Lifesage is a type of Healer class in Xenoblade Chronicles 3 and is the default class of Nia. Read on to learn more about the class, including its best arts, skills, characters, accessories, and gems, as well as find out how to unlock the class.
List of Contents
| Class | Role | Default Character | |
|---|---|---|---|
Lifesage
|
|
Nia
|
|
| Attack | Defense | Health | Support |
| S | D | B | S |
| Description | |||
| A Healer whose command of water can fell foes and heal allies in the same beat, a battlefield messiah. | |||
| Noah | Mio | Eunie |
|---|---|---|
| D | S | B |
| Taion | Lanz | Sena |
| B | A | C |
Class Rating is the speed at which each character ranks up an individual class, so the lower their Class Rating, the slower it takes for them to rank up the class.

After completing the main story, return to Aetia Region, Upper in the Aetia Region and look for another quest related event on the west side of the map. Approach it and finish the cutscene to add Nia to your party and her Lifesage class.
How to Recruit Nia and Hero Rating
| Recommended Characters | ||
|---|---|---|
Mio
|
Eunie
|
Lanz
|
Mio and Eunie's high Healing stats make them a great choice for the Lifesage class, particularly Mio, whose naturally high compatibility makes it easier for her to level up the class more easily. As a defender, Lanz can make good use of the Lifesage class, especially if you previously played him as a War Medic.
| Art | Attack Type | AoE | Base Effect |
|---|---|---|---|
Redeeming Bloom
|
Set Field | AOE around User | Field range of effect - medium |
Redemption
|
Healing | AOE around User | None |
Saber Slash
|
Ether Attack | One Target | Heals nearby allies when Art hits, to max of 100% of Healing Power. |
The Lifesage class has several excellent Healing Arts that can heal your allies in many ways. It is best to equip all of these Arts in your Art Palette to make you a more reliable Healer and Support character for your team.
| Art | Base Effect | Class Rank |
|---|---|---|
Shadow Eye
|
Aggro Halved / Atk. Up |
Rank 10 |
Ether Cannon
|
Accuracy Down |
Rank 10 |
Energy Grenade
|
Continuous dmg field |
Rank 1 |
Shadow Eye is a must for any Healer class, as it reduces aggro while you support your allies. Energy Granade and Ether Cannon not only proide you with excellent offensive potential, but they also inflict helpful debuffs.
If you decide to equip Energy Granade along with Redeeming Bloom, you must also equip All About Support as a Master Skill.
| Art | Base Effect | Class Rank |
|---|---|---|
Soulfire
|
Heal all on hit / Atk down |
Rank 20 |
Though Divine Sword is the superior Talent Art, Soulfire makes a decent alternative since it provides mostly the same effects, except it also inflicts Attack Down. If you prefer to inflict this debuff on enemies, then you can use it as your Talent Art.
| Skill | Effect | Class Rank |
|---|---|---|
Ninja Healer
|
Reduces aggro generated from healing Arts by 30%. |
Rank 5 |
Ethereal Ability
|
Boosts damage dealt by ether Arts by 30%. |
Rank 5 |
All About Support
|
Increases the no. of Field Arts that can be set to the Arts Palette by 1. |
Rank 5 |
Similar to Shadow Eye, Ninja Healer reduces aggro while healing, making it an important skill for any Healer class. Since most of the offensive Arts in this class are Ether Attacks, Ethereal Abiity is also recommended.
All About Support is only necessary if you plan to equip more than one Field Art in your palette at once.
| Skill | Effect | Class Rank |
|---|---|---|
Covert Attack
|
Reduces aggro generated from attacks by 20%. |
Rank 15 |
|
|
Increases field effect duration by 30%. |
Rank 15 |
Once you have access to a few Rank 15 Master Skils, the above Arts can replace some of the skills you already have. Eternal Formation is highly recommended as it increases the duration of your Field Arts.
| Boosted HP Healed from Healing Arts | Reduced Aggro from Healing Arts | Boosted Dexterity |
|---|---|---|
|
|
Affection Ring
|
|
Any accessory that can improve your Lifesage's Healing or reduce aggro when healing is recommended. Increasing your character's Dexterity stat is also ideal as it allows their attacks to hit more often.
| Improved Healing | Reduced Aggro from Arts | Added chance to strike twice per auto-attack |
|---|---|---|
Lifebearer
|
Disperse Bloodlust
|
Doublestrike
|
Doublestrike increases the chance of auto-attacking twice per cycle, allowing you to recharge your Arts much more quickly and constantly provide support to your allies.
| Base Art Information | ||||
|---|---|---|---|---|
Divine Sword
|
Area of Effect | One Target | Power Multiplier | 750% |
| Buff/ Debuff | - | Reaction | None | |
| Recharge Type | Role Action Recharge | Recharge Gauge | 5 | |
| Effect | Ignores enemy defense. Also heals all allies to a maximum of 150% of Healing Power. | |||
| Base Art Information | ||||
|---|---|---|---|---|
Redemption
|
Area of Effect | AOE around User | Power Multiplier | 165% |
| Buff/ Debuff | - | Reaction | None | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 5 | |
| Effect | None | |||
Saber Slash
|
Area of Effect | One Target | Power Multiplier | 180% |
| Buff/ Debuff | - | Reaction | None | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 5 | |
| Effect | Heals nearby allies when Art hits, to max of 100% of Healing Power. | |||
Hydro Blast
|
Area of Effect | One Target | Power Multiplier | 270% |
| Buff/ Debuff | - | Reaction | Blowdown | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 7 | |
| Effect | 30% chance to ignore defense. | |||
Aqua Mind
|
Area of Effect | Self | Power Multiplier | 0% |
| Buff/ Debuff | - | Reaction | None | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 8 | |
| Effect | Continuously heals nearby allies' HP, boosts recharge speed by 25%. | |||
Waterlily
|
Area of Effect | AOE around User | Power Multiplier | 0% |
| Buff/ Debuff | Regenerate | Reaction | None | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 4 | |
| Effect | Field range of effect - small | |||
| Art | Rank Mastered |
|---|---|
Hydro Blast
|
1 |
Aqua Mind
|
10 |
Divine Sword
|
20 |
| Base Art Information | ||||
|---|---|---|---|---|
Merciful Heart
|
Area of Effect | Frontward AOE | Power Multiplier | 285% |
| Buff/ Debuff | - | Reaction | Knockback | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 7 | |
| Effect | None | |||
Last Hope
|
Area of Effect | One Target | Power Multiplier | 325% |
| Buff/ Debuff | - | Reaction | Blowdown | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 6 | |
| Effect | 40% chance to ignore defense. | |||
Redeeming Bloom
|
Area of Effect | AOE around User | Power Multiplier | 0% |
| Buff/ Debuff | Regeneration | Reaction | None | |
| Recharge Type | Auto-Attack Recharge | Recharge Gauge | 4 | |
| Effect | Field range of effect - medium | |||
Arts Guide: List of All Arts and Effects
| Skill | Base Effect |
|---|---|
Abundant Oceans
|
Reduces damage to allies by 10%, increases Healing by 10%. (The effect does not stack.) |
Enhanced Cellular Stimulus
|
30% percent chance on hit to deal 100% of Healing Power as defense-bypassing damage. |
Instant Regen+
|
25% chance to heal using 60% of Healing Power upon taking damage |
Steadfast Feelings
|
Restore nearby allies' HP when Art hits, equal to 30% of user's Healing |
| Skill | Rank Mastered |
|---|---|
Enhanced Cellular Stimulus
|
5 |
Abundant Oceans
|
15 |

| List of Attacker Classes | ||
|---|---|---|
Swordfighter |
Ogre |
Flash Fencer |
Yumsmith |
Full Metal Jaguar |
Stalker |
Incursor |
Soulhacker |
Martial Artist |
Seraph |
Machine Assassin |
Royal Summoner |
| List of Defender Classes | ||
|---|---|---|
Zephyr |
Heavy Guard |
Guardian Commander |
Lone Exile |
Lost Vanguard |
Noponic Champion |
| List of Healer Classes | ||
|---|---|---|
Medic Gunner |
Tactician |
War Medic |
Thaumaturge |
Strategos |
Signifer |
Troubadour |
Lifesage |
- |
Lifesage Class Guide: Best Arts and Skills
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