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I develop horror games with retro-inspired visuals and a psychedelic, eerie tone.
My current work is strongly influenced by Japanese culture. I work primarily in Unity, creating straightforward FPP survival horror games, but in the future I plan to explore different genres, tools, and settings. My long-term goal is to develop series of shorter narrative horror experiences, as well as visual novels inspired by early denpa games, so stay tuned for that!
My main influences include j/k horror movies, traumacore aesthetics, and classic survival horror series.