use plotters::prelude::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut img = BitMapBackend::new("/tmp/plotter.png", (1024, 768));
img.open()?;
let root_area: DrawingArea<_, _> = img.into();
root_area.fill(&RGBColor(255, 255, 255))?;
let font: FontDesc = "DejaVu Serif".into();
let font_large = &font.resize(60.0);
let font_small = &font.resize(40.0);
let root_area = root_area
.titled("Hello World!", &font_large)?
.margin(0, 0, 0, 20);
let (upper, lower) = root_area.split_vertically(512);
let mut cc = ChartBuilder::on(&upper)
.set_x_label_size(50)
.set_y_label_size(60)
.caption("Sine and Cosine", &font_small)
.build_ranged::<RangedCoordf32, RangedCoordf32, _, _>(-3.4f32..3.4f32, -1.2f32..1.2f32);
cc.configure_mesh()
.x_labels(20)
.y_labels(10)
.x_label_formatter(&|v| format!("{:.1}", v))
.y_label_formatter(&|v| format!("{:.1}", v))
.draw()?;
cc.define_series_label_area(
(720, 130),
(240, 100),
Into::<ShapeStyle>::into(&RGBColor(255, 255, 255).mix(0.7)).filled(),
)?;
cc.draw_series(LineSeries::new(
(0..12).map(|x| ((x - 6) as f32 / 2.0, ((x - 6) as f32 / 2.0).sin())),
&RGBColor(255, 0, 0),
))?;
cc.draw_series(LineSeries::new(
(0..6800).map(|x| {
(
(x - 3400) as f32 / 1000.0,
((x - 3400) as f32 / 1000.0).cos(),
)
}),
&RGBColor(0, 0, 255),
))?;
let point_font = font_small.resize(15.0);
cc.draw_series(PointSeries::of_element(
(0..6).map(|x| ((x - 3) as f32 / 1.0, ((x - 3) as f32 / 1.0).sin())),
5,
Into::<ShapeStyle>::into(&RGBColor(255, 0, 0)).filled(),
&|coord, size, style| {
return EmptyElement::at(coord)
+ Circle::new((0, 0), size, style)
+ OwnedText::new(format!("{:?}", coord), (0, 15), &point_font);
},
))?;
let drawing_areas = lower.split_evenly((1, 2));
for (drawing_area, idx) in drawing_areas.iter().zip(1..) {
let mut cc = ChartBuilder::on(&drawing_area)
.set_x_label_size(50)
.set_y_label_size(60)
.caption(format!("Chart {}", idx), &font_large)
.build_ranged::<RangedCoordf32, RangedCoordf32, _, _>(0f32..11f32, 0f32..11f32);
cc.configure_mesh().x_labels(5).y_labels(5).draw()?
}
root_area.close()?;
return Ok(());
}