JPS6012064B2 - pachinko machine - Google Patents
pachinko machineInfo
- Publication number
- JPS6012064B2 JPS6012064B2 JP15063077A JP15063077A JPS6012064B2 JP S6012064 B2 JPS6012064 B2 JP S6012064B2 JP 15063077 A JP15063077 A JP 15063077A JP 15063077 A JP15063077 A JP 15063077A JP S6012064 B2 JPS6012064 B2 JP S6012064B2
- Authority
- JP
- Japan
- Prior art keywords
- ball
- section
- game section
- auxiliary game
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired
Links
- 230000007246 mechanism Effects 0.000 claims description 21
- 241000270666 Testudines Species 0.000 description 21
- 238000010304 firing Methods 0.000 description 10
- 238000001514 detection method Methods 0.000 description 8
- 238000010586 diagram Methods 0.000 description 3
- 230000005684 electric field Effects 0.000 description 3
- 230000005284 excitation Effects 0.000 description 3
- 241000269851 Sarda sarda Species 0.000 description 2
- 241000270708 Testudinidae Species 0.000 description 2
- 238000011084 recovery Methods 0.000 description 2
- RZVAJINKPMORJF-UHFFFAOYSA-N Acetaminophen Chemical compound CC(=O)NC1=CC=C(O)C=C1 RZVAJINKPMORJF-UHFFFAOYSA-N 0.000 description 1
- 241000205585 Aquilegia canadensis Species 0.000 description 1
- 235000010678 Paulownia tomentosa Nutrition 0.000 description 1
- 240000002834 Paulownia tomentosa Species 0.000 description 1
- 241001125046 Sardina pilchardus Species 0.000 description 1
- 239000002253 acid Substances 0.000 description 1
- 210000000481 breast Anatomy 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- JEIPFZHSYJVQDO-UHFFFAOYSA-N iron(III) oxide Inorganic materials O=[Fe]O[Fe]=O JEIPFZHSYJVQDO-UHFFFAOYSA-N 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 239000003595 mist Substances 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 238000010248 power generation Methods 0.000 description 1
- 235000019512 sardine Nutrition 0.000 description 1
Landscapes
- Pinball Game Machines (AREA)
Description
【発明の詳細な説明】
この発明は垂直方向の遊技部内に水平方向の補助遊技部
を組み合せ、弾発した打球が遊技部を流下する過程で特
定位置を通過したとき補助遊技部を作動させるようにし
たパチンコ機に関するものである。[Detailed Description of the Invention] This invention combines a horizontal auxiliary game section within a vertical game section, and operates the auxiliary game section when a fired ball passes a specific position in the process of flowing down the game section. This is about a pachinko machine that has been used for many years.
周知の様にパチンコ機は弾発した打球が垂直な遊技部を
流下し「途中のセーフ口に入って覚球が排出したり下総
のアウト口に入って遊技される。As is well known, in a pachinko machine, the ball is fired, flows down the vertical playing section, enters the safe opening on the way, and the ball is ejected, or enters the out opening in the lower part and is played.
したがって極めて単調であるからも変化に富ませるため
奥行の深い入賞装置を遊技部の中央に設置し「流下する
打球を入賞装置に導くようにしたものも知られている。
しかしこの入賞装置も打球の流路態様を変化させたり流
入した一部の打球をセーフにするだけであるから「十分
に興趣に富むものとはならない。本発明は上記に鑑み提
案されたもので〜遊技部を流下する打球が特定位置を通
過したとき水平方向の補助遊技部で遊技させ、補助遊技
部での遊技結果が特定態様となったとき遊技者に特定利
益をもたらせる様にしたものである。Therefore, even though it is extremely monotonous, in order to make it more varied, it is known that a deep winning device is installed in the center of the gaming section to guide the falling batted balls to the winning device.
However, since this winning device only changes the flow path of the batted ball or makes some of the batted balls safe, it is not sufficiently interesting.The present invention was proposed in view of the above. ~ When a ball flowing down the gaming section passes a specific position, the player is allowed to play in the horizontal auxiliary gaming section, and when the game result in the auxiliary gaming section is in a specific manner, the player is given a specific profit. It is something.
したがって遊技者としては垂直方向の遊技部と、水平方
向の補助遊技部とにより遊技に興ずることができる。以
下本発明を図示の実施例について説明すると、パチンコ
機1の遊技盤2にはガイドしWル3で囲まれた垂直方向
の遊技部4を有し、発射装置5で磯発した打球は遊技部
4を流下する。遊技部4には変動入賞装道6・・。とア
ウト口7とを有し、流下する打球が変動入賞装置6に入
ったとき、パチンコ機裏面の質球タンク8から延設した
鴬球樋9に設けてある賞球排出装置10が作動して定量
数の賞球が受皿11に排出し、変動入賞装置6に入らな
かったとき下端のアウト口Wこ入る。この様なパチンコ
機は従釆から周知であるから具体的構成の説明を省略す
るがt本発明によれば遊技部川こ適宜数の打球の特定位
置富窓側と水平方向の補助遊技部蔓3とを設ける。特定
位置竜2は第2図で示す様に例えば上下端開放の短筒状
ガイド枠で内部にスイッチ亀蜜「が臨みト打球が通過す
るごとにスイッチ電雲′から瞬間的信号を発信させて下
方に流下する8 しかし特定位置亀偽ま上面開放の受枠
状でも打球が入ったときスイッチで瞬間的信号を発信さ
せた後も該打球を遊技盤裏面に排出させてそのま》セー
フとなるようにしてもよい。一方〜補助遊技部首秋ま第
翁図の実施例によれば前面が透明板亀昼で塞がれた奥行
の長い穣粋状で「底面都電覇が奥端から前端に向って緩
く下め傾斜しt前端一柳に発射位瞳竜翁を設けて奥端に
向う発射路富譲を形成するQ また底面部電覇の前端に
は発射位置蚤簿1こ向って緩く下め鏡斜する回収路畳舞
を形成し〜発射位置官職と球の麓発髪魔官gを設ける。Therefore, the player can enjoy playing games using the vertical gaming section and the horizontal auxiliary gaming section. The present invention will be described below with reference to the illustrated embodiment. A game board 2 of a pachinko machine 1 has a vertical game section 4 surrounded by a guide W rule 3, and a ball hit by a launching device 5 is ejected from the game board 2. Flows down part 4. The game section 4 has a variable winning arrangement 6... and an out port 7, and when a falling batted ball enters the variable winning device 6, a prize ball ejecting device 10 provided in a ball gutter 9 extending from a ball tank 8 on the back of the pachinko machine is activated. When a fixed number of prize balls are discharged into the tray 11 and do not enter the variable prize winning device 6, they enter the outlet W at the lower end. Since such a pachinko machine is well known in the art, a detailed explanation of the structure will be omitted.According to the present invention, the game part 3 has an appropriate number of batted balls at specific positions on the window side and the auxiliary game part 3 in the horizontal direction. and. As shown in Fig. 2, the specific position dragon 2 is, for example, a short cylindrical guide frame with its upper and lower ends open, and has a switch ``switch'' inside that causes an instantaneous signal to be emitted from a switch ``electronic cloud'' every time a batted ball passes. 8. Flowing downward 8 However, even when a ball is hit at a specific position, even if the top side is open to the receiving frame, the switch sends an instantaneous signal when the ball is hit, and then the ball is ejected to the back of the game board, making it safe. On the other hand, according to the embodiment of the auxiliary game section Shuakima No. 1, it is a long pure shape whose front is covered with a transparent plate Kamehiri, and the bottom Todenha is from the back end to the front end. It is tilted gently downward toward the front end, and a firing position Hitomi Ryuo is provided at the front end to form a firing path toward the rear end. A tatami dance is formed on the recovery path that slopes down to the mirror, and a firing position is set up for the official position and a hair-haired magician is set at the foot of the ball.
該麓発装置竜飢ま簾蝿図で示す様に電磁石雲霧とも該電
磁石蟹鰭の励磁好菱川こ連結されている下様を樋着した
発射対塁鶴とからなりも電磁石蜜霞が消滋しているヒき
茎こは発射符塞ぎが発射位置富鱈を開放して回収鰹蚤錘
を流れる球を発射位置軍鼠こ受け入れも電磁石盤鰯が励
磁すると発射好惑藍が急激に回鰯Lて発議位置電富の球
を発射路蚤費むら底面部電覇の隣斜上方に磯発する。底
面部亀歌乙は複数の検知機構2議…と球の反発機構蟹亀
側とを設ける。検知機機霧乳まガイド片蜜ふ 蟹露で機
成される球速路舞翁の底部にスイッチ鶴野のアタチュエ
ー夕蟹蟹を臨ませたものでも例えば底面部富霊の綾斜上
方に並設し「打球が通過したときスイッチ塞ぎが藤間信
号を発信する。また反発機機舞鶴。As shown in the diagram, the electromagnetic cloud and the electromagnetic haze are connected to the excitation of the electromagnetic crab fin and the launch crane attached to the lower gutter, and the electromagnetic haze disappears. When the firing mark is blocked, the firing position is released and the ball flowing through the weight is recovered, and the firing position is accepted.When the electromagnetic plate is excited, the firing position suddenly changes to the sardine. Launch the ball from the starting position diagonally above the base of the firing path. The bottom part of the turtle is equipped with two multiple detection mechanisms and a ball repulsion mechanism on the crab turtle side. Detector Machine Mist Breasts Guide Katamitsufu Even if the switch Tsuruno's Attue Yu Crab Crab is facing the bottom of the ball speed road Maio made of crab dew, for example, it can be placed side by side at the top of the bottom part of Tomei's Aya. ``When the batted ball passes, the switch block sends the Fujima signal. Also, the rebound machine Maizuru.
岬は図面の実施例によれば底面部官辱のほ)、中央に位
燈させた第基反発機機露亀′と勺底面都電辱の周囲に配
置した長い第ゑ度発機構望ぽとからなる。第1反発機機
舞亀′は電磁石鰹亀の励磁村薫鰯から上方に延設したロ
ッド講冨を底面部電覇の上面に突申させて上端に倒円錐
枠状反発枠蟹蜜を設け〜上記ロッド翁電を上下動自在に
ガイドする絶縁性案内部材認鷲の周囲に第1懐片藷亀を
取り付けも案内部村33の上方に導電性コイルスプIJ
ング35で上方に附勢される円環状第2鞍片36を遊装
し「該第2鞍片36を底面部亀5から浮き上らせるよう
にしたものである。According to the example shown in the drawings, the cape has a bottom section with a light on the bottom, a long base repulsion engine rouge' with a light in the center, and a long 2nd power generation mechanism viewing port placed around the bottom of the cape. Consisting of The first repulsion mechanism machine turtle' is a rod extending upward from the excitation village of the electromagnetic bonito turtle and projected onto the upper surface of the bottom electric field, and a repulsive frame shaped like an inverted conical frame is installed at the upper end. ~ Attach the first pocket wire around the insulating guide member that guides the above-mentioned rod so as to be able to move up and down.
An annular second saddle piece 36 that is biased upward by a ring 35 is loosely mounted so that the second saddle piece 36 is lifted up from the bottom turtle 5.
したがって底面部翼5の球aは第1反発機構2亀′に転
がると第2後片38の一部に乗り上げ〜自重で第2薮片
36をコイルスプリング35の附勢に抗して煩動させる
。Therefore, when the ball a of the bottom wing 5 rolls onto the first repulsion mechanism 2 turtle', it rides on a part of the second rear piece 38 and moves the second bush piece 36 by its own weight against the bias of the coil spring 35. let
第2鞍片36は煩敷すると、簾動部分の下面が第1接片
3Wこ接して電気的に開勝となり、電磁石2gが励磁し
てロッド3竃を急激に下方向に引きし反発枠3軍を下降
させる。反発枠蜜墨が下降すると球泌ま外周斜面に当っ
て外方向に飛散し「第2薮片軍6がコイルスプリング3
81こより戻り移動して電磁石2gが消磁する。この様
に第1反発機構露亀′は球が転がると外方向に急激に飛
散させるものである。When the second saddle piece 36 is fully seated, the lower surface of the sliding part comes into contact with the first contact piece 3W, and the electromagnet 2g is energized to rapidly pull the rod 3 downward, causing the repulsion frame 3rd army descends. When the repulsion frame honeysuckle descends, the ball secretes and hits the outer peripheral slope and scatters outward.
It moves back from 81 and the electromagnet 2g is demagnetized. In this way, the first repulsion mechanism ``deflector'' causes the ball to rapidly scatter outward when it rolls.
一方も第2反発機横舞鶴″は第亀図又は第7図で示す様
に高さの低い支柱藷れ 3孔こ弾性有る無端ベルト肇舞
を張架したものでも無機ベルト3蟹で囲まれる内部には
検出酸片翁蟻と反発杵亀8とを位燈させる。On the other hand, the second repulsion machine "Yokomaizuru" is surrounded by three inorganic belts, even if it is a low-height support strut and a three-hole elastic endless belt. A detection acid ant and a repulsion punch turtle 8 are installed inside.
検出鞍片藷鯵貴ま下端にスイッチ機機驚喜を有しも球a
が無機ベルト霧驚喜と衝突したときオンとなる。また反
発狩鶴飢ま底面部富函の下面に軸着した回動村簿墨の一
端に固定され「該回敷村鶴蓋の池端に電磁石縄蓬を接続
する。したがって球雛がある程度の勢いで無端ベルト3
鰭に衝突するとも該無端ベルト登靴ま屈曲してスイッチ
機構額鶴をオンにしも電磁石亀彰を励磁して回動好魂創
こより反発村亀鞍を急激に回駁させ〜無機ベルト溝建を
外方に叩いて衝突する球を跳ね返すのである。なお底面
部富麗上の各反発機構は上記した各実施例の総造に限定
されるものでなくも他の横造のものを利用してもよい。Detection of the switch at the lower end of the saddle also makes the ball a
It turns on when it collides with the inorganic belt Kiri Kyouki. In addition, an electromagnetic rope is connected to the edge of the pond of the Kaizikimuratsuru cover, which is fixed to one end of the rotating village register that is pivoted on the bottom of the bottom of the repulsion Karikazuru. Endless belt 3
Even if it collides with the fin, the endless belt bends and turns on the switch mechanism, which excites the electromagnet Kameaki, creating a rotating good spirit, which causes the repulsion of the village turtle to rapidly return ~ Inorganic belt groove construction The ball bounces off the colliding ball by hitting the ball outward. Note that the repulsion mechanisms on the bottom surface portion are not limited to the full structure of each of the embodiments described above, and other horizontal structures may be used.
補助遊技部員乳ま上記の様にしてなるので「遊技部毎を
流下する打球が特定位置電孝を通過するとズイッチ電ば
からの信号で電磁石蓬鰯を励磁しも発射位置電鼠とある
球を弾発して発射路官計から底面部鶴歌と導きも底面部
電蚤上で各反発機構鰹亀…によめ遊技させる。Since the auxiliary game club members operate as described above, ``When a batted ball flowing down each game section passes through a specific position electric field, the electromagnetic electric magnet is excited by the signal from the Zwitch electric field, but a certain ball at the firing position electric mouse is excited. The bullets are fired and the cranes and guides on the bottom part from the official plan of the launch route are also made to play with each repulsion mechanism bonito turtle... on the bottom electric flea.
そして球は検知機構露鶴を通過したとき及び反発機構孝
4尊こ当ったときスイッチ機構や懐片によって信号を発
信し「 また反発機構零鯛こ当ったとき跳ね返り「最終
的に回収路18に落下して発射位置16に戻される。回
収路18の榎斜下方には球が通過したとき感知する検出
部44を設ける。なお補助遊技部13は特定位置12を
通った球をそのま)底面部15の傾斜上方に導き、その
球で直接に別遊技をさせてもよいし、更に回収機18に
落下した後に遊技盤裏面に導いてセ−フ球としてもよい
。When the ball passes through the detection mechanism Rokaku and when it hits the repulsion mechanism, it sends out a signal through the switch mechanism and pocket piece. It falls and is returned to the firing position 16.A detection unit 44 is provided diagonally below Enoki of the recovery path 18 to detect when the ball passes.The auxiliary game unit 13 detects the ball that has passed through the specific position 12 (as it is) on the bottom surface. The ball may be guided to the upper part of the slope of the section 15 and played directly with the ball for another game, or the ball may be guided to the back of the game board after falling into the collection machine 18 and used as a safe ball.
この様な構成であれば礎発装置19と発射路17とを設
ける必要がない。一方、パチンコ機裏面の適宜位置に電
気的制御装置45を設けるとともに、補助遊技部13の
内部又は近く、望ましくは補助遊技部13の後面に遊技
者に可視表示できる様に表示部46を設ける。With such a configuration, it is not necessary to provide the base launching device 19 and the launch path 17. On the other hand, an electric control device 45 is provided at an appropriate position on the back of the pachinko machine, and a display section 46 is provided inside or near the auxiliary game section 13, preferably on the rear surface of the auxiliary game section 13, so as to be visible to the player.
電気的制御装置亀5は各種の回路からなって主にスイッ
チ27「薮片34,38、スイッチ機構41及び表示部
亀6が電気的に接続されている。また表示部46には複
数の表示単位亀7…が列状に配置されている。そして補
助遊技部13において、球の遊技で各スイッチ27、接
片34へスイッチ機構亀1が適宜にオンとなって信号を
発信すると「電気的制御装置45はその信号を受けるご
とにカウンター回路等が作動して表示部46に信号を与
え、表示単位47の表示を増加したり送らせる。The electrical control device turtle 5 is made up of various circuits, and mainly includes a switch 27, bush pieces 34, 38, a switch mechanism 41, and a display turtle 6, which are electrically connected to each other. The unit turtles 7... are arranged in a row.In the auxiliary game section 13, when the switch mechanism turtle 1 is appropriately turned on and sends a signal to each switch 27 and contact piece 34 during a ball game, "electrical Each time the control device 45 receives the signal, a counter circuit or the like operates to give a signal to the display section 46 to increase or send the display of the display unit 47.
したがって補助遊技部13の1回の遊技において、球が
検知機構23を通過したり各反発機構に当る回教が多い
程電気的制御装置45の作動回数が多くなり〜また表示
部46の表示単位47の表示態様が変わることになる。
そして球が検出部母亀を通過すると電気的制御装魔亀5
により表示部46の表示がクリヤーされるが、これと同
時に装置46貴ま表示部46の表示態様に相当する出力
を発信して打球の受け入れ状態が変化する変動入賞装置
6の作動部6′に供給する。なお補助遊技部はタイマー
などにより遊技時間を制限し、その時間が経過したとき
表示態様に相当する出力を発信させてもよい。Therefore, in one game of the auxiliary game section 13, the more the ball passes through the detection mechanism 23 or hits each repulsion mechanism, the more times the electric control device 45 operates. The display mode will change.
Then, when the ball passes through the detection part mother turtle, the electric control magic turtle 5
As a result, the display on the display section 46 is cleared, but at the same time, an output corresponding to the display mode of the display section 46 of the device 46 is transmitted to the operating section 6' of the variable prize winning device 6 that changes the acceptance state of the batted ball. supply Note that the auxiliary game section may limit the game time using a timer or the like, and transmit an output corresponding to the display mode when the time has elapsed.
変動入賞装置6の実施例は第9図又は第10図で示す様
に左右の可動翼片亀8,亀8を煩勤自在に軸着して付設
し、該翼片48,48の対向間隔に作動片49の先端部
50を位置させたもので、該作動片49がほゞ水平状態
となっているとき両可動翼片48,48はほゞ直立して
上方からしか打球を受け入れることができない入賞し難
い状態となっている。As shown in FIG. 9 or 10, the embodiment of the variable prize winning device 6 has left and right movable wing pieces turtle 8, tortoise 8 attached by freely pivoting them, and the opposing spacing between the wing pieces 48, 48 being fixed. The tip 50 of the actuating piece 49 is positioned at the top of the ball, and when the actuating piece 49 is in a substantially horizontal state, both movable wing pieces 48, 48 stand substantially upright and can receive a ball only from above. The situation is such that it is difficult to win a prize.
しかし作動片49が、先端部50が上向きとなる様に回
動すると「先端部501こ横向きに延設した左右の爪部
51が可動翼片々8の段部48′を引接けて外方向に大
きく倒すので、変動入賞装置6は横方向からも打球を受
け入れることができる入賞し易い状態となる。そしてこ
の状態で打球が入ると、各可動翼片48は打球により下
方が押圧されるので前記した入賞し難い状態に戻る。一
方、作動部6′は電磁石52と、該電磁石52の励磁杵
53に連結した作動レバー54とからなり、作動レバー
54の一端を枢着して池端を作動片49の後方に臨ませ
る。However, when the actuating piece 49 rotates so that the tip 50 faces upward, the left and right pawls 51 extending laterally from the tip 501 pull the stepped portions 48' of the movable blade pieces 8 in an outward direction. Since the variable prize winning device 6 is tilted down greatly, it becomes in a state where it is easy to win a prize as it can receive a batted ball from the side.And when a batted ball enters in this state, each movable wing piece 48 is pressed downward by the batted ball. The state returns to the above-mentioned state in which it is difficult to win.On the other hand, the operating section 6' consists of an electromagnet 52 and an operating lever 54 connected to the excitation punch 53 of the electromagnet 52, and one end of the operating lever 54 is pivoted to operate the pond end. Place it behind piece 49.
したがって電磁石52が瞬間的に励磁すると作動レバー
54が頭動して両可動翼片48,48を外方に題しt変
動入賞装置6を打球が入り難い状態から入り易い状態に
変換するのである。電気的制御菱鷹45は各変動入賞装
置Sの作動部6〆の電磁石52に接続されているので、
前記した表示部46の表示態様に相当する出力を発信す
ることにより適宜の変動入賞装置6を打球が入り易い状
態に変換する。Therefore, when the electromagnet 52 is momentarily energized, the actuating lever 54 moves its head to move both movable wing pieces 48, 48 outward, thereby converting the variable winning device 6 from a state in which it is difficult for a ball to enter the ball to a state in which it is easy to enter the ball. Since the electric control rod 45 is connected to the electromagnet 52 of the actuating section 6 of each variable prize winning device S,
By transmitting an output corresponding to the display mode of the display unit 46 described above, the appropriate variable prize winning device 6 is converted into a state where it is easy to receive a batted ball.
例えば表示部亀6の表示単位47が1べ5個表示してい
れば1個の変動入賞装置の作動部6rに出力を与えて打
球が入り易い状態に変換し、表示単位鶴7が6〜IN薗
表示すれば2個の変動入賞装置をも表示単位亀7が11
〜19箇表示すれば3個の変動入賞愛憎を各々変換する
。したがって遊技者は補助遊技部亀辱の遊技が終了した
後に遊技部4で遊技することにより打球が変動入賞装置
に入り易くなって遊技の興趣を高めることができる。For example, if the display unit 47 of the display unit turtle 6 is displaying 5 units per unit, an output is given to the actuating unit 6r of one variable prize winning device to convert it into a state where it is easy for the ball to enter, and the display unit crane 7 is 6 to 5 units. If you display INsono, you can also display two variable winning devices as the display unit turtle 7 is 11
If ~19 items are displayed, each of the 3 variable winnings likes and dislikes will be converted. Therefore, by playing the game in the game section 4 after the player finishes playing the game in the auxiliary game section, the player can more easily hit the ball into the variable prize winning device, thereby increasing the interest of the game.
なお上託した変動入賞装置や作動部は本発明において限
定されるものではなく、例えば他の構造の変換入賞装置
を利用したり「作動部として電気的「磁気的〜機械的な
ものを利用することもできる。The entrusted variable winning device and operating section are not limited in the present invention, and for example, a converting winning device with a different structure may be used, or an electrical, magnetic or mechanical device may be used as the operating section. You can also do that.
また電気的制御袋贋からの表示態様による出力によって
変動入賞装置を変換させるのではなくt例えば一定数の
貴球を遊技者に排出する様にしてもよい。Furthermore, instead of converting the variable prize winning device based on the display format output from the electrically controlled bag counterfeit, for example, a fixed number of precious balls may be delivered to the player.
以上で明らかなように本発明はパチンコ機の遊一技部に
補助遊技部を設け、遊技部を流下する打球が特定位置を
通過したとき補助遊技部を作動して遊技を行い「補助遊
技部の遊技態様によって遊技者に特定の利益をもたらせ
るようにしたものである。As is clear from the above, the present invention provides an auxiliary game section in the game section of a pachinko machine, and when a batted ball flowing down the game section passes a specific position, the auxiliary game section is activated to play the game. This game is designed to bring specific benefits to players depending on the game mode.
したがって遊技に著しい変化をもたらせることができ〜
例えば補助遊技部をパチンコ球より大径な球を利用・す
れば興趣有る亀のとなり〜従来のパチンコ遊技の概念を
大きく変えるものである尊また〜補助遊技部での遊技結
果を表示部の表示で即座に判別できると共にも遊技結果
に応じて変動入賞装置を変換させたり〜鴬球を競出させ
るなど特定利益として樋為の態様に刺用できるのでも利
用範囲が広くも且つ変化に富むパチンコ機を提供できる
。図面の麓鰹な説頚
図面は本発現の実施例を示すもので第富図は概略正面図
ら第2図は特定位置の一部を欠戦した概略斜視図「第3
図は補助遊技部の斜上方から見た斜視図も簾亀図は弾発
装置の概略斜視図ち第5図は検知機構の概略斜視図も第
蟹図は第1反発機構の縦断正面図、第?図は第2反発機
構の一部の斜視図も第蚤図は表示部の概略正面図〜第蟹
図は変動入賞装置の正面図も第富Q図は同上の縦断側面
図である。Therefore, it can bring significant changes to the game.
For example, if you use a ball with a larger diameter than a pachinko ball for the auxiliary game part, it will be more interesting - Next to the Turtle - A game that will greatly change the concept of conventional pachinko games - The display part will display the game results in the auxiliary game part It is a pachinko machine that can be used in a wide variety of ways, as it can be instantly recognized, and can also be used as a special benefit, such as by changing the variable prize winning device according to the game result or by competing with a ball. We can provide equipment. The basic drawing at the foot of the drawing shows an example of the present invention.
The figure is a perspective view of the auxiliary game section as seen diagonally from above, the blind and tortoise figure is a schematic perspective view of the triggering device, FIG. 5 is a schematic perspective view of the detection mechanism, and the crab figure is a longitudinal sectional front view of the first repulsion mechanism. No.? The figure is a perspective view of a part of the second repulsion mechanism, the flea figure is a schematic front view of the display unit, the figure is a front view of the variable prize winning device, and the figure Q is a vertical sectional side view of the same.
富…パチンコ機「 奪…ガイドレール〜 亀…遊技部も
6州変動入賞装置も友側アウト口も亀霧岬特定位置〜
奪S…補助遊技部「 富総−地発射位置「 重警世岬弾
発装置「 2鶴側反発機綬t 鼠蟻…電気的制御装置も
亀翁…表示部。Wealth... Pachinko machine `` Robbery... Guide rail ~ Kame... The game club, the 6-state variable winning device, and the friend's exit are all at Kamekiri Misaki specific location ~
Deprivation S...Auxiliary game section ``Tofuso-Earth launch position'' Jukeiyo Misaki bullet launcher ``2 Crane side repulsion machine t Mouse ant...The electrical control device is also Turtle man...Display section.
第亀図 第2図 第3図 第4図 第5図 第6図 第7図 第8図 第銭図 第錐図Turtle diagram Figure 2 Figure 3 Figure 4 Figure 5 Figure 6 Figure 7 Figure 8 No. Qianzu Cone diagram
Claims (1)
遊技部内に、作動部の作動により流下する打球を受け入
れ易い状態と受け入れ難い状態とに変換する変動入賞装
置と、打球が通過するとスイツチから信号を発信する特
定位置と、該特定位置のスイツチからの信号により球を
使用した別遊技を行う水平方向の補助遊技部とを設け、
変動入賞装置の作動部、特定位置のスイツチ、補助遊技
部のスイツチ機構を電気的制御装置とそれぞれ電気的に
接続し、遊技部内を流下する打球が特定位置を通過して
補助遊技部による別遊技を行ったとき、補助遊技部での
遊技結果を上記電気的制御装置に接続してある表示部に
可視表示するとともに、遊技結果に応じて電気的制御装
置からの出力で変動入賞装置の打球受け入れ状態を変換
させて特定利益を遊技者に供与するようにしたパチンコ
機。 2 補助遊技部には、該補助遊技部を流下する球が当っ
たとき跳ね返して信号を発信する反発機構を有する特許
請求の範囲第1項記載のパチンコ機。[Scope of Claims] 1. A variable prize winning device that converts the falling ball into a state in which it is easy to accept and a state in which it is difficult to accept, by the operation of an operating part, in a vertical game section surrounded by guide rails and in which the ball flows down, and a ball. Provided with a specific position from which a signal is sent from the switch when the ball passes, and a horizontal auxiliary game section for playing another game using a ball in response to the signal from the switch at the specific position,
The operating section of the variable winning device, the switch at a specific position, and the switch mechanism of the auxiliary game section are electrically connected to the electric control device, so that the batted ball flowing down inside the game section passes through a specific position and the auxiliary game section plays another game. When this is done, the game results in the auxiliary game section are visually displayed on the display section connected to the above-mentioned electric control device, and the variable prize winning device accepts the batted ball based on the output from the electric control device according to the game results. A pachinko machine that provides specific profits to players by changing its state. 2. The pachinko machine according to claim 1, wherein the auxiliary game section has a repulsion mechanism that bounces back and sends a signal when a ball flowing down the auxiliary game section hits the ball.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP15063077A JPS6012064B2 (en) | 1977-12-16 | 1977-12-16 | pachinko machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP15063077A JPS6012064B2 (en) | 1977-12-16 | 1977-12-16 | pachinko machine |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPS5483545A JPS5483545A (en) | 1979-07-03 |
| JPS6012064B2 true JPS6012064B2 (en) | 1985-03-29 |
Family
ID=15501046
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP15063077A Expired JPS6012064B2 (en) | 1977-12-16 | 1977-12-16 | pachinko machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPS6012064B2 (en) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS56156182A (en) * | 1980-05-02 | 1981-12-02 | Sofuia Kk | Pinball machine |
| JPS56156183A (en) * | 1980-05-02 | 1981-12-02 | Sofuia Kk | Pinball machine |
| JPS56161072A (en) * | 1980-05-17 | 1981-12-11 | Sofuia Kk | Pinball machine |
| JPS60175281U (en) * | 1984-05-01 | 1985-11-20 | 株式会社平和 | Pachinko machine winning device |
-
1977
- 1977-12-16 JP JP15063077A patent/JPS6012064B2/en not_active Expired
Also Published As
| Publication number | Publication date |
|---|---|
| JPS5483545A (en) | 1979-07-03 |
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