JP6000236B2 - エンドユーザ装置上での触覚的効果のカスタマイズ - Google Patents
エンドユーザ装置上での触覚的効果のカスタマイズ Download PDFInfo
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- JP6000236B2 JP6000236B2 JP2013266274A JP2013266274A JP6000236B2 JP 6000236 B2 JP6000236 B2 JP 6000236B2 JP 2013266274 A JP2013266274 A JP 2013266274A JP 2013266274 A JP2013266274 A JP 2013266274A JP 6000236 B2 JP6000236 B2 JP 6000236B2
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- haptic
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1626—Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72448—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M19/00—Current supply arrangements for telephone systems
- H04M19/02—Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone
- H04M19/04—Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone the ringing-current being generated at the substations
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/002—Specific input/output arrangements not covered by G06F3/01 - G06F3/16
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M19/00—Current supply arrangements for telephone systems
- H04M19/02—Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone
- H04M19/04—Current supply arrangements for telephone systems providing ringing current or supervisory tones, e.g. dialling tone or busy tone the ringing-current being generated at the substations
- H04M19/047—Vibrating means for incoming calls
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- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Signal Processing (AREA)
- Computer Hardware Design (AREA)
- Computer Networks & Wireless Communication (AREA)
- Software Systems (AREA)
- User Interface Of Digital Computer (AREA)
- Telephone Function (AREA)
Description
Claims (24)
- 装置であって、該装置は、
ユーザへの触覚効果を作動させるように構成される触覚作動装置と、
前記ユーザが、前記触覚効果を作成することを可能にするソフトウェアを記憶するように構成されるメモリと、
前記メモリ内に記憶された前記ソフトウェアを実行するように構成されるプロセッサと、
前記プロセッサに結合された入力装置と、
を備え、
前記触覚作動装置は、前記装置に関連する事象が生じた時に、触覚効果を再生するようにさらに構成され、
前記触覚効果は、前記触覚作動装置に印加された際に、前記装置に振動触知効果を生成する、信号を生成し、
前記触覚効果は、前記入力装置上での前記ユーザによるタップ動作を検出し、該タップ動作を前記触覚効果のパラメータに変換することによって、少なくとも部分的に作成され、
前記触覚効果は、前記メモリ内の触覚トラックファイル内に記憶され、
各触覚トラックファイルは、時間に関するパラメータを含む触覚トラックを記憶している、装置。
- 前記パラメータは、振動の強度を含む、請求項1に記載の装置。
- 前記パラメータは、振動の周波数を含む、請求項1に記載の装置。
- 前記装置は、モバイルハンドセット、携帯電話機、携帯情報端末、パーソナルナビゲーション装置、タブレットPC、ビデオゲーム装置、ゲームモジュール、または、ゲームコンソールのうちの1つを含む、請求項1に記載の装置。
- 前記メモリは、触覚効果を作成するための出発点として使用することができる、触覚トラックのライブラリを記憶するように構成される、請求項1に記載の装置。
- 前記装置に関連する前記事象は、通話呼び出しの受信である、請求項1に記載の装置。
- 入力装置及び触覚作動装置を備えるモバイル装置上で触覚効果を作成する方法であって、該方法は、
前記入力装置において、ユーザによるタップ動作を検出するステップと、
前記タップ動作を触覚効果パラメータに変換するステップと、
前記モバイル装置において、時間に関する前記触覚効果パラメータを含む触覚効果を生成し、記憶するステップと、
を含み、
前記モバイル装置は、前記モバイル装置に関連する事象が生じた時に、前記触覚効果を再生するように構成され、
前記触覚作動装置に印加された時に、前記モバイル装置に振動触知効果を生成する信号が、前記触覚効果が再生された時に、生成される、方法。
- 前記触覚効果パラメータは、振動の強度を含む、請求項7に記載の方法。
- 前記触覚効果パラメータは、振動の周波数を含む、請求項7に記載の方法。
- 前記モバイル装置は、モバイルハンドセット、携帯電話機、携帯情報端末、パーソナルナビゲーション装置、タブレットPC、ビデオゲーム装置、ゲームモジュール、または、ゲームコンソールのうちの1つを含む、請求項7に記載の方法。
- 触覚効果を作成するための出発点として使用することができる、触覚トラックのライブラリを記憶するステップをさらに含む、請求項7に記載の方法。
- 前記モバイル装置に関連する前記事象は、通話呼び出しの受信である、請求項7に記載の方法。
- コンピュータが読み取り可能な媒体であって、
該コンピュータが読み取り可能な媒体は、プロセッサによって実行される際に、前記プロセッサに、入力装置及び触覚作動装置を備えるモバイル装置において触覚効果を作成させる、前記コンピュータが読み取り可能な媒体に記憶された命令を有し、
前記作成させることは、
前記入力装置において、ユーザによるタップ動作を検出させることと、
前記タップ動作を触覚効果パラメータに変換させることと、
前記モバイル装置において、時間に関する前記触覚効果パラメータを含む触覚効果を生成し、記憶させることと、
を含み、
前記モバイル装置は、前記モバイル装置に関連する事象が生じた時に、前記触覚効果を再生するように構成され、
前記触覚作動装置に印加された時に、前記モバイル装置に振動触知効果を生成する信号が、前記触覚効果が再生された時に、生成される、コンピュータが読み取り可能な媒体。
- 前記触覚効果パラメータは、振動の強度を含む、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記触覚効果パラメータは、振動の周波数を含む、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記モバイル装置は、モバイルハンドセット、携帯電話機、携帯情報端末、パーソナルナビゲーション装置、タブレットPC、ビデオゲーム装置、ゲームモジュール、または、ゲームコンソールのうちの1つを含む、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記作成させることは、触覚効果を作成するための出発点として使用することができる、触覚トラックのライブラリを記憶させることをさらに含む、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記モバイル装置に関連する前記事象は、通話呼び出しの受信である、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記入力装置は、グラフィカルユーザインタフェースと通信するように構成される、請求項1に記載の装置。
- 前記タップ動作を触覚効果パラメータに変換した後に、試験的な触覚効果が再生される、請求項1に記載の装置。
- 前記入力装置は、グラフィカルユーザインタフェースを可能にするように構成されるタッチスクリーンを備える、請求項7に記載の方法。
- 前記タップ動作を触覚効果パラメータに変換するステップの後に、試験的な触覚効果を再生するステップを更に含む、請求項7に記載の方法。
- 前記入力装置は、グラフィカルユーザインタフェースを可能にするように構成されるタッチスクリーンを備える、請求項13に記載のコンピュータが読み取り可能な媒体。
- 前記作成させることは、前記タップ動作を触覚効果パラメータに変換させることの後に、試験的な触覚効果を再生させることを更に含む、請求項13に記載のコンピュータが読み取り可能な媒体。
Applications Claiming Priority (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US94022707P | 2007-05-25 | 2007-05-25 | |
| US60/940,227 | 2007-05-25 | ||
| US12/060,324 US8621348B2 (en) | 2007-05-25 | 2008-04-01 | Customizing haptic effects on an end user device |
| US12/060,324 | 2008-04-01 |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010510395A Division JP5451598B2 (ja) | 2007-05-25 | 2008-04-30 | エンドユーザ装置上での触覚的効果のカスタマイズ |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2014056614A JP2014056614A (ja) | 2014-03-27 |
| JP2014056614A5 JP2014056614A5 (ja) | 2014-06-19 |
| JP6000236B2 true JP6000236B2 (ja) | 2016-09-28 |
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Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010510395A Expired - Fee Related JP5451598B2 (ja) | 2007-05-25 | 2008-04-30 | エンドユーザ装置上での触覚的効果のカスタマイズ |
| JP2013266274A Expired - Fee Related JP6000236B2 (ja) | 2007-05-25 | 2013-12-25 | エンドユーザ装置上での触覚的効果のカスタマイズ |
Family Applications Before (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010510395A Expired - Fee Related JP5451598B2 (ja) | 2007-05-25 | 2008-04-30 | エンドユーザ装置上での触覚的効果のカスタマイズ |
Country Status (4)
| Country | Link |
|---|---|
| US (4) | US8621348B2 (ja) |
| JP (2) | JP5451598B2 (ja) |
| KR (1) | KR101468250B1 (ja) |
| WO (1) | WO2008147622A2 (ja) |
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| US20090002218A1 (en) * | 2007-06-28 | 2009-01-01 | Matsushita Electric Industrial Co., Ltd. | Direction and holding-style invariant, symmetric design, touch and button based remote user interaction device |
| US8475172B2 (en) * | 2007-07-19 | 2013-07-02 | Massachusetts Institute Of Technology | Motor learning and rehabilitation using tactile feedback |
| US8031172B2 (en) * | 2007-10-12 | 2011-10-04 | Immersion Corporation | Method and apparatus for wearable remote interface device |
| US8117364B2 (en) * | 2007-11-13 | 2012-02-14 | Microsoft Corporation | Enhanced protocol and architecture for low bandwidth force feedback game controller |
| US9513704B2 (en) * | 2008-03-12 | 2016-12-06 | Immersion Corporation | Haptically enabled user interface |
-
2008
- 2008-04-01 US US12/060,324 patent/US8621348B2/en not_active Expired - Fee Related
- 2008-04-30 WO PCT/US2008/061937 patent/WO2008147622A2/en not_active Ceased
- 2008-04-30 KR KR1020097027122A patent/KR101468250B1/ko not_active Expired - Fee Related
- 2008-04-30 JP JP2010510395A patent/JP5451598B2/ja not_active Expired - Fee Related
-
2013
- 2013-12-05 US US14/097,599 patent/US9990038B2/en not_active Expired - Fee Related
- 2013-12-25 JP JP2013266274A patent/JP6000236B2/ja not_active Expired - Fee Related
-
2014
- 2014-02-26 US US14/190,562 patent/US20140195906A1/en not_active Abandoned
-
2018
- 2018-06-04 US US15/996,826 patent/US20180284897A1/en not_active Abandoned
Also Published As
| Publication number | Publication date |
|---|---|
| JP5451598B2 (ja) | 2014-03-26 |
| US20180284897A1 (en) | 2018-10-04 |
| US20080294984A1 (en) | 2008-11-27 |
| US9990038B2 (en) | 2018-06-05 |
| KR101468250B1 (ko) | 2014-12-04 |
| JP2014056614A (ja) | 2014-03-27 |
| US20140089792A1 (en) | 2014-03-27 |
| US20140195906A1 (en) | 2014-07-10 |
| KR20100017929A (ko) | 2010-02-16 |
| US8621348B2 (en) | 2013-12-31 |
| JP2010528394A (ja) | 2010-08-19 |
| WO2008147622A3 (en) | 2009-02-19 |
| WO2008147622A2 (en) | 2008-12-04 |
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