Liu et al., 2023 - Google Patents
Automated player identification and indexing using two-stage deep learning networkLiu et al., 2023
View HTML- Document ID
- 16666136530160893205
- Author
- Liu H
- Adreon C
- Wagnon N
- Bamba A
- Li X
- Liu H
- MacCall S
- Gan Y
- Publication year
- Publication venue
- Scientific Reports
External Links
Snippet
American football games attract significant worldwide attention every year. Identifying players from videos in each play is also essential for the indexing of player participation. Processing football game video presents great challenges such as crowded settings …
Classifications
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- G06F17/30781—Information retrieval; Database structures therefor; File system structures therefor of video data
- G06F17/30784—Information retrieval; Database structures therefor; File system structures therefor of video data using features automatically derived from the video content, e.g. descriptors, fingerprints, signatures, genre
- G06F17/30799—Information retrieval; Database structures therefor; File system structures therefor of video data using features automatically derived from the video content, e.g. descriptors, fingerprints, signatures, genre using low-level visual features of the video content
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- G06K9/6267—Classification techniques
- G06K9/6268—Classification techniques relating to the classification paradigm, e.g. parametric or non-parametric approaches
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- G06K9/36—Image preprocessing, i.e. processing the image information without deciding about the identity of the image
- G06K9/46—Extraction of features or characteristics of the image
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
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- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/62—Methods or arrangements for recognition using electronic means
- G06K9/6217—Design or setup of recognition systems and techniques; Extraction of features in feature space; Clustering techniques; Blind source separation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06K—RECOGNITION OF DATA; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K9/00—Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
- G06K9/00624—Recognising scenes, i.e. recognition of a whole field of perception; recognising scene-specific objects
- G06K9/00711—Recognising video content, e.g. extracting audiovisual features from movies, extracting representative key-frames, discriminating news vs. sport content
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- G—PHYSICS
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