I like a few of these, maybe it could help to introduce the Feeder personalities into the no player weight gain saves since they can't be found atm.
And the blobs being a bed one sounds great too.
gutierrezbeto441
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Again, never feel pressured to add anything I comment, I'm mostly just spitting ideas here and there and I feel guilty asking so much to you, since after a while the whole "small update" it's looking pretty big after picking ideas every other day.
I seriously enjoy everything that you've done and how fast you work on fixing errors. And I know these might seem like empty words after repeating them so much, but be sure that I mean them each time.
I've been thinking how we could have dates and spend time outside the home with the larger (and less mobile) girls. I was thinking that maybe we could contract a crane/forklift or get qualifications for it through the new skills. Maybe if one obesifies the country/town enough it can be more "normal" to move them around. Just a thought that could be fun, besides the reaction of the different personalities needing to be moved like this and being treated more like cargo than women at that point could be really hot too lol.
It could help with making the immobile-blob stages less of a plain system and could add a bit more variety to stuff to do with the massive girls.
I agree that the donut batter as a base ingredient would make sense, it could play as a subtle way of getting girls addicted to Dizzy's or helping with your own addiction if Player WG is activated without needing to go to the donut shop. Maybe the concentrated formula is a bit much though, or could be used as a secondary ingredient in really small amounts.
I think there was a bug I found earlier where a girl that's living with me, strapped to the auto feeder, now somewhere between the immobile and blob stages, is missing from my phone, no idea what could be causing it because she's not angry or something and last time I played she appeared on it. I can interact with her on the room and everything but can't check her on the phone.
It would seem we're in for a new "polishing update" soon, excited to see what it could change in a smaller update like this without shaking the foundation so much as a Major update. If maybe you could list what changes are already being planned for the smaller update that you are planning I would be really thankful (and probably hyped lol)
Also, no pressure if you don't want to call it that since it looks rather smaller from the other comments.
You know, stuff like this makes you one of my favorite creators/developers in this space, like taking the time to hear all suggestions from pretty much everyone for example.
Also, it will probably require extra work on the blob milestones since it's a different setting the dialogue will probably change, so thanks for considering it. It could even use some kind of hoist upgrade or something, or maybe use the autofeeder and make it a little easier to reach such sizes, since you don't have all the dizzy's operation behind you. I think it could be fun.
A few questions.
Is "Blob" the max a girl can reach in your own home? Cause it would be neat to get them to fill a room in the house instead of the facility, more of a flex than anything, and it would help with parity between both routes.
Second, are they supposed to be moved to the underground facility after they reach this stage? Cause it just happened to a bunch of the girls I had in my home and the care center, they were being passively fattened and suddenly disappeared from my contact list and their rooms.
If this is a bug or intended, I guess they're trapped in there until a method to move them back is implemented.
Edit: Alright, after a few more testing, it seems the girl moved to the facility still appears to be "linked" to the specific room in home, so no other girl can be housed there.
First, amazing update, it was strange at first after being used to the old model, but after a while it feels pretty amazing.
Second, I noticed something that it's quite lengthy to explain, basically, if you invite a coworker to live with you, then strap her to the auto-feeder and leave her there, at least while she's still mobile, she appears the next day on her shift and has a normal conversation and you can even invite her for lunch too. Hard to fix that without passing it as a kidnapping though, lol.
Also, as I read a few comments below, the option to move a girl back from the facility to your home if you have the necessary home upgrades would be nice to have someday.
Great work on the update, been having a blast!
Yeah, it could use a little more player agency in that matter, that and maybe deactivating the regression device or needing a confirmation for it, since a little misclick could make you lose all your progress in fattening a girl on the facility. (I don't remember if it already works that way though lol)
If anything, I think the one update where it makes the most sense more than anything would be London and Dizzy's, since their biggest goal is making girls larger and larger. After all, I think while exploring the facility you can encounter a "hangar-like" chamber, with a woman (probably larger than the ones the player feeds.) is getting tube fed a shiny formula. Maybe that could be the natural evolution of the Blob stages.
If they aren't supposed to be the same in size and proportions as our own girls that is.
I can't say I'm not one for larger sizes, but somehow what is in the game right now feels pretty final, I think it would be tricky to add more cause in the end, they can't really speak and barely think anything else apart from eating and how hungry they feel. What else could be done by that point? Maybe once you reach 99 national rate you can simply get girls outside the facility to bigger sizes than down in the chambers. But the interactions would feel a little... void of their reaction.
Again, I'd love for them to get bigger, but the execution would need to keep it in line with the game, it's a dating sim after all, and if the girl can't even react to their own mind/body changing or react to you, I think it would be too far from the initial concept. So if there ever are bigger stages from the blob, they should add a way for them to at the very least interact with the player :D. (Please do someday, one of my wives weighs 15 tons already lol.)
I was experimenting in a player weight gain on save and I really like the journey of the feeders up to the facility, maybe we could meet them somehow in a non player wg save somehow? Like we meet them as they are with another girl feeding her in some of the different spaces and we connect through our similar interests (Ballooning girls) or something like that? Only to start meeting them more often and ending with them tricked into being bigger than the girls they fed or similar.
Just a request, no need to take it seriously.
Okay, just tested this and you actually can't! Apparently it's been like that since the polishing update lol. It still tells you to take the girl to a Day trip in order to ask her to marry you which is kind of impossible due to heavy circumstances (herself).
Other thing I noticed was that in the facility, sometimes when using the special formula and the concentrate on a girl, the percentage needed to get to the next stage get stuck at 100% until you do a feeding, sometimes it accumulates a few stages too, forcing you to do a few hose feedings in order to keep going. I think that would be all I've noticed for now.
I see how that would be difficult with all the different personalities and similar stuff, Maybe a secondary stat to affection could work or something, like openness to poly or similar? Almost like the Fitness? Maybe some could be against it and some more open to it and would accept to coexist with other girls way easier. For the less open, once they are immobile you could move them to your home (Maybe a low chance like the concentrate in the feeding machine?) if they agree to be cared by you and they would be "forced to" cohabit with other girls if they accept? Each personality with their own reactions and stuff.
Just a few ideas that could, or could not work. Anyways, good luck with the development! I'll be patiently waiting for the update.
Finally got to this point
And it only took around 3900 days.
Also got this other project doneMy first wife got to 10+ tons. She was the first immobile and sent to the facility, so it's an insane goal lol, maybe I'll try to get her to stage 100 just for fun.
Knowing that the job's and home update is coming, will it be possible to move people back from the facility to our home or are they stuck there for good?
After having obesified 18 towns and counting, maybe the Blob stages could use a little more variety in their description? I get the idea that these girls are little more than massive mounds of flab and have lost most shape, but maybe they could gain with their original gain pattern? I think it could make sense. Or how they start to fill the rooms, maybe some get wider to the sides before reaching the back wall and reverse. I think those kind of details could be a little improved in a future update or something?
Or not, in the end they will all end up filling their chamber with flab anyways.
Regarding the London part, I have a question born out of curiosity and a slight bit of worry, would it be possible to see all that content in a previous save that already reached 99% obesity rate without having to regress the national rate back or would it need to be reverted or create a new game?
I ask cause it would be a bit of a grind to reach the whole thing back in another save again (and I'm kind of attached to the one I already have too lol), maybe if you reach that point it could help you reach back and forth on the rates faster with an upgrade or similar, to help see that content in your save?
Pet names like those are so great, a preference of mine would be calling them whales, a few personalities call themselves that already too.
I would love to tease some of the girls with shyer or more reluctant personalities with a comment here, a few words there or pinching their sides as they grow, just to add to the fantasy like you mentioned, or to up the interactivity of the whole game.