Indie Musician based in Glacier, WA
Also: Longtime Recreational Programmer since 1979. As AI gained traction I started to be able to use latent recreational programming ability to build things that I'd previously never gotten around to. The first game on itch was March of the 72 Demons, doing straight vibe coding with Grok one night without the assistance of any game-oriented AI like Rosebud at that point. Had been waiting for a friendly time to hop in...making just music until a little ago. Now have about 30 games in addition to all the music. I have a small number of games that aren't in JavaScript but not a lot yet, with at least one each so far in Godot and Unity.