Deprecated: The each() function is deprecated. This message will be suppressed on further calls in /home/zhenxiangba/zhenxiangba.com/public_html/phproxy-improved-master/index.php on line 456
Publications – Google Research
[go: Go Back, main page]

Publications

Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

people standing in front of a screen with images and a chipboard

Our teams aspire to make discoveries that impact everyone, and core to our approach is sharing our research and tools to fuel progress in the field.

Sort By
  • Title
  • Title, descending
  • Year
  • Year, descending
1 - 15 of 11309 publications
    Progressive Photorealistic Simplification
    Adi Rosenthal
    Yedid Hoshen
    Arik Shamir
    2026
    Preview abstract Existing image simplification techniques often rely on Non-Photorealistic Rendering (NPR), transforming photographs into stylized sketches, cartoons, or paintings. While effective at reducing visual complexity, such approaches typically sacrifice photographic realism. In this work, we explore a complementary direction: simplifying images while preserving their photorealistic appearance. We introduce progressive semantic image simplification, a framework that iteratively reduces scene complexity by removing and inpainting elements in a controlled manner. At each step, the resulting image remains a plausible natural photograph. Our method combines semantic understanding with generative editing, leveraging Vision-Language Models (VLMs) to identify and prioritize elements for removal, and a learned verifier to ensure photorealism and coherence throughout the process. This is implemented via an iterative \emph{Select–Remove–Verify} pipeline that produces high-quality simplification trajectories. To improve efficiency, we further distill this process into an image-to-video generation model that directly predicts coherent simplification sequences from a single input image. Beyond generating cleaner and more focused compositions, our approach enables applications such as content-aware decluttering, semantic layer decomposition, and interactive editing. More broadly, our work suggests that simplification through structured content removal can serve as a practical mechanism for guiding visual interpretation within the photorealistic domain, complementing traditional abstraction methods. View details
    Compact Conformal Subgraphs
    Kamesh Munagala
    Aravindan Vijayaraghavan
    ICML (2026)
    Preview abstract Conformal prediction provides rigorous uncertainty guarantees for model outputs but can produce prohibitively large prediction sets in structured domains such as routing, planning, or sequential recommendation. We introduce \emph{graph-based conformal compression}, a framework for constructing compact subgraphs that preserve the statistical validity of conformal prediction while reducing structural complexity. We study a formulation that selects a smallest subgraph capturing a prescribed fraction of conditional probability mass, and reduce to a weighted version of densest $k$-subgraphs in hypergraphs, in the regime where the subgraph has a large fraction of edges. We design efficient approximation algorithms that achieve constant factor coverage and size trade-offs. Our results highlight an algorithmic regime, distinct from classical densest-$k$-subgraph hardness settings, where the problem can be approximated efficiently, bridging conformal prediction with combinatorial graph compression. We finally validate our algorithmic approach on synthetic and real-world instances of trip planning and navigation, showing in each case that our approach handily beats natural baselines. View details
    An experimental evaluation of an AI-powered interactive learning platform
    Nicole Miller
    Yael Haramaty
    Lidan Hackmon
    Lior Belinsky
    Abraham Oritz Tapia
    Lucy Tootill
    Scott Siebert
    Frontiers in Artificial Intelligence (2026) (to appear)
    Preview abstract Generative AI, which is capable of transforming static content into dynamic learning experiences, holds the potential to revolutionize student engagement in educational contexts. However, questions still remain around whether or not these tools are effective at facilitating student learning. In this research, we test the effectiveness of an AI-powered platform incorporating multiple representations and assessment through Learn Your Way, an experimental research platform that transforms textbook chapters into dynamic visual and audio representations. Through a between-subjects, mixed methods experiment with 60 US-based students, we demonstrate that students who used Learn Your Way had a more positive learning experience and had better learning outcomes compared to students learning the same content through a digital textbook. These findings indicate that AI-driven tools, capable of providing choice among interactive representations of content, constitute an effective and promising method for enhancing student learning. View details
    Vibe Coding XR: Accelerating AI + XR Prototyping with XR Blocks and Gemini
    Benjamin Hersh
    Jiahao Ren
    Xingyue Chen
    Robert Timothy Bettridge
    Faraz Faruqi
    Anthony 'Xiang' Chen
    Steve Toh
    Google XR, Google (2026)
    Preview abstract While large language models have accelerated software development through "vibe coding", prototyping intelligent Extended Reality (XR) experiences remains inaccessible due to the friction of complex game engines and low-level sensor integration. To bridge this gap, we contribute XR Blocks, an open-source, modular WebXR framework that abstracts spatial computing complexities into high-level, human-centered primitives. Building upon this foundation, we present Vibe Coding XR, an end-to-end rapid prototyping workflow that leverages LLMs to translate natural language intent directly into functional XR software. Using a web-based interface, creators can transform high-level prompts (e.g., "create a dandelion that reacts to hand") into interactive WebXR applications in under a minute. We provide a preliminary technical evaluation on a pilot dataset (VCXR60) alongside diverse application scenarios highlighting mixed-reality realism, multi-modal interaction, and generative AI integrations. By democratizing spatial software creation, this work empowers practitioners to bypass low-level hurdles and rapidly move from "idea to reality." Code and live demos are available at https://xrblocks.github.io/gem and https://github.com/google/xrblocks. View details
    Preview abstract The remarkable success of Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) in 2D computer vision has catalyzed significant research into their adaptation for the complex domain of 3D analysis. However, a fundamental dichotomy exists between the regular, dense grid of 2D images and the irregular, sparse nature of 3D data formats such as point clouds and meshes. This paper provides a comprehensive survey and a novel intellectual framework for navigating this burgeoning field. Our core contribution is a new taxonomy that organizes adaptation strategies into three distinct families: (1) Data-centric methods, which project 3D data into 2D formats to leverage off-the-shelf 2D models; (2) Architecture-centric methods, which design intrinsic network modules to directly process 3D data; and (3) Hybrid methods, which synergistically combine pre-trained 2D features with 3D modeling processing pipelines to benefit from both rich visual priors and explicit geometric reasoning. Through this taxonomic lens, we conduct a systematic review and qualitative synthesis of the field. We illuminate the fundamental trade-offs between these families concerning computational complexity, reliance on large-scale pre-training, and the preservation of geometric inductive biases. Based on this analysis, we identify and discuss critical open challenges and chart promising future research directions, including the development of 3D foundation models, advancements in self-supervised learning for geometric data, and the deeper integration of multi-modal signals. This survey serves as an essential resource and roadmap for researchers seeking to understand and advance the state-of-the-art in 3D computer vision. View details
    Preview abstract Managing compiler build errors that can arise during infrastructure upgrades in large, polyglot codebases may be challenging, as manual remediation can be slow and some automated tools may not support modern language syntax. A system can provide automated error remediation by ingesting compiler diagnostics and analyzing source code using an Abstract Syntax Tree (AST). A recursive scope resolution algorithm, for example, can traverse the AST to identify a specific and narrowly-scoped code block at which to apply an error suppression. Conversely, this algorithmic complexity can be bypassed when lexical scope resolution is not required, and the system can identify the specific location of error suppressions directly from the error's exact coordinates. The system may then generate and apply language-specific patches, such as structured comments for JavaScript source files or line-scoped comments for TypeScript source files, for example, by using a transactional rewrite engine. This approach can provide a scalable method for managing automated code remediation, which may facilitate infrastructure upgrades by reducing the need for manual intervention. View details
    Multi-Agent Design: Optimizing Agents with Better Prompts and Topologies
    Han Zhou
    Shariq Iqbal
    Ivan Vulić
    Anna Korhonen
    International Conference on Learning Representations (ICLR) (2026)
    Preview abstract Large language models (LLMs), employed as multiple agents that interact and collaborate with each other, have excelled at solving complex tasks. The agents are programmed with {prompts} that declare their functionality, along with the {workflows} that orchestrate interactions within a structured flow. Designing prompts and workflows for multi-agent systems is inherently complex, especially when addressing a new task. It often demands expert-level knowledge and involves significant trial and error. Gaining a deep understanding of the factors that contribute to effective multi-agent systems is essential for automating the entire process. Motivated by this, we first conduct an in-depth analysis of the design spaces for multi-agent systems, focusing on the impact of prompts, scaling the number of agents, and common types of agentic modules. Our findings reveal that top-performing systems often emerge from simpler design spaces, where prompts play a critical role in enhancing agent functionality and enabling more effective scaling. Based on the insights, we propose Multi-Agent System Search (MASS), a multi-stage optimization framework that performs the optimization in a pruned design space, with prompts and an influential subset of modules. We show that MASS-optimized multi-agent systems outperform existing alterntives by a substantial margin. Based on the MASS-found systems, we finally propose design principles behind building effective multi-agent systems. View details
    Reasoning-Driven Synthetic Data Generation and Evaluation
    Tim R. Davidson
    Benoit Seguin
    Transactions on Machine Learning Research (2026)
    Preview abstract Although many AI applications of interest require specialized multi-modal models, relevant data to train such models is inherently scarce or inaccessible. Filling these gaps with human annotators is prohibitively expensive, error-prone, and time-consuming, leading model builders to increasingly consider synthetic data as a scalable alternative. However, existing synthetic data generation methods often rely on manual prompts, evolutionary algorithms, or extensive seed data from the target distribution — limiting their scalability, explainability, and control. In this paper, we introduce Simula: a novel reasoning-driven framework for data generation and evaluation. It employs a seedless, agentic approach to generate synthetic datasets at scale, allowing users to define desired dataset characteristics through an explainable and controllable process that enables fine-grained resource allocation. We show the efficacy of our approach on a variety of datasets, rigorously testing both intrinsic and downstream properties. Our work (1) offers guidelines for synthetic data mechanism design, (2) provides insights into generating and evaluating synthetic data at scale, and (3) unlocks new opportunities for developing and deploying AI in domains where data scarcity or privacy concerns are paramount. View details
    Preview abstract Online video platforms face an exponential challenge in detecting and mitigating the flood of AI-generated "slop" and synthetic spam perpetuated by coordinated malicious actors. This content is increasingly designed to exploit the limitations of traditional media forensics, often utilizing generative AI to produce unique, localized variations of harmful or low-quality material at scale. Traditional content-centric moderation fails against this coordinated, adversarial generation strategy. This paper presents a novel, scalable defense system deployed at a major Online Video Platform (OVP) to identify and terminate clusters of coordinated accounts exhibiting a prevalence of adversarial synthetic content. The approach leverages a multi-faceted architecture incorporating two core machine learning components: a robust Coordinated Bot-Net Detector (via Account Relatedness) and a Synthetic Pattern Classifier (formerly BT Classifier). Crucially, we introduce an advanced AI enhancement layer utilizing Large Language Models (LLMs), specialized via Low-Rank Adaptation (LoRA) and Automatic Prompt Optimization (APO), to achieve rapid, high-precision semantic understanding of emerging synthetic spam trends. Operational data spanning a six-month period demonstrates the system's significant impact, resulting in the successful termination of 50K clusters comprising 130K channels of synthetic spam generators. Furthermore, the LLM-driven automation significantly improves operational efficiency, saving approximately 83 human review hours to cut down human reviews by 50%. This work details a critical, deployed solution that provides essential scalability and adversarial resilience against sophisticated generative attacks. View details
    Preview abstract We study the d-dimensional knapsack problem. We are given a set of items, each with a d-dimensional cost vector and a profit, along with a d-dimensional budget vector. The goal is to select a set of items that do not exceed the budget in all dimensions and maximize the total profit. A polynomial-time approximation scheme (PTAS) with running time n^{Θ(d/{ε})} has long been known for this problem, where {ε} is the error parameter and n is the encoding size. Despite decades of active research, the best running time of a PTAS has remained O(n^{⌈ d/{ε} ⌉ - d}). Unfortunately, existing lower bounds only cover the special case with two dimensions d = 2, and do not answer whether there is a n^{o(d/({ε)})}-time PTAS for larger values of d. In this work, we show that the running times of the best-known PTAS cannot be improved up to a polylogarithmic factor assuming the Exponential Time Hypothesis (ETH). Our techniques are based on a robust reduction from 2-CSP, which embeds 2-CSP constraints into a desired number of dimensions. Then, using a recent result of [Bafna Karthik and Minzer, STOC'25], we succeed in exhibiting tight trade-off between d and {ε} for all regimes of the parameters assuming d is sufficiently large. Informally, our result also shows that under ETH, for any function f there is no f(d/({ε)}) ⋅ n^{õ(d/({ε)})}-time (1-{ε})-approximation for d-dimensional knapsack, where n is the number of items and õ hides polylogarithmic factors in d/({ε)}. View details
    Preview abstract Optimizing large-language model (LLM) training and serving on large-sacle distributed systems with hundreds and thousands of accelerators is always a challenging task due to the fast evloving LLMs, strong domain expertise required, and various optimization goals from different worklaods. Existing methods rely on either handcrafted optimization performed by human experts, which is tedious and time-consuming or resource-intensive black-box searches, which lack the extensibility to keep pace with evolving models and hardware. To address this, we introduce PROMPTS, a novel multi-agent framework that complements traditional search methods with expert-informed reasoning. It automates the diagnosis of performance bottlenecks by synthesizing profiler data and leverages a knowledge base to propose optimized sharding configurations with detailed justifications. Across eight real-world production workloads, PROMPTS demonstrated remarkable efficiency and accuracy, delivering performance improvements of up to 434%. These workloads spanned diverse model architectures, hardware platforms, computational scales, and various stages of the machine learning lifecycle (pre-training, serving, and post-training). In every case, the configuration adopted by human engineers was identified within the agent's top three proposals from a single invocation. Furthermore, the agent's top-ranked recommendation was the one ultimately adopted in 87.5% of cases, showcasing its ability to not only find optimized solutions, but also to correctly prioritize them. Our work establishes PROMPTS as a scalable, extensible, and explainable methodology for AI-assisted performance engineering in large-scale ML systems. View details
    Preview abstract This article delves into how Google Site Reliability Engineers (SREs) leverage Gemini 3 and the Gemini CLI to aggressively reduce Mean Time to Mitigation (MTTM) during real-world outages. By focusing on the SRE motto of "Eliminate Toil," the article walks through a simulated incident, demonstrating how an agentic CLI acts as a human-in-the-loop copilot across the entire incident lifecycle: from initial paging and investigation, through safe, tool-driven mitigation and root cause analysis, to automated postmortem generation and action item filing. This direct integration of Gemini's reasoning capabilities with operational data and internal tools creates a virtuous cycle where past incident learnings continuously inform and improve future solutions. View details
    Tech Worker Challenges Managing Humanlike GenAI
    Eric Corbett
    Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, ACM (2026), pp. 1-18
    Preview abstract Organizations are adopting or exploring anthropomorphic genAI — meaning XYZ. Anthropomorphic AI is often held up for its potential to improve the productivity and efficiency of workers and technologies; however, there are not yet accepted industry-wide standards for the responsible development of anthropomorphic technologies. Given their roles as central figures responsible for implementing anthropomorphic genAI into technologies that are served to the broader public, we must understand workers’ reasoning about anthropomorphic genAI to understand its impacts. However, there is a dearth of empirical knowledge about technology workers’ perspectives on anthropomorphic technologies, including their perspectives on potential risks and benefits. To address this gap, we conducted focus groups with 31 technology workers across 6 job roles (UX, software engineers, product managers, designers, marketing, and trust and safety) regarding how they define anthropomorphic genAI, their perceptions of anthropomorphic genAI, and their experiences working with anthropomorphic genAI. We find that workers’ have expansive definitions of what constitutes “humanlike” AI, which at times sit in tension with each other. They draw on their personal and professional standpoints to sensemake about real and possible anthropomorphic genAI hazards to people, knowledge work fields, and society at-large. Importantly, we find that these social hazards map to different facets of anthropomorphic genAI, suggesting that effective mitigation of personal and social risks requires developer attention to specific dimensions of anthropomorphism. We mapped the relationships between dimensions of anthropomorphism and hazards, to support technology workers. We argue that effective mitigation of the risks of anthropomorphism requires attention to the multiple facets of anthropomorphism. View details
    Usability Hasn’t Peaked: Exploring How Expressive Design Overcomes the Usability Plateau
    Alyssa Sheehan
    Bianca Gallardo
    Ying Wang
    Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems (CHI ’26), April 13–17, 2026, Barcelona, Spain (2026)
    Preview abstract Critics have argued that mobile usability has largely been optimized, and that only incremental gains are possible. We set out to explore if the newest generation of design systems, which promote greater flexibility and a return to design basics, could produce substantially more usable designs while maintaining or increasing aesthetic judgments. Through a study with 48 diverse participants completing tasks in 10 different applications, we found that in designs created following Material 3 Expressive guidelines, users fixated on the correct screen element for a task 33% faster, completed tasks 20% faster, and rated experiences more positively compared to versions designed using the previous Material design system. These improvements in performance and aesthetic ratings challenge the premise of a usability plateau and show that mobile usability has not peaked. We illustrate specific opportunities to make mobile experiences more usable by returning to design fundamentals while highlighting risks of added flexibility. View details
    Preview abstract Contrail microphysical simulations and climate simulations have indicated that contrail cirrus cause a substantial fraction of aviation’s climate impact. While the approximations and parameter selections in these simulations have been well-validated over the past two decades, the heat trapping of contrails has not been observed using satellite data beyond a few hours. This is because contrails lose their linear shape after a few hours, making them difficult to distinguish from natural cirrus clouds. Here we provide satellite-driven analysis of long-lived heat trapping by contrails over North and South America. We aggregate a dataset of GOES-16 estimated outgoing longwave radiation and advected trace density of flight paths, and apply causal inference to discern the effect of contrails while controlling for radiative and cloud confounders. As a means of validation, we also generate synthetic datasets with known ground truth, and confirm that applying the causal inference method is able to recover the synthetic ground truth. Since this method yields an estimate which has some differences from both “instantaneous radiative forcing” (iRF) and “effective radiative forcing” (ERF) estimates which have been reported in the literature so far, we introduce the new term “observational radiative forcing, 12 hours” (oRF12). Our analysis estimates the longwave oRF12 from contrails over the Americas averaged 47.9 gigajoules per flight kilometer (95% CI: 31 to 52 GJ/km) during April 2019 to April 2020. View details
    ×