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GB2118809B - Self-adjusting game difficulty method and apparatus for electronic games - Google Patents
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GB2118809B - Self-adjusting game difficulty method and apparatus for electronic games - Google Patents

Self-adjusting game difficulty method and apparatus for electronic games

Info

Publication number
GB2118809B
GB2118809B GB08231837A GB8231837A GB2118809B GB 2118809 B GB2118809 B GB 2118809B GB 08231837 A GB08231837 A GB 08231837A GB 8231837 A GB8231837 A GB 8231837A GB 2118809 B GB2118809 B GB 2118809B
Authority
GB
United Kingdom
Prior art keywords
self
electronic games
game difficulty
adjusting game
difficulty method
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
GB08231837A
Other versions
GB2118809A (en
Inventor
Lyle V Rains
Richard E Moore
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Atari Inc
Original Assignee
Atari Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Atari Inc filed Critical Atari Inc
Publication of GB2118809A publication Critical patent/GB2118809A/en
Application granted granted Critical
Publication of GB2118809B publication Critical patent/GB2118809B/en
Expired legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/833Hand-to-hand fighting, e.g. martial arts competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • A63F2300/6018Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8029Fighting without shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Controls And Circuits For Display Device (AREA)
GB08231837A 1982-01-11 1982-11-08 Self-adjusting game difficulty method and apparatus for electronic games Expired GB2118809B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US33874982A 1982-01-11 1982-01-11

Publications (2)

Publication Number Publication Date
GB2118809A GB2118809A (en) 1983-11-02
GB2118809B true GB2118809B (en) 1986-07-30

Family

ID=23326017

Family Applications (1)

Application Number Title Priority Date Filing Date
GB08231837A Expired GB2118809B (en) 1982-01-11 1982-11-08 Self-adjusting game difficulty method and apparatus for electronic games

Country Status (2)

Country Link
JP (1) JPS58121977A (en)
GB (1) GB2118809B (en)

Families Citing this family (23)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS60106679U (en) * 1983-12-26 1985-07-20 株式会社 ユニバ−サル video game device
JPS6148388A (en) * 1984-08-16 1986-03-10 富士通株式会社 Control and treatment system for producing match
US4685677A (en) * 1986-07-11 1987-08-11 Williams Electronics, Inc. Automatic replay control system and method for amusement devices
GB8912866D0 (en) * 1989-06-05 1989-07-26 Code Masters Softwara Interfacing device for a computer games system
US5112051A (en) * 1989-06-05 1992-05-12 Westinghouse Electric Corp. Interfacing device for a computer games system
US5683082A (en) * 1992-08-04 1997-11-04 Kabushiki Kaisha Ace Denken Gaming system controlling termination of playing and degree of playing difficulty
US5941775A (en) * 1994-10-14 1999-08-24 Sega Of America, Inc. Data processing system, method thereof and memory cassette
EP0992265A4 (en) * 1998-04-27 2003-02-05 Sega Corp Game implementing method using player data and game machine
US7459624B2 (en) 2006-03-29 2008-12-02 Harmonix Music Systems, Inc. Game controller simulating a musical instrument
US7806777B2 (en) 2006-04-18 2010-10-05 World Golf Tour, Inc. Automatically adapting virtual equipment model
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
US20090088249A1 (en) 2007-06-14 2009-04-02 Robert Kay Systems and methods for altering a video game experience based on a controller type
US8663013B2 (en) 2008-07-08 2014-03-04 Harmonix Music Systems, Inc. Systems and methods for simulating a rock band experience
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
US8874243B2 (en) 2010-03-16 2014-10-28 Harmonix Music Systems, Inc. Simulating musical instruments
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
US20110306397A1 (en) 2010-06-11 2011-12-15 Harmonix Music Systems, Inc. Audio and animation blending
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
WO2020111118A1 (en) 2018-11-29 2020-06-04 テイ・エス テック株式会社 Seat system and seat experience device

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5374831A (en) * 1976-12-15 1978-07-03 Seiko Epson Corp Video game device
US4324402A (en) * 1979-01-05 1982-04-13 Mattel, Inc. Electronic baseball game
US4285517A (en) * 1979-02-09 1981-08-25 Marvin Glass & Associates Adaptive microcomputer controlled game

Also Published As

Publication number Publication date
GB2118809A (en) 1983-11-02
JPS58121977A (en) 1983-07-20

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee