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Hi! I'm Adam Doolittle, a gameplay designer that strives to create satisfying gameplay loops, accessible systems, and thrilling experiences. My work so far had me creating engaging VR puzzles in DATA ENTRY: PORTAL, an eccentric sandwich-slaying adventure with Bill & PILGOR: SUB'POCALYPSE, and REEL, a 2D idle fishing game that's amassed over 10,000 plays! I'm currently looking for work in Gameplay Design and Technical Gameplay Design, so feel free to reach out to me on LinkedIn!