足立
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日本ぱちんこ部品株式会社
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Description

本開示は、遊技機用演出装置及びこれを備えた遊技機に関する。 The present disclosure relates to a production device for a gaming machine and a gaming machine provided with the same.

パチンコ機などの遊技機は、球受け皿に貯留された遊技球を球発射装置の発射位置へ誘導し、前枠又は内枠に設けた発射ハンドルの操作により球発射装置を作動させて遊技盤の遊技領域に向かって遊技球を発射させる。遊技盤には、図柄表示装置や風車、チャッカー、賞球が払い出される普通入賞口や図柄表示装置で抽選が開始される始動入賞口、大当たりが発生した場合に開口するアタッカー(大入賞口)などの役物が設けられている。 A game machine such as a pachinko machine guides a game ball stored in a ball tray to the launch position of the ball launcher, and operates the ball launcher by operating a launch handle provided on the front frame or the inner frame of the game board. Fire a game ball toward the game area. On the game board, there are a symbol display device, a windmill, a chucker, a normal winning opening where prize balls are paid out, a starting winning opening where lottery is started by the symbol display device, an attacker (large winning opening) that opens when a big hit occurs, etc. The accessory of is provided.

始動入賞口に遊技球が入賞すると、図柄表示装置が変動して抽選を行い、抽選結果を表示部に表示するようになっている。大当たりが発生すると開放遊技が開始され、アタッカー(大入賞口)が開口して入球に応じた賞球の払い出しが行われる。確率変動状態を生じる確変機であれば、確変当たりか非確変当たりかの抽選が行われ、確変当たりとなれば、アタッカーの開放遊技が連続して行われる。遊技者は、アタッカーへ遊技球を入球させるように発射操作を行う。アタッカーに所定数の遊技球が入球するか或いは所定時間が経過すると、開放遊技が終了する。 When a game ball wins a prize at the start winning opening, the symbol display device fluctuates to perform a lottery, and the lottery result is displayed on the display unit. When a big hit occurs, the open game is started, the attacker (big prize opening) opens, and the prize ball is paid out according to the entry. If it is a probabilistic machine that causes a probability fluctuation state, a lottery for a probable change hit or a non-probable change hit is performed, and if it is a probable change hit, an attacker's open game is continuously performed. The player performs a firing operation so as to let the attacker enter the game ball. When a predetermined number of game balls enter the attacker or a predetermined time elapses, the open game ends.

確変機の場合、誘導通路を流下する遊技球を誘導シャッターの動作位置により特典通路(確率変動口)若しくは非特典通路への切り替えを行う遊技機が知られている(特許文献1:特開2016-202408号公報参照)。
また、大入賞口より誘導通路を流下する振分装置の振分床部材の動作位置により遊技球を特定領域(確率変動口)と非特定領域により振り分ける遊技機が知られている(特許文献2:特開2013-158394号公報参照)。
In the case of a probabilistic machine, there is known a gaming machine that switches a gaming ball flowing down a guiding passage to a privileged passage (probability fluctuation port) or a non-privilege passage depending on the operating position of the guiding shutter (Patent Document 1: Japanese Patent Application Laid-Open No. 2016). -See No. 202408).
Further, there is known a gaming machine that distributes a game ball into a specific area (probability fluctuation port) and a non-specific area according to the operating position of a distribution floor member of a distribution device that flows down from a large winning opening (Patent Document 2). : See Japanese Patent Application Laid-Open No. 2013-158394).

特開2016-202408号公報Japanese Unexamined Patent Publication No. 2016-202408 特開2013-158394号公報Japanese Unexamined Patent Publication No. 2013-158394

上述した特許文献1及び2に開示された遊技機は、大当たり発生遊技中に、大入賞口に入賞した遊技球が、確率変動口へ入球するか否かを決める誘導シャッター(振分床部材)の動作は、制御プログラムにより制御されているため、遊技者は、抽選結果を待って誘導シャッター(振分床部材)の動きを見守ることしかできなかった。しかも確率変動口への入球の可否が短時間で判明するため、確率変動状態において遊技者が自ら関与する機会がないため、連続開放遊技への期待感を煽ることができない。 The gaming machines disclosed in the above-mentioned Patent Documents 1 and 2 have an inductive shutter (distribution floor member) that determines whether or not a gaming ball that has won a big winning opening enters a probability variation opening during a jackpot generation game. Since the operation of) is controlled by the control program, the player can only watch the movement of the induction shutter (distribution floor member) after waiting for the lottery result. Moreover, since it is possible to determine whether or not the ball can enter the probability fluctuation opening in a short time, there is no opportunity for the player to be involved in the probability fluctuation state, and the expectation for the continuous open game cannot be fueled.

以下に述べるいくつかの実施形態に適用される開示は、上記課題を解決すべくなされたものであり、その目的とするところは、遊技者自らの操作により大当たりか否かの抽選決定に関与したかの感覚が得られ、期待感を煽ることで興趣向上を図った遊技機用演出装置を提供し、それを備えて飽きのこない斬新な演出が行える遊技機を提供することにある。 The disclosures applied to some of the embodiments described below are intended to solve the above problems, and the purpose thereof is to be involved in the lottery decision as to whether or not the player is a big hit by his / her own operation. The purpose is to provide a pachinko / pachislot machine production device that gives a sense of that and raises expectations to improve the interest of the pachinko / pachislot machine, and to provide a pachinko / pachislot machine that can perform a timeless and innovative production.

以下に述べるいくつかの実施形態に関する開示は、少なくとも次の構成を備える。
所定の遊技条件に応じて遊技者に有利な入賞状態と不利な入賞状態とで視覚的に演出表示する遊技機用演出装置であって、遊技盤の一部に配置され、前記遊技条件に応じて開閉し入賞口への遊技球の入球を許容する可変入賞装置と、前記入賞口へ入球した遊技球を特別入賞口と一般入賞口のいずれかに振り分ける振分手段と、前記振分手段に遊技球を導く球流入口に設けられ、遊技球の流下を阻止若しくは許容する球停留手段と、遊技者の操作を待って前記球停留手段の停留状態を解除し前記振分手段への遊技球の流下を許容する操作部と、停留状態を解除された遊技球を内部抽選結果に従って前記特別入賞口と前記一般入賞口のいずれかに振り分けるように前記振分手段の振分動作を制御する制御部と、を備え、前記振分手段は、遊技球を受け入れる受入れ凹部を外周面部に複数箇所備え定速回転する第一回転体と、前記第一回転体より遊技球を受け渡され内部抽選結果に従って前記特別入賞口又は前記一般入賞口へ誘導する第二回転体とを備え、前記第二回転体は前記第一回転体と同期を取って回転駆動され、前記操作部の操作を待って前記第二回転体の回転速度を加速又は減速制御して遊技球を前記特別入賞口又は前記一般入賞口へ誘導することを特徴とする。
上記遊技機用演出装置を用いれば、所定の遊技条件により可変入賞装置の入賞口へ入球した遊技球は球停留手段により振分手段の球流入口で停留させられる。そして、遊技者の操作部の操作を待って、遊技球を導く球停留手段の停留状態を解除して遊技球を振分手段へ流下させ、振分手段の振分動作を制御することで内部抽選結果に従って遊技球が特別入賞口と一般入賞口のいずれかに振り分けられる。
このように、所定の遊技条件に応じて遊技者が自ら操作部を操作して遊技球を振分手段へ誘導可能に視覚的に演出することで、遊技者自らが大当たりか否かの抽選決定に関与したかの感覚が得られ、特別入賞への期待感を煽ることで興趣向上を図ることができる。そして、制御部は、遊技者による操作部の操作が内部抽選結果との齟齬が生じないように第二回転体の回転速度を加速又は減速制御して遊技球を特別入賞口又は一般入賞口へ振り分けるので、遊技者自ら内部抽選の結果に関与したような満足感と特別入賞への期待感を高揚させる演出を行うことができる。
The disclosures relating to some embodiments described below comprise at least the following configurations:
It is a game machine production device that visually displays a winning state that is advantageous to the player and a winning state that is disadvantageous to the player according to a predetermined game condition, and is arranged in a part of the game board and corresponds to the game condition. A variable winning device that opens and closes to allow the game ball to enter the winning opening, a distribution means that distributes the game ball that has entered the winning opening to either a special winning opening or a general winning opening, and the above-mentioned distribution. A ball stopping means provided at the ball inflow port that guides the game ball to the means to prevent or allow the flow of the game ball, and a ball stopping means that waits for the player's operation to release the stopped state of the ball stopping means to the distribution means. The distribution operation of the distribution means is controlled so that the operation unit that allows the flow of the game ball and the game ball that has been released from the stationary state are distributed to either the special winning opening or the general winning opening according to the internal lottery result. The distribution means is provided with a first rotating body having a plurality of receiving recesses for receiving the game ball on the outer peripheral surface portion and rotating at a constant speed, and the game ball is delivered from the first rotating body to the inside. It is provided with a second rotating body that guides the special winning opening or the general winning opening according to the lottery result, and the second rotating body is rotationally driven in synchronization with the first rotating body and waits for the operation of the operation unit. It is characterized in that the rotation speed of the second rotating body is accelerated or decelerated to be controlled to guide the game ball to the special winning opening or the general winning opening .
If the above-mentioned effect device for a gaming machine is used, a gaming ball that has entered the winning opening of the variable winning device under predetermined gaming conditions is stopped by the ball stopping means at the ball inlet of the sorting means. Then, after waiting for the operation of the operation unit of the player, the stopped state of the ball stopping means for guiding the game ball is released, the game ball is made to flow down to the sorting means, and the sorting operation of the sorting means is controlled internally. According to the lottery result, the game ball is distributed to either a special winning opening or a general winning opening.
In this way, the player operates the operation unit by himself / herself according to the predetermined game conditions to visually direct the game ball to the distribution means, so that the player himself / herself decides whether or not he / she is a big hit. You can get a sense of being involved in the event, and you can improve your interest by raising expectations for special prizes. Then, the control unit accelerates or decelerates the rotation speed of the second rotating body so that the operation of the operation unit by the player does not conflict with the internal lottery result, and moves the game ball to the special winning opening or the general winning opening. Since the distribution is performed, it is possible to produce a feeling of satisfaction that the player himself was involved in the result of the internal lottery and a feeling of expectation for the special prize.

前記可変入賞装置の前記入賞口の下流側に前記球流入口が設けられ、前記球流入口には前記振分手段へ入球する遊技球を1個のみ停留させる停留部を備えることが好ましい。
これにより、球流入口に振分手段に入球する遊技球を1個のみ停留させるので、遊技機の内部抽選結果を反映させて遊技球を特別入賞口か一般入賞口のいずれかに振り分ける演出をすることができる。
It is preferable that the ball inflow port is provided on the downstream side of the winning port of the variable winning device, and the ball inflow port is provided with a stop portion for stopping only one game ball entering the distribution means.
As a result, only one pachinko ball that enters the distribution means is stopped at the ball inlet, so that the game ball is distributed to either the special winning slot or the general winning slot by reflecting the internal lottery result of the gaming machine. Can be done.

前記球停留手段は、前記操作部の操作若しくは所定時間の経過に伴って停留を解除して遊技球を前記振分手段へ入球させることが好ましい。
これにより、遊技者自ら操作部を操作した場合のみならず遊技者が操作部を操作しない場合にも停留を解除して遊技球を振分手段へ入球させることで、保留球がある場合に次の遊技球の抽選動作に移行することができる。
It is preferable that the ball stopping means releases the stopping with the operation of the operation unit or the lapse of a predetermined time, and allows the game ball to enter the distribution means.
As a result, when there is a reserved ball by releasing the stop and letting the game ball enter the distribution means not only when the player operates the operation unit himself but also when the player does not operate the operation unit. It is possible to move to the next game ball lottery operation.

具体的には、前記第二回転体の外周面部には特別入賞ゾーンと一般入賞ゾーンが交互に前記受入れ凹部と同数形成され、前記第一回転体の受入れ凹部と前記第二回転体の特別入賞ゾーンと一般入賞ゾーンの仕切り部が受け渡し位置で対向するように配置されており、前記制御部は、内部抽選結果に応じて前記第一回転体と同期を取って回転していた前記第二回転体の回転速度を加速又は減速することで、前記受け渡し位置において遊技球を前記受入れ凹部から前記特別入賞ゾーン又は前記一般入賞ゾーンに振分制御するようにしてもよい。
これにより、受け渡し位置において、第一回転体の受入れ凹部からと第二回転体の特別入賞ゾーン又は一般入賞ゾーンへ内部抽選の結果に応じて遊技球を確実に振分制御することができる。
Specifically, a special winning zone and a general winning zone are alternately formed on the outer peripheral surface portion of the second rotating body in the same number as the receiving recesses, and the receiving recesses of the first rotating body and the special winning zone of the second rotating body are specially won. The partition portion of the zone and the general winning zone is arranged so as to face each other at the delivery position, and the control unit rotates in synchronization with the first rotating body according to the internal lottery result. By accelerating or decelerating the rotation speed of the body, the game ball may be distributed and controlled from the receiving recess to the special winning zone or the general winning zone at the delivery position.
Thereby, at the delivery position, the game ball can be reliably distributed and controlled from the receiving recess of the first rotating body to the special winning zone or the general winning zone of the second rotating body according to the result of the internal lottery.

上述したいずれかの遊技機用演出装置を備え、所定の始動条件に応じて図柄表示装置において遊技者による前記操作部の操作を促して演出表示を行う遊技機においては、遊技者に飽きのこない斬新な演出を行うことができる。 In a gaming machine equipped with any of the above-mentioned pachinko and pachislot machines, the symbol display device prompts the player to operate the operation unit according to a predetermined start condition, and the pachinko and pachislot machine does not get tired of the pachinko and pachislot machine. You can perform a novel production.

上述した遊技機用演出装置及び遊技機を用いれば、遊技者自らの操作により大当たりか否かの抽選決定に関与したかの感覚が得られ、期待感を煽ることで興趣向上を図った遊技機用演出装置を提供することができ、遊技者に飽きのこない斬新な演出を行う遊技機を提供することができる。 By using the above-mentioned pachinko and pachislot machines, it is possible to obtain a sense of being involved in the lottery decision as to whether or not the game is a big hit by the player's own operation. It is possible to provide a production device for pachinko machines, and it is possible to provide a gaming machine that performs a novel production that the player never gets tired of.

パチンコ機の正面図である。It is a front view of a pachinko machine. 遊技機用演出装置の前面側斜視図である。It is a front side perspective view of the production device for a game machine. (A)は可変入賞装置の閉状態を示す前面側斜視図であり、(B)は可変入賞装置の開状態を示す前面側斜視図である。(A) is a front side perspective view showing a closed state of a variable winning device, and (B) is a front side perspective view showing an open state of the variable winning device. (A)は図3の可変入賞装置の閉状態を平面視した説明図であり、(B)は図3の可変入賞装置の開状態を平面視した説明図である。(A) is an explanatory view of the closed state of the variable winning device of FIG. 3 in a plan view, and (B) is an explanatory view of the open state of the variable winning device of FIG. 3 in a plan view. 図3の可変入賞装置の分解斜視図である。FIG. 3 is an exploded perspective view of the variable winning device of FIG. 図2の遊技機用演出装置の遊技盤に平行な鉛直方向断面図である。It is a vertical sectional view parallel to the game board of the effect device for a game machine of FIG. 図2の遊技機用演出装置の遊技盤に垂直な鉛直方向断面図である。It is a vertical sectional view perpendicular to the game board of the effect device for a game machine of FIG. 図7の遊技機用演出装置において特別入賞口へ流下する遊技球を示す説明図である。It is explanatory drawing which shows the game ball flowing down to the special winning opening in the effect device for a game machine of FIG. 7. 図7の遊技機用演出装置において一般入賞口へ流下する遊技球を示す説明図である。It is explanatory drawing which shows the game ball flowing down to the general winning opening in the effect device for a game machine of FIG. 7. 図2の遊技機用演出装置の前面側分解斜視図である。FIG. 2 is an exploded perspective view of the front side of the effect device for a gaming machine of FIG. 2. 遊技機用演出装置の制御系を示すブロック構成図である。It is a block block diagram which shows the control system of the effect device for a game machine. 遊技機用演出装置の制御動作を示すフローチャートである。It is a flowchart which shows the control operation of the effect device for a game machine. (A)~(C)は遊技機用演出装置の振分手段の当たり動作例を示す動作説明図である。(A) to (C) are operation explanatory diagrams which show the hit operation example of the distribution means of the effect device for a gaming machine. (D)~(F)は遊技機用演出装置の振分手段のはずれ動作例を示す動作説明図である。FIGS. (D) to (F) are operation explanatory diagrams showing an example of an operation in which the distribution means of the effect device for a gaming machine is disengaged.

以下、発明を実施するための一実施形態について添付図面に基づいて詳細に説明する。図1を参照して本実施形態に係る遊技機用演出装置及び遊技機の概略構成について説明する。本実施例としては、遊技機の一例としてパチンコ機について説明するものとする。 Hereinafter, an embodiment for carrying out the invention will be described in detail with reference to the accompanying drawings. A schematic configuration of a gaming machine effect device and a gaming machine according to the present embodiment will be described with reference to FIG. 1. In this embodiment, a pachinko machine will be described as an example of a gaming machine.

先ずパチンコ機1の概略構成について説明すると、図1においてパチンコ機1の外形をなす矩形状の外枠2の側部に対して内枠ヒンジ3a,3bにより内枠(図示せず)が開閉可能に取り付けられ、該内枠の側部に対して前枠ヒンジ4a,4bにより前面枠5が開閉可能に取り付けられている。また、前面枠5にはシリンダ錠5aが設けられている。図示しないキーを鍵穴に挿入して回転操作することでシリンダ錠5aの開錠施錠が行われる。シリンダ錠5aはキーを差し込んで一方向へ回転させると外枠2と内枠の施錠が開錠され、他方向へ回転させると前面枠5と内枠の施錠が開錠するようになっている。 First, the schematic configuration of the pachinko machine 1 will be described. In FIG. 1, the inner frame (not shown) can be opened and closed by the inner frame hinges 3a and 3b with respect to the side portion of the rectangular outer frame 2 forming the outer shape of the pachinko machine 1. The front frame 5 is openably and closably attached to the side portion of the inner frame by the front frame hinges 4a and 4b. Further, the front frame 5 is provided with a cylinder lock 5a. The cylinder lock 5a is unlocked and locked by inserting a key (not shown) into the keyhole and rotating it. When the key is inserted and the cylinder lock 5a is rotated in one direction, the outer frame 2 and the inner frame are unlocked, and when the cylinder lock 5a is rotated in the other direction, the front frame 5 and the inner frame are unlocked. ..

前面枠5の中央部には遊技者が遊技盤6をガラス板等の透明板を介して視認できる窓部7が設けられている。該窓部7の上方には装飾ランプ8などが設けられている。また、窓部7の下方には、貸球や賞球を貯留し図示しない球発射装置へ球を誘導する球受け皿9が設けられている。球受け皿9の前面部右側には、図示しない球発射装置を作動及び遊技球の発射力を調整するための発射ハンドル10が設けられている。 A window portion 7 is provided at the center of the front frame 5 so that the player can visually recognize the game board 6 through a transparent plate such as a glass plate. A decorative lamp 8 or the like is provided above the window portion 7. Further, below the window portion 7, a ball tray 9 for storing rental balls and prize balls and guiding the balls to a ball launching device (not shown) is provided. On the right side of the front surface of the ball tray 9, a firing handle 10 for operating a ball launching device (not shown) and adjusting the launching force of the game ball is provided.

また、球受け皿9の前面部左側には、大当たり抽選を行っている途中で遊技者が操作する演出ボタン11(操作部)が設けられている。演出ボタン11の背後には、演出ボタンスイッチ11aが設けられている。また、球受け皿9の前面部中央部には、球受け皿9に貯留した遊技球を皿底部に設けられた開閉孔を開口させてドル箱等に排出する球抜きボタン12が設けられている。 Further, on the left side of the front surface of the ball tray 9, an effect button 11 (operation unit) operated by the player during the jackpot lottery is provided. Behind the effect button 11, an effect button switch 11a is provided. Further, in the central portion of the front surface of the ball tray 9, a ball removal button 12 is provided to open an opening / closing hole provided in the bottom of the plate to eject the game ball stored in the ball tray 9 to a dollar box or the like.

遊技盤6の盤面上にガイドレール13等によって略円形に形成される遊技領域内は、センター役物14として図柄表示装置15(液晶表示装置)が設けられている。図柄表示装置15の下縁部には、後述する始動口に入球した遊技球の保留数を表示する保留球表示装置16が点灯可能に設けられている。 A symbol display device 15 (liquid crystal display device) is provided as a center accessory 14 in the game area formed in a substantially circular shape by a guide rail 13 or the like on the board surface of the game board 6. The lower edge portion of the symbol display device 15 is provided with a hold ball display device 16 that displays the number of hold of game balls that have entered the start opening, which will be described later, so as to be lit.

図柄表示装置15の周囲には釘17a、スルーチャッカー17b、第一始動口18及び第一始動口センサ19、第二始動口20及び第二始動口センサ21、風車22、アタッカー23(可変入賞装置)及び保留球演出装置24が各々設けられている。アタッカー23と保留球演出装置24(遊技機用演出装置25)は、遊技盤6の前面に台板26に位置合わせされて上下に連なるように一体として組み付けられる。遊技球が第一始動口18若しくは第二始動口20に入球すると、図柄表示装置15にて図柄等が変動して大当たり抽選が開始されるようになっている。また、図柄表示装置15に例えば「7,7,7」が表示されると「大当たり」となりアタッカー23が所定時間若しくは所定数の遊技球が入球するまで開口するようになっている。第一始動口18若しくは第二始動口20に複数の遊技球が入球すると、第一始動口センサ19若しくは第二始動口センサ21は入球した遊技球の数をカウントして保留球数を保留表示装置16に点灯表示する。また、遊技領域の最下端にはアウト球(第一始動口18、第二始動口20,アタッカー23に入賞しなかった遊技球)を回収するアウト口27が設けられている。 Around the symbol display device 15, a nail 17a, a through chucker 17b, a first start port 18, a first start port sensor 19, a second start port 20, a second start port sensor 21, a windmill 22, an attacker 23 (variable winning device). ) And the holding ball effect device 24 are provided respectively. The attacker 23 and the holding ball effect device 24 (game machine effect device 25) are integrally assembled on the front surface of the game board 6 so as to be aligned with the base plate 26 and vertically connected. When the game ball enters the first starting port 18 or the second starting port 20, the symbol or the like changes on the symbol display device 15, and the big hit lottery is started. Further, when, for example, "7,7,7" is displayed on the symbol display device 15, it becomes a "big hit" and the attacker 23 opens until a predetermined time or a predetermined number of game balls enter. When a plurality of game balls enter the first start port 18 or the second start port 20, the first start port sensor 19 or the second start port sensor 21 counts the number of the entered game balls and determines the number of reserved balls. Lights and displays on the hold display device 16. Further, at the lowermost end of the game area, an out port 27 for collecting out balls (game balls that have not won a prize in the first start port 18, the second start port 20, and the attacker 23) is provided.

次に、遊技機用演出装置25の一例について、図2乃至図13を参照して説明する。
遊技機用演出装置25は、図1の遊技盤6の中央部に設けられる第一始動口18若しくは第二始動口20への遊技球の入賞にともなう始動条件に応じて遊技者に有利な入賞状態と不利な入賞状態とで視覚的に演出表示を行なう。
Next, an example of the effect device 25 for a gaming machine will be described with reference to FIGS. 2 to 13.
The effect device 25 for a gaming machine is a prize advantageous to the player according to the starting conditions associated with the winning of the game ball to the first starting port 18 or the second starting port 20 provided in the central portion of the game board 6 of FIG. A visual effect is displayed depending on the state and the unfavorable winning state.

先ず、アタッカー23の構成例について図2乃至図5を参照して説明する。
アタッカー23は、「大当たり」の発生にともなって所定時間若しくは所定数の遊技球を入賞口23cへの入球を許容する。
図2において、アタッカー23は、遊技盤6に取り付けられる台板26の貫孔26aにケース本体23aが位置決めされて組み付けられる。ケース本体23aの上面には、入球開口23zを開閉する開閉部材23kが前後にスライド可能に設けられている。ケース本体23aの前面側には遊技盤6上を流下し入球開口23zから流入する遊技球を受けて誘導する球誘導路23bが設けられている。球誘導路23bの一端側には入賞口23cが設けられており、球誘導路23bは入賞口23cに向かって下傾している。ケース本体23aの後面側には、入球開口23zを開閉する開閉部材23kの駆動伝達機構が設けられている。以下に、駆動伝達機構の構成について説明する。
First, a configuration example of the attacker 23 will be described with reference to FIGS. 2 to 5.
The attacker 23 allows a predetermined time or a predetermined number of game balls to enter the winning opening 23c with the occurrence of the “big hit”.
In FIG. 2, the attacker 23 is assembled by positioning the case body 23a in the through hole 26a of the base plate 26 attached to the game board 6. On the upper surface of the case body 23a, an opening / closing member 23k that opens and closes the ball entry opening 23z is provided so as to be slidable back and forth. On the front side of the case main body 23a, a ball taxiway 23b that flows down on the game board 6 and receives and guides the game ball flowing in from the ball entry opening 23z is provided. A winning opening 23c is provided on one end side of the ball taxiway 23b, and the ball guiding path 23b is tilted downward toward the winning opening 23c. On the rear surface side of the case body 23a, a drive transmission mechanism for the opening / closing member 23k that opens / closes the ball entry opening 23z is provided. The configuration of the drive transmission mechanism will be described below.

図5に示すように、ケース本体23aの下部に下ケース体23dを重ね合わせてねじ23eにより一体に組み付けられる。ケース本体23aのねじ孔23a1と下ケース体23dのボス孔23d4を重ねあわせた状態でねじ23eをねじ篏合することで一体に組み付けられる。ソレノイド収納部23d1には、開閉ソレノイド23f(駆動源)と第一伝達部材23gが収納される。第一伝達部材23gは上下一対の回転軸部23g1が、ケース本体23aの軸孔23a2と下ケース体23d(ソレノイド収納部23d1)の軸孔23d3に各々嵌め込まれて正逆回転可能に支持される。第一伝達部材23gは、開閉ソレノイド23fのプランジャ(作動棒)23f1の先端部と連繋している。また、第一伝達部材23gには、ケース本体23a側に向かって切欠き23yから臨むように作用部23g2が延設されている。また、下ケース体23dのセンサ収納部23d2には、入賞口センサ23h(誘導型近接センサ)が設けられている。入賞口センサ23hには球通路となる貫通孔が設けられており、入賞口23cを通過する遊技球の数をカウントする。 As shown in FIG. 5, the lower case body 23d is superposed on the lower part of the case body 23a and integrally assembled by the screws 23e. The screw holes 23a1 of the case body 23a and the boss holes 23d4 of the lower case body 23d are overlapped with each other, and the screws 23e are screwed together to be integrally assembled. The open / close solenoid 23f (drive source) and the first transmission member 23g are housed in the solenoid storage portion 23d1. In the first transmission member 23g, a pair of upper and lower rotating shaft portions 23g1 are fitted into the shaft holes 23a2 of the case body 23a and the shaft holes 23d3 of the lower case body 23d (solenoid housing portion 23d1), and are supported so as to be rotatable forward and backward. .. The first transmission member 23g is connected to the tip of the plunger (actuating rod) 23f1 of the opening / closing solenoid 23f. Further, in the first transmission member 23g, an action portion 23g2 is extended so as to face the notch 23y toward the case main body 23a side. Further, the sensor accommodating portion 23d2 of the lower case body 23d is provided with a winning opening sensor 23h (inductive proximity sensor). The winning opening sensor 23h is provided with a through hole that serves as a ball passage, and counts the number of game balls that pass through the winning opening 23c.

ケース本体23aの後面側には、回転軸23iを中心に第二伝達部材23jが正逆回転可能に支持されている。第二伝達部材23jは湾曲したアーム形状の中途部に設けられた回転軸孔23j1に回転軸23iを挿通して組み付けられる。
第二伝達部材23jの一端にはU字状に切欠かれた被作用部23j2が設けられ、他端には長孔状の作用孔23j3が設けられている。被作用部23j2には、第一伝達部材23gの作用部23g2が遊挿される。
開閉部材23kはケース本体23aの両側部に対向して設けられた断面L字状レール部23mにスライド可能に支持されている。開閉部材23kは両側面部をレール部23mにガイドかつ支持されながらケース本体23aにスライド可能に組み付けられる。開閉部材23kの底面側には作用軸23k1が突設されている。作用軸23k1は第二伝達部材23jの作用孔23j3に嵌め込まれる。
On the rear surface side of the case body 23a, the second transmission member 23j is supported so as to be rotatable forward and reverse around the rotation shaft 23i. The second transmission member 23j is assembled by inserting the rotary shaft 23i into the rotary shaft hole 23j1 provided in the middle of the curved arm shape.
An actuated portion 23j2 notched in a U shape is provided at one end of the second transmission member 23j, and an elongated working hole 23j3 is provided at the other end. The acting portion 23g2 of the first transmission member 23g is loosely inserted into the acted portion 23j2.
The opening / closing member 23k is slidably supported by a rail portion 23m having an L-shaped cross section provided facing both sides of the case body 23a. The opening / closing member 23k is slidably assembled to the case body 23a while being guided and supported by the rail portions 23m on both side surfaces. A working shaft 23k1 is projected on the bottom surface side of the opening / closing member 23k. The action shaft 23k1 is fitted into the action hole 23j3 of the second transmission member 23j.

通常の遊技状態では、図3(A)(図4(A)一点鎖線)に示すように開閉部材23kは、球誘導路23bの上面側を覆う閉鎖位置(ケース本体23a手前側)に保持されている。従って、遊技盤6を流下する遊技球はアタッカー23に流入することは無い。このとき、開閉ソレノイド23f(図5参照)が作動する前の第一伝達部材23gは、図4(A)の破線に示すように下ケース体23dの内壁面に沿った位置に保持されている。 In a normal gaming state, as shown in FIG. 3A (dashed-dotted line in FIG. 4A), the opening / closing member 23k is held at a closed position (front side of the case body 23a) covering the upper surface side of the ball taxiway 23b. ing. Therefore, the game ball flowing down the game board 6 does not flow into the attacker 23. At this time, the first transmission member 23g before the opening / closing solenoid 23f (see FIG. 5) is activated is held at a position along the inner wall surface of the lower case body 23d as shown by the broken line in FIG. 4A. ..

開閉ソレノイド23f(図5参照)が作動すると、図4(B)の破線に示すように、プランジャ(作動棒)23f1の先端部を引き込む。このときプランジャ23f1と連繋している第一伝達部材23gを回転軸部23g1回りに時計回り方向へ回転させる。また、第一伝達部材23gの作用部23g2が被作用部23j2と連繋しているため、第二伝達部材23jを回転軸23iを中心に時計回り方向へ回転させる。これにより、第二伝達部材23jの作用孔23j3に嵌め込まれた作用軸23k1を通じて開閉部材23kを、図3(A)に示す球誘導路23bの上方の入球開口23zを閉鎖する閉鎖位置(図4(A)参照)から図3Bに示す球誘導路23bの上方の入球開口23zを開放する開放位置(ケース本体23a奥側)へスライドさせる(図4(B)参照)。これにより、遊技盤6を流下する遊技球を入球開口23zから球誘導路23bに受け止めて入賞口23cへ誘導して、保留球演出装置24へ導くことができる。 When the on-off solenoid 23f (see FIG. 5) is activated, the tip of the plunger (actuating rod) 23f1 is pulled in as shown by the broken line in FIG. 4 (B). At this time, the first transmission member 23g connected to the plunger 23f1 is rotated clockwise by the rotation shaft portion 23g1. Further, since the acting portion 23g2 of the first transmission member 23g is connected to the acted portion 23j2, the second transmission member 23j is rotated in the clockwise direction about the rotation shaft 23i. As a result, the opening / closing member 23k is closed through the action shaft 23k1 fitted in the action hole 23j3 of the second transmission member 23j, and the opening position 23z above the ball guideway 23b shown in FIG. 3A is closed (FIG. 4 (A)) to the open position (the back side of the case body 23a) that opens the ball entry opening 23z above the ball taxiway 23b shown in FIG. 3B (see FIG. 4B). As a result, the game ball flowing down the game board 6 can be received by the ball taxiway 23b from the ball entry opening 23z and guided to the winning opening 23c, and can be guided to the reserved ball effect device 24.

次に保留球演出装置24の構成について説明する。
図6において、アタッカー23の入賞口23cの下流側に、振分装置28(振分手段)に対する球流入口24aが設けられている。球流入口24aには振分装置28へ入球する遊技球を1個停留させる平板状の球停留部材24b(球停留手段)を備えている。球停留部材24bの一端側側面には一対の係止突起24b1が突設されている。また、球停留部材24bには振分装置28への遊技球の流下を止める停留リブ24b3が起立して設けられている。この停留リブ24b3によりアタッカー23に入賞した最初の遊技球が停留される。球停留部材24bは、停留ソレノイド24dにより図7の左右方向(遊技盤6の前後方向)にスライド可能に設けられている。
Next, the configuration of the holding ball effect device 24 will be described.
In FIG. 6, a ball inflow port 24a for the sorting device 28 (sorting means) is provided on the downstream side of the winning opening 23c of the attacker 23. The ball inflow port 24a is provided with a flat plate-shaped ball stopping member 24b (ball stopping means) for stopping one game ball entering the distribution device 28. A pair of locking projections 24b1 are provided so as to project from the side surface on one end side of the ball retaining member 24b. Further, the ball stopping member 24b is provided with an upright stopping rib 24b3 for stopping the flow of the game ball to the distribution device 28. The first game ball that has won the attacker 23 is stopped by the stop rib 24b3. The ball stopping member 24b is provided so as to be slidable in the left-right direction (front-back direction of the game board 6) in FIG. 7 by the stopping solenoid 24d.

図6に示すように、停留ソレノイド24dは筐体状のソレノイドカバー24e内に収納されている。図10に示すように、ソレノイドカバー24eの開口縁部と後述する裏樋28nの凹溝28n1に軸部24f2が囲まれてリンク材24fが回動可能に支持されている(図2参照)。リンク材24fの先端には球停留部材24bの係止突起24b1に係合する一対の係止凹部24f1が形成され、他端には球停留ソレノイド24dと係合する係止突起24f3が形成されている。ソレノイドカバー24eは、樋カバー28pに設けられたカバー支持部28rに一体に組み付けられる(図10参照)。 As shown in FIG. 6, the stationary solenoid 24d is housed in a housing-shaped solenoid cover 24e. As shown in FIG. 10, the shaft portion 24f2 is surrounded by the opening edge portion of the solenoid cover 24e and the concave groove 28n1 of the back gutter 28n described later, and the link material 24f is rotatably supported (see FIG. 2). A pair of locking recesses 24f1 that engage with the locking projection 24b1 of the ball retaining member 24b are formed at the tip of the link material 24f, and a locking projection 24f3 that engages with the ball retaining solenoid 24d is formed at the other end. There is. The solenoid cover 24e is integrally assembled with the cover support portion 28r provided on the gutter cover 28p (see FIG. 10).

図7に示すように、球停留部材24bの一対の係止突起24b1は、リンク材24fの一対の係止凹部24f1と各々係止している。また球停留部材24bの底部にはガイド突起24b2が突設されており、ソレノイドカバー24eの上面に設けられたガイド溝24e1に挿入されている(図7参照)。ソレノイド24dのプランジャ(作動棒)24d1の先端には、リンク材24fの係止突起24f3が連繋している。球停留部材24bは、常時停留リブ24b3が球流入口24aに位置し、停留部24cに遊技球を停留させる位置にある。遊技者が演出ボタン11を操作するとソレノイド24dが略リアルタイムで作動する。ソレノイド24dが作動すると、図7の鎖線に示すようにプランジャ24d1が引き込まれ、リンク材24fが時計回り方向に回転することで球停留部材24bを図7の左端側から右端側に向かってガイド溝24e1に沿ってスライドさせる。これにより、停留リブ24b3により停留部24cに停留させた遊技球を振分装置28に流下させることができる。
このように、遊技球をアタッカー23の入賞口23cから振分装置28の球流入口24a(停留部24c)へ遊技球(入賞球)を流下させて球停留部材24bで一旦停留させることで、遊技者の抽選への参加を促し、遊技者自らの操作により大当たりか否かの抽選決定に関与したかの感覚が得られ、期待感を煽ることができる。
As shown in FIG. 7, the pair of locking projections 24b1 of the ball retaining member 24b are respectively engaged with the pair of locking recesses 24f1 of the link material 24f. Further, a guide protrusion 24b2 is projected from the bottom of the ball retaining member 24b, and is inserted into the guide groove 24e1 provided on the upper surface of the solenoid cover 24e (see FIG. 7). A locking projection 24f3 of the link material 24f is connected to the tip of the plunger (actuating rod) 24d1 of the solenoid 24d. In the ball stopping member 24b, the constant stopping rib 24b3 is located at the ball inflow port 24a, and the game ball is stopped at the stopping portion 24c. When the player operates the effect button 11, the solenoid 24d operates in substantially real time. When the solenoid 24d is activated, the plunger 24d1 is pulled in as shown by the chain line in FIG. 7, and the link member 24f rotates in the clockwise direction to guide the ball retaining member 24b from the left end side to the right end side in FIG. Slide along 24e1. As a result, the game ball stopped at the stop portion 24c by the stop rib 24b3 can flow down to the distribution device 28.
In this way, the game ball (winning ball) is allowed to flow down from the winning port 23c of the attacker 23 to the ball inlet 24a (stopping portion 24c) of the distribution device 28, and is temporarily stopped by the ball stopping member 24b. It encourages the player to participate in the lottery, and the player's own operation gives a sense of being involved in the lottery decision as to whether or not it is a big hit, and can arouse a sense of expectation.

球停留部材24bは、遊技者による演出ボタン11(図1参照)の操作若しくは所定時間の経過に伴って遊技球の停留を解除して、遊技球を振分装置28へ入球させるようになっている。これにより、遊技者自ら演出ボタン11を操作した場合のみならず遊技者が演出ボタン11を操作しない場合にも停留を解除して遊技球を振分装置28へ入球させることで、遊技球の抽選動作を視覚的に楽しむことができる。 The ball stopping member 24b releases the stopping of the game ball according to the operation of the effect button 11 (see FIG. 1) by the player or the passage of a predetermined time, so that the game ball enters the distribution device 28. ing. As a result, not only when the player himself operates the effect button 11, but also when the player does not operate the effect button 11, the stop is released and the game ball is entered into the distribution device 28, so that the game ball can be played. You can visually enjoy the lottery operation.

次に振分装置28の構成について説明する。図2に示すように、振分装置28は、遊技盤6に取り付けられる台板26の貫孔26bにユニットカバー28a及びレンズユニット28b(図10参照)が重ね合わせて位置決めされて組み付けられる。レンズユニット28bの後面側には、レンズユニット28bの開口に臨むように第一回転体28c及び第二回転体28dが各々設けられている。 Next, the configuration of the distribution device 28 will be described. As shown in FIG. 2, the distribution device 28 is assembled by superimposing the unit cover 28a and the lens unit 28b (see FIG. 10) on the through hole 26b of the base plate 26 attached to the game board 6. A first rotating body 28c and a second rotating body 28d are provided on the rear surface side of the lens unit 28b so as to face the opening of the lens unit 28b.

図6に示すように、第一回転体28cは、回転体の外周面に遊技球を受け入れる受入れ凹部28c1が所定間隔で複数箇所(例えば90度ずつ4箇所)に設けられ、受入れ凹部28c1と受入れ凹部28c1の間は円弧状の外周面が形成され、球流入口24aから流入する遊技球を、受入れ凹部28c1に受け入れるまで受け止めるようにしている。第一回転体28cは、第一モータ28e(図8参照)のモータ軸28e1に固着されて定速で回転駆動される。第二回転体28dは、第一回転体28cの受け入れ凹部28c1に収容された遊技球を球受け渡し位置Qで受け渡され、抽選結果に従って下流側に設けられた特別入賞口29a又は一般入賞口29bへ誘導する。第二回転体28dは、外周面部に特別入賞ゾーン(当たりゾーン)28d1と一般入賞ゾーン(外れゾーン)28d2が仕切部を介して交互に受入れ凹部28c1と同数(実施例では4箇所)形成されている。具体的には、回転板部の前面に十字状に交差して設けられた仕切り板28d3(仕切り部)により径方向に90度ごとに仕切られ、紙面に垂直方向に球保持部(壁部)を有している。そして、一般入賞ゾーン(外れゾーン)28d2の後壁に通過孔28d5が開設されており、後述する第二通路30b(一般入賞用球通路)に遊技球を導くようにしている。第二回転体28dは、第二モータ28f(図8参照)のモータ軸28f1に固着されて受入れ凹部28c1の回転位置と同期を取って回転駆動される。図6において、第一回転体28cは正面視で反時計回り方向(CCW方向)へ回転駆動され、第二回転体28dは、正面視で時計回り方向(CW方向)に回転駆動される。第一モータ28e及び第二モータ28fは、回転位置制御に優れるステッピングモータが好適に用いられる。第一モータ28e及び第二モータ28fは減速機と一体に組み付けられており、これらはユニットベース28iの背面側に一体に組み付けられる(図8、図10参照)。 As shown in FIG. 6, in the first rotating body 28c, receiving recesses 28c1 for receiving game balls are provided at a plurality of places (for example, four places of 90 degrees each) at predetermined intervals on the outer peripheral surface of the rotating body, and the receiving recesses 28c1 and the receiving recesses 28c1 are received. An arcuate outer peripheral surface is formed between the recesses 28c1 so that the game ball flowing in from the ball inflow port 24a is received until it is received in the receiving recess 28c1. The first rotating body 28c is fixed to the motor shaft 28e1 of the first motor 28e (see FIG. 8) and is rotationally driven at a constant speed. The second rotating body 28d delivers the game ball housed in the receiving recess 28c1 of the first rotating body 28c at the ball delivery position Q, and the special winning opening 29a or the general winning opening 29b provided on the downstream side according to the lottery result. Guide to. In the second rotating body 28d, a special winning zone (hit zone) 28d1 and a general winning zone (off zone) 28d2 are alternately formed on the outer peripheral surface portion via a partition portion in the same number as the receiving recesses 28c1 (4 places in the embodiment). There is. Specifically, the ball holding portion (wall portion) is partitioned every 90 degrees in the radial direction by a partition plate 28d3 (partition portion) provided at the front surface of the rotating plate portion so as to intersect in a cross shape, and is perpendicular to the paper surface. have. A passage hole 28d5 is provided in the rear wall of the general winning zone (outside zone) 28d2 to guide the game ball to the second passage 30b (general winning ball passage) described later. The second rotating body 28d is fixed to the motor shaft 28f1 of the second motor 28f (see FIG. 8) and is rotationally driven in synchronization with the rotational position of the receiving recess 28c1. In FIG. 6, the first rotating body 28c is rotationally driven in the counterclockwise direction (CCW direction) in the front view, and the second rotating body 28d is rotationally driven in the clockwise direction (CW direction) in the front view. As the first motor 28e and the second motor 28f, a stepping motor excellent in rotational position control is preferably used. The first motor 28e and the second motor 28f are integrally assembled with the speed reducer, and these are integrally assembled on the rear side of the unit base 28i (see FIGS. 8 and 10).

また、図6において、第一回転体28cの周囲には、当該第一回転体28cの原点位置を検出する第一原点検知スイッチ28g1(第一フォトセンサ)が設けられている。また、第二回転体28dの周囲には、当該第二回転体28dの原点位置を検出する第二原点検知スイッチ28g2(第二フォトセンサ)が設けられている。具体的には、第一回転体28cの原点位置の検出は、第一回転体28cの板状部後面に設けられた検知片28c2を検知することで検出され、第二回転体28dの原点位置の検出は、第二回転体28dの板状鍔部に設けられた切欠き凹部28d4を検知することで検出される(図10参照)。第一原点検知スイッチ28g1及び第二原点検知スイッチ28g2は、ベース板28hに組み付けられ、ユニットベース28iの前面側に組み付けられる(図10参照)。ベース板28hには、LED基板28jや受入れ球検出センサ(誘導型近接センサ)28kも一体に組み付けられる(図10参照)。 Further, in FIG. 6, a first origin detection switch 28g1 (first photosensor) for detecting the origin position of the first rotating body 28c is provided around the first rotating body 28c. Further, a second origin detection switch 28g2 (second photosensor) for detecting the origin position of the second rotating body 28d is provided around the second rotating body 28d. Specifically, the detection of the origin position of the first rotating body 28c is detected by detecting the detection piece 28c2 provided on the rear surface of the plate-shaped portion of the first rotating body 28c, and the origin position of the second rotating body 28d. Is detected by detecting the notch recess 28d4 provided in the plate-shaped flange portion of the second rotating body 28d (see FIG. 10). The first origin detection switch 28g1 and the second origin detection switch 28g2 are assembled to the base plate 28h and to the front side of the unit base 28i (see FIG. 10). The LED substrate 28j and the receiving ball detection sensor (inductive proximity sensor) 28k are also integrally attached to the base plate 28h (see FIG. 10).

LED基板28jには複数のLED(発光ダイオード)が搭載されており、第一回転体28cや第二回転体28dに光照射してレンズユニット28bを介して装飾表示する。また、受入れ球検出センサ28kは、図6に示すように第一回転体28cの球受け入れ位置Pの近傍に配置されて、受け入れ凹部28c1に遊技球が正常に受け入れられたか否かを検出する。球停留ソレノイド24dが作用した後に、球受け入れ位置Pの上流側に設けられた入賞口センサ23hが遊技球を検出しているにもかかわらず、受入れ球検出センサ28kが遊技球を検出できない場合には、球詰まりの発生若しくは不正行為が発生した可能性があるため、装飾ランプ8(図1参照)若しくはスピーカ等で報知するようになっている。 A plurality of LEDs (light emitting diodes) are mounted on the LED substrate 28j, and the first rotating body 28c and the second rotating body 28d are irradiated with light to display decorations via the lens unit 28b. Further, the receiving ball detection sensor 28k is arranged in the vicinity of the ball receiving position P of the first rotating body 28c as shown in FIG. 6, and detects whether or not the game ball is normally received in the receiving recess 28c1. When the receiving ball detection sensor 28k cannot detect the game ball even though the winning opening sensor 23h provided on the upstream side of the ball receiving position P has detected the game ball after the ball stopping solenoid 24d has acted. Since there is a possibility that a ball jam has occurred or an illegal act has occurred, the decorative lamp 8 (see FIG. 1), a speaker, or the like is used to notify the signal.

また、図8に示すように、第二回転体28dの直下には特別入賞口29aを介して特別入賞ゾーン(当たりゾーン)28d1と接続する第一通路30a(特別入賞用球通路)が設けられている。特別入賞ゾーン28d1と第一通路30aは、レンズユニット28bの切欠き部28b1(図10参照)を通して連通するようになっている。第一通路30aの上流側に位置する特別入賞口29aは、当たり球検出センサ31a(誘導型近接センサ)が設けられており、当たり球の通過を検出する。 Further, as shown in FIG. 8, a first passage 30a (special winning ball passage) connecting to the special winning zone (winning zone) 28d1 via the special winning opening 29a is provided directly under the second rotating body 28d. ing. The special winning zone 28d1 and the first passage 30a communicate with each other through the notch 28b1 (see FIG. 10) of the lens unit 28b. The special winning opening 29a located on the upstream side of the first passage 30a is provided with a hit ball detection sensor 31a (guided proximity sensor) to detect the passage of the hit ball.

また、図9に示すように、第二回転体28dの背後には一般入賞ゾーン(外れゾーン:貫通孔)28d2と接続する第二通路30b(一般入賞用球通路)が設けられている。一般入賞ゾーン28d2と第二通路30bは、ユニットベース28iの切欠き部28i1(図10参照)を通じて連通するようになっている。第二通路30bの下流側は一般入賞口29bと連通しており、一般入賞口29bには外れ球検出センサ31b(誘導型近接センサ)が設けられており、外れ球の通過を検出する。当たり球検出センサ31a及び外れ球検出センサ31bは、センサカバー28mに並んで保持されている。センサカバー28mは、ユニットベース28iの下端部に一体に組み付けられる(図10参照)。 Further, as shown in FIG. 9, a second passage 30b (general winning ball passage) connected to the general winning zone (outside zone: through hole) 28d2 is provided behind the second rotating body 28d. The general winning zone 28d2 and the second passage 30b communicate with each other through the notch 28i1 (see FIG. 10) of the unit base 28i. The downstream side of the second passage 30b communicates with the general winning opening 29b, and the general winning opening 29b is provided with a missed ball detection sensor 31b (guided proximity sensor) to detect the passage of the missed ball. The hit ball detection sensor 31a and the out-of-ball detection sensor 31b are held side by side on the sensor cover 28m. The sensor cover 28m is integrally assembled to the lower end of the unit base 28i (see FIG. 10).

また、図7に示すように、ユニットベース28iの背面側には裏樋28n及び樋カバー28p(図10参照)が一体に組み付けられ、球流入口24aと連通する入賞球誘導路28q(図7参照)が形成される。裏樋28nの上面には、アタッカー23と連通する通路口28n2が開設されている。入賞球誘導路28qは、球流入口24aが球停留部材24b(停留リブ24b3)で閉鎖され、停留部24cに遊技球が停留した状態で、後続の遊技球を排出させるための球通路である。停留部24cに遊技球が停留した状態でアタッカー23の球誘導路23bから後続の遊技球が入賞口23cに流下しても、停留した遊技球がガイドとなって、停留球にはじかれて入賞球誘導路28qに流出するため、球流入口24a(振分装置28)へ進入することはない。 Further, as shown in FIG. 7, a back gutter 28n and a gutter cover 28p (see FIG. 10) are integrally assembled on the back side of the unit base 28i, and a winning ball taxiway 28q communicating with the ball inflow port 24a (FIG. 7). See) is formed. A passage port 28n2 that communicates with the attacker 23 is provided on the upper surface of the back gutter 28n. The winning ball taxiway 28q is a ball passage for discharging a subsequent game ball in a state where the ball inflow port 24a is closed by the ball stopping member 24b (stopping rib 24b3) and the game ball is stopped at the stopping portion 24c. .. Even if the following game ball flows down from the taxiway 23b of the attacker 23 to the winning opening 23c while the game ball is stopped at the stop portion 24c, the stopped game ball serves as a guide and is repelled by the stop ball to win a prize. Since it flows out to the ball taxiway 28q, it does not enter the ball inflow port 24a (distribution device 28).

ここで、遊技機用演出装置25の組み付け構成例について図10を参照して説明する。ユニットベース28iの前面側には、ベース板28h(LED基板28j、第一原点検知スイッチ28g1、第二原点検知スイッチ28g2、受入れ球検出センサ28kを含む)が組み付けられ、第一回転体28c、第二回転体28dが組み付けられる。また、ユニットベース28iの後面側には、第一モータ28e、第二モータ28fが第一回転体28c、第二回転体28dに対応して各々回転可能に組み付けられ、停留ソレノイド24dと球停留部材24bがリンク材24fに連結されたソレノイドカバー24eが組み付けられ、更にはソレノイドカバー24eをカバー支持部28rに重ねて裏樋28n及び樋カバー28pが一体に組み付けられる(図2参照)。 Here, an example of an assembly configuration of the gaming machine effect device 25 will be described with reference to FIG. 10. A base plate 28h (including an LED substrate 28j, a first origin detection switch 28g1, a second origin detection switch 28g2, and a receiving ball detection sensor 28k) is assembled on the front side of the unit base 28i, and the first rotating body 28c, the first The two-rotating body 28d is assembled. Further, on the rear surface side of the unit base 28i, the first motor 28e and the second motor 28f are rotatably assembled corresponding to the first rotating body 28c and the second rotating body 28d, respectively, and the stop solenoid 24d and the ball stop member are assembled. A solenoid cover 24e in which the 24b is connected to the link material 24f is assembled, and further, the solenoid cover 24e is superposed on the cover support portion 28r, and the back gutter 28n and the gutter cover 28p are integrally assembled (see FIG. 2).

上述したユニットベース28iは、台板26の後面側から貫孔26bに一体に組み付けられ、台板26の前面側よりレンズユニット28b及びユニットカバー28aが重ねて装着されて一体に組み付けられる。
また、アタッカー23は、台板26の後面側から貫孔26aに一体に組み付けられる。アタッカー23は、ケース本体23aの球誘導路23bが前面側に露出して装着される(図2参照)。アタッカー23の下ケース体23d(入賞口23c)とユニットベース28i(樋カバー28p及び裏樋28n)とは、台板26の貫孔26a,26bに位置決めすることで、アタッカー23の入賞口23cと裏樋28nの通路口28n2とが互いに連通するように組み付けられる。
The unit base 28i described above is integrally assembled to the through hole 26b from the rear surface side of the base plate 26, and the lens unit 28b and the unit cover 28a are overlapped and assembled integrally from the front surface side of the base plate 26.
Further, the attacker 23 is integrally assembled into the through hole 26a from the rear surface side of the base plate 26. The attacker 23 is mounted with the ball taxiway 23b of the case body 23a exposed on the front side (see FIG. 2). The lower case body 23d (winning opening 23c) of the attacker 23 and the unit base 28i (gutter cover 28p and back gutter 28n) are positioned in the through holes 26a and 26b of the base plate 26 to form the winning opening 23c of the attacker 23. It is assembled so that the passage port 28n2 of the back gutter 28n communicates with each other.

次に遊技機用演出装置25の制御系について、図11に示すブロック構成図を参照して説明する。尚、パチンコ機1本体の制御系については省略するものとし、演出装置の制御に関連するものを中心に説明する。
主制御基板32は、パチンコ機1の背面側に設けられ、遊技動作を統括制御する。主制御基板32は、CPU(Central Processing Unit)と、予め定められた制御プログラムを格納するROM(Read Only Memory)と、生成された処理情報の一時記憶および記憶した情報の削除を行うRAM(Random Access Memory)等が実装されており、CPUがROMに格納された各種プログラムやデータをRAMに読み出して実行することにより、遊技動作を統括制御する。
Next, the control system of the gaming machine effect device 25 will be described with reference to the block configuration diagram shown in FIG. The control system of the pachinko machine 1 main body will be omitted, and the control system of the effect device will be mainly described.
The main control board 32 is provided on the back side of the pachinko machine 1 and controls the game operation in an integrated manner. The main control board 32 includes a CPU (Central Processing Unit), a ROM (Read Only Memory) for storing a predetermined control program, and a RAM (Random) for temporarily storing generated processing information and deleting the stored information. Access Memory) and the like are implemented, and the CPU comprehensively controls the game operation by reading various programs and data stored in the ROM into the RAM and executing them.

副制御基板33は、主制御基板32からの指令により図柄表示装置15の動作を制御する画像処理や、保留球表示装置16への点等表示、更には装飾ランプ8の点灯表示やスピーカの効果音の出力等を制御する。尚、主制御基板32には図示しない球払出装置の払い出し動作を制御する払出制御基板、球発射装置の動作を制御する発射制御基板、パチンコ機1に電源を供給する電源基板などが電気的に接続されて設けられている。 The sub control board 33 has image processing for controlling the operation of the symbol display device 15 by a command from the main control board 32, point display on the holding ball display device 16, lighting display of the decorative lamp 8, and the effect of the speaker. Controls sound output, etc. The main control board 32 is electrically provided with a payout control board that controls the payout operation of the ball payout device (not shown), a launch control board that controls the operation of the ball launcher, a power supply board that supplies power to the pachinko machine 1, and the like. It is connected and provided.

主制御基板32には、第一始動口センサ19、第二始動口センサ21から遊技球が第一始動口18、第二始動口20へ入賞した旨の入力信号が入力される。複数の遊技球が入力した場合には、主制御基板32は副制御基板33へその旨を出力し、副制御基板33は保留球表示装置16を点灯させる。保留球の数は例えば4個或いは8個などのように設定される。
また、主制御基板32には、演出ボタン11が押された場合に演出ボタンスイッチ11aの入力信号、アタッカー23に入球した遊技球を検出する入賞口センサ23hの入力信号、第一回転体28cの原点位置を検出する第一原点検知スイッチ28g1及び第二回転体28dの原点位置を検出する第二原点検知スイッチ28g2からの検出信号、当たり球検出センサ31a及び外れ球検出センサ31bからの検出信号が各々入力する。
また、主制御基板32からは、開閉部材23kを開閉させる開閉ソレノイド23f、球停留部材24bをスライドさせる球停留ソレノイド24dへ動作信号が出力され、第一モータ28e、第二モータ28fへ図示しないモータドライバを通じて回転駆動信号が出力される。
An input signal indicating that the game ball has won a prize in the first starting port 18 and the second starting port 20 is input to the main control board 32 from the first starting port sensor 19 and the second starting port sensor 21. When a plurality of game balls are input, the main control board 32 outputs to that effect to the sub control board 33, and the sub control board 33 lights the hold ball display device 16. The number of reserved balls is set, for example, 4 or 8.
Further, the main control board 32 has an input signal of the effect button switch 11a when the effect button 11 is pressed, an input signal of the winning opening sensor 23h for detecting a game ball that has entered the attacker 23, and a first rotating body 28c. Detection signal from the first origin detection switch 28g1 for detecting the origin position of the Enter each.
Further, from the main control board 32, an operation signal is output to the opening / closing solenoid 23f that opens / closes the opening / closing member 23k and the ball stopping solenoid 24d that slides the ball stopping member 24b, and the motors (not shown) are sent to the first motor 28e and the second motor 28f. A rotation drive signal is output through the driver.

ここで、遊技機用演出装置25の演出制御動作について図12のフローチャートに基づき図13の演出装置の状態図を参照しながら説明する。
図1において、遊技者が発射ハンドル10を操作して遊技球を遊技盤6に向かって発射し遊技を開始する。遊技球は遊技領域を流下して第一始動口18若しくは第二始動口20に入球すると、主制御基板32は副制御基板33に指令を出して図柄表示装置15により大当たり抽選を画面上開始するように指示する。尚、第一始動口18若しくは第二始動口20に複数の遊技球が入賞すると、主制御基板32は副制御基板33に指令を出して保留球表示装置16に保留した球数分を点灯表示させる。
Here, the effect control operation of the effect device 25 for a gaming machine will be described with reference to the state diagram of the effect device of FIG. 13 based on the flowchart of FIG.
In FIG. 1, a player operates a firing handle 10 to launch a game ball toward a game board 6 and start a game. When the game ball flows down the game area and enters the first start port 18 or the second start port 20, the main control board 32 issues a command to the sub control board 33 and the big hit lottery is started on the screen by the symbol display device 15. Instruct to do. When a plurality of game balls win in the first starting port 18 or the second starting port 20, the main control board 32 issues a command to the sub control board 33 to light and display the number of balls held in the holding ball display device 16. Let me.

大当たり抽選の結果、大当たりが発生すると、アタッカー23の入球開口23zが開口する。このとき、主制御基板32は、開閉ソレノイド23fを動作させて開閉部材23kを閉鎖位置(図3(A)参照)から開放位置(図3(B)参照)へ移動させる。遊技者は図1に示す発射ハンドル10を操作してアタッカー23に向かって右打ちを開始する。アタッカー23は、遊技球が所定数入球するか所定時間開放してから閉鎖する。
開閉部材23kが開放位置にあるとき、ケース本体23aの球誘導路23bに受け止められた遊技球は入賞口23cへ誘導される。そして、入賞口センサ23hを通過して保留演出装置24の球流入口24aに流下する。球停留部材24bは停留位置にあるため遊技球は1個だけ停留部24cに停留させられ、その他の遊技球は入賞球誘導路28q(図7参照)を通じて裏樋28nに排出される。主制御基板32は、入賞口センサ23hがONか否かを判定し、遊技球が停留するまで待つ(ステップS1)。
As a result of the big hit lottery, when a big hit occurs, the ball entry opening 23z of the attacker 23 opens. At this time, the main control board 32 operates the open / close solenoid 23f to move the open / close member 23k from the closed position (see FIG. 3A) to the open position (see FIG. 3B). The player operates the firing handle 10 shown in FIG. 1 to start right-handed toward the attacker 23. The attacker 23 closes after a predetermined number of game balls have entered or the attacker 23 has been opened for a predetermined time.
When the opening / closing member 23k is in the open position, the game ball received by the ball taxiway 23b of the case body 23a is guided to the winning opening 23c. Then, it passes through the winning opening sensor 23h and flows down to the ball inflow port 24a of the holding effect device 24. Since the ball stop member 24b is in the stop position, only one game ball is stopped at the stop portion 24c, and the other game balls are discharged to the back gutter 28n through the winning ball taxiway 28q (see FIG. 7). The main control board 32 determines whether or not the winning opening sensor 23h is ON, and waits until the game ball stops (step S1).

次いで、振分装置28の第一回転体28c及び第二回転体28dが原点位置に戻るまで待つ。即ち、第一原点検知スイッチ28g1及び第二原点検知スイッチ28g2がともに原点位置が否かを判定する(ステップS2)。第一回転体28c及び第二回転体28dは、パチンコ機1の電源投入時から所定速度で同期を取って回転している。本実施例では第一回転体28cと第二回転体28dの回転速度が1:2の割合で定速回転している。よって、電源投入時は第一回転体28c及び第二回転体28dの双方の原点位置を確認する必要があるが、遊技動作中は第一回転体28cのみの原点位置を確認すれば足りる。 Next, the first rotating body 28c and the second rotating body 28d of the sorting device 28 wait until they return to the origin position. That is, both the first origin detection switch 28g1 and the second origin detection switch 28g2 determine whether or not the origin position is present (step S2). The first rotating body 28c and the second rotating body 28d rotate in synchronization with each other at a predetermined speed from the time when the power of the pachinko machine 1 is turned on. In this embodiment, the rotation speeds of the first rotating body 28c and the second rotating body 28d are rotating at a constant speed at a ratio of 1: 2. Therefore, it is necessary to confirm the origin positions of both the first rotating body 28c and the second rotating body 28d when the power is turned on, but it is sufficient to confirm the origin positions of only the first rotating body 28c during the game operation.

第一回転体28cが原点位置にあることが検出されると、主制御基板32は所定時間だけ、操作受付時間のカウントを開始する。このカウント時間は、任意であるが、例えば主制御基板32に備えたタイマーにより5秒間実行する(ステップS3)。
同時に、主制御基板32は、副制御基板33を通じて図柄表示装置15の画面に遊技者に対して演出ボタン11を操作する(押す)ように促す表示を行う(ステップS4)。
When it is detected that the first rotating body 28c is at the origin position, the main control board 32 starts counting the operation reception time for a predetermined time. This counting time is arbitrary, but is executed for 5 seconds by, for example, a timer provided in the main control board 32 (step S3).
At the same time, the main control board 32 displays on the screen of the symbol display device 15 through the sub control board 33 to urge the player to operate (press) the effect button 11 (step S4).

遊技者が、所定時間内に演出ボタン11を押した場合(ステップS5)或いは操作受付時間が経過した場合(ステップS6)に、主制御基板32は、球停留ソレノイド24dを動作させて球停留部材24bをスライドさせて停留していた遊技球を振分装置28に導いて第一回転体28cのいずれかの受け入れ凹部28c1に受け入れる(ステップS7)。このとき、振分装置28に導かれた遊技球は、第一回転体28cの回転位置によって、すぐに受け入れ凹部28c1に受け入れられるか、一旦第一回転体28cの円弧面外周で受け止められ、次の受け入れ凹部28c1に受け入れられるまで待機することになる。
次いで、主制御基板32は内部抽選の結果を判定し(ステップS8)、当たりであればステップS9に進行して当たり回転動作を開始し、外れであればステップS10に進行して外れ回転動作を開始する。
When the player presses the effect button 11 within a predetermined time (step S5) or the operation reception time has elapsed (step S6), the main control board 32 operates the ball stop solenoid 24d to operate the ball stop member. The game ball stopped by sliding 24b is guided to the distribution device 28 and received in any of the receiving recesses 28c1 of the first rotating body 28c (step S7). At this time, the game ball guided to the distribution device 28 is immediately received by the receiving recess 28c1 depending on the rotation position of the first rotating body 28c, or is once received by the outer periphery of the arc surface of the first rotating body 28c, and then next. It will wait until it is accepted in the receiving recess 28c1 of.
Next, the main control board 32 determines the result of the internal lottery (step S8), and if it is a hit, it proceeds to step S9 to start a hit rotation operation, and if it is off, it proceeds to step S10 to perform an off rotation operation. Start.

先ず、ステップS9の当たり回転動作例について図13(A)~(C)を参照して説明する。第一回転体28cは4msで反時計回り方向に定速回転し、第二回転体28dは8msで時計回り方向に同期をとって回転している。また、第一回転体28cの外周面に90度ごとに形成された受け入れ凹部28c1を反時計回り方向の回転に沿ってX、X´、Y、Y´として説明する。同様に第二回転体28dの仕切り板28d3に仕切られ対向する特別入賞ゾーン28d1をH、H´、対向する一般入賞ゾーン28d2をF、F´として説明する。また、遊技球が球停留部材24bに停められ停留部24cに停留した位置から第一回転体28cに転がり落ちる位置を球受入れ位置P、第一回転体28cから第二回転体28dの特別入賞ゾーン28d1又は一般入賞ゾーン28d2に遊技球を受け渡す位置を球受け渡し位置Qとして説明する。 First, an example of the hit rotation operation in step S9 will be described with reference to FIGS. 13 (A) to 13 (C). The first rotating body 28c rotates at a constant speed in the counterclockwise direction at 4 ms, and the second rotating body 28d rotates in synchronization with the clockwise direction at 8 ms. Further, the receiving recess 28c1 formed on the outer peripheral surface of the first rotating body 28c at 90 degree intervals will be described as X, X', Y, Y'along the rotation in the counterclockwise direction. Similarly, the special winning zones 28d1 partitioned by the partition plate 28d3 of the second rotating body 28d and facing each other will be described as H and H', and the facing general winning zones 28d2 will be described as F and F'. Further, the position where the game ball is stopped at the ball stopping member 24b and rolls down from the position stopped at the stopping portion 24c to the first rotating body 28c is the ball receiving position P, and the special winning zone from the first rotating body 28c to the second rotating body 28d. The position where the game ball is delivered to 28d1 or the general winning zone 28d2 will be described as the ball delivery position Q.

また、第一回転体28c及び第二回転体28dが原点位置にあるとき、図13(A)及び図14(D)に示すように、受け渡し位置Qにおいて第一回転体28の受け入れ凹部28c1と第二回転体28dの回転板部の前面に十字状に交差して設けられた仕切り板28d3(仕切部)が対向した位置にある。したがって、いずれかの受入れ凹部28c1に保持した遊技球を第二回転体28dの特別入賞ゾーン28d1又は一般入賞ゾーン28d2に受け渡すためには、第二回転体28dを回転駆動する第二モータ28fの回転速度を初期回転速度に対して加減速制御する必要がある。 Further, when the first rotating body 28c and the second rotating body 28d are at the origin positions, as shown in FIGS. 13 (A) and 14 (D), the receiving recess 28c1 of the first rotating body 28 and the receiving recess 28c1 at the delivery position Q. The partition plates 28d3 (partitions) provided crossing each other in a cross shape on the front surface of the rotating plate portion of the second rotating body 28d are located at opposite positions. Therefore, in order to deliver the game ball held in any of the receiving recesses 28c1 to the special winning zone 28d1 or the general winning zone 28d2 of the second rotating body 28d, the second motor 28f that rotationally drives the second rotating body 28d It is necessary to control the rotation speed with respect to the initial rotation speed.

図13(A)は、第一回転体28c及び第二回転体28dが原点位置にある場合を示す。原点位置は、当たり回転動作と同様に球流入口24a直近の受入れ凹部Xが球受入れ位置Pより手前側にシフトした位置(下降位置)となる。また、球受け渡し位置Qでは、受入れ凹部Yに仕切り板28d3が対向した状態(即ち遊技球を受け渡せない状態)にある。 FIG. 13A shows a case where the first rotating body 28c and the second rotating body 28d are at the origin position. The origin position is a position (lowering position) in which the receiving recess X closest to the ball inflow port 24a is shifted to the front side from the ball receiving position P, as in the hit rotation operation. Further, at the ball delivery position Q, the partition plate 28d3 faces the receiving recess Y (that is, the game ball cannot be delivered).

図13(B)は、遊技者が演出ボタン11の操作表示の指示に従い演出ボタン11を押して球停留部材24bが開放された状態を示す。第一回転体28cは、原点位置から所定角度(例えば20°前後)反時計回り方向に回転すると、球受入れ位置Pにおいて球停留部材24bから流下した遊技球を受け入れ凹部28c1(受入れ凹部X)に受け入れて反時計回り方向に定速回転する。第二回転体28dは、内部抽選の結果により時計回り方向に初期回転速度8msから9msで回転速度を速めて回転する。 FIG. 13B shows a state in which the player presses the effect button 11 according to the instruction of the operation display of the effect button 11 to release the ball retaining member 24b. When the first rotating body 28c rotates counterclockwise by a predetermined angle (for example, around 20 °) from the origin position, the first rotating body 28c receives the game ball flowing down from the ball retaining member 24b at the ball receiving position P and becomes the receiving recess 28c1 (reception recess X). Accept and rotate at a constant speed in the counterclockwise direction. The second rotating body 28d rotates clockwise at an initial rotation speed of 8 ms to 9 ms according to the result of the internal lottery.

図13(C)は、第一回転体28cが球受入れ位置Pから球受け渡し位置Qへ反時計回り方向に所定角度(概ね240°前後)回転した状態を示す。このとき、第二回転体28dは、第一回転体28cの倍以上の回転速度で回転する。このため、第二回転体28dは、第一回転体28cの球受入れ位置Pからの回転角度(概ね240°)の倍である所定角度(概ね480°)以上の範囲で回転する。このとき、第一回転体28cの受入れ凹部Xに保持した遊技球は、球受け渡し位置Qにおいて第二回転体28dの特別入賞ゾーンHと対向し、特別入賞ゾーンHに遊技球が受け渡される。
尚、操作者が所定時間(概ね5秒間)内に演出ボタン11を操作するタイミングにより、球受入れ位置Pにおいて例えば第一回転体28cの受入れ凹部Y等に遊技球を受け入れて第二回転体28dに受け渡す場合もある。この場合には、第一回転体28c及び第二回転体28dの回転角度が増えるが同様の動作となる。
FIG. 13C shows a state in which the first rotating body 28c is rotated by a predetermined angle (approximately 240 °) in the counterclockwise direction from the ball receiving position P to the ball delivery position Q. At this time, the second rotating body 28d rotates at a rotation speed more than twice that of the first rotating body 28c. Therefore, the second rotating body 28d rotates in a range of a predetermined angle (generally 480 °) or more, which is twice the rotation angle (generally 240 °) of the first rotating body 28c from the ball receiving position P. At this time, the game ball held in the receiving recess X of the first rotating body 28c faces the special winning zone H of the second rotating body 28d at the ball delivery position Q, and the game ball is delivered to the special winning zone H.
It should be noted that, depending on the timing at which the operator operates the effect button 11 within a predetermined time (approximately 5 seconds), the game ball is received in, for example, the receiving recess Y of the first rotating body 28c at the ball receiving position P, and the second rotating body 28d It may be handed over to. In this case, the rotation angles of the first rotating body 28c and the second rotating body 28d increase, but the same operation is performed.

振分装置28において、第一回転体28cから第二回転体28dの特別入賞ゾーン(当たりゾーン)28d1に遊技球を受け渡されると、図8に示すように遊技球は特別入賞ゾーン28d1と接続する第一通路30aに流下する。このとき遊技球が特別入賞口29aに設けられた当たり球検出センサ31aに検出されたか否かを判断し(ステップS11)、当たり球検出センサ31aが当たり球を検出すると、ステップS1に戻って特別入賞口29aに入賞した特典である次回アタッカー23が連続開放するまで待機する。 In the distribution device 28, when the game ball is delivered from the first rotating body 28c to the special winning zone (winning zone) 28d1 of the second rotating body 28d, the game ball is connected to the special winning zone 28d1 as shown in FIG. It flows down to the first passage 30a. At this time, it is determined whether or not the game ball is detected by the hit ball detection sensor 31a provided in the special winning opening 29a (step S11), and when the hit ball detection sensor 31a detects the hit ball, the process returns to step S1 and is special. It waits until the next attacker 23, which is a privilege that has won a prize in the winning opening 29a, is continuously opened.

次に、ステップS10の外れ回転動作例について図14(D)~(F)を参照して説明する。図14(D)は、第一回転体28c及び第二回転体28dが原点位置にある場合を示す。原点位置は、球流入口24a直近の受入れ凹部Xが球受入れ位置Pより手前側にシフトした位置となる。また、受け渡し位置Qでは、受入れ凹部Yに仕切り板28d3が対向した状態(即ち遊技球を受け渡せない状態)にある。 Next, an example of the off-rotation operation in step S10 will be described with reference to FIGS. 14 (D) to 14 (F). FIG. 14D shows a case where the first rotating body 28c and the second rotating body 28d are in the origin position. The origin position is a position where the receiving recess X closest to the ball inflow port 24a is shifted to the front side from the ball receiving position P. Further, at the delivery position Q, the partition plate 28d3 faces the receiving recess Y (that is, the game ball cannot be delivered).

図14(E)は、遊技者が演出ボタン11の操作表示の指示に従い演出ボタン11を押して球停留部材24bが開放された状態を示す。第一回転体28cは、原点位置から所定角度(例えば20°前後)反時計回り方向に回転すると、球受入れ位置Pにおいて球停留部材24bから流下した遊技球を受け入れ凹部28c1(受入れ凹部X)に受け入れて反時計回り方向に定速回転する。このとき、第二回転体28dは、内部抽選の結果により時計回り方向に初期回転速度8msに対して例えば7.5msのように第二モータ28fの回転速度を遅くして回転する。 FIG. 14E shows a state in which the player presses the effect button 11 according to the instruction of the operation display of the effect button 11 to release the ball retaining member 24b. When the first rotating body 28c rotates counterclockwise by a predetermined angle (for example, around 20 °) from the origin position, the first rotating body 28c receives the game ball flowing down from the ball retaining member 24b at the ball receiving position P and becomes the receiving recess 28c1 (reception recess X). Accept and rotate at a constant speed in the counterclockwise direction. At this time, the second rotating body 28d rotates in the clockwise direction at a slower rotation speed of the second motor 28f, for example, 7.5 ms with respect to the initial rotation speed of 8 ms, according to the result of the internal lottery.

図14(F)は、第一回転体28cが球受入れ位置Pから球受け渡し位置Qへ反時計回り方向に所定角度(概ね240°前後)回転した状態を示す。このとき、第二回転体28dは、第一回転体28cの倍以下の回転速度で回転する。このため、第二回転体28dは、第一回転体28cの球受入れ位置Pからの回転角度(概ね240°)の倍である所定角度(概ね480°)以下の範囲で回転する。このため、第一回転体28cの受入れ凹部Xに保持した遊技球は、第二回転体28dの受け渡し位置Qで対向する一般入賞ゾーンFへ受け渡される。
尚、操作者が所定時間(概ね5秒間)内に演出ボタン11を操作するタイミングにより、例えば第一回転体28cの受入れ凹部Y等に、球受入れ位置Pで遊技球を受け入れて第二回転体28dに受け渡す場合も回転角度が増えるが同様である。
FIG. 14F shows a state in which the first rotating body 28c is rotated by a predetermined angle (approximately 240 °) in the counterclockwise direction from the ball receiving position P to the ball delivery position Q. At this time, the second rotating body 28d rotates at a rotation speed less than twice that of the first rotating body 28c. Therefore, the second rotating body 28d rotates in a range of a predetermined angle (generally 480 °) or less, which is twice the rotation angle (generally 240 °) of the first rotating body 28c from the ball receiving position P. Therefore, the game ball held in the receiving recess X of the first rotating body 28c is delivered to the opposite general winning zone F at the delivery position Q of the second rotating body 28d.
Depending on the timing at which the operator operates the effect button 11 within a predetermined time (approximately 5 seconds), the second rotating body receives the game ball at the ball receiving position P, for example, in the receiving recess Y of the first rotating body 28c. The same applies to the case of passing to 28d, although the rotation angle increases.

振分装置28において、第一回転体28cから第二回転体28dの一般入賞ゾーン(外れゾーン)28d2に遊技球を受け渡されると、図9に示すように遊技球は一般入賞ゾーン28d2と接続する第二通路30bに流下する。このとき遊技球が一般入賞口29bに設けられた外れ球検出センサ31bに検出されたか否かを判断し(ステップS12)、ステップS1に戻ってアタッカー23の開放動作を終了する。外れの場合には、次回の大当たり抽選結果を待ってステップS1以降の動作を繰り返すことになる。 In the distribution device 28, when the game ball is handed over from the first rotating body 28c to the general winning zone (outside zone) 28d2 of the second rotating body 28d, the game ball is connected to the general winning zone 28d2 as shown in FIG. It flows down to the second passage 30b. At this time, it is determined whether or not the game ball is detected by the out-of-ball detection sensor 31b provided in the general winning opening 29b (step S12), and the process returns to step S1 to end the opening operation of the attacker 23. In the case of a deviation, the operation after step S1 will be repeated after waiting for the next big hit lottery result.

以上説明したように、遊技機用演出装置25を用いれば、所定の遊技条件によりアタッカー23の入賞口23cへ入球した遊技球は球停留部材24bにより振分装置28の球流入口24aからの流出を阻止され、停留部24cで停留させられる。そして、遊技者の演出ボタン11の操作に従って、球停留部材24bの球停留状態を解除して遊技球を振分装置28へ流下させ、振分装置28の振分動作を制御することで抽選結果に従って遊技球が特別入賞ゾーン28d1と一般入賞ゾーン28d2のいずれかに振り分けられる。
このように、所定の始動条件に応じて遊技者が自ら演出ボタン11を操作して略リアルタイムに遊技球を振分装置28へ誘導することで、遊技者に有利な特別入賞状態と不利な一般入賞状態との振分抽選を視覚的に演出表示し、遊技者自らが大当たりか否かの抽選決定に関与したかの感覚が得られ、期待感を煽ることで興趣向上を図ることができる。なお、演出ボタン11を操作したときに、第一回転体28cの回転位置によっては受入れ凹部28c1に遊技球を受け入れるタイミングがずれ、第一回転体28cの円弧面外周で跳ねた遊技球が球受入れ位置Pを通過しつつある受入れ凹部28c1に入ろうとして球噛み等の不具合が発生するおそれがある。このような遊技球を受入れ凹部28c1に受け入れるタイミングのずれを避けて確実に受入れ凹部28c1に受け入れるようにするため、演出ボタン11の操作から僅かな時間(例えば0.2~0.3秒)ずらして保留球演出装置24の球停留ソレノイド24dを作動させるように制御してもよい。遊技者は、演出ボタン11を操作すると僅かなタイムラグを経て球停留ソレノイド24dが作動するが、遊技者にとっては僅かな時間であるため、自身でリアルタイムに操作した感覚を損なうことはない。
As described above, if the pachinko / pachislot machine production device 25 is used, the gaming ball that has entered the winning opening 23c of the attacker 23 under predetermined gaming conditions is transmitted from the ball inlet 24a of the distribution device 28 by the ball stopping member 24b. The outflow is blocked and the machine is stopped at the stop 24c. Then, according to the operation of the effect button 11 of the player, the ball stop state of the ball stop member 24b is released, the game ball is made to flow down to the distribution device 28, and the distribution operation of the distribution device 28 is controlled, so that the lottery result is obtained. According to this, the game ball is distributed to either the special winning zone 28d1 or the general winning zone 28d2.
In this way, the player operates the effect button 11 by himself / herself according to a predetermined start condition to guide the game ball to the distribution device 28 in substantially real time, so that the player is in a special winning state advantageous to the player and a general disadvantageous to the general. By visually directing and displaying the distribution lottery with the winning state, it is possible to get a sense of whether the player himself was involved in the lottery decision as to whether or not it is a big hit, and it is possible to improve the interest by raising expectations. When the effect button 11 is operated, the timing of receiving the game ball in the receiving recess 28c1 is different depending on the rotation position of the first rotating body 28c, and the game ball bounced on the outer circumference of the arc surface of the first rotating body 28c receives the ball. There is a possibility that a problem such as ball biting may occur while trying to enter the receiving recess 28c1 that is passing through the position P. In order to avoid a time lag in receiving such a game ball in the receiving recess 28c1 and to ensure that it is received in the receiving recess 28c1, a slight time (for example, 0.2 to 0.3 seconds) is shifted from the operation of the effect button 11. The ball staying solenoid 24d of the holding ball effect device 24 may be controlled to operate. When the player operates the effect button 11, the ball staying solenoid 24d operates after a slight time lag, but since it is a short time for the player, the feeling of operating in real time by himself / herself is not impaired.

また、遊技球をアタッカー23の入賞口23cから振分装置28の球流入口24aへ流下させて停留部24cで一旦停留させることで、遊技者の抽選への参加を促し、遊技者自らが大当たりか否かの抽選決定に関与したかの感覚が得られ、期待感を煽ることができる。
また、球流入口24aには振分装置28へ入球する遊技球を停留させる球停留部材24bを備えているので、停留部24cに確実に遊技球を1個停留することができ、内部抽選結果を反映させて遊技球を特別入賞か一般入賞のいずれかに振り分ける演出をすることができる。
In addition, the game ball is made to flow down from the winning opening 23c of the attacker 23 to the ball inlet 24a of the distribution device 28 and temporarily stopped at the stop portion 24c, thereby encouraging the player to participate in the lottery and making a big hit by the player himself. You can get a sense of being involved in the lottery decision as to whether or not it is, and you can arouse a sense of expectation.
Further, since the ball inflow port 24a is provided with a ball stopping member 24b for stopping the game ball entering the distribution device 28, one game ball can be reliably stopped at the stopping portion 24c, and an internal lottery can be performed. Reflecting the result, it is possible to distribute the game ball to either a special prize or a general prize.

球停留部材24bは、演出ボタン11の操作若しくは所定時間の経過に伴って停留状態を解除して遊技球を振分装置28へ入球させるので、遊技者自ら演出ボタン11を操作した場合のみならず遊技者が演出ボタン11を操作しない場合にも停留状態を解除して遊技球を振分装置28へ入球させることで、保留球がある場合に次の遊技球の抽選動作に移行することができる。 Since the ball stopping member 24b releases the stopped state with the operation of the effect button 11 or the lapse of a predetermined time to allow the game ball to enter the distribution device 28, only when the player himself operates the effect button 11. Even if the player does not operate the effect button 11, the stationary state is released and the game ball is entered into the distribution device 28, so that the next game ball lottery operation is performed when there is a reserved ball. Can be done.

振分装置28は、遊技球を受け入れる受入れ凹部28c1を外周部に複数箇所備え定速回転する第一回転体28cと、第一回転体28cより遊技球を受け渡され抽選結果に従って特別入賞ゾーン28d1又は一般入賞ゾーン28d2へ誘導する第二回転体28dとを備え、第二回転体28dは受入れ凹部28c1の位置と同期を取って回転し、演出ボタン11の操作に応じて第二回転体28dの回転速度を加減速制御して遊技球を第一通路30a(特別入賞用球通路)又は第二通路30b(一般入賞用球通路)へ誘導する。
これにより、演出ボタン11の操作と内部抽選結果との齟齬が生じないように遊技球を第一通路30a又は第二通路30bへ振り分けて誘導するので、遊技者自ら内部抽選の結果に関与したような満足感と期待感を高揚させる演出を行うことができる。また、受け渡し位置Qにおいて、第一回転体28cの受入れ凹部28c1からと第二回転体28dの特別入賞ゾーン28d1又は一般入賞ゾーン28d2へ内部抽選の結果に応じて遊技球を確実に振分制御することができる。
The distribution device 28 is provided with a plurality of receiving recesses 28c1 for receiving the game ball on the outer peripheral portion, and the first rotating body 28c that rotates at a constant speed, and the game ball is delivered from the first rotating body 28c and the special winning zone 28d1 is delivered according to the lottery result. Alternatively, a second rotating body 28d that guides the player to the general winning zone 28d2 is provided, and the second rotating body 28d rotates in synchronization with the position of the receiving recess 28c1 and the second rotating body 28d is operated according to the operation of the effect button 11. The rotation speed is controlled by acceleration / deceleration to guide the game ball to the first passage 30a (special winning ball passage) or the second passage 30b (general winning ball passage).
As a result, the game ball is distributed and guided to the first passage 30a or the second passage 30b so that there is no discrepancy between the operation of the effect button 11 and the internal lottery result, so that the player himself seems to be involved in the result of the internal lottery. It is possible to produce a feeling of satisfaction and expectation. Further, at the delivery position Q, the game ball is reliably distributed and controlled from the receiving recess 28c1 of the first rotating body 28c to the special winning zone 28d1 or the general winning zone 28d2 of the second rotating body 28d according to the result of the internal lottery. be able to.

上述したいずれかの遊技機用演出装置25を備え、所定の始動条件に応じて演出表示を行うパチンコ機1においては、遊技者に飽きのこない斬新な演出を行うことができる。 In the pachinko machine 1 provided with any of the above-mentioned effect devices for gaming machines 25 and displaying the effects according to predetermined starting conditions, it is possible to perform novel effects that the player will not get tired of.

パチンコ機1として大当たり後の抽選で確率変動するタイプについて説明したが、ラウンド毎に抽選を行い、特別入賞口29aに入賞した特典として次のラウンドに進めるようにして、遊技者の興趣を高めるようにしてもよい。また、遊技機用演出装置25はこの機種に限定されるものではない。例えば、二種羽根物タイプのパチンコ機において、遊技球が羽根の開放回数を決定する始動口に入賞して羽根が開放し、開放した羽根から入賞した時点で内部抽選を開始して、遊技者に演出ボタン11を押すように促すようにしてもよい。
また、遊技機の一例としてパチンコ機について説明したが、他に例えば雀球遊技機やアレンジボール遊技機などの遊技球を使用する弾球遊技機やコイン等を使用するスロットマシンなどに適用してもよい。
We explained the type of pachinko machine 1 that fluctuates in probability in the lottery after the big hit, but we will draw lots for each round and proceed to the next round as a privilege that won the special winning opening 29a to enhance the interest of the player. You may do it. Further, the effect device 25 for a gaming machine is not limited to this model. For example, in a two-kind blade type pachinko machine, the game ball wins a prize at the starting port that determines the number of times the blades are opened, the blades are opened, and when a prize is won from the opened blades, an internal lottery is started, and the player May be urged to press the effect button 11.
In addition, although the pachinko machine has been described as an example of the game machine, it can be applied to other ball game machines such as sparrow ball game machines and arrange ball game machines that use game balls and slot machines that use coins and the like. May be good.

1 パチンコ機 2 外枠 3a,3b 内枠ヒンジ 4a,4b 前枠ヒンジ 5 前面枠 5a シリンダ錠 6 遊技盤 7 窓部 8 装飾ランプ 9 球受け皿 10 発射ハンドル 11 演出ボタン(操作部) 12 球抜きボタン 13 ガイドレール 14 センター役物 15 図柄表示装置 16 保留球表示装置 17a 釘 17b スルーチャッカー 18 第一始動口 19 第一始動口センサ 20 第二始動口 21 第二始動口センサ 22 風車 23 アタッカー 23a ケース本体 23b 球誘導路 23c 入賞口 23d 下ケース体 23d1 ソレノイド収納部 23d2 センサ収納部 23e ねじ 23f 開閉ソレノイド 23f1 プランジャ 23g 第一伝達部材 23g1 回転軸部 23g2 作用部 23h 入賞口センサ 23i 回転軸 23j 第二伝達部材 23j1 回転軸孔 23j2 被作用部 23j3 作用孔 23k 開閉部材 23k1 作用軸 23m レール部 23y 切欠き 23z 入球開口 24 保留球演出装置 24a 球流入口 24b 球停留部材 24b1 係止突起 24b2 ガイド突起 24b3 停留リブ 24c 停留部 24d 球停留ソレノイド 24d1 プランジャ 24e ソレノイドカバー 24e1 ガイド溝 24f リンク材 24f1 係止凹部 24f2 軸部 24f3 係止突起 25 遊技機用演出装置 26 台板 26a,26b 貫孔 27 アウト口 28 振分装置 28a ユニットカバー 28b レンズユニット 28b1,28i1 切欠き部 28c 第一回転体 28c1 受入れ凹部 28c2 検知片 28d 第二回転体 28d1 特別入賞ゾーン 28d2 一般入賞ゾーン 28d3 仕切り板 28d4 切欠き凹部 28d5 通過孔 28e 第一モータ 28e1,28f1 モータ軸 28f 第二モータ 28g1 第一原点検知スイッチ 28g2 第二原点検知スイッチ 28h ベース板 28i ユニットベース 28j LED基板 28k 受入れ球検出センサ 28m センサカバー 28n 裏樋 28n1 凹溝 28n2 通路口 28p 樋カバー 28q 入賞球誘導路 28r カバー支持部 29a 特別入賞口 29b 一般入賞口 30a 第一通路(特別入賞用球通路) 30b 第二通路(一般入賞用球通路) 31a 当たり球検出センサ 31b 外れ球検出センサ 32 主制御基板 33 副制御基板 1 Pachinko machine 2 Outer frame 3a, 3b Inner frame hinge 4a, 4b Front frame hinge 5 Front frame 5a Cylinder lock 6 Game board 7 Window 8 Decorative lamp 9 Ball tray 10 Launch handle 11 Direction button (operation part) 12 Ball removal button 13 Guide rail 14 Center accessory 15 Design display device 16 Hold ball display device 17a Nail 17b Through chucker 18 First start port 19 First start port sensor 20 Second start port 21 Second start port sensor 22 Windmill 23 Attacker 23a Case body 23b Ball guide path 23c Winning port 23d Lower case body 23d1 Solenoid storage part 23d2 Sensor storage part 23e Screw 23f Open / close solenoid 23f1 Plunger 23g First transmission member 23g1 Rotating shaft part 23g2 Acting part 23h Winning port sensor 23i Rotating shaft 23j 23j1 Rotating shaft hole 23j2 Working part 23j3 Working hole 23k Opening / closing member 23k1 Working shaft 23m Rail part 23y Notch 23z Entering ball opening 24 Holding ball inlet 24a Ball stopping member 24b1 Locking protrusion 24b2 Guide 24c Stopping part 24d Ball stopping solenoid 24d1 Plunger 24e Solenoid cover 24e1 Guide groove 24f Link material 24f1 Locking recess 24f2 Shaft part 24f3 Locking protrusion 25 Game machine production device 26 Base plate 26a, 26b Through hole 27 Out port 28 28a Unit cover 28b Lens unit 28b1,28i1 Notch 28c First rotating body 28c1 Receiving recess 28c2 Detection piece 28d Second rotating body 28d1 Special winning zone 28d2 General winning zone 28d3 Partition plate 28d4 Notch recess 28d5 Passing hole 28e 28e1,28f1 Motor shaft 28f Second motor 28g1 First original inspection Knowledge switch 28g2 Second origin detection switch 28h Base plate 28i Unit base 28j LED board 28k Accepting ball detection sensor 28m Sensor cover 28n Back gutter 28n1 Recessed groove 28n2 Passage port 28p Gutter cover 28q Winning ball taxiway 28r Cover support 29b General winning opening 30a First passage (special winning ball passage) 30b Second passage (general winning ball passage) 31a Hit ball detection sensor 31b Out of ball detection sensor 32 Main control board 33 Sub control board

Claims (5)

所定の遊技条件に応じて遊技者に有利な入賞状態と不利な入賞状態とで視覚的に演出表示する遊技機用演出装置であって、
遊技盤の一部に配置され、前記遊技条件に応じて開閉し入賞口への遊技球の入球を許容する可変入賞装置と、
前記入賞口へ入球した遊技球を特別入賞口と一般入賞口のいずれかに振り分ける振分手段と、
前記振分手段に遊技球を導く球流入口に設けられ、遊技球の流下を阻止若しくは許容する球停留手段と、
遊技者の操作を待って前記球停留手段の停留状態を解除し前記振分手段への遊技球の流下を許容する操作部と、
停留状態を解除された遊技球を内部抽選結果に従って前記特別入賞口と前記一般入賞口のいずれかに振り分けるように前記振分手段の振分動作を制御する制御部と、
を備え
前記振分手段は、遊技球を受け入れる受入れ凹部を外周面部に複数箇所備え定速回転する第一回転体と、前記第一回転体より遊技球を受け渡され内部抽選結果に従って前記特別入賞口又は前記一般入賞口へ誘導する第二回転体とを備え、前記第二回転体は前記第一回転体と同期を取って回転駆動され、前記操作部の操作を待って前記第二回転体の回転速度を加速又は減速制御して遊技球を前記特別入賞口又は前記一般入賞口へ誘導する遊技機用演出装置。
It is a pachinko / pachislot machine production device that visually displays a winning state that is advantageous to a player and a winning state that is disadvantageous to a player according to a predetermined game condition.
A variable winning device that is placed on a part of the game board and opens and closes according to the game conditions to allow the game ball to enter the winning opening.
A distribution means for distributing the game balls that have entered the winning opening to either the special winning opening or the general winning opening,
A ball stopping means provided at the ball inflow port for guiding the game ball to the sorting means to prevent or allow the flow of the game ball.
An operation unit that waits for the operation of the player, releases the stopped state of the ball stopping means, and allows the game ball to flow down to the sorting means.
A control unit that controls the distribution operation of the distribution means so that the game ball released from the stationary state is distributed to either the special winning opening or the general winning opening according to the internal lottery result.
Equipped with
The distribution means includes a first rotating body having a plurality of receiving recesses for receiving the game ball on the outer peripheral surface portion and rotating at a constant speed, and the special winning opening or the special winning opening or the special winning opening according to the result of the internal lottery when the game ball is delivered from the first rotating body. The second rotating body is provided with a second rotating body that guides the general winning opening, and the second rotating body is rotationally driven in synchronization with the first rotating body, and waits for the operation of the operation unit to rotate the second rotating body. A production device for a game machine that guides a game ball to the special winning opening or the general winning opening by accelerating or decelerating the speed .
前記可変入賞装置の前記入賞口の下流側に前記球流入口が設けられ、前記球流入口には前記振分手段へ入球する遊技球を1個のみ停留させる停留部を備える請求項1記載の遊技機用演出装置。 The first aspect of the present invention, wherein the ball inflow port is provided on the downstream side of the winning port of the variable winning device, and the ball inflow port is provided with a stop portion for stopping only one gaming ball entering the distribution means. Production device for gaming machines. 前記球停留手段は、前記操作部の操作若しくは所定時間の経過に伴って停留状態を解除して遊技球を前記振分手段へ入球させる請求項1又は請求項2記載の遊技機用演出装置。 The effect device for a gaming machine according to claim 1 or 2, wherein the ball stopping means releases the stopped state with the operation of the operation unit or the lapse of a predetermined time, and causes the game ball to enter the distribution means. .. 前記第二回転体の外周面部には特別入賞ゾーンと一般入賞ゾーンが交互に前記受入れ凹部と同数形成され、前記第一回転体の受入れ凹部と前記第二回転体の特別入賞ゾーンと一般入賞ゾーンの仕切り部が受け渡し位置で対向するように配置されており、前記制御部は、内部抽選結果に応じて前記第一回転体と同期を取って回転していた前記第二回転体の回転速度を加速又は減速することで、前記受け渡し位置において遊技球を前記受入れ凹部から前記特別入賞ゾーン又は前記一般入賞ゾーンに振分制御する請求項1乃至請求項3のいずれかに記載の遊技機用演出装置。 The outer peripheral surface of the second rotating body is alternately formed with the same number of special winning zones and general winning zones as the receiving recesses, and the receiving recesses of the first rotating body, the special winning zones of the second rotating body, and the general winning zones are formed. The partition portions are arranged so as to face each other at the delivery position, and the control unit determines the rotation speed of the second rotating body that has been rotating in synchronization with the first rotating body according to the internal lottery result. The effect device for a game machine according to any one of claims 1 to 3 , wherein by accelerating or decelerating, the game ball is distributed and controlled from the receiving recess to the special winning zone or the general winning zone at the delivery position. .. 請求項1乃至請求項のいずれかに記載の遊技機用演出装置を備え、所定の始動条件に応じて図柄表示装置において遊技者による前記操作部の操作を促して演出表示を行う遊技機。 A gaming machine provided with the effect device for a gaming machine according to any one of claims 1 to 4 , and which prompts a player to operate the operation unit in a symbol display device according to a predetermined start condition to display the effect.
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