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Hairic Lilred - itch.io
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Hairic Lilred

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A member registered Jun 04, 2016 · View creator page →

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A nice concept, I found it interesting

Love the gun pointing at the end ahahah

eya, Right now that discord server is a bit dead, i was even considering if to zap it.
I'll send you a link in DMs on bsky so you can join it if you were interested into the minis or discussion around them. Otherwise I can link you to my new community server if you were interested into keeping up about my projects: https://discord.gg/9DmUAgxMzg  

Incredibly a frustrating game, I can't believe it. It's like a Minecraft but impossible!

that's why this is the lunger version, instead of a lung bad ending

Thank you so much for liking Sghorbi!

1) I have a couple of adventures I am working on on tuning for Sghorbi. They are already available, althought they have DURF stats, so they would require some adjusting, but I think it's not too hard to manage.
https://hairic.itch.io/the-divorced-mage
https://hairic.itch.io/the-old-chapel-of-the-candle-lich

2) I uploaded the character sheet in a separate png file!

3) Sgorbio/Sgorbi is a way to call an ugly person or a scribble, I misspelled once while making the original game and thought it was funny, so I kept it.

Good idea, tbh it was the last thing I made for the zine so I just wanted to see the end line ahah

thanks!

thank you kindly, much appreciated the support!

The spells name are standard italian word, and will stay untranslated in english.

Sgorbio/sgorbi (without the h) means both a ugly person or a quick scribble in italian. I misspelled when writing it the first time and thought it was cool so I left the error in the title to give it more personality.

It will happen! eventually :)

exactly, but they are not the default, as they are usually relegated to specific abilities and effects, like gettings 1 when rolling for magic. But when it's not specificed, you always roll to see the wound.

Dude ask him on hIs Page 😭

thanks!

ahaha, this comment made me chuckle. Thank you for playing!

thank you!

a very tense experience! very nice

very cute and great idea!

cool idea for the music, but I feel the audio is too high for the notes 😅

A pretty neat game, very atmospheric and challenging.

wow I couldn't go over 35 seconds on my own game, ahah! Big congrats and thanks for playing!

glad you manage to find my little tool once again, the only intelligence is to flip a coin for each pixel and add color when heads, then the tool is to flip the sprite horizontally to create symmetry ahah

I used a track from this music pack https://dani-maccari.itch.io/jumppack-music-loops

I might try to do some cool stuff with Wheel of Perdition!

Thank you, paper minis are quite fun to work on :D

Glad this helped you out with your game too!

thank you , I should try to add meat to the bones, maybe with more double page zines for additional stuff!

thank you for these words! I hope to make 100 pages (A6 sized) for Sghorbi with additional stuff for it ahaha!

feel free!

I haven't really counted unit points, rather unit quantity. You can always print multiple time the same units to reach the 1500 mark. I usually play 750 points with my friends. When I will have more time I will try to add more stuff to the brew.

magnificent dungeon!

Thank you kindly! I tried to strike the balance between RPG and poem :D

best use of the duelyst sprites so far!

yes, you can do any kind of formatting.

You can use any kind of format, the a4 zine example was meant as a "minimum" for what you have to bring to the table for the jam.

What I actually meant is that the jam entry should be "at least" a A4 8-fold. Anything more articulate than that is fair game.

Thank you :)

go with any style you desire, follow the guide or let your style guide your work! :)

These look very handy! Maybe you could add unit cards with prewritten keywords to keep track of the rules or even some terrain printable piece of terrain as well.

Please use this thread to report any bug, or feel free to share any idea you could have for the game!

Very nice! Best of luck with the blog and stay human!