JPH0352993B2 - - Google Patents
Info
- Publication number
- JPH0352993B2 JPH0352993B2 JP15825383A JP15825383A JPH0352993B2 JP H0352993 B2 JPH0352993 B2 JP H0352993B2 JP 15825383 A JP15825383 A JP 15825383A JP 15825383 A JP15825383 A JP 15825383A JP H0352993 B2 JPH0352993 B2 JP H0352993B2
- Authority
- JP
- Japan
- Prior art keywords
- ball
- balls
- solenoid
- game
- circuit
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired
Links
- 238000010304 firing Methods 0.000 claims description 14
- 238000001514 detection method Methods 0.000 description 5
- 238000007599 discharging Methods 0.000 description 2
- 238000011084 recovery Methods 0.000 description 1
Landscapes
- Pinball Game Machines (AREA)
Description
【発明の詳細な説明】
本発明はゲーム機本体の表面の球皿に球を投入
し、その所定数の球で組合せゲームを成立させ、
その組合せ成立に応じた賞品として景品球排出機
構より景品球を上記球皿へ排出させるようにした
組合せゲーム機に関し、特に、ゲーム機本体の表
面に設けた操作ハンドルの接触子にタツチするの
みで自動的かつ連続的に1ゲームに必要な所定数
の球打ちを可能にした新らしい電動パチンコ式組
合せゲーム機を提供することを目的とするもので
ある。DETAILED DESCRIPTION OF THE INVENTION The present invention involves throwing balls into a ball tray on the surface of a game machine body, and establishing a combination game with a predetermined number of balls.
Regarding a combination game machine in which a prize ball is ejected from a prize ball discharging mechanism to the above-mentioned ball tray as a prize according to the combination established, in particular, by simply touching the contact on the operation handle provided on the surface of the game machine body. The object of the present invention is to provide a new electric pachinko type combination game machine that can automatically and continuously hit a predetermined number of balls required for one game.
以下図面によつて本発明実施例の一例を説明す
る。図において、1はゲーム機本体、2は球を投
入する上部の球皿、3は上部の球皿の余剰球を貯
溜する下部の球皿、4は棒状をなす操作ハンド
ル、5はガイドレール6で囲まれた下部位置に横
方向へ複数個の球通過孔7,7……を列設した遊
技盤である。各球通過孔7内に球検出スイツチ8
が設けられており、これらスイツチ8は各球通過
孔7の前面に設けた各表示ランプ9にそれぞれ接
続されると共に、電子制御部10の組合せ回路に
接続されており、これら各スイツチ8からの信号
が予かじめ組合せ回路で設定された組合せを成立
させたとき、その組合せに応じた得点を付与して
電子制御部10の記憶回路に記憶させると共に、
その得点が遊技盤5上の得点表示器11に表示さ
れる。12はガイドレール6の始端部に形成され
た発射部、13は発射部12とガイドレール6の
開放端部との間に形成された球戻り口で、この球
戻り口13にはガイドレール6を逆行する球を下
部の球皿3に導く回収樋14が接続されている。
15は発射部12の球を遊技盤5上へ打込む打球
杆で、駆動源16、例えばロータリーソレノイド
に連結されている。 An example of an embodiment of the present invention will be described below with reference to the drawings. In the figure, 1 is the main body of the game machine, 2 is an upper ball tray into which balls are thrown, 3 is a lower ball tray that stores surplus balls from the upper ball tray, 4 is a rod-shaped operating handle, and 5 is a guide rail 6 This is a game board in which a plurality of ball passing holes 7, 7, . A ball detection switch 8 is installed in each ball passage hole 7.
These switches 8 are connected to respective indicator lamps 9 provided on the front surface of each ball passing hole 7, and are also connected to a combination circuit of an electronic control unit 10. When the signals establish a combination set in advance in the combination circuit, a score corresponding to the combination is given and stored in the storage circuit of the electronic control unit 10, and
The score is displayed on a score display 11 on the game board 5. Reference numeral 12 denotes a firing part formed at the starting end of the guide rail 6; 13 denotes a ball return opening formed between the firing part 12 and the open end of the guide rail 6; A recovery gutter 14 is connected thereto to guide the balls traveling backwards to the ball tray 3 at the bottom.
Reference numeral 15 denotes a ball hitting rod for driving the ball from the firing section 12 onto the game board 5, and is connected to a driving source 16, such as a rotary solenoid.
17は球供給装置で、上部の球皿2からガイド
レール6の発射部12に至る遊技盤5の前面下方
部に設置される。この球供給装置17は第3図に
示すように球皿2から流れる球を一列に整列させ
る球供給通路18と、その球供給通路18の末端
部において発射部12に対応させるべき供給口1
9と、この供給口19から発射部12へ球を供給
するソレノイド20と、発射部12に供給された
球を計数する第1のスイツチ21を設けて構成さ
れる。この第1のスイツチ21は球により可動さ
れるスイツチレバー22によつて動作し信号を発
するようになつている。スイツチレバー22は上
端が軸23により回動自在に軸支されており、こ
れが球で押されると回動してスイツチボタン24
を押圧しスイツチ21を動作させると同時にその
球を供給口19から発射部12へ供給する。前記
スイツチ21からの信号は電子制御部10のカウ
ンター回路を経てゲーム終了検出回路に送られ、
更に自動精算回路に送られる。 Reference numeral 17 denotes a ball supply device, which is installed at the lower front portion of the game board 5 extending from the upper ball tray 2 to the ejection portion 12 of the guide rail 6. As shown in FIG. 3, this ball supply device 17 includes a ball supply passage 18 for arranging the balls flowing from the ball tray 2 in a line, and a supply port 1 at the end of the ball supply passage 18 which is to correspond to the firing section 12.
9, a solenoid 20 that supplies balls from the supply port 19 to the firing section 12, and a first switch 21 that counts the balls supplied to the firing section 12. This first switch 21 is operated by a switch lever 22 moved by a ball to generate a signal. The upper end of the switch lever 22 is rotatably supported by a shaft 23, and when this is pushed by a ball, it rotates and the switch button 24 is rotated.
is pressed to operate the switch 21, and at the same time the ball is supplied from the supply port 19 to the firing section 12. The signal from the switch 21 is sent to the game end detection circuit via the counter circuit of the electronic control section 10,
Furthermore, it is sent to the automatic payment circuit.
前記操作ハンドル4にはタツチスイツチ機構2
5の接触子26が設けられており、この接触子2
6は電子制御部10の駆動回路に接続され、遊技
者がタツチすることによつて発射部12へ球を供
給するソレノイド20及び打球杆15の駆動源1
6を作動させる。また、駆動回路はカウンター回
路及びゲーム終了検出回路に接続されており、ゲ
ーム終了検出回路の信号によつてソレノイド20
及び駆動源16の作動を停止させる。 The operating handle 4 has a touch switch mechanism 2.
5 contacts 26 are provided, and this contact 2
6 is connected to the drive circuit of the electronic control unit 10, and is a solenoid 20 that supplies a ball to the firing unit 12 when touched by the player, and a drive source 1 for the batting rod 15.
6 is activated. Further, the drive circuit is connected to a counter circuit and a game end detection circuit, and the solenoid 20 is activated by a signal from the game end detection circuit.
And the operation of the drive source 16 is stopped.
遊技盤5の裏面上方には球タンク27が有り、
その球タンク27内の景品球はタンクレール28
を介して景品球排出装置29に送られる。景品球
排出装置29は所定数の景品球を収容するケース
30と該ケース30に枢着連結したソレノイド3
1とで構成され、自動精算回路からの信号により
得点表示器11に表示された得点数値に相当する
回数だけソレノイド31が駆動され所定数の景品
球を景品球排出樋32を介して上部の球皿2に排
出する。 There is a ball tank 27 on the upper side of the back side of the game board 5,
The prize ball in the ball tank 27 is on the tank rail 28
The ball is sent to the prize ball ejecting device 29 via. The prize ball discharge device 29 includes a case 30 that accommodates a predetermined number of prize balls, and a solenoid 3 pivotally connected to the case 30.
1, the solenoid 31 is driven a number of times corresponding to the score value displayed on the score display 11 by a signal from the automatic settlement circuit, and a predetermined number of prize balls are sent through the prize ball discharge gutter 32 to the upper ball. Drain into plate 2.
なお、前記回収樋14には戻り球を検出して信
号を発する第2のスイツチ33が設けられてお
り、この第2のスイツチ33の信号は前記カウン
ター回路に送られ、第1のスイツチ21の計数値
から戻り球数を差引いてゲームに必要な所定数の
球を限定する役目を果している。また、前記駆動
回路はソレノイド20が作動した後駆動源16を
作動させて打球杆15を発射動作させる如く連動
したものとなつている。また、自動精算回路から
の信号によつて景品球排出装置29が作動してい
る間ソレノイド20及び駆動源16の作動が停止
されており、電子制御部10のリセツト回路の作
動によつてソレノイド20による球の供給と駆動
源16による打球杆の発射動作が可能となる。ま
た、リセツト回路の作動によつて組合せ回路、カ
ウンター回路等がゲーム開始前の状態に復帰され
る。 The collecting gutter 14 is provided with a second switch 33 that detects the returned ball and issues a signal.The signal from the second switch 33 is sent to the counter circuit, and the signal from the first switch 21 is sent to the counter circuit. The function is to subtract the number of returned balls from the counted value to limit the predetermined number of balls required for the game. Further, the drive circuit is linked so that after the solenoid 20 is operated, the drive source 16 is operated to cause the batting rod 15 to fire. Further, while the prize ball discharging device 29 is operated by a signal from the automatic settlement circuit, the operation of the solenoid 20 and the drive source 16 is stopped, and the operation of the solenoid 20 and the drive source 16 is stopped by the operation of the reset circuit of the electronic control unit 10. This enables the supply of balls by the drive source 16 and the firing operation of the batting rod by the drive source 16. Further, by the operation of the reset circuit, the combinational circuit, counter circuit, etc. are returned to the state before the start of the game.
上記構成に係る本発明の電動パチンコ式組合せ
ゲーム機は、遊技者が上部の球皿2に球を投入す
ると、該球は球供給通路18に連続状態で並ぶ。
この状態でゲーム機本体1の操作ハンドル4を握
つて接触子26にタツチすると、電子制御部10
のカウンター回路に1ゲームに必要な所定数の球
数に相当するカウントがセツトされると共に、駆
動回路からソレノイド20及び打球杆15の駆動
源16に信号が送られてまずソレノイド20が励
磁される。このソレノイド20の励磁に伴ないそ
のプランジヤ20aの先端で球供給通路18の最
前の球を押しスイツチレバー22を回動させなが
ら供給口19から発射部12へ供給する。そし
て、このソレノイド20の供給動作に連動して駆
動源16が作動し打球杆15を発射動作させて球
を遊技盤5上に打込む。なお、上記スイツチレバ
ー22が回動することで第1のスイツチ21が動
作し、その信号が電子制御部10のカウンター回
路に入力され、計数される。 In the electric pachinko type combination game machine of the present invention having the above configuration, when a player throws balls into the upper ball tray 2, the balls are continuously lined up in the ball supply path 18.
In this state, if you grasp the operating handle 4 of the game machine main body 1 and touch the contact 26, the electronic control unit 10
A count corresponding to a predetermined number of balls required for one game is set in the counter circuit of the ball drive circuit, and a signal is sent from the drive circuit to the solenoid 20 and the drive source 16 of the ball batting rod 15, so that the solenoid 20 is first energized. Ru. As the solenoid 20 is energized, the tip of the plunger 20a pushes the ball at the forefront of the ball supply passage 18 and supplies the ball from the supply port 19 to the firing section 12 while rotating the switch lever 22. Then, in conjunction with the supply operation of the solenoid 20, the drive source 16 is operated to cause the ball hitting rod 15 to launch and drive the ball onto the game board 5. Note that the first switch 21 is operated by rotating the switch lever 22, and the signal thereof is input to the counter circuit of the electronic control section 10 and counted.
遊技盤5に打込まれた球はいづれかの球通過孔
7を通過し、該球通過孔7内のスイツチ8が閉成
されその信号が組合せ回路に送られて記憶される
と同時に表示ランプ9が点灯する。 The ball hit into the game board 5 passes through one of the ball passing holes 7, the switch 8 in the ball passing hole 7 is closed, and the signal is sent to the combinational circuit and stored, and at the same time the indicator lamp 9 is turned on. lights up.
そして、予めカウンター回路で設定された所定
数の球が遊技盤5に打込まれるとカウンター回路
からゲーム終了検出回路及び自動精算回路に信号
が送られてソレノイド20及び駆動源16の作動
が停止され、また球の通過した球通過孔7,7…
…の組合せに応じて組合せ回路から信号が送ら
れ、その信号によつて景品球排出装置29のソレ
ノイド31が作動されて得点表示器11に表示さ
れた数の景品球が景品球排出樋32に排出され
る。そして、景品球の排出が終了するとリセツト
回路からの信号によつて組合せ回路及びカウンタ
ー回路がゲーム開始前の状態に復帰し、駆動回路
に信号が送られてソレノイド20及び駆動源16
が作動し連続してゲームを行うことができる。 When a predetermined number of balls set in advance by the counter circuit are hit into the game board 5, a signal is sent from the counter circuit to the game end detection circuit and the automatic settlement circuit, and the operation of the solenoid 20 and drive source 16 is stopped. , and the ball passage holes 7, 7 through which the balls passed.
A signal is sent from the combination circuit according to the combination of ..., and the solenoid 31 of the prize ball ejecting device 29 is actuated by the signal, and the number of prize balls displayed on the score display 11 is sent to the prize ball ejecting gutter 32. It is discharged. When the prize balls have been ejected, a signal from the reset circuit returns the combination circuit and the counter circuit to the state before the start of the game, and a signal is sent to the drive circuit to reset the solenoid 20 and drive source 16.
is activated and the game can be played continuously.
なお、本実施例の場合、遊技盤5に打込まれた
球が各通過孔7,7……のうちの互いに隣り合う
所定数(例えば4個)の球通過孔7を通過するこ
とによつて1得点を付与し、さらにこれら組合さ
れた球通過孔7の隣り合う通過孔7を球が通過す
るごとに得点を付与するようにされている。 In the case of this embodiment, the ball hit into the game board 5 passes through a predetermined number (for example, 4) of ball passing holes 7 adjacent to each other among the passing holes 7, 7... Each time a ball passes through an adjacent passage hole 7 of these combinations of ball passage holes 7, one point is awarded.
本発明は以上説明したように、操作ハンドル4
を握持して該ハンドル4に設けられたタツチスイ
ツチ機構25の接触子26にタツチするだけの簡
単な操作で所定数の球による組合せゲームを連続
して行うことができる。 As explained above, the present invention has the operating handle 4.
A combination game using a predetermined number of balls can be played continuously by a simple operation of grasping the ball and touching the contact 26 of the touch switch mechanism 25 provided on the handle 4.
そして、特に本発明においては1ゲームに必要
な所定数の球の発射部への供給動作と、該球の発
射動作とを電気的に連動させて行うようにしたも
のであるから、従来ゲーム機のように所定数の球
が残らず全て遊技盤に打込まれたか否かを検出す
るためのセンサーや遊技球を一定数に限定する複
雑な球限定装置等が一切不要となりゲーム機の簡
略化を図ることができる。更に、従来ゲーム機の
ように手動でハンドルを操作して球を発射する煩
わしさが解消できる等の進歩性をもつ。 In particular, in the present invention, the operation of supplying a predetermined number of balls necessary for one game to the ejection unit and the operation of ejecting the balls are electrically linked. This simplifies the game machine by eliminating the need for a sensor to detect whether all balls have been hit into the game board without leaving a predetermined number of balls, or a complicated ball limiting device that limits the number of game balls to a certain number. can be achieved. Furthermore, it has inventive features such as being able to eliminate the trouble of manually operating a handle to shoot a ball as in conventional game machines.
図は本発明に係るもので、第1図は電動パチン
コ式組合せゲーム機の正面図、第2図は同じく裏
面図、第3図は遊技盤の前面下方部の正面図、第
4図は球供給装置部分の斜視図である。
1……ゲーム機本体、4……操作ハンドル、5
……遊技盤、12……発射部、15……打球杆、
16……駆動源、20……ソレノイド、21……
スイツチ、25……タツチスイツチ機構、26…
…接触子。
The figures relate to the present invention, and Fig. 1 is a front view of an electric pachinko type combination game machine, Fig. 2 is a rear view of the same, Fig. 3 is a front view of the lower front part of the game board, and Fig. 4 is a ball. It is a perspective view of a supply device part. 1...Game console body, 4...Operation handle, 5
... Game board, 12 ... Launching section, 15 ... Batting rod,
16... Drive source, 20... Solenoid, 21...
Switch, 25...Touch switch mechanism, 26...
...Contact child.
Claims (1)
で組合せゲームを成立させる組合せゲーム機にお
いて、ゲーム機本体の表面に設けられた操作ハン
ドルと、発射部に臨む打球杆を作動させる駆動源
と、発射部へ球を供給するソレノイドと、発射部
に供給された球を計数するスイツチとを備え、上
記操作ハンドルにはタツチスイツチ機構の接触子
を設け、該接触子にタツチすることによつて上記
ソレノイドを作動させて所定数の球を発射部へ供
給すると共に、上記駆動源を作動させて打球杆に
より発射部の球を遊技盤上へ打込むようにしたこ
とを特徴とする電動パチンコ式組合せゲーム機。1. In a combination game machine that establishes a combination game with a predetermined number of balls hit onto a game board from a firing section, an operation handle provided on the surface of the game machine body and a batting rod facing the firing section are operated. It is equipped with a drive source, a solenoid that supplies balls to the firing section, and a switch that counts the balls supplied to the firing section, and the operating handle is provided with a contact of a touch switch mechanism, and the contact is touched. Therefore, the solenoid is actuated to supply a predetermined number of balls to the ejecting section, and the driving source is actuated to drive the balls from the ejecting section onto the game board by the ball hitting rod. Electric pachinko type combination game machine.
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP15825383A JPS6048768A (en) | 1983-08-29 | 1983-08-29 | Electromotive pinball type combined game machine |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP15825383A JPS6048768A (en) | 1983-08-29 | 1983-08-29 | Electromotive pinball type combined game machine |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JPS6048768A JPS6048768A (en) | 1985-03-16 |
| JPH0352993B2 true JPH0352993B2 (en) | 1991-08-13 |
Family
ID=15667585
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP15825383A Granted JPS6048768A (en) | 1983-08-29 | 1983-08-29 | Electromotive pinball type combined game machine |
Country Status (1)
| Country | Link |
|---|---|
| JP (1) | JPS6048768A (en) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2676152B2 (en) * | 1988-06-24 | 1997-11-12 | 株式会社三共 | Ball game machine |
-
1983
- 1983-08-29 JP JP15825383A patent/JPS6048768A/en active Granted
Also Published As
| Publication number | Publication date |
|---|---|
| JPS6048768A (en) | 1985-03-16 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| LAPS | Cancellation because of no payment of annual fees |